Destructoid's Scores

  • Games
For 4,835 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4909 game reviews
    • 83 Metascore
    • 95 Critic Score
    Shin Megami Tensei IV may have been developed for two little screens, but it's a massive, uncompromising game that feels just as big as any console RPG release. It's as deep and gratifying as you'd expect from Atlus' original key franchise, and now it's fully portable (with a save anywhere function). In fact, the only real problem you're going to have with Shin Megami Tensei IV is keeping your 3DS battery charged up, because it's the best RPG for 3DS to date.
    • 70 Metascore
    • 80 Critic Score
    As much as I loved Project X Zone, it's not for everyone. The story is incomprehensible. It can be pretty repetitive. And those lacking a strong attachment to Capcom, Namco Bandai, and Sega's iconic characters might want to stay away. That said, this is a love letter from Japan that just any RPG fan should seriously consider checking out.
    • tbd Metascore
    • 75 Critic Score
    As long as you don't come in with any expectations above a simple arena combat game, Gun Monkeys is a great way to spend a weekend. It takes the basic idea of competitive 2D platforming and runs with it, which can result in some pretty high-octane skill-heavy matches, which, in short spurts, I had a blast with. Just keep in mind that you may need to fall back to local play when the server population slows to a crawl.
    • 78 Metascore
    • 80 Critic Score
    Despite this, The Walking Dead: 400 Days is a worthwhile, bold narrative experiment. It throws away most of the trappings of the adventure game genre that the first season still hung onto; it's more directed, which perhaps makes it less compelling to play, but just as wonderful to experience. If The Walking Dead is more about dialogue and choices than the occasional puzzle and cupboard searching, then 400 Days is an excellent addition to the series.
    • 77 Metascore
    • 65 Critic Score
    NCAA Football 14 is in a weird position and it shows. There are some mild performance issues -- start menus that take an extra few seconds to pop up, slowdown after a turnover, a crash or two -- that feel like the result of the waning console generation.
    • 54 Metascore
    • 30 Critic Score
    Rush Bros. just isn't fun. The platforming is bland and uninspired, the multiplayer feels more like simultaneous single player, and the rhythm-based elements are almost an afterthought. Though the idea of a platformer that runs on custom soundtracks is a grand one, the execution here is extremely disappointing.
    • 69 Metascore
    • 70 Critic Score
    In light of the announcement for Call of Duty: Ghosts' dynamic maps, Vengeance really doesn't feel like enough to justify a purchase on its own, even if core fans will find themselves satisfied, and it's not a bad way to supplement the Season Pass.
    • 73 Metascore
    • 60 Critic Score
    It's hard to overlook the shoddy boss battles and the lack of online co-op, but if you've got a PC set up that allows for couch co-op, you could do a lot worse than taking Fist Puncher for a spin.
    • 49 Metascore
    • 55 Critic Score
    The Doodler is still cute, and kids might love frolicking around the camera for five bucks, so if you have children, this could occupy their time until they get frustrated with it. For everyone else though, stay far away unless controller support is patched in at some point -- and even then, it's probably best you stay far away anyways.
    • 78 Metascore
    • 60 Critic Score
    When the dust settles, Grid 2 serves as a solid enough racing game with generally strong opponent AI. What it does not serve as is a worthy successor to the first game -- instead offering a stripped-down version of itself that is filled with lazy design, unfair AI opponents, special ESPN 'live' broadcasts that no one really asked for, and to top it all off, its bizarrely irritating narrator and loudly drunk or completely apathetic fans.
    • 78 Metascore
    • 75 Critic Score
    If you've already played Muramasa to death, I doubt you'll find anything worth paying full price for in Rebirth (yet), but for those of you who haven't experienced it and haven't played a Vanillaware game, this is a great way to see that beautiful art everyone keeps talking about.
    • 62 Metascore
    • 70 Critic Score
    It's a good little game, and not really anything more than that. It's not as "awesome" as Deadpool himself may tell you, but hey, it's about ten thousand times better than X-Men: Destiny, and I think we can all be thankful for that!
    • 70 Metascore
    • 65 Critic Score
    What it does differently, it squanders, like the psychological horror aspects that devolve into indifference and annoyance. Even Cthulhu is rendered an inert set piece. The game looks gorgeous. Sometimes the puzzles are great. Sometimes the atmosphere is impressive. Unfortunately, Magrunner fails to live up to the sum of its best parts.
    • 85 Metascore
    • 85 Critic Score
    The visual glitches and lack of enemy variety do little to take away from what is a lovingly crafted game unlike any other I've played before. This is a game that won't just eat up your time, but it will devour it.
    • 13 Metascore
    • 10 Critic Score
    No word exists for the level of disgust I have for everybody involved in its blasphemous making.
    • 69 Metascore
    • 40 Critic Score
    In retrospect, I like having this unique story to tell. However, I found little joy in actually playing it. Frustration, irritation, and boredom, sure. But little joy. I might have been better off playing the slots in my local, dilapidated amusement arcade. At least then there would have been a chance I could have won a few quid, and with my winnings, I could just have bought a book.
    • 80 Metascore
    • 100 Critic Score
    [A] shining example of what an RTS game should be: a mix of classic mechanics with new features and technology.
    • tbd Metascore
    • 70 Critic Score
    The title brings a different vision to a well worn genre, and I’m really looking forward to Birgit Stock’s future efforts.
    • 86 Metascore
    • 90 Critic Score
    Looking back, although I did enjoy Captain Scarlett and Mr. Torgue, neither of them were nearly as in-depth as this DLC, which is a benchmark for future Gearbox add-ons. Although they could have stood to have gone a little farther with the concept, if you can only choose one campaign, this is easily it.
    • 50 Metascore
    • 75 Critic Score
    Whether you want to casually roll through and blow up some insects on the easy setting, or wrack your brain to test your mettle with manual shooting and an insanely difficult campaign, BUGS vs. TANKS! offers a little something for everyone.
    • 67 Metascore
    • 60 Critic Score
    Jak and Daxter is an excellent franchise and one of my all-time favorites, but the Vita collection doesn't really do it justice. If you're keen on experiencing these classics, whether it's for the first or fortieth time, it's probably best to wait for either a price drop, or just pick up the superior PS3 version.
    • 61 Metascore
    • 75 Critic Score
    Regardless of originality, all these games are well polished and fun, though none of them are going to please everyone. Considering the budget price and the amount of content here, you could do a lot worse. Just don't go into it expect Nintendo Land-sized production values or that frantic WarioWare feeling.
    • 77 Metascore
    • 80 Critic Score
    If you loved New Super Mario Bros. U., getting Luigi U is a no-brainer, as it features a collection of superior levels and an interesting re-work of Luigi as a character.
    • 91 Metascore
    • 90 Critic Score
    XCOM: Enemy Unknown has translated incredibly well to the iOS platform as whole.
    • 66 Metascore
    • 75 Critic Score
    Whether $10 gives you enough value for a mechanically simple, short game is down to you. It's rare to to play a game that has such simple mechanics but resonates in the memory for so long.
    • 83 Metascore
    • 85 Critic Score
    Chronicles of Mystara is worth the purchase for any fans of beautiful sprite-based artwork or classic beat 'em ups. It's only flaws come from the technical limitations of its time and the design decisions that defined the arcade era. Gauntlet, Golden Axe, and Cadash all suffer from similar issues. Thankfully, Shadow Over Mystara trounces them all. It's the king of D&D-themed arcade action games, and should be respected as such.
    • 73 Metascore
    • 75 Critic Score
    If you haven't experienced the Switch Force series yet, you're probably better off buying the original or the Wii U update for now. Mighty Switch Force! 2 isn't a bad game by any means, it's just more of the same sans an upgrade of the formula, and the level design is actually a bit weaker than the original (but still good).
    • 84 Metascore
    • 85 Critic Score
    Mutant Mudds has served its purpose as an unapologetic retro celebration, but at this point, I'm ready for Renegade Kid to build upon this foundation and pursue something truly original.
    • 78 Metascore
    • 85 Critic Score
    State of Decay is ugly. It looks ugly, and in many ways it plays ugly. However, there's a simple beauty underneath the frightful veneer, one that surrounds a compelling, interesting, complex, and enslaving little game...Few zombie games, for all their marketing power and visual sheen, can come close to providing what State of Decay does.
    • 79 Metascore
    • 80 Critic Score
    Go Home Dinosaurs! will last you at least eight to ten hours if you're a skilled player, and certainly more if you're a younger or less familiar gamer.

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