DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Out of the Park Baseball 17
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • tbd Metascore
    • 80 Critic Score
    Senran Kagura Peach Beach Splash is unashamed fan service for sure, but more importantly it’s a damn good game. Fast-moving and smooth-controlling water tagging action is satisfying and addictive. It’s best played in short bursts, though, as long sessions in a one go can get a bit repetitive. However, there’s so much to play, so many plush girls to play with, and tons of things to unlock and choose from, that you’re most likely coming back to the game for a long time. A few words of warning: PBS is absolutely not for the humorless or uptight persons out there. If you can stand the heat - and take the game as it is - it's unadulterated fun.
    • tbd Metascore
    • 80 Critic Score
    Grab Games has done a great job of marrying the winning formula of Punch-Out! with virtual reality. Learning how to handle each fighter’s repertoire of attacks takes patience and memorization but on the plus side, you’ll get a great workout along the way. It’d be cool if the mini-games offered more advantages to the player but that’s no reason to ignore this fun and energetic sports game.
    • tbd Metascore
    • 30 Critic Score
    As an experience, this title is truly exceptional, and has me looking out for Outlands' next title. But I am a game reviewer, and as a game, I cannot in good conscious suggest you play North, as it falls fatuigingly flat fairly fleetly.
    • tbd Metascore
    • 60 Critic Score
    Beast Battle Simulator has a cool premise, alright, and a lot of fun until suddenly it isn't anymore. Every encounter tend to start looking the same, no matter what species are battling. It would be a perfect browser game, or cheap tablet title but $10 seems a little steep for a game with fairly limited shelf life.
    • tbd Metascore
    • 70 Critic Score
    Overall, True Fear: Forsaken Souls Part 1 is a solid addition to the hidden object genre with a horror twist to it, so if you enjoy the genre already, you are likely going to enjoy this game as well (and vice versa, of course...). If you're just a horror fan though, you may find the constant stream of puzzles to be annoying as the puzzles definitely out-weigh the story here, so just make sure you know what you're getting into (this isn't Silent Hill or Resident Evil after all!).
    • tbd Metascore
    • 60 Critic Score
    I'm looking forward to what Colorfiction will make next. They are talented in crafting interesting worlds, but they aimed a little too low this time around. I can see where they were going with 0N 0W, but it just doesn’t seem ambitious enough. I recommend the game to those who are looking for a bizarre, desolate experience that lacks any narrative depth.
    • tbd Metascore
    • 80 Critic Score
    No matter how seasoned hardcore adventure game veteran you think you are (like me), you have to admit that Artifex Mundi’s casual adventures are welcome break to daily activities. Even though their premises are often dark, their classic attitude of good eventually conquering evil can liven up the dreariest of days. There’s no trendy grey area of the contemporary fiction in Enigmatis 3 and once in a while, that’s only a good thing.
    • tbd Metascore
    • 40 Critic Score
    Alaska has a story to tell that could have been an interesting drama about a murder in an extremely isolated small town. It’s too bad that the whole affair is bogged down by slow movement speeds, generally unpleasant visuals, ineffective minigames, and bad writing. If you’re looking for a game that marries good storytelling and an interesting mystery with framed around mundane work made fun, play The Station instead. It’s best to leave Alaska on ice.
    • tbd Metascore
    • 70 Critic Score
    I would never argue that escapist entertainment such as videogames should not explore the dark reaches of the human psyche or behavior. Where My Lovely Daughter falls down for me is not the grim subject matter but the somewhat artless narrative and pacing and the repetitive gameplay loop that sustains the experience.
    • tbd Metascore
    • 60 Critic Score
    The more I played, the more I felt like Sailaway wasn’t my kind of game. It seemed to be more for the diehard boat lovers looking to emulate the sailing experience with all its technicalities, warts and all. That is all well and good, but as it is for me, it is simply a game that isn’t all that satisfying to play. It passes on a technical level, but as art, it leans far too heavily on realism for its own good.
    • tbd Metascore
    • 40 Critic Score
    At the moment, the Xenoblade Chronicles 2 Expansion Pass doesn't have enough major content to be called a meaningful one. You're not missing out on anything substantial from not getting the expansion. Luckily, the more interesting contents such as new BLADEs, Challenge Mode and even a brand new story are promised to be released in coming months. I recommend that you wait and see what those promised contents would bring to the table first, before picking up this expansion pass.
    • tbd Metascore
    • 70 Critic Score
    Overall, the Fire Emblem Warriors Season Pass characters could have used more variety, but at least the few novel playstyles are enjoyable to use. Additionally, the abundant History Mode content and power upgrades will be worth it to hardcore fans. If even one of the packs sounds appealing, you may want to consider picking up that individual DLC set. If you’re interested in two or three of them, the Season Pass is the most cost effective option.
    • tbd Metascore
    • 70 Critic Score
    Overall, the Fire Emblem Warriors Season Pass characters could have used more variety, but at least the few novel playstyles are enjoyable to use. Additionally, the abundant History Mode content and power upgrades will be worth it to hardcore fans. If even one of the packs sounds appealing, you may want to consider picking up that individual DLC set. If you’re interested in two or three of them, the Season Pass is the most cost effective option.
    • tbd Metascore
    • 70 Critic Score
    Overall, the Fire Emblem Warriors Season Pass characters could have used more variety, but at least the few novel playstyles are enjoyable to use. Additionally, the abundant History Mode content and power upgrades will be worth it to hardcore fans. If even one of the packs sounds appealing, you may want to consider picking up that individual DLC set. If you’re interested in two or three of them, the Season Pass is the most cost effective option.
    • tbd Metascore
    • 80 Critic Score
    Despite my small gripes with the game, I had a great time with Spectrum Break. Sure, it’s not very ambitious, but it certainly has a solid foundation. The game knows what it is and doesn’t overreach. I enjoyed my short time with Spectrum Break and I am interested in what the developer makes next. Overall, I’d recommend the game to anyone interested in playing a solid and experimental 2D platformer.
    • tbd Metascore
    • 90 Critic Score
    Despite being unable to complete the first level, Kaet Must Die is a game very much worth playing. I found myself drawing a map with pen and paper to try and get through the first area, and despite having this guide, I still found myself having problems with beating it. The spooky levels are off the chart and the scares hit home every time. So turn off the lights, turn up the volume, and boot up one of the most successful horror games I have ever played.
    • tbd Metascore
    • 70 Critic Score
    Despite the always-changing tactical and strategic decisions, there's a bit of disappointing sameness from mission to mission in the campaign but overall, Golem Gates is a strong addition to the ranks of two already well-represented genres.
    • tbd Metascore
    • 70 Critic Score
    It’s very fortunate that The Little Ball That Could features stages that get more interesting the further you play. Otherwise, I would’ve simply gotten burnt out by its peppering of trial and error. Nonetheless, it packs a therapeutic challenge and a massive heap of stages. Despite some archaic restrictions, I can't call this a bad game; in fact, it's actually a good one. While it comes through cracked and nicked by mistakes, The Little Ball That Could rolls to a safe finish.
    • tbd Metascore
    • 60 Critic Score
    As a complete bundle, the Pokkén Tournament DX Battle Pack DLC adds quality characters to a fighting game that needed more of them, but its sparse content just doesn’t justify its cost.
    • tbd Metascore
    • 60 Critic Score
    On paper, the game’s concepts are superb, but in execution, the lack of design finesse and polish left the experience feeling amateurish. The game manages to provide an adequate experience, but it needed more development time to truly stand out.
    • tbd Metascore
    • Critic Score
    What's most depressing about House Party is that some folks probably believe that this poorly written mess of a game is somehow daring. A juvenile take on sexuality, liberal profanity, and objectification of women are not daring, they're just... juvenile. Creating lifelike, complex characters with believable motivations and emotions - that is a difficult task, obviously light years beyond House Party, which fails as a sexual fantasy, as an interactive story and as a game. This makes Leisure Suit Larry look like Noel Coward. [Early Access score = 20]
    • tbd Metascore
    • 60 Critic Score
    I can’t shake the feeling that Illusion is in fact and old, abandoned game that got finished in all silence. It could explain why it’s technically and mentally so old-fashioned. Unfortunately, that doesn’t make the game a timeless classic but a bundle of unanswered expectations. 20 bucks is a way too steep asking price for what Illusion has to offer. Pick it up from a digital sale if you insist.
    • tbd Metascore
    • 30 Critic Score
    Unfortunately, the graphics and sound feel like they could have been made in an old flash game. Now, that isn't a bad thing, but it certainly isn't spectacular for a new PC release. With some control tweaking Quest of Vidhuraa could have been a nice little mobile game. But as it stands, I can't really recommend it for the fans of hardcore platforming genre until a complete overhaul of the controls and/or the wall jumping physics is implemented
    • tbd Metascore
    • 80 Critic Score
    Although it could be more robust, whether you build a standalone old-timey park or simply add a nostalgic area to a modern megapark, the Vintage Pack adds useful and well-designed elements to the game. Coupled with the free content update - which also includes a historic coaster from England - Planet Coaster just keeps getting better all the time.
    • tbd Metascore
    • 60 Critic Score
    Overall, PUSS! is a game that appeals to those looking for a real hardcore challenge in an uncommon genre. The presentation sold me at first, but as I gradually toiled away at the many difficult challenges, my interest eventually waned. It’s not a game I’d recommend to anyone other than those primarily interested in a high difficulty. Even then, it’s a game that relies on sheer memorization and muscle memory rather than any skill and inventiveness. For a game so heavily inspired by the often calm and melancholic vaporwave, it’s surprisingly tense and aggressive.
    • tbd Metascore
    • 50 Critic Score
    The Mooseman has an amazing musical composition that had me listening to folk music of the Komi for the first time. In addition to what I heard, the game also illustrated a history and mythology I had no prior knowledge of. Unfortunately, the game fell short in delivering a worthwhile gaming experience because it lacks actual gameplay design. After finishing the game, I felt that the Finno-Ugric mythology would have been better served by watching a cinema-quality short which The Mooseman essentially was.
    • tbd Metascore
    • 80 Critic Score
    Whether as history lesson, exercise in nostalgia, or appetizer to the upcoming fourth entry to the series, The Bard's Tale Trilogy remains engaging. It requires a lot of patience and attention to detail and a special love of character micromanagement and, although the rerelease is more colorful than the original, the graphics and core gameplay are still rooted in the limitations of 1980s technology. Playing The Bard's Tale Trilogy is a reminder that while games have achieved cinematic production values that rival anything from Hollywood, they don't always fire the imagination the way that the less graphically accomplished adventures often did.
    • tbd Metascore
    • 80 Critic Score
    You could also argue that switching between two screens is only a gimmick but the game is completely built upon it. Without this to make it stand out, Dimension Drive would be just another shooter. Thankfully, the fight over indie players’ hearts demands developers to come up with new ideas to separate their games from the crowd. Dimension Drive succeeds at that and it’s gratifying to see the game grow during its course beyond its trick.
    • tbd Metascore
    • 60 Critic Score
    HEVN is a patchwork of sci-fi, survival and puzzle game influences that almost feels reverse-engineered. All games are the product of thousands of hours of labor and the sincere effort to create an entertaining result. In the case of HEVN, I wished the focus of all that effort had been on a smaller, more original game that started with a compelling character and story that suggested the most appropriate genre, instead of the awkwardly seamed collection of bits and pieces it ended up being.
    • tbd Metascore
    • 60 Critic Score
    Assuming one doesn’t fail too many missions, The Slater is a relatively short game with virtually no replay value as trying to get a better overall score isn’t much of an incentive to laboriously move through the same sequences again. Somewhere deep down I think that The Slater has a decent premise, but there is so much wrong with the execution I had a hard time finding it.

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