DC Swirl's Scores

  • Games
For 117 reviews, this publication has graded:
  • 27% higher than the average critic
  • 4% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 10.3 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 20 ECW Anarchy Rulz
Score distribution:
  1. Positive: 33 out of 117
  2. Negative: 18 out of 117
117 game reviews
    • 61 Metascore
    • 50 Critic Score
    What Bang! has is a maddening challenge that'll frustrate more than amuse those that play it, as well as some of the prettiest graphics I've ever seen in this type of space shooter (much better than "Starlacer" or any of the "CW" PlayStation titles).
    • 61 Metascore
    • 60 Critic Score
    It also comes with a degree of difficulty that flirts with "Thrasher"-like degrees of insanity, but is offset by lots of gameplay modes, some dopey humor and decent (but not outstanding) graphics.
    • 61 Metascore
    • 50 Critic Score
    At it's heart the gameplay of Virtua Athlete is really nothing more than a series of button timings.
    • 60 Metascore
    • 30 Critic Score
    I'd still rather play "Dynamite Cop" with its humor and imagination. "ZR" was game I had high hopes for but in the end falls way too flat.
    • 60 Metascore
    • 70 Critic Score
    It shouldn't be missed by anyone that can still look over dated appearances and enjoy the thing that made these babies timeless: good ol' gameplay.
    • 60 Metascore
    • 50 Critic Score
    Where's my "Medal of Honor" CD for PSX? I've got some bad leftover "Sarge's Heroes" taste that I want to wash out of my mouth with some Nazi-killing antics.
    • 59 Metascore
    • 60 Critic Score
    Let's hope that, if Lara just happens to be alive (care to bet?), her next Dreamcast adventure won't be handicapped by being shared with an inferior 32-bit system on its way out.
    • 59 Metascore
    • 50 Critic Score
    The rock stars featured in this game might still be getting gratitude from female fans, but gamers that buy into "Psycho Circus" are getting screwed with a plain old snow job.
    • 59 Metascore
    • 50 Critic Score
    If you can muscle your way through the shoddy menus and the slow movements you'll find a pool game that plays online well.
    • 58 Metascore
    • 50 Critic Score
    Mechner's consulting and a reasonably complex and lengthy challenge make this PC port an amusing (if flawed) middle-of-the-road "TR" clone. If you can live with its numerous flaws, give it a try.
    • 58 Metascore
    • 50 Critic Score
    It's neither horrible or stellar, but it's got enough issues with the perspective and the control to drive anyone but the most dedicated "Q*Bert" fan berserk with frustration.
    • 57 Metascore
    • 50 Critic Score
    The control in "Toy Story 2" lies somewhere between barely-acceptable and woefully-inadequate.
    • 56 Metascore
    • 40 Critic Score
    Max Steel isn't bad, just insultingly average and unimaginative... as seen on TV every Saturday morning these days.
    • 55 Metascore
    • 50 Critic Score
    BLSC has one heck of a stiff control that makes turning around or moving Buzz more painful and unnecessarily cumbersome than it should.
    • 55 Metascore
    • 40 Critic Score
    Its shallow gameplay hardly justifies the time and effort of me going all the way to the store to buy it.
    • 54 Metascore
    • 60 Critic Score
    Drops the ball in pacing, rewarding gameplay, technical use of the system (read: LOADING) and even the storyline. It's still moderately fun, but the potential for a blockbuster new franchise is not evident.
    • 53 Metascore
    • 40 Critic Score
    Why do most track & field events in "Sydney 2000" still rely on the ages-old technique of rapid button-tapping (A/B) to build stamina during a race/jump, followed by an action touch (X/Y) to flip/jump?
    • 51 Metascore
    • 30 Critic Score
    The Grinch, the anti-"Rayman 2", a 3D scavenger hunt so unappealing and unrewarding (not to mention confusing and boring) you'll be wondering what you saw in it to begin with (besides the obvious tie-in to the movie).
    • 50 Metascore
    • 40 Critic Score
    Does too many things right... but unfortunately buries them underneath some pretty piss-poor flaws (crummy graphics, insane difficulty, awkward control, unrewarding non-existent learning curve, etc.).
    • 49 Metascore
    • 40 Critic Score
    Rent it like I did, beat in a couple of nights (it's about 4-5 hours long if you rush through it conserving your ammo/gas and avoiding the respawning Deadites) and mourn the butchering of yet another promising movie franchise in a videogame that fails to do justice to its cool characters and interesting plot.
    • 48 Metascore
    • 30 Critic Score
    The game's sound system is simply awful. The game features a single commentator with about as much life as a rock.
    • 44 Metascore
    • 50 Critic Score
    If you really like a more sim-like environment than you may want to check QBC 2001 out as it offers Dreamcast gamers a definite alternative to Sega's offering.
    • 43 Metascore
    • 40 Critic Score
    Go in peace son, as your indiscretion with yet another Acclaim-sponsored disappointment has been forgiven... again!
    • 40 Metascore
    • 60 Critic Score
    There's plenty to enjoy about Ducati Racing which ultimately picks up for all of the minor gripes.
    • 38 Metascore
    • 20 Critic Score
    Acclaim needs a new engine and they need it to be radiclly different.
    • 29 Metascore
    • 30 Critic Score
    Aside from the cool TV-style graphics and CG character fonts (identical to the one's ESPN used to have about half-a-year ago), the final game is as disposable and empty a sports experience as watching "ESPN Sports Reporters" every Sunday morning
    • tbd Metascore
    • 40 Critic Score
    A nice and barely-humorous misfire about one of America's biggest pop-culture phenomenons of the last few years, but a misfire nonetheless.

Top Trailers