Easy Allies' Scores

  • Games
For 421 reviews, this publication has graded:
  • 46% higher than the average critic
  • 8% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.5 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Astro Bot
Lowest review score: 20 Fallout 76
Score distribution:
  1. Negative: 7 out of 421
422 game reviews
    • 80 Metascore
    • 70 Critic Score
    If you have a decent interest in Pokémon, there is a largely enjoyable time to be had with the latest generation. There’s still a magic present that nothing else has been able to quite replace, and the improvements and additions are meaningful. It's also easy to want a mightier effort. There are times when you can see where the game could be so much better, and it's frustrating how it falls short of ideas that seem to be right in front of it. Whether it's the fact that a beloved pokémon might not be in the game, the mediocre story, or a strong sense of having seen a lot of this before, you may be left hoping that the next effort packs a more substantial punch.
    • 80 Metascore
    • 70 Critic Score
    If you have a decent interest in Pokémon, there is a largely enjoyable time to be had with the latest generation. There’s still a magic present that nothing else has been able to quite replace, and the improvements and additions are meaningful. It's also easy to want a mightier effort. There are times when you can see where the game could be so much better, and it's frustrating how it falls short of ideas that seem to be right in front of it. Whether it's the fact that a beloved pokémon might not be in the game, the mediocre story, or a strong sense of having seen a lot of this before, you may be left hoping that the next effort packs a more substantial punch.
    • 80 Metascore
    • 70 Critic Score
    If you have a decent interest in Pokémon, there is a largely enjoyable time to be had with the latest generation. There’s still a magic present that nothing else has been able to quite replace, and the improvements and additions are meaningful. It's also easy to want a mightier effort. There are times when you can see where the game could be so much better, and it's frustrating how it falls short of ideas that seem to be right in front of it. Whether it's the fact that a beloved pokémon might not be in the game, the mediocre story, or a strong sense of having seen a lot of this before, you may be left hoping that the next effort packs a more substantial punch.
    • 70 Metascore
    • 70 Critic Score
    Last Stop is a narrative adventure that never fully capitalizes on its potential. The characters themselves are interesting, and the finale leaves things in a fascinating place, but the journey to get there is too passive and uneven.
    • 77 Metascore
    • 70 Critic Score
    Dying Light 2 is an enjoyable zombie survival game, but little else. It's hard to get attached to the world on any sort of deeper level because it's too overstuffed for any one thing to strongly resonate. And it really, really wants you to care since it spends so much time trying to generate those feelings. It's a good and occasionally great game buried in an abundance of ambition that is never fully realized.
    • 72 Metascore
    • 70 Critic Score
    Legend of Mana never reaches any grand heights with its gameplay or storytelling, but there’s enough going for it to keep you invested. It has an undeniable charm thanks to its gorgeous visuals and great soundtrack. It's a solid adventure that's been wonderfully updated to please new and old fans alike.
    • 69 Metascore
    • 70 Critic Score
    Thymesia is a solid debut for OverBorder Studio. It has some rough edges, but it's still a good time thanks to a focus on core combat mechanics, aided by the versatility of its plague weapon system. It may not stand among the best in the genre, but it has enough going for it to see it through to the end.
    • 69 Metascore
    • 70 Critic Score
    An enjoyable undersea adventure overall, and we expect it to last about 6 to 8 hours for most players. The serene music sets a relaxing pace for you to search out each nook and cranny while the friendly narration bolsters the storybook tone. It strikes a nice balance between making sure you never feel lost, while providing ample room to experiment and explore. Don’t fret over this sub’s creaks and groans. There’s much to see beneath the waves.
    • 73 Metascore
    • 70 Critic Score
    izard of Legend nails the feeling of being a grand wizard. Experimenting with all the different spells is a blast, and there are some heart-pounding boss fights. The peripheral elements fail to deepen or expand Wizard of Legend, but the core gameplay makes for a good time if you’re looking to fill a roguelike fix.
    • 85 Metascore
    • 70 Critic Score
    Ratchet & Clank looks and plays as well as it ever has. Fans will enjoy the nostalgic journey through familiar planets, while newcomers will appreciate the chaotic and creative weaponry. But for the ninth game in a franchise that built its name on unique weapons, it’s a shame that the arsenal just coasts on fan-favorites. Insomniac played it safe.
    • 70 Metascore
    • 70 Critic Score
    It’s true that Falcon Age is burdened with its share of annoyances, but it overcomes them through the strength of its sense of companionship. By the end, you feel both as if the falcon is a trusted partner and a part of who you are. Even though the story may not have a satisfying payoff, it’s effective at putting you in the main character’s shoes and allowing you to identify with her struggles. There’s a greater sense of meaning here as well as a heartfelt connection that’s well worth exploring.
    • 80 Metascore
    • 70 Critic Score
    Fire Emblem Engage is a return to the series' more established format, and the renewed emphasis on combat and strategy is a boon. Yet these improvements come at the cost of losing the charm and character depth seen in Three Houses. Ideally, there needs to be a path forward that combines the best of both approaches, and in that regard, Engage feels like a missed opportunity. Additionally, the developers really need to address some quality of life issues that kill the pacing, especially when it comes to interacting with your home base. It’s a good effort, but it definitely falls short of the total package we’ve come to expect from Fire Emblem.
    • 74 Metascore
    • 70 Critic Score
    Taking 25 hours or so to complete, Cris Tales isn’t exactly short, but it often points to a larger world and more consequential choices than it really has to offer. The world feels small and only seems to get smaller as you get near the end and revisit past areas. It’s an absolutely beautiful game with interesting mechanics and some fun characters, but it doesn’t fully flesh out the expectations it initially sets.
    • 71 Metascore
    • 70 Critic Score
    What succeeds above all else is the script. The writers know the right times to drop references to the film and faithfully stick to the first story’s warmest moments. It’s a shame Gobbler’s Knob can’t look the same as it does in the movie, and there’s an unavoidable clunkiness to the way people move around, but there’s a surprising amount of heart in this goofy sequel. It’s worth experiencing if you’re already set up for VR and Groundhog Day is something you like to revisit again and again.
    • 67 Metascore
    • 70 Critic Score
    Shenmue 3 faithfully continues the next chapter of Ryo Hazuki’s journey. After an 18-year wait against seemingly impossible odds and expectations, the end result is mostly successful. Welcoming locations and an absorbing plot are held back by presentation issues, while the combat system just hasn’t come together. Regardless, Shenmue 3 is a nostalgic return to a different time and a priceless reward for anyone invested in Lan Di’s demise.
    • 73 Metascore
    • 70 Critic Score
    Star Ocean: First Departure R is the best way to experience the original entry in a historically important series that often gets overlooked. It offers moderate quality of life improvements over its PSP counterpart, and retains the portable appeal with the Switch version. There’s a solid RPG here full of unique mechanics, charm, and lots of originality, but its age is definitely starting to show.
    • 67 Metascore
    • 70 Critic Score
    Rage 2 has some of the most rewarding and impactful combat in the genre. However, the bland world, repetitive missions, and weak story make it hard to care about the lives you take or the lives you save. Driving controls well, but ends up feeling completely unnecessary other than getting you from point A to B. Fortunately, shooting things never gets old, and the combat shotgun will surely put a smile on your face.
    • 67 Metascore
    • 70 Critic Score
    Marvel’s Avengers is launching with a few cuts and bruises. It has a charming story and a surprising amount of depth and detail in the massive Initiative missions, but trying to experience it all inevitably leads to running through the same types of areas over and over, multiplied by however many Avengers you choose to make time to level up. It might not be as easy to love this crew compared to the cast we’ve been laughing and crying with for the last 10 years, but the groundwork is here to create a potentially epic-sized superhero fantasy. It just has more work to do to get there.
    • 77 Metascore
    • 70 Critic Score
    Even with a few frustrating aspects, Panzer Paladin is still a solid choice. Going through each of its stages and ripping enemies apart is a good time overall. The additional modes add some nice longevity, and its anime-inspired presentation is wonderful. It's time to suit up and save the world.
    • 78 Metascore
    • 70 Critic Score
    The joyous carnage of Superhot remains solid throughout Mind Control Delete, despite the fact that the road you take intentionally tries to delay and derail you. If you’ve been waiting for more of this distinct gunplay, there are at least eight hours of it here, including infinite and endless modes. VR felt like the perfect evolution of the series when it launched, but this new entry lacks an identity beyond just bringing more Superhot to the fans that crave it.
    • 73 Metascore
    • 70 Critic Score
    Dragon Ball Z: Kakarot is a solid entry in the long-running line of games based on the franchise. It's clear CyberConnect2 put a lot of love into this project, and it especially shows in how the story and locations are presented. However, it's held back by repetitive combat encounters and dull side quests. Despite its shortcomings, Dragon Ball Z: Kakarot is still an enjoyable adventure whether you’re a long-time fan or a newcomer.
    • 81 Metascore
    • 70 Critic Score
    It's frustrating that the elements surrounding Samurai Shodown aren't better, because the fighting itself can be so tremendous. The pace of battles, the unique mechanics, and general style all contribute to a game that feels worthwhile to learn. It's just a shame that it never really goes above and beyond when it comes to anything else.
    • 70 Metascore
    • 70 Critic Score
    Mario Golf: Super Rush makes a desperate shot to score a newer, bigger audience by making the fundamentals easier, and the competition faster than ever. The adventure mode has its own unpredictable story, there’s a zany charm to becoming your own cart in Speed Golf, and Battle Golf adds a level of tactics previously unseen in the typically quiet sport. There just aren’t many ways to show these modes off, making it a tricky investment unless you’re a dedicated pro or always ready to hit the links with friends and family.
    • 80 Metascore
    • 70 Critic Score
    When compared to past Yakuza games, Zero in particular, Yakuza Kiwami simply has less going for it. There's only one playable character, a single city to explore, and fewer activities. However, Kiwami is launching at a heavily discounted price, and when viewed from that perspective, it feels like it has a lot to offer. The story is consistently interesting, the fighting still brutally satisfying, and Majima Everywhere is a clever addition. Yakuza Kiwami may not be the biggest in the series, but it's a solid remake of the game that introduced the Dragon of Dojima.
    • 68 Metascore
    • 70 Critic Score
    Lost Sphear successfully captures the essence of classic role-playing games. It tells an engaging story with likeable characters and satisfying combat, though for its simplicity and shortcomings, the $50 price tag does seem a bit steep. Tokyo RPG Factory hasn’t come close to reaching the heights of the classics, but Lost Sphear is a worthwhile addition to the genre.
    • 69 Metascore
    • 70 Critic Score
    Oninaki tells an emotional tale about life, death, and the will of humanity. Its action-based combat and flexible Daemon system are enjoyable, but the game’s mundane world and presentation hold it back. Tokyo RPG Factory has done a great job of finding an identity of their own with Oninaki, and though it struggles in some areas, it's worth seeing through to the end.
    • 76 Metascore
    • 70 Critic Score
    At its core, Weird West is a solid game that presents a fun sandbox to play in. There are some aspects of its combat and story that aren't as strong as we'd hoped, but exploring the world and uncovering secrets with its strange and diverse cast of characters is enjoyable. It's time to saddle up and head out west.
    • 77 Metascore
    • 70 Critic Score
    Nintendo aims to expand the game with free updates after release, but for now Arms lays a solid foundation for the future. The vibrant cast of characters, accessible mechanics and couch friendly co-op offer a distinctive fighting game that feels right at home on the Nintendo Switch. The battles eventually become routine but offer an alternative to other complex and competitive fighting games.
    • 81 Metascore
    • 70 Critic Score
    Timespinner is good callback to the 90s and games that inspired it. It has some solid combat, decent exploration, and a great soundtrack. The story and side quests are a bit dull, and the time mechanic never delivers on its potential, but it’s still an enjoyable adventure overall.
    • 73 Metascore
    • 70 Critic Score
    Outriders blends frenetic combat and hard hitting class skills to make each encounter feel tense and rewarding. Chasing loot drops and collecting mods to bolster your collection is as addictive as using storm whip on vulnerable foes. The presentation makes it hard to connect with the characters, but players willing to read a lot may be surprised by how much thought has been put into things behind the scenes. With the current state of problems however, waiting a bit longer for things to get sorted out is recommended.

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