DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 53 Metascore
    • 30 Critic Score
    Regrettably, it amounts to a barely-competent shooter with an off-putting aesthetic, ludicrous plot, gimmicky hook, and a frustrating tendency to repeat its boss-battles more than a JRPG.
    • 51 Metascore
    • 30 Critic Score
    And that sums it up. Fuel Overdose is a game full of wrong turns. From art direction to gameplay, lacking story to lacking track design, it’s a game that never really finds its way to anything that even resembles mediocrity.
    • 60 Metascore
    • 30 Critic Score
    As a hobbyist and critic, I’ve played a lot of games in the past few years that feel like they make a solid case for VR, games of imagination or innovation that simply couldn’t exist in any other medium. In contrast, Last Labyrinth just demonstrates that a poor game is not redeemed by VR, but made exponentially worse. Dark, dull and depressingly devoid of real entertainment value, Last Labyrinth is — like a shadow-filled room — best avoided.
    • 42 Metascore
    • 30 Critic Score
    STONE arrives at an uncomfortable middle more akin to a pile-up than a tightrope balancing act. The anthropomorphized backdrop feigns a more peculiar and memorable adventure, but the story is mostly lifeless and forgetful. It’s another third-person walking sim that’s not bothered to utilize our protagonist’s skills in any interesting or tangible way. Add on a fifteen-dollar retail price and you’re left considering a few rounds at the pub has more value, and I doubt our marsupial lead would protest to that.
    • 41 Metascore
    • 30 Critic Score
    XIII Remake completely disgraces the original game by converting it into fodder for Internet memes. It’s better left to the digital wasteland of unfortunate titles that should have never existed. If you really want to play XIII as it was intended, dust off your old PlayStation 2 (or GameCube or Xbox) and scavenge garage sales for a copy of the game.
    • tbd Metascore
    • 30 Critic Score
    Trackless provides a glimpse into a fascinating world. Its intriguing lore and phenomenal soundtrack encouraged me to see the game through from beginning to end. Ultimately, however, its performance issues and rough difficulty spikes hindered it for much of the journey. Poorly optimized, buggy, and unwieldy, Trackless lacks the polish of the strong adventure titles it looks to emulate.
    • 74 Metascore
    • 30 Critic Score
    For being a flash animation that took three years to develop and then lose all other meaning behind it's saddening gameplay and all around lack of sheen Rocketbirds doesn't get a recommendation from me.
    • 53 Metascore
    • 30 Critic Score
    From gameplay that boils down to memory quizzes to poor production values to bland stories, there is no reason you should play this game, no matter how big a fan of adventure games or Law & Order you are.
    • 54 Metascore
    • 30 Critic Score
    Is Knee Deep worth it? Is Knee Deep, with so many alternatives available whether you are looking for an adventure game or a deep, thought provoking indie game, really worth it. If you're looking for a good adventure game with choice driven dialogue that impacts the overall story, I would suggest you check out a Telltale game that has been relesed in the last 3-4 years, or maybe Grim Fandango, I know that it's a bit old school but come on it's good.
    • 29 Metascore
    • 30 Critic Score
    Game Party 2 is not a game I could ever recommend for any Wii owner and is just another horrible mini-game style arcade game that relies solely on the Wii remote to make it fun.
    • tbd Metascore
    • 30 Critic Score
    Every enticing prospect in its description – the promising subject matter, the skill accumulation, the sharp colours – exists to postpone the realization that the game is as fulfilling as stargazing on a cloudy night.
    • 61 Metascore
    • 30 Critic Score
    Bee Simulator seems pressed into mixing action elements with educational tools about one of Earth’s most fascinating insects. I don’t decry Varsav Games, and publisher Big Ben Interactive, for trying to tap into this specialized market. But at virtually every turn I was simply going through the motions until completion after the opening half-hour. Whether it’s in respect to the repetitive gameplay structure, unsatisfying flight controls, or deflating brevity, there’s really no reason to see what the buzz is about. Bee Simulator is a well-meaning edutainment game but its honeymoon period is gone at breakneck speed. You’ve bee-n warned, and I’ve run out of puns.
    • 75 Metascore
    • 30 Critic Score
    The game is intriguing and offers a unique experience; however, none of its well-executed ideas are worth anything if the game simply doesn’t function properly.
    • 42 Metascore
    • 30 Critic Score
    If you really feel a need to play this, get it on Steam or some other PC forum. From what I have seen, the pictures featured here, or anywhere on the internet for that matter, point in that direction. I can’t speak for the quality of the title there, but I can, emphatically and until I am out of breath, say this: Do not, under any circumstances, play this version. Leave it on the shelf. Don’t even purchase it on sale. Don’t play it. Just… don’t.
    • 29 Metascore
    • 30 Critic Score
    I won’t lie to you, I am trying to be positive, and I want people to enjoy this game. ARK: Survival Evolved is a solid survival adventure with unique mechanics, an intriguing mystery and lore, and plenty of years of development in its past to show for it. However, there are just too many issues on the Switch version right now to enjoy it to its fullest, making it near unplayable for many, and I really hope that changes as we move forward.
    • tbd Metascore
    • 30 Critic Score
    As an experience, this title is truly exceptional, and has me looking out for Outlands' next title. But I am a game reviewer, and as a game, I cannot in good conscious suggest you play North, as it falls fatuigingly flat fairly fleetly.
    • 49 Metascore
    • 30 Critic Score
    I feel for the developers, who clearly had their hearts in the right place when making this game, but the misjudgements in its structure and release make it impossible to love.
    • 57 Metascore
    • 30 Critic Score
    Barring the possible subtext about adventure game protagonists (which may be entirely in my head), the game is artistically bankrupt – it copies ideas, spouts constant references in lieu of jokes, and features a story so flawed that even its own writers seemed to give up by the end of it.
    • 39 Metascore
    • 30 Critic Score
    It has so many flaws, combined with the short span of the game, makes for one that would be near impossible to recommend.
    • 65 Metascore
    • 30 Critic Score
    It is, in no uncertain terms, a waste of money.
    • 34 Metascore
    • 30 Critic Score
    Takedown: Red Sabre was supposed to be an eloquent love letter to the tactical shooter genre, but the final product ends up reading more like hate mail. There isn’t a single part of the game that rises above mediocrity, and much of it dips below that mark. Worst of all, the very fans who have been craving a new game like Takedown are the ones who will be disappointed by it the most.
    • 53 Metascore
    • 30 Critic Score
    I don't want anyone to feel like they are trudging through the monotony and minutia of this game just to witness the pretty lights. It's not worth it. Sure, the environments are pretty, but that doesn't hide the ugly that is this game. For people looking for a quick shooter, you can find it in Bodycount, but other than that, look elsewhere.
    • 35 Metascore
    • 30 Critic Score
    To put it bluntly, don’t bother with Fireburst.
    • 58 Metascore
    • 30 Critic Score
    The game’s utter lack of compelling mechanics and scenarios, combined with a dreadfully dull world, make it a laughable proposition at fifteen dollars, and the most disappointing sequel I may have ever played.
    • 34 Metascore
    • 30 Critic Score
    The Expendables is a great Hollywood concept that could easily make a great video game but sadly this isn't it.
    • 49 Metascore
    • 30 Critic Score
    While the idea of turning real world items into in-game ones is pretty neat, the game throws in everything it can to make the experience as uninteresting as it possibly can.
    • 60 Metascore
    • 30 Critic Score
    Jeremy McGrath's Offroad is an unchallenging, bland bore not worth your time or money. There are more engaging racers out there, retail and downloadable that will satisfy your driving needs.
    • 38 Metascore
    • 30 Critic Score
    This is the freshman effort for developer We the Force Studios and it is certainly noticeable throughout the entirety of Randall. The Mexico based developer has crafted a game that obviously pays homage to a style of gameplay that they are fond of. However, the end result is little more than just that: an homage without any of the hooks that make other games of this variety so great. There is certainly potential for a great game within Randall and I hope this fledgling developer is able to learn from its mistakes to craft a more cohesive game in its next attempt.
    • 68 Metascore
    • 30 Critic Score
    It’s a lesson Dillon’s Rolling Western: The Last Crusade could have used: it’s not always good to be genre-straddling, especially when you do it in a way that leaves both your genres hamstrung and uninteresting.
    • 62 Metascore
    • 30 Critic Score
    Basically, Cube Tactics isn’t a great tactics game. Instead it wants to be a puzzle game, but if that’s the case, it’s a pretty bad puzzle game as well.

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