Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 67 Metascore
    • 80 Critic Score
    DAMON and Baby from developer Arc System Works contains a bevy of fun gameplay elements across different genres that work more than they don’t. The action can get a bit frustrating at times, but big multi-tiered maps, interesting weapons, and a cooking system help to push past that frustration. It’s a good game that has a lot to offer players.
    • 69 Metascore
    • 80 Critic Score
    Fortified is a cool game that gets a lot more right than it does wrong. I wish it supported local multiplayer in some form as solo play just doesn't pan out, but if you've got some buddies that want to take on a virtual Martian army, this is a great way to do it.
    • 82 Metascore
    • 80 Critic Score
    As a whole, the entire package of Dishonored – Death of the Outsider is solid. You’re basically getting all the bells and whistles you would find in previous games in the series with more freedom and less restrictions to go take every living thing in your path out without prejudice. It’s one helluva last, if it is that, adventure to the series that is basically saying, Go have some fun, before waving goodbye on its lavish retirement plan. There’s certainly not a lot to dislike about this release, as it pretty much has everything you want. I guess the only knock I could find about the gameplay is that it is drawn back just a bit in comparison to Dishonored 2. I honestly wouldn’t expect it to be on the same level and scope as the second game in the series, but that’s the only knock I could give this game.
    • 79 Metascore
    • 80 Critic Score
    Storm Legion provides more life and depth to the world of RIFT, which it needed badly. Bringing more souls, quests, dungeons and lands can only help RIFT possibly become the 'other' MMO option when finding an alternative to World of Warcraft.
    • 76 Metascore
    • 80 Critic Score
    A solid puzzle-platformer that is well worth the investment for those that enjoyed the original or just like the genre. It's not without some frustration, but the positives outweigh the negatives.
    • 66 Metascore
    • 80 Critic Score
    There's the racing, which benefits from better customization, diverse handling models, competitive visuals, and assorted racing challenges. These are the things that you expect, and Need for Speed delivers. Then there are the full motion video sequences, which thrive on first-person fist bumps, Monster energy toasts, and people saying the word "hashtag" without irony.
    • 59 Metascore
    • 80 Critic Score
    Everything looks great, plays well and feels like the NHL hockey I love. Even the tricky teammate AI can be addressed via settings tweaks. Where NHL 15 disappoints, however, is in the trimmed features and modes.
    • 77 Metascore
    • 80 Critic Score
    I can still say without a doubt that I have enjoyed Morrowind better than the initial release of ESO. The world seems a bit more alive and explorable. There also seems to be more polished adventure/quests going on in the initial release of Morrowind, which tells me that ZeniMax has learned a few things from past ESO lessons. Despite my disdain for some of the boss fights that are incredibly difficult when going solo in the game, the overall package of Morrowind really does provide an upgrade to the ESO family in several areas. If you haven’t played ESO, but have enjoyed The Elder Scrolls series, then this might be the right time to jump in to see what it is about.
    • 74 Metascore
    • 80 Critic Score
    Dying Light presents a dynamic and frustrating parallel; it's quick to dazzle its audience with heaping stacks of energetic (if not wholly borrowed) content, but equally capable of coming apart under the burgeoning stress of weaving it all together.
    • 64 Metascore
    • 80 Critic Score
    Eidolon demands patience from its audience. The glacial pace of its most basic operation, the fragmented mass of narrative provisions, and the initial sense of indistinguishable aesthetic diversity seem intent on wrecking Eidolon's sprawling sense of discovery. Sticking with it inevitably reveals a multifaceted excursion into an intimately assembled and oddly exotic interpretation of a distant Earth. The reward is putting it all together, provided you can summon the drive to find all the pieces.
    • 68 Metascore
    • 80 Critic Score
    Lost Planet 2 is better by leaps and bounds from the original. Still, there is room for improvement, especially in a more cohesive storyline.
    • 76 Metascore
    • 80 Critic Score
    Carrion excels at creating realistic tentacle locomotion in the shape of a bloodthirsty nightmare. It falls behind when it requests precision from a monster only capable of blunt violence. As mad science grants sentience to raw brutality, articulation must be sacrificed for overwhelming power. It leaves Carrion as a mesmerizing concept overcommitted to its code.
    • 76 Metascore
    • 80 Critic Score
    Arcadia Fallen is a wonderful game with very well-thought-through underlying messages that are wrapped up in a branching narrative. While its story-heavy personality may not fit the fancy of some folks, its intentions are good enough to entertain most.
    • 70 Metascore
    • 80 Critic Score
    oOo: Ascension is a great puzzle game that focuses less on huge, high-budget components to distract the gamer, and more on clever gameplay design that is entertaining as it is challenging. It squarely emphasizes great puzzle design to each level that brings something new from orb to orb, while encouraging the gamer to keep going from level to level as it becomes more difficult. That’s a good puzzle game, ladies, and gentlemen, and one you should check out.
    • 83 Metascore
    • 80 Critic Score
    The Yakuza Remastered Collection shows that Sega understands the importance of this series and how much it means to its worldwide fandom. By updating the visuals, framerate, adding characters and content, and just proving that they are invested in the long haul for this series, shows that Sega is starting to get itself back in the game. This collection is worthy of any Yakuza fan’s money.
    • 77 Metascore
    • 80 Critic Score
    Skyrim VR leverages reputation and novelty against repetition and cynicism. Retrofitting a six-year-old game inside of imperfect hardware would be imprudent if it weren't one of the most expansive, popular, and beloved products in its medium. Skyrim VR happens to fit this extremely unique set of qualifications.
    • 71 Metascore
    • 80 Critic Score
    Ace Combat flies onto the 3DS in impressive fashion. Worth checking out for series fans and anyone that likes aerial combat.
    • 59 Metascore
    • 80 Critic Score
    Charles Schulz probably never illustrated any happy Cloud Whales, but if he did they would probably look like Okabu's chief protagonists. With bright colors and a merry atmosphere flooding positivity and joy through every channel, it's hard to look away. This wouldn't matter much if Okabu's gameplay wasn't up to spec, but the subtle complexity behind the puzzles and variety of objectives serves the theme well - and makes Okabu's handful of technical gaffs all the more disappointing.
    • tbd Metascore
    • 80 Critic Score
    Kingdom Rush: Frontiers is a good follow-up to the original game. It’s far more creative with enemies and protagonist characters, but also far more difficult. Regardless, the experience is more fun than not.
    • 73 Metascore
    • 80 Critic Score
    LEGO Batman 3: Beyond Gotham is initially the same type of gameplay that you know from the previous LEGO titles, but with a little bit more freedom and flavor added in to separate it. If you loved previous LEGO titles, especially the most recent LEGO Batman titles, then you’re going to enjoy this one.
    • 79 Metascore
    • 80 Critic Score
    Clawing its way back to relevance, XIII-2 introduces a heap of new and desirable systems into XIII's familiar architecture, and even though some of them are handled rather clumsily, the final product is ultimately better off.
    • 70 Metascore
    • 80 Critic Score
    Jurassic World is a bit more constrained when compared to recent LEGO titles. There’s less open world exploration and more linear gameplay design. What it lacks in exploration, it makes up for with story, presentation and quick gameplay design.
    • 67 Metascore
    • 80 Critic Score
    Exoprimal is such an incredibly unique game that mixes traditional multiplayer competition with a bizarre premise. Want to mow down thousands of dinosaurs with a team and crush your enemies before they can do the same? The tragedy is that players need to power through a lot of repetition before they get to the strongest and best parts of the game. Underneath a strange progression package are 10-player raid-like boss fights and thrilling combat encounters that feel at home in bigger budget single-player titles. Capcom has given players a lot to look forward to with Exoprimal. My only question is if the masses will seek out this adventurous game and give it the love it deserves.
    • 70 Metascore
    • 80 Critic Score
    Arca's Path strips away familiar virtual reality gimmicks and gives players a serene, occasionally challenging puzzle game that requires no controllers, just the simple motion of your head. Though it runs quite short, it's a peaceful space that offers another glimpse at what the platform offers.
    • 64 Metascore
    • 80 Critic Score
    Kholat is a compelling release set against a fascinating backdrop that drew me in early and kept me playing. It offers a memorable, if not completely satisfying, experience that's worth checking out.
    • 77 Metascore
    • 80 Critic Score
    Super Monkey Ball: Banana Rumble from Sega is a good game that brings more of the same Monkey Ball fun with its single-player experience, but switches it up in a fun way with its online gameplay modes. It’s a solid party game that needs more baking on the server side but delivers when it counts.
    • 65 Metascore
    • 80 Critic Score
    Immortals Fenyx Rising's Myths of the Eastern Realm DLC is a noble effort by Ubisoft Chengdu to infuse new and rarely touched upon mythology into the mainstream of games. Though mainly a reskin of the base game, fans should enjoy this godly romp.
    • 78 Metascore
    • 80 Critic Score
    For Honor is a game that not only excels in it’s combat, but excels in it’s multiplayer execution. Nothing is more satisfying than challenging friends to a quick 1v1 battle to see who is the superior fighter, only to have your clock cleaned in a public match. While I found the story to be lackluster and more of a set of tutorial stages, there’s enough there to get players engaged with how the game operates. Multiplayer is the real crown jewel of For Honor, and is set to have players wanting more for the weeks and months ahead.
    • 70 Metascore
    • 80 Critic Score
    A very worthwhile game for anyone who enjoys a point and click adventure with a compelling story, characters, and outstanding presentation.
    • 72 Metascore
    • 80 Critic Score
    Overall, The Dungeon of Naheulbeuk: The Amulet of Chaos is a great tactical RPG from Artefacts Studio. It has everything you want from a tactical RPG, adds a sprinkle of difference with some of its design elements, and brings it all together with a solid bit of wacky humor and fun personalities.

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