Digitally Downloaded's Scores

  • Games
For 3,536 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Lost Judgment
Lowest review score: 0 Hentai Uni
Score distribution:
3538 game reviews
    • 72 Metascore
    • 80 Critic Score
    140
    I really wish there was more to 140 because while it is a short and engaging experience, I was left wanting more.
    • 68 Metascore
    • 90 Critic Score
    It’s refreshing to see a game tackle hard issues so earnestly, and I can honestly say this is a story which will stay with me long after playing.
    • 69 Metascore
    • 70 Critic Score
    A fun little adventure that doesn't really take a lot of chances with a formula that was first established about thirty years ago. That might be playing things a little too safe, but it is also a testament to how good River City Ransom was that three decades later the core gameplay still holds up as an entertaining if somewhat shallow experience.
    • tbd Metascore
    • 60 Critic Score
    Whilst there’s an admirable amount of content and game modes on offer here, I would’ve liked to see a more varied experience overall which could capture a group’s attention for a bit longer. That being said, Giant Margarita has proved that it knows its stuff, and we’re excited to see what the team brings to the table next time.
    • 64 Metascore
    • 80 Critic Score
    The result is a game that is genuinely unique. Classy in tone and hugely interesting in design, this is a game that is worth supporting simply on that basis; there's some elements that don't work as well as they should, but then that's the consequence of experimentation. What is important is that the game is deeply playable, very creative, and hugely entertaining as a result.
    • 64 Metascore
    • 80 Critic Score
    It is a testament to Suda's forward thinking that all these years later The Silver Case manages to succeed in its storytelling. This is especially true in terms of the way it builds quirky characters and a quality hardboiled detective plot. The Silver Case takes a little time to find its footing, but it finishes more strongly than it begins, and is a real treat for genre fans.
    • 46 Metascore
    • 50 Critic Score
    Zenith’s gameplay issues don’t stop it from being a very workable system in a very entertaining genre. If it was devoid of its plot (or, better yet, with a more interesting narrative), I’d actually be arguing that it’s an enjoyable little game. However, the relentlessly juvenile attempts at humour never let up, and I didn’t laugh once. I think that says all that needs to be said about Zenith’s fundamental issues.
    • 48 Metascore
    • 60 Critic Score
    If you’re within the niche that A Bastard’s Tale is targeting, you’ll find it plenty rewarding. It takes the “fail better” approach to game design and distills it to its very essence, taking the often repetitious process of dying and retrying and turning it into something captivating enough to endure the occasional frustrations that always come with repeated failure. “Just one more try!”
    • 88 Metascore
    • 80 Critic Score
    Rise of the Tomb Raider is frustrating on one level because it’s so completely in thrall of the blockbuster system that you can feel the creative frustration on several levels through the game, from its storytelling through level design. That frustration has resulted in a blockbuster that almost breaks free of its limitations at times, and it’s certainly an enjoyable game. It’s just that it would be interesting to see what the developers could come up with if they had a more limited budget (and thus lower sales expectations, allowing them to go after a more specific audience with a more focused game).
    • 68 Metascore
    • 70 Critic Score
    Slain: Back from Hell is a unique fish in a sea of pixel-art platforming throwbacks. The level design for the most part is well-done. The difficulty suits the atmosphere created by the music and art style.
    • 58 Metascore
    • 70 Critic Score
    Touhou: Scarlet Curiosity doesn't merge its two genres as seamlessly as its recently localised sibling, but it’s still an exceptionally fresh curiosity buy. Though ultimately not quite as polished as either Ys or a main-series Touhou outing, the underlying gameplay is so clever it elevates the whole experience. The adoption of bullet-hell mechanics by classic genres continues to pay dividends.
    • 90 Metascore
    • 80 Critic Score
    Without a doubt NBA 2K17 is the best basketball game on the market so far.
    • 63 Metascore
    • 70 Critic Score
    The buggy nature of route markers, the lack of a serious crafting system, and the the underdeveloped protagonist are all issues with the game. But when I step back and examine the game as a whole, what stands out is the gameplay.
    • 69 Metascore
    • 70 Critic Score
    The game is about as long as a movie, making it short at three or so hours in length, but I enjoyed the ride. The gameplay is a tad weak due to the puzzles being very easy to figure out, but realistically you are in this one purely for the storytelling. Also, the game has a satisfying ending which a lot of games seem to be lacking these days.
    • 83 Metascore
    • 90 Critic Score
    While I certainly respect Minecraft, I prefer Dragon Quest Builders. It doesn’t offer the sheer depth that Minecraft does, of course, and there will be no “educational edition” of the game being sold into schools, as there is with Minecraft. What it is, however, is a down-to-earth and genuinely entertaining little game that shares far, far more in common with its JRPG roots than even the game itself wants to admit. And as a long-suffering Dragon Quest fan, that makes Builders special indeed.
    • 67 Metascore
    • 80 Critic Score
    An RPG that is more about building an army and then leading it into battle is in many ways so much more interesting than an RPG where you’re in control of a one-man army and in pursuit of personal power. I only hope that the release of this game, now, means that there is more Mount & Blade coming, because there really is nothing else like it out there.
    • 84 Metascore
    • 80 Critic Score
    Gears of War 4 is the best game in the series so far with more likable characters and a better and more well-written story. The story of friendship and family fits well with the summer blockbuster style that the series has always strived for. Full of action, some humour and maybe even a few scares thrown in with the mix, more than anything else it looks like The Coalition is determined to mature the Gears franchise, and that is hardly a bad thing at all.
    • 77 Metascore
    • 80 Critic Score
    The ultimate success story is that Bandai Namco can take Pac-Man as it is in its basic form and still find amazing new, and very modern, ways to apply that formula.
    • 77 Metascore
    • 90 Critic Score
    That little technical niggle aside, Virginia is a fantastic piece of interactive fiction, and a fantastic videogame. It’s rare to see a game that truly innovates on the way a story can be told through this medium, and to have something that doesn’t only push those boundaries but does so this effectively is a real treat.
    • 71 Metascore
    • 60 Critic Score
    Works because the game tickles our minds based on a time when our imaginations were their most fertile: childhood. I know my toys often waged large-scale war with one another all over the living room and this game captures that in its level and character design as well as the central narrative revolving around a young boy and his nightmares.
    • 75 Metascore
    • 80 Critic Score
    The best books, movies and video games try to make you feel something, and to that end Event[0] is an interesting experiment and a worthwhile experience that stands out as very unique game despite its humble roots.
    • 85 Metascore
    • 80 Critic Score
    There’s something for every sports game fan in there, and the overall package is of immense overall value. The problem EA has is that in trying to supply an ever-growing range of tastes, what its adding to the package for existing fans, who already have preferred gameplay modes, is really quite limited.
    • 72 Metascore
    • 90 Critic Score
    Even in comparison to some of the previous Hyperdimension games, which seemed quite determined to mix in some serious messaging amoung the silliness, this latest title simply cuts itself free, and the writers clearly relished that freedom. For all that I was left thoroughly entertained throughout.
    • 81 Metascore
    • 70 Critic Score
    I hope the next Ace Attorney game has more structure in its overarching narrative and the developers actually have the cases flow naturally from one to the next. Even with its flaws, Spirit of Justice is good fun, through, and another quality example of a narrative from the ever-growing stable of visual novels we are now getting translated into English.
    • 67 Metascore
    • 90 Critic Score
    While I don’t think Criminal Girls 2 goes anywhere near far enough to be the extreme Sadean experience that it clearly wants to be, at least we have a game that achieves something down that path. Art needs extreme experiences, and genuinely extreme experiences (aside from those laden with gore) are rare indeed in this industry. Kudos to NISA for not only taking a chance on the first Criminal Girls, but backing up its faith that people do appreciate this kind of experience by localising the second too.
    • tbd Metascore
    • 60 Critic Score
    The focus in Claire however will always be the narrative, and it’s that aspect where the game shines brightest. While the gameplay and production values appear weak at first, it’s refreshing when all the design choices can be justified through the story and work in favour of it. Claire: Extended Cut is a great experience which really takes the issues of trauma and guilt seriously. While Hailstorm Games does at times get carried away with moralising, the overall story is effective and comes with enough twists and turns to cover the admission price.
    • 77 Metascore
    • 60 Critic Score
    NHL 17 is a very good game of hockey that has not really grown much since last year. Tweaks and improvements are there, certainly nothing feels worse about the title than last season, but there is still room to innovate.
    • 91 Metascore
    • 80 Critic Score
    It could be argued that this is more of an incremental improvement over the second Forza Horizon game because the overall formula is not drastically different from what has come before. However, almost every single aspect from the changing weather and gameplay tweaks provide an improved experience that makes the exploration of virtual Australia an absolute joy.
    • 73 Metascore
    • 70 Critic Score
    God Eater 2: Rage Burst is a great mission based action experience. It’s the added narrative and characterisation that makes it more than just another Monster Hunter-like grindfest for better equipment to take on bigger monsters with. They even provide sunglasses, so you get to look cool while doing it all.
    • 84 Metascore
    • 80 Critic Score
    Bioshock: The Collection takes three good to great games and does right by them by providing excellent visuals and all of the extra content for those who want to get even more out of the experience. It is surprising just how well the series holds up today - a testament to the original game design. More than that however, the atmosphere of Bioshock remains strong today and is enhanced by the visual upgrades this collection provides.

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