DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 76 Metascore
    • 70 Critic Score
    Scored as a trilogy and compared to the first two titles, the game scores lower than the previous two. But this isn’t the same style of gameplay and we weren’t lied to about it being changed. It’s a different type of game and should be played like one.
    • 53 Metascore
    • 70 Critic Score
    Hyperdimension Neptunia MK2 is easily a better game than its predecessor, though it's still not going to be for everyone. The game is slotted into a very niche market, a market where people love anime and moe-infused girl characters. Don't like this? Then you'll hate this game, simple.
    • 63 Metascore
    • 70 Critic Score
    All in all, Episode II was a definite progression from Episode I. The bite-sized series updates aren't totally where they need to be, but they're getting there. With a little more focus on speed, fluidity, and a 'back to basics' attitude, SEGA will have a winner on their hands that will be almost as cherished as their best work of art to date.
    • 77 Metascore
    • 70 Critic Score
    Despite the shortcomings in interaction and gameplay complexity, Still Wakes the Deep has an appeal through its linear, but high-quality set pieces and engaging storytelling. The game’s ability to draw players in and keep them invested in the unfolding narrative is a testament to The Chinese Room’s proficiency in creating immersive experiences. By focusing on the development of compelling characters, a wonderful and personalised environment with the oil rig that is mysteriously engulfed in unknown biological matter, combining it with an appealing plot helps succeed in delivering an entertaining game. Players will find themselves engrossed in the eerie atmosphere and suspenseful moments that Still Wakes the Deep has to offer, even with the limitations of its linear structure and simple gameplay. Plus the game’s splendid visuals are a bonus that adds to the overall atmospheric setting.
    • 74 Metascore
    • 70 Critic Score
    The gameplay is hindered by basic mechanics and somewhat awkward melee combat, which detracts from the overall enjoyment. However, the game excels in creating a compelling atmosphere, and the gameplay maintains a smooth flow. In the end, Hollowbody provides a nostalgic experience for fans of British survival horror at the price of a large takeaway pizza (£14.20), encapsulating both the triumphs and shortcomings of the genre, making it a worthwhile choice for an engaging evening for fans of horror games that like them with a sprinkle of nostalgia.
    • 64 Metascore
    • 70 Critic Score
    Insomniac took a risk with this title, but I think it has paid off. It is a fun game to play with a friend and is worthy of being called Ratchet and Clank.
    • 76 Metascore
    • 70 Critic Score
    For what it is worth for fans, RoboCop: Rogue City is a brilliant RoboCop game, but only a decent first-person shooter.
    • 71 Metascore
    • 70 Critic Score
    This series has been disappointing so far. This episode is probably the best yet but the glitches and just general lack of improvement in the writing mean that it is still substandard. The last episode would have to be incredible to draw everything together into a meaningful arc which lives up to its predecessors.
    • 81 Metascore
    • 70 Critic Score
    As it stands, Waveform has an excitement curve as bendy as its core gameplay conceit. A wholly unique experience with brilliant mechanics at the centre, its only misstep is its overreach preventing it from shining as bright as it could have.
    • 73 Metascore
    • 70 Critic Score
    It may be a fixed narrative with little alterations, but it’s still an interesting narrative, but should that fail at any point than this entire castle built by Telltale may collapse.
    • 80 Metascore
    • 70 Critic Score
    The Banner Saga offers a good look into the world Stoic has created for this three-part adventure. It’s a depressing, but beautiful tale of survival against all odds, one that creates a developed plot and theme without degrading the characters or world to appear mature.
    • tbd Metascore
    • 70 Critic Score
    Nonograms are nice little time-killers, especially on the go, which is obviously lost on a PC. Secondly, a touch screen is easily the best way to play. It makes everything so much easier to control, being able to fill in complete lines at a time with a single stroke, which is much harder when using a mouse. In fact, I disliked using my mouse so much I grabbed my graphics tablet and used that instead – much better, but unfortunately a luxury not everybody has access to. Honestly it just feels wrong to play picross on a PC. Using such a large screen for small, simple puzzles and not being able to take them with you is really awful and I can’t say I’ll ever be playing a picross game on the platform again.
    • 72 Metascore
    • 70 Critic Score
    Boing! Docomodake is a difficult game to gauge. At times it can be painfully frustrating - with some puzzles requiring a complete level-restart if failed initially – and it’s criminal just how short it is. But on the contrary, Boing! is filled with intuitive puzzles, a genuinely creative control scheme, and some truly amusing moments.
    • 66 Metascore
    • 70 Critic Score
    Hidden Agenda is a game built to be played with friends, but ultimately I found the most fun in single player. It is also a game made to be finished in one sitting, but I grew to like it more after two playthroughs. Wrapping the adventure up in the guise of a party game does it no favours, but it proficiently overcomes these issues to be a worthwhile experience. I’d love to see this series have another outing, and hope for a more ambitious sequel if it were to continue.
    • 67 Metascore
    • 70 Critic Score
    The Town of Light is a beautiful title, with great sound and reworked voice-overs that improve on the original release, but it needs harder puzzles, some work on the camera and maybe be a bit darker to give the flashlight some purpose. Besides that, The Town of Light accomplishes what it promises, and is a game people need to try, because it is something different to experience within the video game medium.
    • 77 Metascore
    • 70 Critic Score
    Warriors Orochi 3 Ultimate allows newcomers to see the start of the improvements to the Warriors series, which at one point was suffering from its own lack of ambition, and turn itself into a worthwhile hack and slash addict’s wet dream.
    • 72 Metascore
    • 70 Critic Score
    It won't be remembered for breaking any moulds in the first person shooter genre and probably won't spark up everyone's enthusiasm since it's not as good as Modern Warfare 2. Instead Medal of Honor should be looked at as an alternative to the hyperactive Call of Duty series and be played by people who want to have a more reasonable interpretation of a military experience.
    • 85 Metascore
    • 70 Critic Score
    It falters in just enough places to make you think before you hand over your money.
    • 71 Metascore
    • 70 Critic Score
    Perhaps when all four episodes are released and the boasted 200+ microgames are all available it’ll be worth jumping back in for a few rounds, like you would with WarioWare, but until then I’d say it’s more like a comical RPG than anything else. A great time, but far from the ‘party’ experience some may go in looking for.
    • 65 Metascore
    • 70 Critic Score
    The overall experience may be familiar, but hasn’t grown tiresome yet to affect its scare-factor. Grab some headphones, turn off the lights, and try not to wake up anyone living in the same household with your screams of terror.
    • 76 Metascore
    • 70 Critic Score
    There’s a lot to like, and equally as much to dislike.
    • 68 Metascore
    • 70 Critic Score
    The thing is that when everything does work, Brink is a fantastic fun online shooter, with just enough stolen ideas all rolled into one package that it ends up feeling very unique.
    • 74 Metascore
    • 70 Critic Score
    In the end, this is a good attempt at blending genres together to give a satisfyingly challenging RPG.
    • 81 Metascore
    • 70 Critic Score
    Of course, it won’t make cooking any more entertaining if you already find it a bit of a chore, but if you just want to be entertained you could also sit back a look at Gordon Ramsey curse his way through an episode of The F Word.
    • 80 Metascore
    • 70 Critic Score
    In truth, not much of the core gameplay has changed, and it is still a GT game, albeit one that even more perfectly recreates what it’s like to get behind a wheel dream cars. In the same vein, all the vehicles on show have even more personality than ever before.
    • 72 Metascore
    • 70 Critic Score
    Deck 13 took what they learnt from working on Lords of the Fallen and added their own ideas to allow The Surge to be more than a pure Dark Souls clone. The combat is fantastic, engaging, and features a neat limb target system, and the skill progression is refreshingly open to experimentation, but the overall experience is sadly hampered by the lack of enemy variety and a monotonous sci-fi location, which has so much potential wasted with the current industrial environment. Even with those faults, The Surge is a better game than Lords of the Fallen, and one that I can recommend to fans of the popularised action RPG subgenre, because there is a good, fun experience to be had with The Surge, and some of its unique ideas bring solid additions to From Software’s concrete formula.
    • 75 Metascore
    • 70 Critic Score
    In the end, it’s the writing which defines these Telltale adaptations, and Game of Thrones is no exception. In fact, it’s thanks to the original source material’s penchant for sudden and shocking character deaths and betrayals that this game has potential to keep players glued for each subsequent episode.
    • tbd Metascore
    • 70 Critic Score
    With a focus on story, Adam Wolfe is branching out for a new audience, maybe those that are interesting in games with a big focus on story, such as Telltale Games’ latest titles, and while its presentation is different to those games, Adam Wolfe has the looks, a somewhat cliche, but intriguing story that keeps things moving to make for a decent mixture of adventure and hidden puzzle solving that might be enough for it to branch out from the genre’s main audience.
    • 56 Metascore
    • 70 Critic Score
    Spelunker HD has all the elements of a decent throwback renewed with high definition graphics.
    • 72 Metascore
    • 70 Critic Score
    In spite of it not being quite original, it’s an enjoyable effort all the same.

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