Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 72 Metascore
    • 80 Critic Score
    A smart mixture of Warhammer strategy and American Football, BB 2 combines the nuance of turn-based skill with perceptive risk management to create a game that is equal parts joy and pain to figure out.
    • 72 Metascore
    • 70 Critic Score
    Of course, Disney Art Academy is not an adequate substitution for actual art courses, and the software is not an adequate alternative to graphics tablets and professional art solutions on PCs or Macs. But what it’s remarkably good at doing is making you feel good about your artistic talents, no matter how limited those might be, and then encouraging you to continue learning a hobby that you may just discover that you enjoy without ever considering it previously.
    • 72 Metascore
    • 90 Critic Score
    It's pure fun, and with Warriors Orochi 4, Koei Tecmo has done such a lovely job that I suspect I'll be coming back to it frequently for many years into the future.
    • 72 Metascore
    • 70 Critic Score
    There are games that deliver horror that’s confronting and often gory, but The Count Lucanor excelled at showing a different side of fear that other studios should take cues from.
    • 72 Metascore
    • 60 Critic Score
    An interesting title that almost looks like an old-school point-and-click adventure game, but its mix of platforming and exploration make for a deeper if flawed experience. It is unfortunate that the controls and some of the more vague environmental puzzles are not more refined, because they hold back what otherwise is still a memorable game. Even with those blemishes, the way the world is woven together and the interesting premise are more than enough reason to spend some time exploring.
    • 72 Metascore
    • 50 Critic Score
    Despite the original PlayStation 3 version of Borderlands 2 ending up with an aggregate score of 91 per cent on Metacritic. It’s hard to recommend this PlayStation VR release. It does contain all of what made Borderlands 2 a delightful game, but it's the inferior version, trading comfortable controls, co-op and DLC for the marginal thrill of having a 360-degree perspective on the world.
    • 72 Metascore
    • 80 Critic Score
    It's good. It's really, really good.
    • 72 Metascore
    • 100 Critic Score
    Steelrising sits right up there with the original Nioh as my favourite example of a Soulslike made outside of From Software. The spectacular alternative history backdrop is a delightful way of getting people interested in the events and people of the French Revolution, and that’s backed with some of the most enjoyable and distinctive level and environment design that we’ve seen from the genre to date. Of course, it’s not Elden Ring, and was never going to hit that level of polish or scope, however, it also wasn’t trying to. It’s very comparable to the likes of Nioh, and the sheer thought that went into making every building block within it relate to its themes and artistic vision makes it a compelling and thoughtful entry into an increasingly over-crowded genre.
    • 72 Metascore
    • 80 Critic Score
    Megaton Rainfall is more of an experience than a game and one I soon won't forget. It's short, and simple, but asks a good question of the player while also giving him or her plenty of action. It's better with VR, but worth a look in for just about everyone.
    • 72 Metascore
    • 80 Critic Score
    Serial Cleaner is one hell of a game. It captures the style and appeal of the seventies greatly, layering it with a surreal 'job' to do, and a solid sense of humour.
    • 72 Metascore
    • 90 Critic Score
    Tormented Souls isn't trying to be a necessarily accessible horror game. It embraces the retro heroes of the genre, and throws challenging puzzles and combat at players. More than that, though, the game has a nasty, hard edge, and ends up sitting at the loud and extreme end of the horror genre. If you enjoy your cathartic horror experiences, however (as I do), then you'll love the gauntlet of pain and torn flesh that this one throws at you.
    • 72 Metascore
    • 70 Critic Score
    Fans of survival horror should give this title a go, and this is especially true if you have the opportunity to experience it in virtual reality. It may not have ghosts and goblins, but Narcosis still provides a suitably haunting experience worth undertaking.
    • 72 Metascore
    • 90 Critic Score
    As a game, EDF 5 is such a massive leap from the previous title in the series, in every way, that it feels like it belongs in a different series entirely. And yet, for all its nonsense, giant monsters, and ever-escalating explosions, there's also a sense that this EDF, moreso than its predecessors, has also remembered that something can be B-grade, and still convey some kind of message of worth.
    • 72 Metascore
    • 90 Critic Score
    Star Ocean 4 looks incredible on the PlayStation 4, too.
    • 72 Metascore
    • 90 Critic Score
    Danganronpa Another Episode ends up being an experiment that works, in taking the original games and doing something so completely different to them. It lacks the jump scares, monsters, and a significant difficulty level of the horror franchises that it aspires to be a part of, but is so unsettling is its narrative and vision that it is one of the most genuine, affecting horror games I have ever played.
    • 72 Metascore
    • 100 Critic Score
    Dead or Alive 6 is amazing. It’s the best looking fighting game out there, bar none, and has a combat system that is both instantly accessible for newcomers, without feeling condescending, and yet also offering plenty of depth and complexity for experienced fans. It’s not perfect; the story mode is enjoyable but slightly undercooked, and one suspects that we’ll have to wait until pretty deep into the DLC strategy for the real over-the-top humour that the series is most famous for to start to really shine through. But then, those criticisms also applied to Dead or Alive 5, and that was a game that I played on an almost weekly basis for six years. I can’t see Dead or Alive 6 being any different.
    • 72 Metascore
    • 90 Critic Score
    It’s not a very long game at all; I’d clocked it in about seven hours, but those are the best, most entertaining seven hours I’ve had with the PlayStation 4 controller in my hands for a very long time.
    • 72 Metascore
    • 80 Critic Score
    I really hope the other platforms that Cris Tales has been released on have better performance, because those loading times alone take something special, and unfortunately undermine it. This is one of those rare times to me where technical issue really do mess with the experience, disrupting the carefully-structured panic and pulling players away from the breathtaking art. There's still a lot to love about Cris Tales, and the vision is beautiful and evocative. But we are in 2021 and battles in an JRPG shouldn't require a loading screen. No matter how beautiful and heartfelt they are.
    • 72 Metascore
    • 80 Critic Score
    The Last Tinker is an engaging and brilliant game. From a cheerful narrative with pleasant dialogue, to the amazing feats of dexterity and prowess of Koru, and even, eventually, in the combat, the game continues to impress from start to finish with consistent and clean quality making and production values.
    • 72 Metascore
    • 90 Critic Score
    Republique is also utterly beautiful, and coming to the PlayStation 4 as a complete package, rather than the chapter structure it adopted for the iPad release, is greatly welcome. This way, it is a complete package, this game is a chunky, lengthy experience that will last you for quite some time to come.
    • 72 Metascore
    • 60 Critic Score
    Darksiders 2 for the PlayStation 4 is a great re-release of the second entry into the series, but that's only because the core game is so good. Technical issues that really should have been resolved by now, and a weak concluding act inhibit it, but nonetheless there are few games that have been so effective in aping the Zelda formula than this one.
    • 72 Metascore
    • 70 Critic Score
    Shu
    The game may not do too much more than tick the boxes of what one expects of a platformer, and stumbles a few times on level design and coherence, but the wrapping of the game is a masterfully neat bow that will really help to draw in an audience.
    • 72 Metascore
    • 80 Critic Score
    A lack of complexity holds back the game’s replay value and competitive edge, but the sense of style more than makes up for it.
    • 72 Metascore
    • 80 Critic Score
    140
    I really wish there was more to 140 because while it is a short and engaging experience, I was left wanting more.
    • 72 Metascore
    • 90 Critic Score
    It's a rare example of where the randomisation of the roguelike structure doesn't feel like a lazy excuse to ignore level design. Rather, it provides a canvas to allow some of the cleanest and engaging tactical action that we've seen in quite some time play out.
    • 72 Metascore
    • 90 Critic Score
    The run time will likely be cause for complaint for some people – Cotton 100%. But this is an arcade-style game through and through, and it’s entertaining no matter how many times it’s replayed. And since the cartridge would normally be a rare import that would fetch a hefty price, it’s a wonderful gesture to have them readily available as a digital download. For fans of SHMUPs, both Cotton 100% is a must buy – it’s an absolute standout in its genre which would appeal to old and new fans alike.
    • 72 Metascore
    • 60 Critic Score
    Everything is fine, it’s all serviceable, and if you prefer real instruments to the standard electronic and anisong mix that you might get with DJMAX or Cytus, LOUD might have something for you. But there are certainly better rhythm games out there on the Switch, too.
    • 72 Metascore
    • 100 Critic Score
    With two artifacts that belong in the video game hall of fame, and one curiosity that highlights Itagaki’s genius by showing what happened when he wasn’t involved in Ninja Gaiden, this collection stands the test of time. So many modern action video games are either self-serious or desperately eager to make sure you laugh when they tell you to. It’s weird, given how bloodthirsty the Ninja Gaiden series is, but the laconic, droll approach that they take to everything they do almost comes across as subtle and classy these days, and I’ve loved revisiting that.
    • 72 Metascore
    • 70 Critic Score
    Soulstice is an excellent first effort in what must be an enormously difficult genre. Just imagine the work that must go into crafting such big, challenging action set pieces and leave the player feeling satisfied rather than infuriated. Soulstice isn’t perfect, but I hope the development team does stick at this, because they’re on to something special.
    • 72 Metascore
    • 50 Critic Score
    At its core, PlayerUnknown's Battlegrounds relies on the unpredictability of players to help provide the variety, and that is not a bad way to go. Still, I would really like to see the technical issues smoothed out and more variety in the form of maps added to help make PUBG's a better overall experience.

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