Digitally Downloaded's Scores

  • Games
For 3,536 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Lost Judgment
Lowest review score: 0 Hentai Uni
Score distribution:
3538 game reviews
    • 78 Metascore
    • 90 Critic Score
    If you’re after a rhythm game that’s heartwarming, bold, and a hell of a lot of fun to play at parties, then you don’t have to look any further.
    • tbd Metascore
    • 70 Critic Score
    That's really what Car Quest comes down to: simplicity. It's a simple game built on a simple premise, but its focus on getting the fundamentals right means it delivers where it needs to. It's fun, relaxing escape, and sometimes that's just what you need.
    • 28 Metascore
    • 80 Critic Score
    It's not without its issues, but these are the kinds of experiences that really stick in the mind, and I'd rather that that yet another stock-standard action game that neatly fits within structures that we've already seen dozens of times before.
    • tbd Metascore
    • 80 Critic Score
    Project Highrise is the ultimate example of efficiency. Coming in at around 150MB to download, it's actually one of the smaller games available on the PlayStation 4, and that's because it cuts corners in the presentational elements to focus on the quality simulation. It's a delight to play, and replay, to come up with different tower designs, and I expect that I'll keep coming back to this for quite some time to come.
    • 69 Metascore
    • 70 Critic Score
    GRIP is an enjoyable racing game that is constantly hampered by bare-bones presentation. The core driving is a lot of fun, but when races and battles aren’t presented in a fun manner then it relies on the gameplay to be constantly engaging. The gravity mechanics are certainly cool to see, but they aren’t exactly innovative or game changing enough to overcome the shortcomings after the initial allure wears off.
    • tbd Metascore
    • 50 Critic Score
    Hidden Folks is good as a mild diversion, but doesn't offer much beyond that. The development team seems to have missed what made Where's Wally books truly special - it wasn't simply in packing the books full of stuff, and then challenging people to find the proverbial needle in the haystack. It was in filling the books with vibrant, exciting, and imagination-stirring scenes. Hidden Folks doesn't do that.
    • 66 Metascore
    • 80 Critic Score
    You probably came for the retro nostalgia, but in Save me Mr Tako! you'll get something far more robust.
    • 66 Metascore
    • 60 Critic Score
    Home Sweet Home isn't a classic that transcends its genre roots, but the developers behind the game show that they understand how fear works, how to build tension, how pacing should work in a good horror game, and how to create some shocking imagery. I wanted more of the promised delve into Thai ghost stories, but overall, as a genre fan I found this an engrossing enough diversion.
    • 61 Metascore
    • 70 Critic Score
    Gal Metal is a unique experience that combines cute high school girls, galactic adventures, evil aliens and metal music together in one unmissable experience. The characters all stand alone in their own right and the story line is engaging with a few plot twists mixed in which has you wondering as to what will happen next. The game took about five hours to complete however mastering the rhythms and besting those difficult scores aided in my eagerness to replay levels factor and kept me coming back for more.
    • 63 Metascore
    • 90 Critic Score
    Call of Cthulhu is the Cthulhu RPG I never realized I needed in my life. From the moment the atmosphere shifted upon entry to Darkwater, I was hooked. The Cthulhu mythology is presented with obvious appreciation for the source material, crafting a story of cosmic horror and the cults being crazy enough to worship those beings. Aside from some difficulty with sneaking, the game makes the descent into madness... fun? Can one have fun when descending into madness?
    • tbd Metascore
    • 90 Critic Score
    It's truly impressive just how substantial the Anabasis expansion is; by rights it could be an entirely separate game in the Battlestar Galactica Deadlock series.
    • tbd Metascore
    • 90 Critic Score
    There is a glut of rhythm games on the Switch already, but none of those subsequently inspired me to pull out my keyboard and brush up on some of the music that I've learned over the years. Pianista did, and while it might not encourage you to take up music lessons, at the very least you'll walk away from this with a better sense of "classical" music. That is something valuable.
    • 46 Metascore
    • 40 Critic Score
    Soulblight is a largely disappointing experience. Hopefully My Next Games can take what works here (namely the morality-based systems) and apply it to a future effort, but this current action game isn’t enjoyable in the slightest. It doesn’t bring anything new to the genre, and isn’t polished enough to stand besides the better offerings already available.
    • tbd Metascore
    • 80 Critic Score
    I never stopped finding Passpartout enjoyable, thanks to its lighthearted presentation and biting, and yet amusing, sense of humour.
    • 73 Metascore
    • 100 Critic Score
    If you go into Yomawari with the right spirit (hah, I had to get one pun in there), both of these games are memorable, beautiful, elegant and often chilling. They've never looked better than they do on the Nintendo Switch's screen, which is the perfect size for a top-down, sprite-based game like this so that you can make out the details without feeling like the art is too "stretched."
    • 75 Metascore
    • 80 Critic Score
    The Room is an expertly crafted puzzle box game that does a whole lot of things right and I doubt anyone would have regrets picking this one up.
    • 73 Metascore
    • 70 Critic Score
    Without any statistical tracking, limited number of players on the court and only a handful of modes, that this title won't have quite the shelf life for me that a more involved simulation game like NBA 2K19.
    • 84 Metascore
    • 80 Critic Score
    Perfect for train rides or boring business meetings, Reigns: Game of Thrones is so much better than any other attempt to bring Game of Thrones to video games so far. This is principally because unlike the various attempts to make RPGs and strategy games out of the property, Reigns understands one thing with crystal clarity: Game of Thrones is about making brutal decisions, and then being brutalized for it. This game nails that theme perfectly.
    • 84 Metascore
    • 90 Critic Score
    Ultimately, that's what you want from a fighting game; something that anyone can pick up and enjoy on their terms. SoulCalibur VI offers an enjoyable story for people who want to get into the lore and characters, fanservice for people that like sex appeal in their fighters, as well as a blend of instantly accessible action and a learning curve for people that want to dig further into the mechanics of it all. Because it is so accessible and enjoyable, I suspect that SoulCalibur VI will become one of my most played fighting games, because it's just that versatile and enjoyable that I'll just default to it when I'm in the mood for a fighter (or looking to play with someone else).
    • 72 Metascore
    • 90 Critic Score
    It's pure fun, and with Warriors Orochi 4, Koei Tecmo has done such a lovely job that I suspect I'll be coming back to it frequently for many years into the future.
    • 68 Metascore
    • 80 Critic Score
    Space Hulk: Tactics is the most impressive Warhammer 40K effort I've played in recent memory.
    • 74 Metascore
    • 80 Critic Score
    Once you put aside Starlink’s somewhat confused nature and design, what you’re left with is a genuinely enjoyable open space adventure. It offers a fun little story (boosted by the presence of the Star Fox crew), enjoyably exotic worlds to scoot around, and tight, clean, and efficient combat. Remembering that ultimately Starlink is aimed at a younger audience, it’s hard to argue that the development team have in any way gone wrong in delivering both something new, and something that recalls the nostalgia from their own childhoods.
    • 53 Metascore
    • 30 Critic Score
    It misses all the marks on the most crucial elements, with a game that's constantly let down by its physics and controls and a story about "Gamers" fighting back against "anti-leisure laws" that seems to entirely miss the point of anti-authoritarianism as a concept.
    • tbd Metascore
    • 70 Critic Score
    It's neither a game to "win" nor play endlessly, but it's one you'll certainly be glad to have on your console.
    • 56 Metascore
    • 70 Critic Score
    There's nothing unpleasant about Valthirian Arc: Hero School Story. It's easy to pick up and play for short bursts, and as a simulator, its simplicity makes for a nice change of pace. It's also charming and actually does offer an intriguing world and narrative. In just about every area, the game could also have been much more than it is, but everyone needs inoffensive time wasters too, and Valthirian Arc scratches that itch nicely.
    • 85 Metascore
    • 90 Critic Score
    428: Shibuya Scramble is storytelling via video games at its finest. The multiple parallel stories, the twists and turns, the characters, each is reason enough to pick up this title despite the initial release being a decade ago. It plays with ease, allowing you to completely lose yourself if the story of Maria’s abduction and the ten most important hours spent trying to save her.
    • 77 Metascore
    • 90 Critic Score
    The World Ends With You's strengths are in its narrative, which is genuinely different and consistently interesting, and the verve and style with which it pulls it all off. There's reason for existing fans to play the game again, because it has an all-new chapter to work through, and there's certainly a reason for people who haven't previously played it to give it a go, because to this day, nothing else has quite managed to offer what The World Ends With You offers.
    • tbd Metascore
    • 80 Critic Score
    It's one thing to simply recreate the table, it's something else - and something valuable, to give fans of the form that bit of information and context that helps them to appreciate what they're playing that little more...Otherwise, everything you expect from Zen Studios is applied to the Williams tables; robust and comprehensive online leaderboards, plenty of alternative ways to play, and optional powerups to unlock and upgrade that both help to get you better scores, and mark out the progress that you're making.
    • 76 Metascore
    • 70 Critic Score
    Long term the WWE series will probably have to consider updating or even replacing its engine. The game mechanics are solid, but fundamentally do not change a great deal and there are signs of rickety infrastructure in the audio, some of the modes and more. There is still a lot of fun to be had with the enjoyable action, and I loved the focus on narrative around MyCareer, but most of the other stuff feels largely the same.
    • 90 Metascore
    • 100 Critic Score
    Though the play room is where it's at its most pure, that sense of playfulness runs through the entirety of Astro Bot: Rescue Mission, from its creative level design and innovative use of VR to its cute characters, awe-inspiring environments, and subtle dose of black humour. Pure, joyful escapism doesn't get much better than this.

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