DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 52 Metascore
    • 50 Critic Score
    Ultimately, Krater is a somewhat enjoyable action-RPG with some neat ideas and great personality. Sadly, personality doesn't mean it's a great game and some of the design choices make it hard for me to easily recommend this title to anyone who has yet to play any of the other brilliant action-RPGs on the market.
    • 52 Metascore
    • 60 Critic Score
    There's some fun to be had with it, but it's few and far between the dissatisfaction that crops in. Ultimately, what we ended up getting is an uninspired campaign with some entertaining multiplayer, though that's not something that I expect from a franchise as big as Resident Evil.
    • 52 Metascore
    • 40 Critic Score
    The DS version also uses a 2D isometric view and to be honest isn’t the most pleasing on the eye.
    • 52 Metascore
    • 50 Critic Score
    With the lack of tight controls, an honest challenge and the addition of a generic plot and characters we’re left with a totally average action platforming game that promised the world.
    • 52 Metascore
    • 30 Critic Score
    I can’t recommend Manual Samuel to anyone, it’s an awful game. A comedy game devoid of a sense of humour that is only interested in sucking all potential fun out of itself and replacing it with outright frustration. I mean, the game works and all but it’s never good, it’s a bad experience.
    • 52 Metascore
    • 70 Critic Score
    Jack Keane 2 might not be the smashing excellence in the genre that The Walking Dead was praised for last year, but that doesn’t mean you shouldn’t give Jack Keane 2 a try if you like a bit of delightful comedy in your adventure games.
    • 52 Metascore
    • 50 Critic Score
    It’s a game that has a core mechanic done decently, but has “generic” written all over it for everything else. Add in the throwaway, barebones multiplayer and there isn’t anything here worthwhile for anyone but hardcore sniper fans.
    • 51 Metascore
    • 50 Critic Score
    On the plus side, Pixel Gear at least scores points for getting the job done. The shooting works well, and properly timing the use of explosives and headshots can also be satisfying in its simplicity. Regrettably, the game is also lacking in content: four stages are all that’s available, the weapon selection is sparse, and there isn’t even an option to wield two Move controllers for double the gunplay. Even the music can’t be turned off, resulting in one annoying track playing the entire way through.
    • 51 Metascore
    • 30 Critic Score
    A simple design idea for controllers created a massive chain reaction in how the game is played, and frankly, it’s for the worst.
    • 51 Metascore
    • 20 Critic Score
    Somehow someone somewhere managed to design and create a game that is almost completely devoid of fun and enjoyment.
    • 51 Metascore
    • 50 Critic Score
    Darkest of Days ends up being a mediocre FPS. The production values are severely lacking, but under the hood you can see that the developers really tried. This is only the second game produced by 8monkeylabs, hopefully their future games will have a more polish.
    • 51 Metascore
    • 40 Critic Score
    Max Damage is a game that comes filled with frustration, from the awful handling model to the bare bones limited visuals, from the tedious and drawn-out races to the generic music, everything about this recent Carmageddon game is just middling and sterile, and what fun is to be had is often in small spades that it is a struggle to play for extended periods of time.
    • 51 Metascore
    • 40 Critic Score
    With over 100 levels, cartoony graphics, a low price tag, simple controls and humour to boot this is worth a few hours of your time but don’t expect too much replayability above restarting the level over and over.
    • 51 Metascore
    • 50 Critic Score
    It’s a shame that Daylight has turned out to be fairly average, because the title has the atmosphere, the creepily produced audio, some promising ideas, and initial jump scares, but the overall package is brought down by issues with gameplay, its focus on random design, clichéd story and unoptimised performance.
    • 50 Metascore
    • 50 Critic Score
    Some gamers might enjoy this for what it is: a simple hack and slash game, with some annoying design flaws, and frustrating boss fights that will test your patience.
    • 50 Metascore
    • 50 Critic Score
    It seems that the developers forgot the vibe of Test Drive Unlimited. Instead, the proposition they bring is a game that falls short of its rivals. Maybe a few months of support, patches and content will enhance what is currently a fairly average racing experience.
    • 50 Metascore
    • 50 Critic Score
    Some gamers might enjoy this for what it is: a simple hack and slash game, with some annoying design flaws, and frustrating boss fights that will test your patience.
    • 50 Metascore
    • 40 Critic Score
    Underneath it all there’s genuinely something interesting here – it just needed to be more focussed, polished, moulded into a vision instead of left as a loose idea. The gameplay and story need working on heavily in their own way. I’d definitely come back to check on a sequel but it would be out of wary curiosity, not excitement. Still, I think a lot can be done in this space and hope to see something special come from it in the future.
    • 50 Metascore
    • 50 Critic Score
    While it’s still a way off being a title to remember, it’s a massive improvement on KoD and shows promise for the franchise that appears to be on the up, addressing key areas like the difficulty.
    • 50 Metascore
    • 60 Critic Score
    There’s no doubt that Night at the Museum 2 will satisfy the needs of the younger fans of the two films.
    • 50 Metascore
    • 50 Critic Score
    All in all, Hyperdimension Neptunia U: Action Unleashed was a decent distraction on handhelds, but a harder sell on PC when compared to the number of alternatives available, both from its own franchise and the Musou genre in general.
    • 50 Metascore
    • 20 Critic Score
    Somehow someone somewhere managed to design and create a game that is almost completely devoid of fun and enjoyment.
    • 50 Metascore
    • 50 Critic Score
    Tryst is a title that could have done with some more time in development.
    • 50 Metascore
    • 50 Critic Score
    The Minotaur says with his sad cow eyes glistening “Don’t worry guys, everything will be alright”, but the Minotaur knows it’s not going to be alright… it’s not going to be alright at all.
    • 50 Metascore
    • 30 Critic Score
    The art is nice and the music even has a zen-like quality to it but they cannot redeem the frustration that this game provides.
    • 50 Metascore
    • 40 Critic Score
    With dull events, terrible lip synching in the cut scenes, short story and just not enough to do for a sandbox game the few fun vehicle parts just aren’t enough. If you have some small children who enjoyed the film it’s probably worth picking up just to keep them quiet for a bit, but for anyone else it just isn’t worth it.
    • 49 Metascore
    • 30 Critic Score
    In the end, the very existence of Top Gun is a confusing one, as there was hardly any demand for a modern videogame based on the aged franchise. Strip away the camp value of the movie, and there is nothing left but unimpressive dog fights that have been polished years ago by other jet-based games like the Ace Combat series.
    • 49 Metascore
    • 50 Critic Score
    Guards‘ makes a good case to bring accessible mechanics for anyone who does not enjoy turn-based strategy games due to their complexity, delivering those people a game that can be easily picked up and played for for a few turns before becoming tired of its unique, but limited gameplay. For veterans, however, Guards is unlikely to keep your attention for long, if at all, its a title that can get boring all too quickly with its lack of level, enemy and visual variety.
    • 49 Metascore
    • 40 Critic Score
    There is really nothing astonishing about this game. The anime (and the manga) does it all so much better – go spend a couple of hours watching that instead.
    • 49 Metascore
    • 80 Critic Score
    Because no matter how many ways in which our beloved hobby may change over the next couple of years, smashing up hundreds of massive robots will always be fun.

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