Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 72 Metascore
    • 80 Critic Score
    It's going to last you as long as you want to keep on exploring. There's a lot of sea to explore before you can say you've seen it all.
    • 72 Metascore
    • 80 Critic Score
    With over 120 cars and customisation options to improve performance, there doesn't seem to be much purpose to continue rising once the story mode is complete, and the only sense of competitiveness comes from the standard cop pursuits. However, there is no doubt that Need for Speed: Heat is one of the better entries in the franchise since Ghost Games has taken over development.
    • 72 Metascore
    • 60 Critic Score
    For better or worse, Assassin's Creed III Remastered introduces the polarising Connor Kenway to current generation consoles. Aside from some impressive graphical reworking, it is in many ways a simple port: bugs and issues with the original remain largely the same outside of some much-appreciated quality of life improvements and a handful of minor tweaks. Those who enjoyed the original, as well as Assassin's Creed fans who haven't yet played it, will likely appreciate this remaster for what it is, as long as nothing revolutionary is expected of it.
    • 72 Metascore
    • 90 Critic Score
    Wii U owners hungry for Metroid Prime's atmosphere or Monkey Island's puzzle solving really can't go wrong with this one.
    • 72 Metascore
    • 80 Critic Score
    Dementium: The Ward is a good start to what will hopefully spawn a sequel or two - a solid shooter, presented fantastically well on Nintendo's DS.
    • 72 Metascore
    • 70 Critic Score
    For those that have been with the series for a while, this game does very little to advance the series in any dramatic ways, and they should be warned to expect more of the same. If such fans simply cannot get enough of these games, however, Inazuma Eleven 3 will definitely hit the back of the net.
    • 72 Metascore
    • 70 Critic Score
    Yo-kai Watch 2: Bony Spirits is, at its stronger parts, a fantastic game about being young, curious, and free - a pleasant feeling most either feel or miss from their childhood days. Mixed with this is a huge feeling of impatience, fed by terrible gameplay choices to extend playtime during some of the worst sections of the game, which makes this sometimes feel like it is overstaying its welcome. Overall, it is a good catch 'em all game, but it is rough around the edges.
    • 72 Metascore
    • 40 Critic Score
    With a lack of difficulty, a dearth of originality, and a criminally short running time, fans are far better off sticking with the characters' original games.
    • 72 Metascore
    • 60 Critic Score
    For the low cost of ÂŁ7.99, this is a decent little addition to any Nintendo Switch owner's indie library, and perfect for a quick bash here and there. It captures the same simplistic addictiveness as Flappy Bird, but has the same flaws. It's repetitive and gets boring very quickly, so it's a real shame this new Nintendo Switch version of Star Ghost couldn't offer up new features.
    • 72 Metascore
    • 60 Critic Score
    Team Maniax has delivered on creating a cute, but frenzied party title that simplifies the act of dodging bullets, and making it look cool while doing so. With easy controls to learn, and only having one focus, the barrier for entry in Retimed is low. Whether engaging in team battle with some friends, or taking part in a 'free for all,' there's a ton of energy and excitement to be had. The main issues is the lack of characters, stages, or variety of weapons to choose from, plus the lacklustre single-player experience. However, considering the small development team that worked on this, what Retimed has become is an enjoyable blast to play, and at the very least, it most certainly should be checked out in time for the next couch party.
    • 72 Metascore
    • 60 Critic Score
    Part culmination of old-school classics, part a simplistic form of them all, Shantae: Risky's Revenge is not exactly the best title in WayForward's, otherwise charming, line of platformers. If a fan of Shantae do check it out, but you won't miss much by skipping it, and simply trying any other instalment - 2002 original included.
    • 72 Metascore
    • 70 Critic Score
    Nintendo Switch Sports is a fun sequel that does online right. Those looking for that throwback Wii Sports feel with solid online play will fit right at home. It's great with friends and family in the living-room, too. The main drawback, however, is the lack of content - Golf being absent at launch and returning sports. Nintendo Switch Sports is a solid start, with that familiar feel and the potential to add more content in the future.
    • 72 Metascore
    • 60 Critic Score
    It is easy to want to like Simon the Sorcerer Origins at first glance. The artwork is beautiful, and the puzzles are clever and creative. However, Simon sadly comes off as a murder-hobo rather than a charming rogue. Also, while the game's comedy is quite fun in itself, it needs more palate cleansers. As is, this feels like a six-hour-long slapstick show, a genre best served in 30-minute portions.
    • 72 Metascore
    • 80 Critic Score
    Squids Odyssey's only limit - granted, it's quite a relative one - seems to reside in its very nature: on the one hand, it's a clever game that efficiently combines different gameplay solutions and succeeds to provide a deeper and more rewarding experience, compared to other epitomes in the same genre; on the other one, it doesn't even try to appeal who is not an educated fan already.
    • 72 Metascore
    • 80 Critic Score
    Snake Pass is a truly enjoyable, addictive and original platforming puzzler gem that really stands out. The only real issue is how short it feels. There are four worlds to complete, with fifteen stages in all, and an unlockable time-trial mode, but even with all that, there is a desire for more.
    • 72 Metascore
    • 70 Critic Score
    For those wanting to scratch that 3D platform itch, and think that Super Mario Odyssey is too far off into the future, Skylanders Imaginators is the perfect remedy. Activision and Toys for Bob have once more delivered a highly entertaining adventure, filled with hidden goodies galore, and an amusing script, on top of an extremely solid platforming escapade. Newcomers may grow frustrated at the amount of content locked behind 'pay walls' ('toy' walls?) but the core story has enough meat to keep early Nintendo Switch adopters satiated; as for long-term fans with a large toy collection, this is superb.
    • 72 Metascore
    • 70 Critic Score
    The E-Line Media developers and publishers have clearly worked tirelessly to bring a heightened awareness that has a heavy focus on conservation and environmental issues that are pressing today. They have enveloped all these issues into a relaxing environment to enable people to be involved directly with these themes in the interactive and safe environment of Beyond Blue. There are no threats, which overall makes this work of art a safe space to explore in comfort at their own pace. If there is an expectation of this to be a true dive with threats and a different experience each time, it is likely disappointment will be experienced and a feeling of boredom may creep in fairly quickly, but if the aim is to relax and learn about the ocean, this truly is a wonderful title.
    • 72 Metascore
    • 30 Critic Score
    The concept behind Late Shift is not necessarily a bad one, but if you're going to design a game around an interactive story, it is crucial the story is actually well done. This isn't the case here, sadly, and is a mess of continuity errors, laughably bad acting, and straight up nonsensical plot points. It doesn't matter which decisions you make, because you're always going to get a bad ending by virtue of having to play the game to get to it. This is a short, entirely forgettable experience that isn't even worth the low price of admission. There is some novelty here because of it being FMV, but with how bad things are, it certainly feels more like FML than anything else.
    • 72 Metascore
    • 80 Critic Score
    Casual gamers are going to find a lot to love in Attack on Titan 2 (A.O.T. 2). The controls perfectly suit the action, and make Titan-slaying or just swinging around quite fun. There's also plenty of satisfaction to be had in the pursuit of better gear and special skills. However, those out there who want to get the most out of their purchase are going to have a lot of work to do.
    • 72 Metascore
    • 70 Critic Score
    FIFA 21 provides enough new content and changes to set itself apart from FIFA 20 but ultimately this feels like an entry that plays it safe. This is totally understandable; the new console generation is just around the corner and will allow EA to take this series to the next level. Truly, it needs exactly that - the graphics and presentation are in dire need of an overhaul. Nevertheless, the bolstered Career Mode and gameplay balances contribute to this being a decent swan song for the current generation of football simulators.
    • 72 Metascore
    • 60 Critic Score
    Gato Roboto is a bite-sized trek that's sufficiently programmed for the right amount of enjoyment. With enough charm to last a Sunday afternoon, Kiki's escapade is sure to leave behind a pleasant memory or three. Just be sure to keep expectations in check. It's unlikely that hardcore gamers will get the fierce action and stress-inducing scenarios that they crave, while the casual crowd might be a little put off by the short play-time and lack of extra content. Still, there is a bit of depth to uncover. Skilfully navigating the research facility is a reward in itself. All in all, whoever decides to pick this title is bound to get their money's worth, and that's reason enough to check it out.
    • 72 Metascore
    • 70 Critic Score
    Credit should be given to Stranger of Paradise: Final Fantasy Origin for trying something different, and nobody could argue that it certainly is that. With a distinct lack of the plot and character polish, players approaching this as an RPG can easily overlook this. With such excellent combat options and a real sense of fun throughout, though, it more than stands alongside its peers in both the role-playing and Souls-like genres. Why it looks so bad, that's a mystery in itself…
    • 72 Metascore
    • 80 Critic Score
    Little Worlds has taken the idea of Picross and twisted it around, throwing a whole heap of colour into proceedings with great results.
    • 72 Metascore
    • 80 Critic Score
    With AiRace: Tunnel, QubicGames has successfully transferred what looks to be a test project into a thoroughly enjoyable twist on the standard futuristic racing genre, deftly mixing in a puzzle slant and adding in enough challenge to easily warrant to 200 Nintendo Points asking price.
    • 72 Metascore
    • 80 Critic Score
    Spaceball: Revolution is yet another hit from the team at Virtual Toys on Nintendo's DSiWare service, mixing together the need for quick reactions with a modicum of brain power to give gamers a thoroughly enjoyable puzzle outing for the low price of 500 Points.
    • 72 Metascore
    • 60 Critic Score
    Any fan of puzzle games would be well advised to pick up Ninja Usagimaru: The Gem of Blessings, but moving blocks around can only provide so much entertainment, even with a variety of movement options and tools available.
    • 72 Metascore
    • 70 Critic Score
    As expected, Picross e6 is a well presented package and plays wonderfully in either stylus or button mode.
    • 72 Metascore
    • 60 Critic Score
    Dead Synchronicity: Tomorrow Comes Today doesn't try to reinvent the wheel or fix some of the genre's frequently occurring, yet small, flaws, but that's not a problem, as point-and-click adventures are mainly about the story and presentation. In that regard, this will surely offer a fun, and heavily dark, ride in the few hours that it will last. The only problem? It strongly feels as if it is missing its final chapter.
    • 72 Metascore
    • 70 Critic Score
    Designed for short bursts and with more than enough content to justify its incredibly generous price tag, Grid Mania offers a unique puzzle experience with plenty of challenge to go around. The four game modes aren't as distinct as they perhaps could or should be, but the core design is strong enough to keep each mode from feeling derivative of one another. As the difficulty gradually curves up and critical thought becomes a more frequent demand, Grad Mania establishes itself as a highly satisfying puzzler that still manages to be quite relaxing at its hardest.
    • 72 Metascore
    • 60 Critic Score
    The blatant repetition, the largely pointless narrative, the unlikeable cast; if even one of these elements were out of place, then the adventure would probably fall apart. Frankly, this is a baffling conclusion to arrive at, but few titles are designed to own up to their bad qualities. This one knows it has poor ideas, and runs with them anyway. It's actually kind of admirable, but still really hard to recommend on a whim.

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