Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • tbd Metascore
    • 80 Critic Score
    Against all odds, Energy Invasion manages to take its almost too simple Breakout-inspired premise and spin it into something truly original and engaging. Adding the ability to fire off miniature, bouncing balls from the main ball is an ingenious addition that elevates the gameplay from just a mere homage. While there are only 50 stages between Linear and Invasion mode, the difficulty curve allows progress to feel earned, and Endless offers an unlimited amount of levels to bounce through. Along with Nick R 61's fantastic soundtrack, Energy Invasion is a surreal, and strangely addictive, evolution of the Breakout formula.
    • 73 Metascore
    • 60 Critic Score
    There is not much to Mom Hid My Game! - the game promises everything it has to offer in its title. It ends far too quickly for it to be recommended to anyone other than small children. What it does offer, though, is some surreal puzzles and amusing sound design. The fun factor comes down to enjoying escape the room style puzzles with a silly coat of paint and not much else.
    • tbd Metascore
    • 70 Critic Score
    If the rest of the season pass content is as specialised as this, the future for Project Cars 2 certainly looks diverse.
    • tbd Metascore
    • 80 Critic Score
    The ending to Little Nightmares: The Hideaway is very creepy indeed, and looks to tie things together with the exploits of Six from the main adventure, perhaps in the next piece of DLC. For now, though, this finely crafted puzzle-platform-adventure is highly enjoyable and truly gripping and tense in places. More laidback than The Depths, though, this makes for a better experience overall as the whole atmosphere can be appreciated more. A few minor gameplay hiccoughs cannot take away from the fact this will definitely be a few quid well spent, and hopefully the wait for the next episode is not too long.
    • 57 Metascore
    • 20 Critic Score
    The interest in learning Japanese has always been large for fans of gaming and geek culture, and tangential learning is a fantastic gateway into understanding the language. However, Hiragana Pixel Party works only in a tangential sense to memorise the easiest part of the language. With just a few tweaks, and some greater focus on learning more of the language, this could have been fantastic as either an actual teaching tool or learning aide. Sadly, though, instead it's about as useful as a deck of flash cards.
    • 71 Metascore
    • 60 Critic Score
    This review is of the PlayStation 4 version of Romancing SaGa 2, and this is something of a negative in the grand scheme. This new remaster is hitting almost every possible platform and this may not be the best option. While the upgraded graphics look a great deal better, they really don't require an HD TV and it feels like this would fit better on Nintendo Switch or Vita. Despite that, there is a great and original experience here, one that hardcore old school RPG fans may have completely missed out on. It may not be for everyone but this is a perfect opportunity to try a classic and unique Japanese experience.
    • tbd Metascore
    • 80 Critic Score
    Life is Strange: Episode 3 - Chaos Theory is the highest point of the series thus far, which contrasts with the dark and murky beginnings of the episode. While the fun of breaking into a school at night is mildly hampered by a weathered fetch-quest, no thanks to the junkyard stage from the previous episode, Chaos Theory doesn't spend too much time on that. Then it quickly accelerates to an unpredictable and even more dramatic conclusion that turns the series on its head. The voice acting is top notch as it helps to drive the story, while the game's technical aspects are still broken in terms of controlling Max's movements. One thing is for sure, however, Arcadia Bay will never be the same again, and the remaining iOS episodes cannot come soon enough.
    • tbd Metascore
    • 70 Critic Score
    While the earlier portions of Life is Strange: Episode 2 - Out of Time seemed like a way to flesh out the game time, the story takes a dip into menial tasks and clunky technical issues in a junkyard. However, once that part of the episode is over, the story ramps up into a thrilling conclusion that highlights the importance of every decision that Max has made up to this point. This episode shows that no time can be wasted dwelling on the unimportant aspects, and that Max's time-rewind mechanics can have fruitful results, while also walking on the line of unfortunate consequence. If anything, though, this does a fantastic job of elevating the stakes right through to Episode 3 - Chaos Theory.
    • tbd Metascore
    • 70 Critic Score
    Life is Strange: Episode 1 - Chrysalis is a great episode that sets up the high school world quite well and makes it a believable setting. While the story does proceed to get a little slow after the introduction of the time-rewind mechanic, it is necessary for the build-up to set the stage for the series going forward. It sets an intriguing premise that promises an epic finale centring around the mysterious storm that only Max knows is going to hit the small town of Arcadia Bay. While the app isn't perfect, and suffers from momentary lag, or crash issues, coupled with the sometimes clumsy control input that mixes up interactional finger taps with movement taps, this is still a great game to check out for newcomers who don't own the mainline consoles.
    • 65 Metascore
    • 30 Critic Score
    Human: Fall Flat on Nintendo Switch is neither good if labelled as a purposely "bad" game, nor as a physics puzzler. Why? It is purely because the controls make things more aggravating than hilarious, and, secondly, due to how uninspiring the puzzles themselves are. That's why.
    • tbd Metascore
    • 70 Critic Score
    Ridiculous fan-service aside, Caladrius Blaze is a very enjoyable STG. Each action-packed stage is filled with exciting moments, and they are all capped by thrilling boss battles. The eight pilotable ships offer a myriad of strengths and weaknesses, ensuring a high amount of replay value. While the graphics are far from cutting edge, at least they aren't unpleasant to the eyes. Everything from enemy ships to their bullets is clearly visible, so there's no chance that something life threatening will get lost in the chaos. The sound balancing is also a little suspect, so feel free to crank the music up, while turning the sound effects down. All in all, this is a worthwhile pick-up, so give it a shot sometime.
    • 85 Metascore
    • 80 Critic Score
    Million Onion Hotel is a wonderful new game to add to the mobile phone library of treasure troves. This is a surprisingly addictive release, with its fast-paced action mechanics complementing the required skill to achieve high scores. While the whimsical setting, and even weirder cut-scenes, may leave heads scratching, it is part of the overall charm. Whether it's fighting off asparagus, or taking on large onions, this is a required title for those seeking a fast and exciting finger-tapping adventure to an overbearing and scary countdown clock.
    • 74 Metascore
    • 40 Critic Score
    Lineage 2: Revolution is a reminder that there's a reason some things haven't really been done before. If it weren't for the weird way it approaches IAPs, this would have still only rated slightly higher. It's not particularly exciting, and setting it down almost has a lifting of weights from one's back feeling to it. Grinding gets old quickly, and the micro-managing of so many different things is so overwhelming that many might find themselves not even bothering with half of it. The game gives special rewards just for not playing it.
    • 91 Metascore
    • 90 Critic Score
    SteamWorld Heist: Ultimate Edition brings together everything that made the original release such a breath of fresh air in a crowded turn-based strategy field, and adds in all the post-release content to well and truly make this live up to its name. With perfect touch-screen controls throughout in handheld mode, added to the already excellent controller support from other iterations, this is easily one of the most accessible games in the genre, and definitely one of the most enjoyable on Nintendo Switch, full stop.
    • tbd Metascore
    • 70 Critic Score
    The idea and mechanic behind Mudd Masher is simple enough to easily pick-up and play, whether on a commute or at home. However, as the few minutes of playing become hours, the mechanic withers away into a repetitive and boring slog that rarely has anything to keep playing for except a tile-counter. The finger-swiping mechanic isn't always accurate, as the sprite-based character sometimes jumps in the opposite direction to the swipe, while scaling large procedurally-generated stages to combat the monsters becomes a chore with the larger stages. The base ideas in this game are good, and, with a lot of fleshing out, has the capacity to greatly improve if future updates are released.
    • 76 Metascore
    • 70 Critic Score
    Chaos;Child is a deviously clever visual novel from start to finish. It plays the reader like a fiddle by presenting all the ingredients for a mystery novel, but without some of the necessary tools to solve it. A megalomaniac mystery fan will look for a logical solution finding none as the important pieces are hidden away from the protagonist, and by extension, the reader. It might seem insane and risky, but it works extremely well and creates a memorable read that, while perhaps annoying for some due to certain choices made during the prose, will impress many others. Like most visual novels, it is not a crowd-pleaser, but for the intended audience it is a must read, and one that will not easily be forgotten.
    • tbd Metascore
    • 80 Critic Score
    Both tables in the Pinball FX3: Carnivals and Legends pack offer a moderate challenge that, being offered for free for a limited time, complements well the already free table offered with the game on Switch, Sorcerer's Lair. They indeed both feature a challenge that is a little higher and should serve as a good continuation from the aforementioned free table for people who really got into Pinball FX3 through that one and then felt like dabbling in some more advanced tables, while still being fairly manageable for less skilled players. They are both well worth the purchase even now that they are not free anymore.
    • tbd Metascore
    • 80 Critic Score
    While larger maps are irritating to navigate, there's so much to love about this experience that it's hard to really care. Thankfully, with the added replay value, you can start the series and finish it a couple times in anticipation for the final book, and it should hold up just fine.
    • tbd Metascore
    • 80 Critic Score
    Both tables in the Pinball FX3: Carnivals and Legends pack offer a moderate challenge that, being offered for free for a limited time, complements well the already free table offered with the game on Switch, Sorcerer's Lair. They indeed both feature a challenge that is a little higher and should serve as a good continuation from the aforementioned free table for people who really got into Pinball FX3 through that one and then felt like dabbling in some more advanced tables, while still being fairly manageable for less skilled players. Son of Zeus might be the more interesting of both with some more crazy ideas, while Adventure Land feels more like a classic, "all mechanical," real life table, but that fits the theme so well for the latter and both offer such different experiences that they complement one another perfectly at the end of the day. They are both well worth the purchase even now that they are not free anymore.
    • 60 Metascore
    • 40 Critic Score
    Brawlout attempts to fill a niche that is currently not occupied on the Switch. Unfortunately, being plagued by a rushed launch, it is not fully polished and feels lacking in content. Combat, the main focus of this platform fighter, feels clunky and requires a fair amount of tweaking before it's "just right." Paired with a handful of bugs and questionable mechanics, competitive players might not be satisfied with the current status of this title, but more casual players or those who want a party game with friends can find some enjoyment to be had here.
    • 74 Metascore
    • 80 Critic Score
    Despite some snarly camera issues, A Hat in Time should not be overlooked. Behind the vivid graphical style lies a charming and cute platformer that provides even the most experienced players a challenge. A hoard of collectables will help extend the life, and an excellent soundtrack befitting of the genre will ensure that ears will also be delighted. Hats off to the developers!
    • tbd Metascore
    • 40 Critic Score
    Quite frankly, this practice is unacceptable. This particular expansion shouldn't be punished since the problem is broader and more wide-spread. How making an admittedly large patch then charging full price for it is a bad Paradox! Bad boy! There are people out there making workshop content and mods for free that affect far more and aren't some minor fringe either. Meanwhile, with a full team, Paradox manages to change one, admittedly large, nation? Why not sit down with all the other religions and give them their own little iconographies? Or work in something else? Anything else! This is a mini-expansion and the result of a sad, yet likely unstoppable, practice.
    • 87 Metascore
    • 90 Critic Score
    Honestly, this review could go on a lot more, but so much of it is attention to details and improvements on the prior title that it would miss the point. That point being that Total War: Warhammer II is a game where you can have a T-Rex throw down with a Wizard. There are great strategy elements, the new vortex victory is a great refresher from normal conquest types, and the new races are all great; but reading this review means missing out on the dino action. Still reading?
    • 81 Metascore
    • 80 Critic Score
    Battle Chef Brigade is very entertaining and no Nintendo Switch owner should be without. The production quality is a bit on the cheap side when the story is being presented, and some of the background art can be a bit on the amateurish side, but there really is nothing else like this. Mina is a very likeable character and proves to not only be an awesome cook, but a decent fighter, too. This is an unlikely recipe that turned out to be a real hit. Whether it is in the kitchen or the battlefield, nobody can beat Mina.
    • 62 Metascore
    • 40 Critic Score
    Xenon Valkyrie+ is playable, but there is just so much left to be desired. Feeling more like an alpha version with tremendous potential, the longer you play, the more you realise everything you want the game to be, it sadly is not, and players will be left with a mediocre platformer/rogue title instead. If this was a demo of what was to come, it would be so easy to sing its praises but, as it is, it only serves as a source of aggravation for what it could have been.
    • 85 Metascore
    • 80 Critic Score
    The coming together of two fantastic platform adventures, and a decent enough puzzle entry, means that Mutant Mudds Collection is well worth checking out for those that are up for a very strict challenge. It has some drawbacks in terms of how smooth the lead character jumps, but the majority of the game is so well constructed that those loving retro style outings will quickly become accustomed to the games' approach and quickly fall for its classic charm.
    • 87 Metascore
    • 90 Critic Score
    The portability of the Nintendo Switch makes this undoubtedly the best way to play Stardew Valley. Unless you are really keen on modding the game, the combination of easy portability and excellent controls makes this a staple in any well-rounded Switch library. It's still the same great farm simulator it was on PC - robust, full of secrets, and comes with an inescapable charm that will keep pulling you back in, season after season.
    • 47 Metascore
    • 40 Critic Score
    Visuals-wise, Slain: Back from Hell for Nintendo Switch is one of the most '80s Metal videogames in existence. Unfortunately, the actual gameplay just doesn't cut it, as the controls often feel unresponsive and the level of challenge unfair. Want to play a Heavy Metal-powered Castlevania? Just play a Castlevania title with Iron Maiden on the headphones.
    • 72 Metascore
    • 70 Critic Score
    Star Ocean: The Last Hope is a massive game with plenty to do and see. While the acting might be very poor and the character models weird and unnerving, the rest of the game is littered with things for the player to do, regardless of if they are adventurous or just want to rush to the end. It terms of good RPGs, this isn't the best, or even the best in the series, but it's still an excellent title that only holds itself back enough to notice. Thankfully, it's not back far enough that you won't care.
    • 87 Metascore
    • 90 Critic Score
    Stormblood is simply amazing. Not much more can be said about it. With a very well-crafted story, some tense and epic battles, two new classes, and wonderful zones, saying anything else would ruin so much of the expansion and what makes it great.

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