Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 81 Metascore
    • 80 Critic Score
    It was a big risk trying so many new things at once, but it worked, and the setting carries it.
    • 81 Metascore
    • 80 Critic Score
    Tales of Vesperia Definitive Edition excels in the places that matter most to Tales game, and in doing so earns the timeless adulation lavished on it by its fans. I can't tell you if it's the best Tales game, but it's everything a Tales game needs to be, in order to be considered great.
    • 81 Metascore
    • 90 Critic Score
    One of the early examples of what the iPad can do graphically. If you want a game to show off your iPad, this one works well. It also serves as a fine example of how to do excellent analog control on a touchscreen.
    • 81 Metascore
    • 95 Critic Score
    It's a shame to see a few features -- particularly multiplayer -- get cut from this version of PixelJunk Eden, but the warp ability, new controls, and restructured pacing more than make up for the loss. This Steam edition is a must-download for new and returning players alike.
    • 81 Metascore
    • 95 Critic Score
    If you're a fan of games like AudioSurf and own a Vive, you owe it to yourself to pick up Audioshield. It's an incredibly polished VR imagining of the generate-music-into-levels concept, and it was only let down by the physical realities of how gross VR gets after energetic use by multiple, sweaty people. [Tested with Vive]
    • 81 Metascore
    • 80 Critic Score
    The voice acting may be terrible, but Disgaea 2 makes up for that with incredibly solid game mechanics. Some of the mechanic interactions may be a bit obtuse, but there is something to be said for the amount of depth present here.
    • 81 Metascore
    • 78 Critic Score
    A fine alternative RTS that expands upon an already fantastic universe and one of Final Fantasy's most compelling stories and casts to date. But while their grip on the gameplay end of things has improved dramatically over Heroes of Mana, Wings makes a few mistakes that keep things a little less strategy and a little more mob slaughter.
    • 81 Metascore
    • 85 Critic Score
    SoulCalibur V does as much right as it does wrong when it comes to delivering the perfect fighting game package. While the single-player portion is riddled with the absence of modes that made the series what it is today, its most important aspect -- well balanced gameplay -- far exceeds my expectations.
    • 81 Metascore
    • 90 Critic Score
    With all the extra options available, this is a great title for RTS fans, and castle defense fans as well. It has style, substance, and it had me smiling as soon as I turned it on.
    • 81 Metascore
    • 70 Critic Score
    It does most of what it sets out to do, and it does that very well. However, the broad appeal is lacking, as the long learning curve likely outweighs what most are willing to put up with.
    • 81 Metascore
    • 80 Critic Score
    If you go into Super Scribblenauts knowing that you'll be playing a really cute and creative version of guessing game then you'll have a great time.
    • 81 Metascore
    • 80 Critic Score
    I understand that $60 for a remaster of a 2011 game is a big ask. But this is the definitive version of a flawed yet fun adventure that should be part of any Zelda rotation.
    • 81 Metascore
    • 70 Critic Score
    It's a fun game. Just don’t be surprised when a Quarterback Quiz pops up, or some assh.le keeps hitting pause every five minutes while you’re playing online.
    • 81 Metascore
    • 80 Critic Score
    It has all of the familiar elements and even if some aspects of its presentation are not quite up to modern standards, its design and gameplay are timeless and welcome.
    • 81 Metascore
    • 70 Critic Score
    Overall, it's a very solid title. Flawed, certainly, but a lot of fun to play if you don't mind a little repetitive combat and a story that feels a bit slow.
    • 81 Metascore
    • Critic Score
    One of the things I like most so far is that almost nothing is simply a straight "upgrade" of another thing. Even the lowliest farmer finds use supplying the growing complexity and demands of an advancing society. [Review in progress]
    • 81 Metascore
    • 80 Critic Score
    The beauty of Final Form's debut is how many play styles it complements. Playing solo with the Beam ship, solo with the Gunner, or co-op with three friends makes for three completely different experiences with its own set of challenges.
    • 81 Metascore
    • 60 Critic Score
    The truly stunning single-player campaign offsets many of the multiplayer's flaws, and the Zombie mode is tons of hilarious fun, but neither manages to be lengthy or deep enough to make Black Ops the truly great game that I know it should be. This is an incredibly well-made game that, once patched, will easily sit among the hottest titles of the year. As it exists right now, however, I can't recommend the game for purchase.
    • 81 Metascore
    • Critic Score
    More of this please, Konami.
    • 81 Metascore
    • 75 Critic Score
    What Monster Hunter Stories as a whole truly offers is an expansive look into the Monster Hunter universe through a more welcoming lens.
    • 81 Metascore
    • 95 Critic Score
    For survival horror fans, and lovers of cosmic sci-fi terror, this is a no-brainer. Signalis is a fresh, reinvigorating take on the games that inspired it. Thinking back on each hour, through each locale and their mysteries, I’m repeatedly won over by its impressive style-swapping, carefully balanced tension, brilliant art and sound design, and engaging puzzles. This is a promise worth keeping.
    • 81 Metascore
    • 90 Critic Score
    Choices, choices, choices, the crown jewel of "free" market corporatism is now available with The Outer Worlds 2, with breathtaking worlds, impeccable dialogues and narratives, and a combat system that could've been better balanced, maybe.
    • 81 Metascore
    • 85 Critic Score
    It looks good, it plays great, and its pick-up-and-play nature makes it the exact type of game I want to boot up on my lunch break. Now give me that zombies mode.
    • 81 Metascore
    • 90 Critic Score
    It may have some rough spots, but it is one of the most well-designed RPGs I have had the pleasure of enjoying.
    • 81 Metascore
    • 85 Critic Score
    Shovel Knight Dig manages to marry a lot of the best parts of the roguelite genre with the quirks of the Shovel Knight series.
    • 81 Metascore
    • 75 Critic Score
    Pocky & Rocky Reshrined is exactly as it promises: more Pocky & Rocky.
    • 81 Metascore
    • 85 Critic Score
    Even with occasional design quirks and bugs holding it back, I adore this game as is. Similar to Planet Coaster, I think it'll get better over time, and Frontier will surely flesh out the species list with DLC packs. But even if that doesn't happen, I'll be satisfied. Some of us have been waiting decades for a game like Planet Zoo to come along and scratch our Zoo Tycoon itch. Now that it's here, I can't get enough.
    • 81 Metascore
    • 75 Critic Score
    That clash of bucolic, frontiersman-like Americana and end-of-days gloom brought on by the cult informs every aspect of Far Cry 5, but also highlights some of its biggest shortcomings.
    • 81 Metascore
    • 85 Critic Score
    While it moves at a frantic pace at times, it is quite relaxing and cathartic. And although sometimes repetitive, apart from those inevitable moments where the task at hand begins to wear its welcome between major expansions or discoveries, Slime Rancher is an utter, charming delight to play.
    • 81 Metascore
    • 90 Critic Score
    It not only gives us a rewarding and engaging way to see the horrors of war as it pertains to this particular likable cast of characters, but it also educates us on one of the most significant events in history. Ubisoft Montpellier could have just delivered a good game and called it a day, but they went above and beyond the call of duty to add context to the proceedings, and that is quite the commendable effort.

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