Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • tbd Metascore
    • 70 Critic Score
    This second DLC pack is, just like the first, just a tool to help players grind and farm for things a little easier than the first one allowed. However, whereas the previous pack only made marginally easier the things that could already be done in the base game, this one really does help things out by a lot for players looking to maximise the potential of their party, especially post-ending. While the Inner Sanctum is still easily doable mid-game, the other two maps that are part of this second round of DLC really should only be tackled last to earn the last few levels of experience before maximising a character, or to finish upgrading every important weapon or pieces of equipment in the case of the map that lets players grind money.
    • 56 Metascore
    • 30 Critic Score
    Such a let-down, and flawed in almost every aspect that made the full version so special. The stages themselves are fun, as expected, because they're capturing the only aspect of TT's fantastic LEGO games: the gameplay. This is a perfect example as to why people are dubious over handheld ports of titles. These butchered remains of fantastic games are an unnecessary addition for fans of the full version, and unworthy examples for those without the console edition. Avoid.
    • 86 Metascore
    • 90 Critic Score
    Besides Some technical limitations, Minecraft: Nintendo Switch Edition offers the same experience as other modern home console versions do, with the added benefit of being both playable anywhere, anytime. This is the key deciding factor that should determine whether one should pick this version or not over others, as this lets you play and build the same world, both at home and on the go, without any major compromises. The Wii U offered that comfort already with off-TV mode whenever someone else would want to use the TV for something else, but the Switch does way with the limitations of being away from the system hooked to the TV since the system here is completely portable, and this the best version possible outside of the realm of PC.
    • 81 Metascore
    • 90 Critic Score
    Disgaea 5 Complete is a natural fit for the Switch, as the features that make it more accessible than older titles in the series are highlighted through the portability of the platform. While already an excellent SRPG in its own right, the DLC added into the core game both provides a definitive experience for series veterans, while also offering several slight handicaps to newer players. Disgaea 5 Complete's strategic depth and genre-savvy charms feel perfect at home or on the go, making it an excellent addition to any growing Switch library.
    • 81 Metascore
    • 90 Critic Score
    This entry goes to show that there's room within the franchise to make different looking Fire Emblem entries that still feel true to the series but which also dare to not only tread new ground, but to do so in a great way. It's a well rounded package that is well balanced to please the majority of its audience, like the entire trilogy of Fire Emblem Fates before it, but while keeping it all confined to just one game with the complete epic story being accessible just from buying this one piece of software instead of it being spread out, and that's something to be thankful for.
    • tbd Metascore
    • 70 Critic Score
    Dragon Sinker might be one of KEMCO's best titles to date. With some 50 games already in their catalogue, Dragon Sinker stands out because it doesn't just settle for being like its influences. It finds incredibly clever ways to enhance the experience it has, and while much of what the player is doing is the same old song and dance, those little off beats more than make up for it.
    • tbd Metascore
    • 70 Critic Score
    Candy, Please! might have a lacklustre main mission, but as a whole feels much more guided than its predecessor. While its main objectives tend to feel hopeless at times, it's still nice to explore them. This is clearly the most well rounded part of this series, and it holds up remarkably well for how little there actually is.
    • tbd Metascore
    • 60 Critic Score
    Quiet, Please is a cute, smaller game, that nails the humorous aspects of point and click titles. However, the controls can be a bit too wonky, making actually playing the game harder than it needs to be. For fans of bite sized games, this one is definitely still worth a look.
    • 83 Metascore
    • 80 Critic Score
    If this really is the end of BOXBOY!, then it's an excellent high to go out on. Qbby's puzzling adventures in BYE-BYE BOXBOY! make for just as much of an addictive, brain-tickling masterpiece as they did in 2015. The amount of new material in the game is laudable, and it's all employed successfully: this is a finale worth checking out, be it by newcomers or veterans, alike.
    • tbd Metascore
    • 20 Critic Score
    The shame of it all rests in that Frontier Days: Founding Pioneers isn't broken. It functions perfectly fine. This means that it was developed in such a way that it was left a bland, emotionless husk of what it was trying to imitate. For a game without microtransactions, it manages to feel like a tremendous cash grab. While it's easy to say any game was made with love in it, this feels like it was terribly misplaced.
    • 74 Metascore
    • 40 Critic Score
    Kamiko costs about $4.99 and can be beaten in under an hour. Visually, it is nothing impressive or interesting... There are far better looking pixel art games out there on the Switch, such as Blaster Master Zero. The core mechanics aren't broken or anything, it is completely serviceable, but it just lacks anything of interest to make Kamiko worth any time at all.
    • 66 Metascore
    • 80 Critic Score
    Mr. Shifty's shifting is one of the most satisfying and enjoyable combat mechanics ever conceived. Teleporting through offices, smashing furniture and enemies in a flurry of kicks and punches is a wonderful visual spectacle, as well as an adrenaline-fuelled treat. Allowing the story to take a back seat so the action leads the way certainly feels like the best move in this case, but there's certainly some room for a more thought-out and quirky narrative. Meanwhile, some frustrating checkpoints can make the more frustrating fights that bit more annoying.
    • 81 Metascore
    • 90 Critic Score
    The wait was worth it for this puzzle mashup, as Puyo Puyo Tetris embodies everything great about its namesakes, and compliments the host hardware perfectly. Concerns arise about the lack of Japanese voice work as an option, but as an overall package of content and pure replayability there are few better crossovers than this one.
    • 84 Metascore
    • 80 Critic Score
    What starts off as a unique concept for a platformer doesn't stand up to extended play sessions, but those looking for a small arcade game with a lot of heart poured into it will find a lot to love here. Go! Go! Kokopolo 3D takes everything that was great about retro platformers and gives them a decidedly modern spin, and it works fantastically.
    • 92 Metascore
    • 90 Critic Score
    With extra polish, all DLC content included, plus various tweaks to improve the experience, Nintendo has delivered the ultimate Mario Kart experience for all comers, new and old alike.
    • 74 Metascore
    • 80 Critic Score
    While the core game itself shows its age, both in the visuals and partially as a result of the latter, in the gameplay stakes, the heap of additions and options added to this latest release of the Neo Geo cult classic help soften the deal, as it is clear what kind of audience re-releases of such old titles are geared towards: fans of retro games in general or of the Neo Geo/arcade titles in particular. As such, it does not disappoint in the slightest as it remains still a thoroughly playable and enjoyable experience that was in its time amongst the finest golf games available, but also one of the more accessible. Naturally, being a Neo Geo title at heart, Neo Turf Masters is still a very challenging one, and newcomers to the genre of video game golfing should not pick this one as their starting point, since it does not at all explain all the parameters that they should look out for before they hit the ball. Knowing the ins and outs of golf, either video game golf or the real sport, is a requirement for sure, lest the player be in for a steep learning curve. For all other players looking for some retro golf action at home and on the go thanks to the Switch, look no further!
    • 72 Metascore
    • 70 Critic Score
    Scribble definitely carves its own niche as a solid, out of the box party game for the Wii U. Since it doesn't require anyone to mess around with additional Wii Remotes or other accessories, it's really easy to set up and play anytime. It's hard not to wish there was slightly more to the game, and despite the simple controls, it would have been nice if there were a couple of options for alternative control setups. It won't turn any heads, but it's a solid Pictionary clone, and one that's sure to please party-goers of all ages.
    • 48 Metascore
    • 30 Critic Score
    Adding fresh ideas to revitalize an old idea can yield some excellent results. However, it requires a certain degree of effort to be put in to nailing what made the original great. Only then can the solid foundation be built upon. Snake games as a concept have had decades to become extremely polished, yet Sssnakes seems to ignore the lessons of the past in favour of trying new things. The result is a game that feels completely half-baked, with new "features" that struggle to stand up while the ground crumbles beneath their feet.
    • 78 Metascore
    • 90 Critic Score
    An often-forgotten gem of the Wii U library gets a new lease of life on its successor, and it marks a perfect stopgap between the majesty of Breath of the Wild and the carnage of Mario Kart 8 Deluxe later this month. Minor framerate issues and higher price tag aside, LEGO City Undercover ranks as one of the very best LEGO games and an ideal portable companion.
    • 67 Metascore
    • 40 Critic Score
    Besides a neat level editor to share stages with friends, there is nothing to be seen here that hasn't been seen countless times before - and more polished. While fun for half an hour, Urban Trial Freestyle 2 has no lasting appeal on its own, but is truly reliant on the level editor and user generated content. Other than that, there are better options out there if looking for a game like this.
    • 80 Metascore
    • 70 Critic Score
    The King of Fighters '98 looks, sounds and plays as great as ever, but there is no denying that its lack of modes that come as standard in just about every other fighter, including later versions of KOF '98, is a detriment to its broader appeal. That said, this is a faithful arcade port of one of the most prestigious fighting games and adds quality to the Switch's early selection of titles.
    • tbd Metascore
    • 80 Critic Score
    Metal Slug's speed, challenge, and overall fun, as well as the marvellously crafted cartoony visuals that come along with it, have not lost their charm after all these years. Sure, this is not as "complex" as the next in line, but it's still enjoyable and highly recommended for all retro-loving Switch owners.
    • 53 Metascore
    • 60 Critic Score
    Has-Been Heroes could be better if it had more depth, far more addictive if it wasn't as repetitive, and, most of all, an unquestionably worthy purchase if the gameplay didn't rely on randomness as much as it currently does so. Long story short: very one-more-try-ish, but also in definite need of some tweaking.
    • tbd Metascore
    • 80 Critic Score
    Another top quality retro game for Switch, NAM-1975 provides top tier multiplayer blasting action, a large range of customisation that the future Virtual Console would do well to copy, and classic pixel art. A short life span encourages quick bursts of play, but compliments its host hardware perfectly.
    • 72 Metascore
    • 70 Critic Score
    Yo-kai Watch 2: Bony Spirits is, at its stronger parts, a fantastic game about being young, curious, and free - a pleasant feeling most either feel or miss from their childhood days. Mixed with this is a huge feeling of impatience, fed by terrible gameplay choices to extend playtime during some of the worst sections of the game, which makes this sometimes feel like it is overstaying its welcome. Overall, it is a good catch 'em all game, but it is rough around the edges.
    • 72 Metascore
    • 80 Critic Score
    Snake Pass is a truly enjoyable, addictive and original platforming puzzler gem that really stands out. The only real issue is how short it feels. There are four worlds to complete, with fifteen stages in all, and an unlockable time-trial mode, but even with all that, there is a desire for more.
    • 85 Metascore
    • 80 Critic Score
    The Binding of Isaac: Afterbirth+ is the most updated console version and features two-player co-op. With both Joy-Con, there is a lot of game here to play with someone friendly. With over 10 endings and a seemingly endless amount of unlockable content/features, expect to get far beyond 100 hours logged in. For its price, The Binding of Isaac: Afterbirth+ pretty much has it all and more thanks to the Switch hardware. For some it may become a grind, and others may never be able to get past Edmund McMillen's wonderful sense of humour. Those who get beyond those quibbles will have one of the most addictive and creative indie games in their pockets and on their TV.
    • tbd Metascore
    • 70 Critic Score
    Amongst the ACA NeoGeo line of ports that have been made for the Nintendo Switch, The King of Fighters '94 surely stands among the better ones, although the core game was never close to perfection. Those in need of something better are advised to try ACA NeoGeo: The King of Fighters '98.
    • 76 Metascore
    • 80 Critic Score
    The fact that a game with this style of presentation works so well to make you feel uncomfortable and creep you out is a testament to how well written and designed it is. It would have been easy to put too much of one thing or another in it so that the subtle balance of it all would be lost and this adventure feel like a complete mess, but that's not the case. It's a truly disturbing story that demands using your imagination to perceive this as more than a bunch of huge pixels on a screen, and this involvement is part of what makes the cake lift at the end of the day, and that is a genuine tour de force. That's not to say that it's perfect, as some things are not always executed brilliantly, and yet, in the end, the atmosphere and immersion are not spoiled by such little shortcomings, and the experience ultimately still comes highly recommended.
    • 76 Metascore
    • 80 Critic Score
    Without a doubt this is one of the most enjoyable arcade experiences on Nintendo Switch right now. Sure, it may be a classic and shunned by some purely on that basis, but the core gameplay of ACA NeoGeo: Metal Slug 3 has held strong over time, and proves to be just as addictive and challenging as it ever was...plus, it still looks mighty fine indeed. With the added benefit of other versions of the game included right from the off, a selection of control options, special extra challenge modes, and online leaderboards, the only thing that could top this is an anthology collection, similar to the one found on Wii years ago.

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