Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 93 Metascore
    • Critic Score
    Unless there are some inherent issues with certain types of machines, God of War is an easy recommendation if you're looking to get in for the first time on PC.
    • 90 Metascore
    • 45 Critic Score
    The game's variety and length come across as nothing more than smoke and mirrors, the endless, grinding busywork that contributes nothing to the overall gameplay is inexcusably plentiful and mind-numbingly repetitive, and to top it all off, the game can't even compete in the visuals department and somehow looks worse than the original.
    • 90 Metascore
    • 45 Critic Score
    There are better games out there for far cheaper. Get the original Modern Combat or N.O.V.A, which cost less and provide far more entertainment with far less aggravation.
    • 89 Metascore
    • Critic Score
    The combination of the roguelike and card genre seems like a match made in heaven and Slay the Spire uses that match to craft something amazing even while in Early Access. I do wonder why it took so long for someone to bring these two genres together in such a well-done manner but that matters not because it's here now and roguelike and card game fans are better off for it. [Early Access]
    • 89 Metascore
    • Critic Score
    You can also wait and just pick up the Vergil DLC on current generation platforms. The choice is really up to you, but I'm happy with the change.
    • 89 Metascore
    • Critic Score
    While Last of Us still has some of the same issues the original debuted with in 2013, the PS5 version (and likely the upcoming PC port, based on Sony's past efforts) is the best way to play it to date. [Review in Progress]
    • 88 Metascore
    • Critic Score
    The smoothness of the 13 Sentinels Switch port extends to the handheld mode as well, which is how I spent most of my time with the game. That’s something of a rarity for me, but in this case, I wanted to spend every waking minute I could with the game, so that meant trucking it around with me wherever I went. While handheld mode does appear to run at a lower resolution than when playing with your Switch docked, it’s not really that much of a downgrade (if it even is one). I’m about 55% of the way through the game on Switch, and it’s truly impressive to see how well Vanillaware and Atlus optimized this game for the hardware.
    • 88 Metascore
    • Critic Score
    As I geared up for this assessment I found myself playing the entire first act again without thinking.
    • 87 Metascore
    • Critic Score
    If you're still active, these changes and another season will keep you going. It's that simple.
    • 87 Metascore
    • Critic Score
    Given that these are single-player experiences first, it makes sense that there wouldn't be a focus on bringing in multiplayer.
    • 87 Metascore
    • Critic Score
    A lot of us have been recommending this game for almost four years now, and with the slick visual upgrade, it's even easier to vouch for.
    • 86 Metascore
    • Critic Score
    Donkey Kong Country: Tropical Freeze is a platformer that needs to be experienced by as many people as possible.
    • 86 Metascore
    • Critic Score
    There’s still some work to do, and I have a laundry list of things I want to see, but I have zero regrets about binging the whole thing over a single weekend. [Early Access Review]
    • 86 Metascore
    • Critic Score
    PlayerUnknown's Battlegrounds biggest achievement might be in providing a solidly-built platform to expand outward from, a foundation that will support whatever other crazy ideas Bluehole and Brendan Greene can come up with. [Early Access Review]
    • 86 Metascore
    • Critic Score
    If you’ve played the original, you know exactly what you’re getting here. If you haven’t—why haven’t you?! [Review in Progress]
    • 86 Metascore
    • Critic Score
    I’m not convinced Core Keeper can match the quality and scope of its best-in-class inspirations, but it’s already worth a look in Early Access, and if the rest of the pieces fall into place leading up to the full launch, it’ll be fondly remembered. [Early Access Review]
    • 85 Metascore
    • Critic Score
    If you've been craving more of the occult in Sims 4, it's a decent way to indulge that craving given that "Vampires" is one of the only substantial offerings in that department since 2015.
    • 85 Metascore
    • Critic Score
    Again, loads are quick, the DualSense is up to the task (and feels great with the heavy emphasis on gunplay in Control), and the game itself runs extremely smooth: especially on performance mode.
    • 85 Metascore
    • Critic Score
    The Witcher III is unquestionably one of the best games to come out within the last five years, and it's still impressive four years after its release. Yes, the Switch version sacrifices some of its beauty for the ability to take it on the go, but it's still a reasonably pretty game, well worth exploring for the deep gameplay, mature storytelling, and unique world. If you haven't yet experienced The Wild Hunt, then the Complete Edition on Switch is a great opportunity to check it out. [Impressions]
    • 85 Metascore
    • Critic Score
    My advice? If you’ve got a partial PS4 save file ready to go, or even an endgame file that’s not at 100 percent completion, Death Stranding Director’s Cut is a wonderful way to tie up loose ends. Some of the additions are interesting distractions at best, while others are genuinely helpful tools that provide alternate plans of attack as a futuristic delivery man. The short but memorable line of new side-quests is essentially icing on top. Brand-new players, by all means. Tear into this poignant, artisanal, off-the-rails hiking video game, even if it’s slow at first. And don’t forget to smash that “like” button.
    • 84 Metascore
    • Critic Score
    One of the first things I did was head over to the ocean and pee in it with a dedicated button.
    • 84 Metascore
    • 45 Critic Score
    There just isn't enough here to justify warranting a purchase of Definitive Edition. It's slightly worse than its prior counterparts (even forgoing the Wii U's gameplay twist with Murfy and not letting another Switch user connect and play in that particular way), and the only truly new feature is the ability to play a tournament mode in the Kung Foot soccer minigame.
    • 84 Metascore
    • Critic Score
    Despite the fact that it's probably being developed for refrigerators at this point, Skyrim is a great choice to port to the Switch.
    • 83 Metascore
    • 40 Critic Score
    It takes more than graphics to make a game, and Final Fantasy XIII offers very little else other than eye candy. Ultimately, this latest addition to the Final Fantasy series is a pompous and masturbatory affair, created seemingly to promote the developer's ego first, and the player's enjoyment second.
    • 83 Metascore
    • 45 Critic Score
    Strong Bad Ep.5 is also the least linear of all the games in the series.
    • 82 Metascore
    • Critic Score
    If you haven't played this series yet, now is a good time.
    • 82 Metascore
    • 45 Critic Score
    Strong Bad Ep.5 is also the least linear of all the games in the series.
    • 82 Metascore
    • Critic Score
    If you’re looking for a solid RPG in a beautifully built world, Dragon Age: The Veilguard is certainly that. The combat is fluid and satisfying, and the world of Thedas is well-designed and fun to explore. The story has its drawbacks, but overall it’s still better than most. Whether it will live up to the prestigious storytelling of the previous Dragon Age games will very much depend on the RPG’s curtain call. [Review in Progress]
    • 82 Metascore
    • Critic Score
    I hope every Resident Evil game from here on out has VR support, because it’s a great long term value add. At this point you kind of know that if you’re buying into an RE project, there’s something cool coming down the line. I can get behind that!
    • 81 Metascore
    • Critic Score
    The best thing about Classic is that it will evolve, and you can join in at any point without too much fuss.

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