DualShockers' Scores

  • Games
For 1,382 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Serious Fun Football
Score distribution:
1400 game reviews
    • tbd Metascore
    • 70 Critic Score
    Police Stories is a solid tactical shooter that is great to play together with a friend. It is a short experience with a story that doesn’t really matter but is competent enough to fulfill its role. I’m hoping that more levels are added in the future because the entire game can be completed in six to eight hours. Even with the small tweaks that need to be fixed, Police Stories offers fun gameplay and the need for extensive communication in co-op, which is exactly what I wanted and expected.
    • tbd Metascore
    • Critic Score
    For players who don’t have a lot of time to invest in a long game and who also enjoy experiencing the journey of a tormented mind, The Last Sky has much to offer. The fact that it wasn’t as thorough as I would have liked minimizes its true potential. Since this title is currently in early access on Steam, my hope is that the developers will include more branching story paths that become more personal; not only to Jake but to the player’s experience as a whole. With further work, it could also provide a deeper and boarder understanding of the complex mental health condition of PTSD. [Early Access Score = 70]
    • tbd Metascore
    • 65 Critic Score
    Harrowstorm is a forgettable side quest in an ocean already swarming with far better content.
    • tbd Metascore
    • Critic Score
    If you ask me, Grounded could be much more successful than it is if Obsidian would have launched it a few months later. It’s really important to hook your audience in the first few hours of gameplay, and Grounded could’ve done it much better if it had more to do at the start. That said, the game still has its strong advantages that keep you engaged with its world. [Early Access review score = 65]
    • tbd Metascore
    • Critic Score
    Cloud Gardens is an utterly charming and well thought out simulation game that does exactly what it says on the tin. If you need a chilled out and truly captivating game that encourages its players to be mindful and to de-stress while also being creative, I honestly couldn’t recommend Cloud Gardens enough. [Early Access Score = 90]
    • tbd Metascore
    • 90 Critic Score
    Unreal Life just ended up being a delightful experience that I really enjoyed exploring. That sense of the developer's passion for their creation was clear throughout the whole thing, and the game felt so much better for it.
    • tbd Metascore
    • 90 Critic Score
    Emily is Away < 3 doesn’t wear your nostalgia like a mask, it brings you back to the feelings of being a high schooler when the world is only as big as your social group.
    • tbd Metascore
    • 81 Critic Score
    As a PC player of Rimworld, I’ll be returning to the more bespoke experience I’ve turned the game into on its home platform, but I’m also delighted that games like this are coming to consoles, and being ported with this much care and attention. This is one of the best management sims and story generators around, brought to console in almost all its glory. The quality of this console implementation should be a guiding light for other games in this traditionally PC-only genre to do the same.
    • tbd Metascore
    • Critic Score
    Cosmoteer is a surprisingly deep and satisfying space sim. Its many systems complement each other beautifully, and, although its grinding gameplay loop may not be for everyone, I really enjoyed the time I spent with it. Exploring is fun, and combat is simple yet satisfying in its execution. The meat of the gameplay is found in how well you manage and assign your resources, and once these systems get their claws into you, they sink deep. [Early Access Review score = 80]
    • tbd Metascore
    • 10 Critic Score
    Stay away from Serious Fun Football. Seriously, it’s not fun, and it’s certainly not football.
    • tbd Metascore
    • 45 Critic Score
    Although it does have some redeeming qualities, it’s hard to justify paying full price for a DLC that barely gives you access to its biggest new addition and introduces even more arbitrary difficulty spikes.
    • tbd Metascore
    • 80 Critic Score
    Overall, this DLC takes everything that made the base game of Vampire Survivors such a surprise success story and gives you more of the same, but with a more involved map and a theme to bring the whole thing together. If you're one of the many who has been enthralled with the allure of Vampire Survivors, you're going to appreciate the additional content that poncle has thrown in here, and with a price point set at less than $2.00, there's very little reason for any fan to stay away.
    • tbd Metascore
    • 80 Critic Score
    Toy Soldiers HD is a fantastic tower defense game that fans of the genre should definitely play. It's easy to learn, hard to master, and there's a ton of replayability with the lengthy campaign, the extra levels, collectibles, achievements, and survival modes, which I've spent a lot of time playing. The controls for vehicles can be a bit stiff and the lack of co-op multiplayer is a big disappointment, but given how few decent tower-defense games there are on console, it's easy to overlook the very few shortcomings Toy Soldiers HD brings to the table. Now, when are we getting Toy Soldiers Cold War?
    • tbd Metascore
    • 30 Critic Score
    With a confusing setup, a really poor user interface, at times abysmal presentation, and a Career Mode that offers no meaningful progression, Fernbus Simulator should stay back in the garage and let the more capable sims hit the road.
    • tbd Metascore
    • 80 Critic Score
    A narrative game that makes you reflect on the real world and your place in it is always a blessing, and in my view, Frank and Drake accomplishes what it sets out to do. It's a game with a lot of heart.
    • tbd Metascore
    • 80 Critic Score
    Rivals of Aether II gives fans of the genre a lot to love, with the promise of even more on the way, and the game is constantly getting patches and improving. If it offered a proper story mode and slightly more intuitive mechanics on top of cleaning up the skins for clarity's sake, it would be up there with the best fighting games ever. It feels incredible to play, the music is awesome, and the visuals are some of the most unique in the industry without feeling like they're compromising for frame rate. If you're a fan of Smash Bros. gameplay, you owe it to yourself to give Rivals of Aether II a shot, but you should know that it's still a work in progress, even after release.
    • tbd Metascore
    • 80 Critic Score
    Closing Thoughts: It won't blow your socks off, but Mind Over Magnet will at least loosen your legwear with its incredible understanding of game design fundementals, a magnet gimmick that feels fresh, solid visuals that serve the gameplay perfectly, and music that I could listen to for hours. It won't last you too long, and it doesn't try to do anything super out of the ordinary, but it's a short and sweet game that hits a home run for every ball it's batting at.
    • tbd Metascore
    • 80 Critic Score
    Symphonia is a sleeper hit that I can only hope will soon take the platforming genre by storm. The platforming mechanics here are refined, satisfying, and a joy to master. Which is only accented by the incredible art direction that serves as eye candy as you go. This symphonic-inspired world is a treat for the eyes and ears, with level design that walks the tightrope between challenging and satisfying with aplomb. And while the narrative present here hits a bum note, I can wholeheartedly recommend Symphonia to any platforming fanatic.
    • tbd Metascore
    • 75 Critic Score
    Nikoderiko: The Magical World is an adventure any fan of classic platformers will surely enjoy. With tight and colorful 2.5D platforming, challenging and fun boss battles, and seven worlds to explore, it's a great time. It just falls short because it doesn't do enough to trailblaze its own vision, and often instead references more iconic titles, which admittedly, is fun, but also feels like a crutch. Still, if you're looking for a fun, short adventure, you'll probably get your money's worth here.
    • tbd Metascore
    • 60 Critic Score
    Warden's Will feels like a beta of the next great multiplayer shooter, but its nowhere near the level of its inspirations. It's very fun to move around, dodge attacks, and try to get a build going, but this game feels so dull and slow at times that it's painful to get to the fun part. Charging transmitters takes forever, upgrades are a slow burn, enemies take a long time to die, and this only gets better once you've permanently upgraded to the point where your friends will never keep up with you. The aesthetics and music are nice, and all the characters feel incredibly polished and well-thought-out, but the underlying gameplay and progression leave a lot to be desired.
    • tbd Metascore
    • Critic Score
    Hyper Light Breaker, despite being in Early Access, has demonstrated its outstanding qualities in full force, with a tightly designed gameplay loop and extremely satisfying combat. It manages to pull off a roguelite that's genuinely fun in multiplayer, a randomized open world that feels full of life, and balanced upgrades that never feel too overpowered, all while keeping up beautiful aesthetics and non-visual storytelling. It's only held back by its hefty performance requirements, unfair boss design, and over-tuned difficulty, which may be polished out before full release. If all my qualms were addressed, this game would be near perfect in my eyes, but as it stands, it's well worth your time. [Early Access Review]
    • tbd Metascore
    • 65 Critic Score
    Dice 'n Goblins is a fun, cute RPG dungeon crawler that suffers from an extreme lack of polish, gameplay that doesn't shake things up enough, and some questionable mechanics. The style is adorable and looks quite good, but it lacks animation and has a low number of drawings for characters. With a good story and great illustrations, it still felt like a worthwhile romp, but it ends up being mind-numbing or frustrating in most other aspects. It's a victim of incredible ideas with half-hearted or poor execution, and had me wishing it was so much more.
    • tbd Metascore
    • 75 Critic Score
    All in all, Cubic Odyssey is a good game that gets a little bogged down by its own complexities, like character abilities and battery power. It's a solid game thanks to all the quality-of-life changes it brings to the genre, along with the strong atmosphere and interesting visuals. While it probably isn't a game that I'll add to my repertoire, I think it will certainly make a name for itself in the industry. If you really enjoy survival exploration games, then this will be a game you can sink countless hours into. Cubic Odyssey is a solid game that simply gets dragged down by some odd design choices that clearly serve to add difficulty, but that difficulty ends up becoming inconsequential at a certain point. Still, it is enjoyable, and all the things the game does right make it a meaningful addition to the genre as a whole.
    • tbd Metascore
    • 75 Critic Score
    Kulebra And The Souls Of Limbo wears its heart on its sleeve for the entirety of its 10-hour runtime. The Paper Mario-style artwork is a treat, and the Latin American-inspired representation of the afterlife is a beautiful and refreshing setting. As an Adventure game, most of the puzzles and quests are pretty basic, but that doesn't stop the charming characters and emotional, lore-filled story beats from shining through. It's mechanically highlighted by some creative no-combat boss battles and cute puzzles, though the moment-to-moment gameplay isn't always the most exciting thing in the world. Still, there is a lot to like here, and Kulebra will have no trouble winning most players over who are onboard to discover a thoughtful indie gem with plenty of endearing dialogue.
    • tbd Metascore
    • 85 Critic Score
    Throes of the Watchmaker feels like a love letter from Sabotage Studios to all the players and fans who believed in, funded, and engaged with Sea of Stars. The DLC doesn't try to reinvent the wheel, and despite introducing new features, the essence and gameplay loop are the same as the base game. The highlight of the DLC is how it tries to give more personality to the protagonists, Zale and Valere. While it succeeds in doing so in isolation, it still feels like sugarcoating an unfixable problem. If you miss Sea of Stars, try Throes of the Watchmaker. Otherwise, it might not be worth your time.
    • tbd Metascore
    • 50 Critic Score
    Overall, if the main objective of a puzzle game is to provide you with ‘eureka’ moments as you work out the puzzle, this game succeeds about 50% of the time. Other times, I’ll complete a level, still not entirely sure how I did, or having to have a break from the next level, as I don’t want to do the manual scout work at the beginning of the level in order to get my bearings. There are moments of a good game here, but it's all underneath a frustrating layer of bugs, mediocre puzzles, and design choices that I would have taken another look at during testing.
    • tbd Metascore
    • 80 Critic Score
    Camper Van: Make it Home shares a main principle overarching in all video games: losing yourself in something. But the no-stress approach means that although it still requires concentration and effort, it's something you really want to do rather than something you have to do. In that context, the visual design is excellent, and the audio is almost perfection. Have a go, and like me, you might be surprised how quickly the outside world drowns out - and thus, in its own context, how fantastic of a game it is.
    • tbd Metascore
    • Critic Score
    Overall, so far Grounded 2 is not only a worthy successor but one that will eventually become far superior to the original. From the number of upgrades to the number of new enemies, Grounded 2 sets itself up for success early on. While it's still early in the development cycle, Grounded 2 has at a minimum found a good starting place to improve upon. There's a lot of good here, more than I had imagined there would be. It isn't perfect by any means, with the bugs and issues it has right now, but all of those are fixable. If you enjoyed Grounded, you'll enjoy Grounded 2 because it's just Grounded, too. No one can say where the next few years of the game will take it, but I have the greatest faith that the team behind Grounded 2 will be able to make this another incredible title with an uncountable number of playable hours. [Early Access Provisional Score = 85]
    • tbd Metascore
    • 75 Critic Score
    JETRUNNER is a game that proudly sets out to be a worthwhile blend of Neon White, Ghostrunner, & Titanfall's FPS parkour action, and against all odds, this plucky indie pulls it off with aplomb. While the story is a little lukewarm and forgettable, the stunning cel-shaded visuals and smooth, fluid gameplay more than make up for this, allowing players to enter a state of flow and achieve feats of acrobatic skill that are beyond comprehension. The main shortcomings of the game are that some mechanics could use tiny tweaks to avoid players adding fractions of a second to their time through no fault of their own, and the game isn't difficult or deep enough to get the most out of the limited number of courses. But, all in all, if you're looking for a new FPS-focused parkour game, you'd be hard-pressed to find one better than JETRUNNER.
    • tbd Metascore
    • 75 Critic Score
    Sworn is an incredibly fun action Roguelite to jump into, especially if you have friends to play with. While it certainly isn't perfect, there's enough here to at least give it a shot. Sworn in its best moments is a game that engages you on several levels and forces you to make difficult decisions while rewarding your hard work. In its worst moments, it's a bit of a slog that will have you questioning your strategy and build. If you like Arthurian legend and thoroughly enjoy Roguelite action with meta-progression, you'll find yourself very pleased with your time in Sworn.

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