Digital Spy's Scores

  • Games
For 1,201 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Talos Principle
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
1212 game reviews
    • 92 Metascore
    • 70 Critic Score
    It is a game that tries to evoke a feeling of discovery at every possible turn, but in doing so loses the element of wonder fairly quickly. Instead, Wonder's strongest moments are when it takes a breather, taking the time to set the scene while letting the platforming do the talking.
    • 92 Metascore
    • 70 Critic Score
    Metaphor borrows defining features of Persona yet executes these ideas in a less meaningful way, and in taking much from the beloved series, it takes a long time for Atlus' latest to carve out its own identity.
    • 88 Metascore
    • 60 Critic Score
    Make no mistake, Torchlight 2 is nothing revolutionary. It favors a remix of genre conventions over any true evolution of the action RPG formula, but it is a pitch-perfect execution of those traditions that remains satisfying from start to finish and beyond
    • 88 Metascore
    • 60 Critic Score
    If you loved Zero Dawn and simply wanted more, warts and all, this is easy to recommend. But if you were looking for something groundbreaking with a lot more polish, then Horizon Forbidden West is really a mixed bag.
    • 85 Metascore
    • 60 Critic Score
    Bravely Default's more interesting ideas, particularly the mechanics behind the battle system, breathe some life into a very traditional RPG. However, the game is also let down by its fair share of derivative and less ambitious features. Bravely Default disappointingly wastes a lot of its potential, but Square Enix will get another shot with the already-announced sequel.
    • 85 Metascore
    • 60 Critic Score
    There's some good fun to be had with BattleBlock Theater and it's a mostly charming title. But its fair share of problems hold it back from being an unequivocally entertaining, must-have game.
    • 85 Metascore
    • 60 Critic Score
    Hundreds is certainly worth a look for those craving a challenge on their iPad, but only for the most masochistic gamers.
    • 84 Metascore
    • 60 Critic Score
    Sound Shapes is really what you make of it. The campaign, while a unique and thrilling musical ride, is criminally short and can be completed in under an hour on your first attempt.
    • 84 Metascore
    • 60 Critic Score
    Halo 5: Guardians features an underwhelming, confusing and surprisingly banal campaign that's not actively bad, but equally not quite good enough to warrant a purchase on its own.
    • 84 Metascore
    • 60 Critic Score
    Grand Theft Auto: San Andreas on iOS is easily the worst way to experience a game that many people regard as one of the best games ever made.
    • 84 Metascore
    • 60 Critic Score
    While the sequel doesn't reinvent the game, it builds on the original enough that the novelty of dashing steel unicorns hasn't worn out its welcome yet.
    • 84 Metascore
    • 60 Critic Score
    Leo's Fortune is a fun ride while it lasts though, filled with clever physics puzzles and unconventional controls.
    • 83 Metascore
    • 60 Critic Score
    Generous checkpoints alleviate some of the control issues, and the unique visual style is almost worth the price of admission on its own, but Type: Rider falls just short of its lofty vision.
    • 83 Metascore
    • 60 Critic Score
    What Royal Revolt lacks in strategy, it makes up for in bright visuals and the ability to become more involved in the sweeping battles. It provides a surprising amount of content for a free game, with equally surprising production values to match.
    • 83 Metascore
    • 60 Critic Score
    Taken on its own, Asphalt 7 is the best game in the series so far, but it does little to differentiate itself from its predecessors aside from price.
    • 83 Metascore
    • 70 Critic Score
    Aside from the audiovisual presentation, the Advance Wars remake plays it considerably safe. That isn't a bad thing in itself, particularly since the foundations of the game mostly hold up. There is still plenty of fun to be had here. But it also means that this package is less interesting than it could have been.
    • 83 Metascore
    • 60 Critic Score
    The game's nonsensical internal logic and humor is a lot of what makes McPixel so charming. The downside is that failing a puzzle means repeating it until you get it right.
    • 82 Metascore
    • 60 Critic Score
    For fans who already play and love Terraria on another platform, the iOS port is a decent supplement if you need a fix away from home. But due to control issues and the lack of multiplayer, a supplement for the real thing is all it will be.
    • 82 Metascore
    • 60 Critic Score
    The dual-stick shooter impresses from both gameplay and visual standpoints, without bringing anything new to the genre.
    • 82 Metascore
    • 60 Critic Score
    At least GT Racing 2 doesn't make you wait for repairs like in other mobile racing sims, but the constant downtime that accompanies upgrades gets in the way of an otherwise smooth ride.
    • 82 Metascore
    • 60 Critic Score
    Virtual Fighter 5: The Final Showdown shows its age when compared to triple-A contemporary fighters, but it works well as a budget-friendly downloadable release. While the single player modes don't offer a wealth of longevity, there's enough bang for buck value to be found in the online multiplayer to keep the fanbase happy.
    • 82 Metascore
    • 60 Critic Score
    The sequel is impressive for its robust drawing suite and shift in focus toward a community art gallery, but casual artists may find the significant bump in quality intimidating, which could hold Draw Something 2 back from being as big of a hit as the original.
    • 82 Metascore
    • 60 Critic Score
    Perhaps the most interesting part of Death Stranding's legacy will be the fascinating and barmy hype train we've all been riding for the last few years. It's certainly been a fun ride, but the destination wasn't worth the wait.
    • 82 Metascore
    • 60 Critic Score
    Time Surfer is essentially more Tiny Wings with a rewind feature, which for some fans will be enough, but won't convert anyone who wasn't already fond of the game it's based on to begin with.
    • 82 Metascore
    • 70 Critic Score
    At its best, Fang and their friends' journey is affecting and thought-provoking, and while their time threatens to be cruelly cut short, the time we spent at Volcano High was mostly well-spent.
    • 82 Metascore
    • 60 Critic Score
    Even though the randomly-generated levels can sometimes seem to be unfair in their layout, the intense rush draws you back in, making Boson X an ideal game for mobile masochists.
    • 82 Metascore
    • 60 Critic Score
    Lil' Guardsman is charming and novel enough that it's worth playing, but a flawed approach that skirts around aspects of the core idea holds the overall experience back.
    • 81 Metascore
    • 60 Critic Score
    This is not a revolution as far as open-world games go, it's more of a compendium of recognizable elements that have been twisted just enough to make them seem new and different for the uninitiated.
    • 81 Metascore
    • 60 Critic Score
    A lack of new levels and the omission of online play definitely damages the title, but the wonderful level design, intuitive controls and addictive gameplay makes it easy to overlook such glaring faults.
    • 81 Metascore
    • 60 Critic Score
    If you can wrestle through the controls though, Castle of Illusion Starring Mickey Mouse is host to imaginative levels, clever camera work and an abundance of Disney charm to keep you happily playing for hours.

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