Computer Gaming World's Scores
- Games
For 711 reviews, this publication has graded:
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26% higher than the average critic
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3% same as the average critic
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71% lower than the average critic
On average, this publication grades 13.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut | |
|---|---|---|
| Lowest review score: | Postal 2 |
Score distribution:
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Positive: 233 out of 711
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Mixed: 287 out of 711
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Negative: 191 out of 711
711
game
reviews
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- Critic Score
What makes Freelancer a compelling game is the sense of a living universe, vast areas begging for exploration, and the ability to hook up with friends online and start being either total bastards or glorious do-gooders together. [May 2003, p.86]- Computer Gaming World
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This is a very good follow-up to the best single-player role-playing game in years, and that's OK with me. KOTOR II is a big, often complex, mature piece of storytelling—and I'll take it over anything that's been onscreen with the Star Wars name in 25 years.- Computer Gaming World
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Technically great but lacks the heart that makes fans into fanatics. [Aug 2005, p.84]- Computer Gaming World
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The addition of werewolves is interesting, but the implementation isn't very exciting. [Sept 2003, p.96]- Computer Gaming World
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Works so well in third-person mode that it makes you wonder why it wasn't offered earlier. [Sept 2004, p.70]- Computer Gaming World
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This brilliantly desinged game breaks out of the cliches of the collectible-card-game genre ("Magic", "Pokemon", etc.) and provides gameplay that can rival that of the deepest of strategy games. [May 2004, p.84]- Computer Gaming World
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Square took the best things about single-player console RPGs and applied them to an MMO - a world densely populated by talkative NPCs, interesting, well-conceived quests, and a whole lot of visual gloss. [Feb 2004, p.84]- Computer Gaming World
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Offers just enough new content to warrant being called a sequel...It is like "Doom II" was to "Doom." [Apr 2002, p.96]- Computer Gaming World
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If you haven’t downloaded the nude patch yet, go and grab it off the Web right now. Hot Date, like most things, is better with a little nudity! [Mar 2002, p.80]- Computer Gaming World
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Winter Assault further cements Dawn of War as one of the great next-gen strategy titles. If you thought you were sick of the genre, come back. This is worth it.- Computer Gaming World
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The mechanics for pulling off tricks have been perfected. [Jan 2005, p.104]- Computer Gaming World
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No one should play "DAOC" without Shrouded Isles. [Apr 2003, p.106]- Computer Gaming World
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Shadowlands injects into the game a quadruple dose of what it most desperately needed: namely, compelling gameplay content. [Feb 2004, p.91]- Computer Gaming World
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One of the most addictive and enjoyable games you'll play this year. [Jan 2005, p.84]- Computer Gaming World
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The presentation is second to none, the gameplay is addictive without being overbearing, and Sid Meier's signature "I-can't wait-to-see-what-happens-next" magic is here in full force. [Apr 2002, p.97]- Computer Gaming World
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Despite a spectacular-looking engine, intriguing units, and some original gameplay, Generals doesn't capitalize on opportunties to be a shining light in the genre, and instead ends up as just decent. [Apr 2003, p.74]- Computer Gaming World
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Has that woefully underbaked, released-just-in-time-for-the-holidays taint to it, and that's just a colossal shame, because underneath that nastiness is a great, great expansion. [Mar 2004, p.78]- Computer Gaming World
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The new combat system is an almost unmitigated disaster. [July 2002, p.73]- Computer Gaming World
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This is a realistic simulation, unashamedly difficult to master, but offering the kind of satisfaction that only comes from conquering a difficult challenge. [Mar 2002, p.78]- Computer Gaming World
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The most remarkable aspect of Disciples II is how carefully all of the units have been balanced. [May 2002, p.82]- Computer Gaming World
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The shift in emphasis to tending the whims of your Sims has left the economic model a bit shaky. [Mar 2003, p.84]- Computer Gaming World
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Unlike many expansions, Titans gives a lot of bang for the buck—it's just not a very loud bang, falling short of energizing an aging game.- Computer Gaming World
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An outstanding game... The best movie-licensed game of the year is one of the best games of the year, period. [Oct 2003, p.114]- Computer Gaming World
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In many ways, Blood feels like the polished game Gearbox couldn't completely nail last time around. Most of the evolution takes place under the hood.- Computer Gaming World
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The brand-new Dark Age campaign, lots of new units, and plenty of new gameplay make Viking Invasion a must for Total War fans. [Aug 2003, p.80]- Computer Gaming World
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The only real bummer in the new stuff? The M-60 machine gun, which is so powerful and easy to use that it lets even blundering newbies rack up ridiculously high frag counts. It needs tuning down.- Computer Gaming World
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The engineer's bayonet kill might be the most satisfying frag since "Half-Life"'s crowbar kills. [May 2003, p.92]- Computer Gaming World
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If anything, it reminds us that ridiculous production values and high-powered rigs aren't always necessary to make a game that's just plain fun.- Computer Gaming World
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High production values, a compelling narrative, charming characters, and sharp aesthetics make for a sophisticated little adventure that's well beyond most of its ilk. [Mar 2004, p.80]- Computer Gaming World
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The multiplayer and mechanics of combat are finely tuned, but aren't enough to lift Halo past its dated single-player, lack of graphical upgrades, and only competent performance. [Dec 2003, p.124]- Computer Gaming World
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