Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 61 Metascore
    • 50 Critic Score
    The core of the game is a very old-school RPG/dungeon crawling experience, for all its positives and mostly negatives. Unless not having a map and spending hours trying to re-roll viable characters sounds like fun, this one is better off left alone. The anime portraits look nice, but they are just dressing on a framework of something that simply does not stack up to better options in the genre.
    • tbd Metascore
    • 60 Critic Score
    Technically competent, and surprisingly well done, the simple lack of depth prevents this from doing any better. It can actually be completed in a few hours at max. Having a friend or playing online can extend the fun, yet the lack of content becomes obvious fairly quickly. The developer has promised more updates, which will hopefully come through, as the game has a good base to work with.
    • 77 Metascore
    • 80 Critic Score
    If you don't like the price, wait for a discount. If you can't stomach a couple of problems on the technical side of things, the most serious of which being the bad netcode, wait for a patch. If you consider yourself a fan of fighting games, however, do get Street Fighter V: Champion Edition. It's a highly enjoyable title that will manage to please newcomers and veterans, and it has tons of content for those who aren't into the online aspect of it all. It's Street Fighter V as it always should be.
    • 64 Metascore
    • 40 Critic Score
    My Big Sister is the adventure genre at its simplest form. The solution to each "puzzle" is so evident that the only challenge here will be the struggle to stay awake. The horror-esque plot, and mature themes explored could help a lot, but they are handled in a manner that the average player will be left scratching his/her head about whether this is a dry comedy with some darkness thrown in, or a dark fantasy story coupled with some low-key humour.
    • 82 Metascore
    • 70 Critic Score
    Stylish, methodical, and encouraging attacking gameplay, this latest Under Night In-Birth title is as exciting as always, and Switch owners that have yet to try the series out are in for a treat, with plenty of modes, a lengthy visual novel chronicle, online play, and a varied cast of characters. Despite the array of balance and move tweaks, though, this just isn't enough of an improvement over the previous title, with only one extra character being introduced. That said, this is still a top anime fighter, and a good alternative to BlazBlue.
    • 75 Metascore
    • 70 Critic Score
    Despite the DLC gripes and the heavy downgrade in visuals for this Switch port, Samurai Shodown really stands out from the crowd, and it's great to see the revival of a popular series return in such a good way on the gameplay front. It takes weapons-based combat and creates a smart system out of it, putting players on edge, and provides moments of pure bliss when bare knuckle comebacks are made. The strong Japanese style only adds to the appeal. It really could have done with a more fleshed out story mode, though.
    • 81 Metascore
    • 90 Critic Score
    Rune Factory 4 Special is a near perfect farming and RPG title. The frustrating elements are outweighed by the gorgeous styled graphics, the immersiveness of the plot, and the sheer joy that comes from playing this remastered game. It raises high hopes for the upcoming fifth instalment in the series, and it can perhaps be considered a masterpiece.
    • 80 Metascore
    • 90 Critic Score
    Between 2033 and Last Light, Metro Redux is a must buy for fans of the genre, fans of the medium, and fans of good stories. Metro's script is at times bone chilling, using atmosphere masterfully and showcasing a post-apocalyptic world with a true sense of community. Metro 2033 is the stronger of the two, making better use of both the setting and resource management, but Last Light nonetheless stands out as an incredibly well designed FPS, never lacking in the spirit that made its predecessor so compelling. Played back to back, Metro Redux tells a compelling, chilling story that'll stick with you long after the credits roll.
    • 84 Metascore
    • 80 Critic Score
    It may not be a terrific port, but Thronebreaker is a wildly addictive and relentlessly entertaining RPG-lite. The version of Gwent herein is the most fully realised to date, taking the core mechanics of previous versions and refining them into a malleable card game with endless potential. A beautifully written story and compelling characters make this a must-play for fans of The Witcher.
    • tbd Metascore
    • 70 Critic Score
    The words 'creepy' and 'moody' don't often come to mind when thinking about jigsaw puzzles, but that's the beauty of Glass Masquerade 2: Illusions. Puzzles often result in surreal imagery, and Nikita Sevalnev's soundtrack adds a chilling layer to the already ethereal atmosphere. With difficulty modes suited for both beginners and veterans of the jigsaw puzzle, Glass Masquerade 2 is a must play for anyone looking for more flavour in their puzzle games.
    • 74 Metascore
    • 70 Critic Score
    Technical foibles aside, Darksiders Genesis provides yet another fresh take on everyone's favourite Horsemen of the Apocalypse. The isometric viewpoint is an interesting new direction and one that isn't quite justified by the familiar hack 'n' slash action, but this is nevertheless a fun and well-designed experience that stays true to its roots despite its diminished scale. Fans of Darksiders will surely find a lot to enjoy here.
    • 68 Metascore
    • 60 Critic Score
    Short, sweet, and to the point, Lydia makes for a memorable and engaging hour of gameplay. Its story of abuse will prove uncomfortable, but a restrained hand ensures audiences never have to confront anything too visceral through gameplay. There isn't much in the way of replayability, but a well told story, plus an excellent visual style make Lydia a worthwhile play-through for anyone looking for something emotionally dense.
    • 74 Metascore
    • 70 Critic Score
    With Coffee Talk however, as with similar experiences such as Neo Cab, taxing gameplay couldn't be further away from a selling point. The real joy is the feeling of interaction and intimate knowledge of every NPC that crosses the threshold. It's very easy to become embroiled in their lives and feel comforted knowing that the small amount of ingredients bundled together has made a difference to them, and might lead to even more forthcoming titbits. A charming and relaxing experience from start to finish, milk it for all its worth.
    • 79 Metascore
    • 70 Critic Score
    From a gameplay standpoint, Wide Ocean Big Jacket is an extremely simple game - with 'game' put between the biggest quote marks imaginable. As an experience, though, this is something else entirely. Turnfollow's tiny adventure is basically a funny, and occasionally very sweet, slice-of-life tale of four people enjoying themselves in the woods, while also dealing with some serious matters, but not in a very serious way. It's not a narrative-driven game. It is vacation in video game form - and only the good parts are included.
    • 74 Metascore
    • 50 Critic Score
    With the pedigree and ideas going into this, Phoenix Point should have been much, much better than it is. The cool ideas are overshadowed by ever-present bugs, glitches, and hiccups that constantly get in the way of the player. Even excusing these, the ideas and presentation come off as incredibly bland very soon into the adventure. Little customization, little options, and little reason to care about your soldiers or base, round out reasons this is in need of massive updates and overhauls if it is to be saved.
    • 63 Metascore
    • 80 Critic Score
    This is jam-packed with mini-games that can be enjoyed both against other players and alone, with enough content even for those with limited hand and/or arm mobility issues. It's the cutest party title known to mankind. This really is a game that everyone can find something to love: no compensation will be given for any arguments that multiplayer conjures up.
    • 75 Metascore
    • 50 Critic Score
    Too easy, too simple, and more often than not, too dull and slow, LUNA The Shadow Dust counts on its beautiful, fairy-tail, dreamy graphics, and soothing OST, a bit too much than it should. It's not a bad point-and-click adventure, sure, and those who can look past its heavy flaws will be entertained for about two to three hours, but if it weren't for its stunning hand-painted world, few would give it a second look.
    • 66 Metascore
    • 50 Critic Score
    Old lady Talma's melancholic tale of utter loneliness and inevitable end does provide some tasty breadcrumbs every now and then, but as a whole, this farm sim/narrative-driven title overstays its welcome, doesn't manage to be enjoyable, and ends up being a chore that just happens to include some pretty, and mildly coloured vistas, as well as a nice calm-and-then-ominous aura.
    • 59 Metascore
    • 50 Critic Score
    The heavy criticism towards Warcraft III: Reforged has nothing to do with the quality of the experience therein. This remains the wonderful real-time strategy that thousands of people have loved. The real problems begin when you take the changes of this remaster into consideration. The half-baked, unimpressive new engine and hit-or-miss design choices; the numerous bugs and network issues; and, finally, those mind-numbing, corporate-smelling decisions, like the fact that custom maps now belong to Blizzard, or how Reforged effectively ruins the original for those who don't even own the new game.
    • 75 Metascore
    • 60 Critic Score
    Big booties aside, the easiest way to sum up Atelier Ryza is: an absolutely great game framework, waiting for a game. The battles are interesting enough, the gathering okay, and the alchemy very good, but it all fails to connect on a purposeful or coherent level. With no driving narrative or reason, pretty rapidly the whole point becomes to simply battle, gather, alchemize, repeat; all of which fails to pull the player into something deep or meaningful. The is a great casual-friendly title, but it lacks any serious staying power.
    • 77 Metascore
    • 70 Critic Score
    It's a fun, stylised romp, with a plot that ticks all the "good versus evil" organisation boxes. Playing from start to finish isn't going to set your world alight, but what will be provided is a solid and fun run and gun, with some neat twists to break up the sections, and keep the interest right up until that last terror spreader falls under a metal Mecha boot.
    • 73 Metascore
    • 70 Critic Score
    Steins;Gate: My Darling's Embrace deserves credit for managing to retain a desire to spend more time with these characters, and runs with the humour and nerdiness in combination with the sexually natured and light-hearted narratives that Okabe ends up entwined in. It does the series justice by sticking to what makes everybody so appealing, but it is a very specific type of visual novel that doesn't get into any serious or dramatic situations. Understand what you're setting yourself up for and this is a fun alternate diversion to the original title.
    • 69 Metascore
    • 50 Critic Score
    A good tactical game makes you feel dumb when loosing, Banner of the Maid makes you feel cheated, as it's less about forming a plan, and more about retrying missions to discover which exact "route" to follow. Add to this a heavy lack of balance, some annoying friendly AI, and a needlessly long length, and this makes this Chinese-born SRPG hard to recommend. Its flawless pixel art style, and sexy anime look are really the only things of any worth here.
    • 80 Metascore
    • 90 Critic Score
    For the price-point of this DLC, it is hard to fault the amount of content offered up. This is most definitely the template for The Creative Assembly to continue forward with when it comes to future DLC for Total War: Three Kingdoms. The overarching conflict is an intriguing one, and the presence of the mysterious Yellow Turban faction really freshen things up in the campaign side. On top of the six new factions, the DLC also renews the interest in some of the existing warlords, with the ability to experience them under completely different circumstances than previously. This isn't a DLC for gameplay additions, but the play style adjustments in the campaign to the core gameplay loop do enough to keep things interesting.
    • 71 Metascore
    • 60 Critic Score
    StarBlox Inc. is a perfectly enjoyable action puzzler that manages to balance reflex-based gameplay with on-the-fly puzzle solving. The core gameplay loop doesn't have much in the way of depth, but it's easy to pick up, and fun to play, especially in groups of four. Unfortunately, no online means that StarBlox has no real shelf life in spite of a surprisingly decent single player campaign. If nothing else, this makes for a decent couch multiplayer alternative to Puyo Puyo and Tetris.
    • 72 Metascore
    • 70 Critic Score
    Call of Juarez: Gunslinger is an absolute diamond in the rough. The motion-comic cut-scenes get the job done, but are otherwise unimpressive to look at. The frame-rate can get really rocky when there are tons of lawmen about, firing rifles or revolvers from all over a town, as Silas darts from cover to cover. The overall concept and execution on the other hand is pure genius and fully takes advantage of the historical setting, flawlessly weaving it into the gameplay. John Cygan as Silas Greaves is an utter joy to listen to, as he gradually succumbs to a hilarious stupor. The arcade-like structure makes Gunslinger a natural fit for the Nintendo Switch's portable mode, so that chunks of the game are easily digested and completed while on the go.
    • 93 Metascore
    • 90 Critic Score
    This Resident Evil 2 doesn't replace or overwrite its source game in the way 2002's Resident Evil did, but that doesn't mean it's a bad remake. Rather, it's one of the best the medium has seen; amplifying the underlying horror and replayability at the core of the franchise. Capcom has outdone itself in an era where they're not hurting for successes. Not for the faint of heart, but a survival horror masterpiece nonetheless, Resident Evil 2 sets a standard for good horror, good action, and damn good game design.
    • 47 Metascore
    • 40 Critic Score
    Technical issues, and lack of polish put aside, Evil Genome is just a mediocre action-adventure, that only metroidvania aficionados can manage to enjoy for more than an hour. Bring its many problems back in, and what you get is a bargain bin metroidvania that simply isn't worth the trouble... fan or not.
    • tbd Metascore
    • 70 Critic Score
    There is no denying that Touring Karts VR is rough around the edges. It's clearly a labour of love, though, and is far more enjoyable than something not made by the big three has any right to be. With its wealth of customisation options, and immediate gratification through objectives and trophies, nobody could be expected to want more. It's a huge surprise and delight then to find fun gameplay, great music, and some real love put into each and every distinct track. If there is a VR headset gathering dust, take the punt and pick this up. The stall has been set out for future kart sims, and it's a pretty high bar to clear, even if those bears can't skate.
    • 70 Metascore
    • 70 Critic Score
    Great graphics, a compelling experience, and overall heart, paint the general picture of this adventure game. While some aspects of the story go unexplored and the animal-shifting aspect largely goes under-utilized, these are not enough to distract from a positive experience. Gamers need to know going in that Lost Ember is a very casual-friendly experience, but one that is still well done. The only thing holding it back is a lack of truly diving into the mechanics presented, or truly investigating the story themes brought forth.

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