Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 13.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 80 Metascore
    • 80 Critic Score
    A beautiful RTS with solid single- and multiplayer gameplay. What more can you ask for? [Oct 2004, p.76]
    • Computer Gaming World
    • 80 Metascore
    • 90 Critic Score
    One of the best five-on-five games for any platform. [Mar 2004, p.84]
    • Computer Gaming World
    • 80 Metascore
    • 80 Critic Score
    If you happen to be an X-Men fan and enjoy running through fairly linear, enemy-filled levels, smashing up highly destructible environments, and collecting scads of shiny items, Rise of Apocalypse ain't a bad way to spend a few Friday nights with some friends-and it's still a hell of a lot better than those damn comics.
    • 80 Metascore
    • 70 Critic Score
    While it ultimately fails to be an easily accessible, helpful tool to teach the true novice how to play chess well, Majestic Chess is a well-made product that provides good competition for amateur players who aren't too serious about their game. [Dec 2003, p.142]
    • Computer Gaming World
    • 80 Metascore
    • 70 Critic Score
    This game looks great and its two play modes are fun. [August 2002, p.72]
    • Computer Gaming World
    • 80 Metascore
    • 80 Critic Score
    A worthy expansion. [Apr 2002, p.95]
    • Computer Gaming World
    • 80 Metascore
    • 80 Critic Score
    Fate isn't going to glue new brain cells inside your skull, but it isn't going to murder the ones you have. It's a good time, it really never reaches an end, and it may be the best way to while away the lifetime between now and "Diablo III."
    • 80 Metascore
    • 70 Critic Score
    A fun mix of strategy and role-playing, minus all the pencils and dice.
    • 80 Metascore
    • 70 Critic Score
    Love it or hate it, DOD's war is an apparently contradictory compulsion.
    • 80 Metascore
    • 80 Critic Score
    Where Bloodlines really shines is in the world it creates, a nightmarish hell lurking just beneath the seedy surface of nighttime Los Angeles. [Feb 2005, p.82]
    • Computer Gaming World
    • 80 Metascore
    • 80 Critic Score
    It's the perfect setting for the players' own stories of daring rescues, bold ambushes, and swashbuckling high adventure. [Mar 2003, p.88]
    • Computer Gaming World
    • 80 Metascore
    • 50 Critic Score
    Anyone who gets off on the violence in this game is reveling in violence solely for violence's sake. [Sept 2002, p.78]
    • Computer Gaming World
    • 80 Metascore
    • 60 Critic Score
    A fairly standard action game redeemed by some true suspense and fear. [Oct 2004, p.79]
    • Computer Gaming World
    • 80 Metascore
    • 90 Critic Score
    The new economic system is marvelous, with more load types than in previous games. [Feb 2004, p.74]
    • Computer Gaming World
    • 80 Metascore
    • 70 Critic Score
    Myst V isn't a rosebud twist ending to the series but rather a distinguished, picturesque, and more-than-sufficient finale.
    • 79 Metascore
    • 80 Critic Score
    Empire Earth II builds upon many of its predecessor's strengths to deliver a sprawling RTS conquest game that is still remarkably user-friendly.
    • 79 Metascore
    • 70 Critic Score
    If Divine Divinity had come out for Christmas 1992, we'd have raved about it unreservedly. [Dec 2002, p.128]
    • Computer Gaming World
    • 79 Metascore
    • 70 Critic Score
    Superb physics, killer graphics, and an agreeable price point. [Feb 2002, p.96]
    • Computer Gaming World
    • 79 Metascore
    • 80 Critic Score
    Unlike most adventure games, you'll often find multiple solutions here. [Apr 2005, p.88]
    • Computer Gaming World
    • 79 Metascore
    • 60 Critic Score
    While I found the game a refreshing diversion from the usual slash-and-loot online fare I've become a little worn out on after years of play, I did find the heavy focus on interaction with other players to be too much of a good thing. [July 2003, p.82]
    • Computer Gaming World
    • 79 Metascore
    • 80 Critic Score
    We’re lucky enough to be blessed with two Kohan games in one calendar year that both deliver some of the best RTS action we’ve seen in a while. [Feb 2002, p.102]
    • Computer Gaming World
    • 79 Metascore
    • 80 Critic Score
    Perhaps the best part of living the life of a celebrity is the luxuries--spa treatments, sushi dinners, and a butler await you in Superstar. [Aug 2003, p.87]
    • Computer Gaming World
    • 79 Metascore
    • 70 Critic Score
    The humbling slam-dunk competition attempts to cement EA's street credibility but fails. It's just too unforgiving to be considered anything other than a flashy extra. [March 2005, p.77]
    • Computer Gaming World
    • 79 Metascore
    • 70 Critic Score
    It has flaws, most notably unimpressive graphics and an agonizingly slow start, but it has everything that made "Privateer" great, and then some. [Mar 2002, p.84]
    • Computer Gaming World
    • 79 Metascore
    • 80 Critic Score
    The newly redone character models are quite detailed, and the sound, with whizzing bullets and explosions adding real tension, is fantastic. [Aug 2003, p.76]
    • Computer Gaming World
    • 79 Metascore
    • 70 Critic Score
    With its low price tag, it's definitely recommended for shooter fans with even an inkling of interest in WWII. [Mar 2003, p.103]
    • Computer Gaming World
    • 79 Metascore
    • 80 Critic Score
    The world feels less generic and more immersive than even "Morrowind's." [Feb 2004, p.88]
    • Computer Gaming World
    • 79 Metascore
    • 70 Critic Score
    Offers a great blend of combat and economic strategy. [Aug 2003, p.79]
    • Computer Gaming World
    • 79 Metascore
    • 80 Critic Score
    The undisputed heavyweight champion of boxing sims...Title Bout has a phenomenal database of more than 3,600 boxers rated in 39 categories. [May 2004, p.92]
    • Computer Gaming World
    • 79 Metascore
    • 60 Critic Score
    Unfortunately, the game shipped with its pay-to-play multiplayer unfinished and nonfunctional, so the only groundbreaking you'll do until that's fully completed is the kind that results from plummeting off cliffs.
    • 79 Metascore
    • 100 Critic Score
    By impacting the micro and macro of Sims life, Unleashed isn't just a great addition, it's essential. [Dec 2002, p.122]
    • Computer Gaming World
    • 79 Metascore
    • 90 Critic Score
    This last bit of fuel injection for the aging Battlefield engine is worth the money. [Dec 2003, p.138]
    • 79 Metascore
    • 70 Critic Score
    The Auran graphics engine is flat-out stunning. [May 2002, p. 77]
    • Computer Gaming World
    • 79 Metascore
    • 60 Critic Score
    The AI, for both team and enemy, is absolutely atrocious. [July 2002, p.64]
    • Computer Gaming World
    • 79 Metascore
    • 60 Critic Score
    This system lacks some of the tension of a tactical game, but it bodes well for the follow-up scheduled for this wiwnter. [Sept 2002, p.88]
    • Computer Gaming World
    • 79 Metascore
    • 80 Critic Score
    The new focus on transportation adds substantially to an already excellent game experience.
    • 78 Metascore
    • 80 Critic Score
    Surprisingly strong Star Wars combat. [Jan 2005, p.92]
    • 78 Metascore
    • 70 Critic Score
    Just competent, not compelling. [Sept 2003, p.92]
    • Computer Gaming World
    • 78 Metascore
    • 80 Critic Score
    More monsters to kill and guns to shoot them with. You were expecting, maybe, a love story? [Aug 2005, p.72]
    • Computer Gaming World
    • 78 Metascore
    • 70 Critic Score
    A definite improvement upon its predecessors and is loaded with playworthy features. The efforts to reach a wider audience are laudable; however, with the new features still in need of work, hardcore drivers should look elsewhere.
    • 78 Metascore
    • 80 Critic Score
    SOU is perhaps the funniest fantasy-RPG I've ever played... One of those expansions that make the original game pale in comparison. [Sept 2003, p.94]
    • Computer Gaming World
    • 78 Metascore
    • 80 Critic Score
    A surprisingly solid game. The richly detailed, unique level design will surprise you if you have preconceived notions of side-scrollers. [Sept 2002, p.90]
    • Computer Gaming World
    • 78 Metascore
    • 80 Critic Score
    It’s a very solid add-on for fans – Cyberlore did a good job of adding a nice mercenary slant to MechWarrior 4 – but it won’t convert anyone new. [Mar 2002, p.89]
    • Computer Gaming World
    • 78 Metascore
    • 50 Critic Score
    Barely a step above a patch. An expansion pack like this makes you ask, "Is that all?" [May 2002, p.91]
    • Computer Gaming World
    • 78 Metascore
    • 80 Critic Score
    With all the action and unlockable DVD-like special features, this is not only a good game that drags you right into the movie, it's also a fantastic supplement for die-hard Rings fans. [Feb 2004, p.70]
    • Computer Gaming World
    • 78 Metascore
    • 80 Critic Score
    Praetorians never really achieves the gigantic scope of a "Total War" game, but it is more easily controlled and offers much more obvious tactical problems. [May 2003, p.95]
    • Computer Gaming World
    • 78 Metascore
    • 70 Critic Score
    EA Sports delivers an unprecedented level of control and innovation to PC baseball. [June 2003, p.105]
    • Computer Gaming World
    • 78 Metascore
    • 80 Critic Score
    Another incremental step, but still a great game of football. [Nov 2005, p.100]
    • Computer Gaming World
    • 78 Metascore
    • 60 Critic Score
    Planet Moon's Armed and Dangerous is "Kelly's Heroes" meets "Shrek" by way of Monty Python and Guy Ritchie. [Mar 2004, p.74]
    • Computer Gaming World
    • 78 Metascore
    • 60 Critic Score
    Unfortunately, this stellar tactical engine serves as the only highlight in a game with a lifeless campaign and enough technical problems to give Data a run for his money. [Mar 2003, p.100]
    • Computer Gaming World
    • 78 Metascore
    • 80 Critic Score
    Still, given the intensity of the combat, you won't have a lot of time to brood over the sometimes monotonous environments. Somebody deserves credit for making a gritty, Jedi-free Star Wars game without any fruity Force powers or lightsabers.
    • 78 Metascore
    • 80 Critic Score
    More guns, more vehicles, and lots more action. [Feb 2005, p.81]
    • Computer Gaming World
    • 78 Metascore
    • 40 Critic Score
    The Arabs are the most disappointing addition to the game. Instead of a fully realized faction, they're window dressing. [Jan 2003, p.110]
    • Computer Gaming World
    • 78 Metascore
    • 70 Critic Score
    I really enjoyed this game. The string of battle after battle can get a little tedious after a while, and the lack of any compelling story line keeps you from getting completely sucked into the game. But it's a great antidote for those who were disenchanted by "Magic." [Dec 2003, p.130]
    • Computer Gaming World
    • 78 Metascore
    • 70 Critic Score
    With the new AI and multiplayer features, Austerlitz finally does justice to what was a revolutionary game system. Sid Meier should be proud. [Nov 2002, p.129]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    The real bonus here is the campaign editor, which allows for the creation of linked campaigns. [Dec 2004, p.99]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    Offers up the delight of "RollerCoaster Tycoon" with a historical bent and a sharp, colorful Asian edge. [Nov 2002, p.126]
    • Computer Gaming World
    • 77 Metascore
    • 90 Critic Score
    Each of the 17 tracks is meticulously detailed and accurate to within inches of its real-world counterpart. [Dec 2002, p.124]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    Fast paced and flawed, but ultimately enjoyable. [June 2005, p.88]
    • Computer Gaming World
    • 77 Metascore
    • 60 Critic Score
    The surprise, given the unplayability of the strategic game, is that this is easily the best "Magic" rip-off ever done for a PC, handily beating the official game from a couple years back. [Mar 2002, p.93]
    • Computer Gaming World
    • 77 Metascore
    • 90 Critic Score
    Resistance is so complete that Codemasters could have easily sold it as a stand-alone sequel. [Oct 2002, p.100]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    A little rough around the edges, but if you like a challenge, you'll love it. [Nov 2004, p.76]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    Offers a great, replayable mix of strategy of action. [Holiday 2004, p.92]
    • Computer Gaming World
    • 77 Metascore
    • 50 Critic Score
    The simplicity of this system betrays the insidiously difficult gameplay. [Feb 2004, p.82]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    A slick and highly enjoyable production, and what it lacks in realism, it makes up for in pure entertainment value. [Holiday 2004, p.86]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    It distinguishes itself through its presentation, gameplay system, and a subject matter that's neglected in computer war games. [Apr 2005, p.90]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    NHL 06's online features, combined with a great single-player dynasty mode, create a much more dynamic playing experience than 2005's. At last, offense takes center ice and defense moves from the blue line to the goal crease, where it belongs.
    • 77 Metascore
    • 80 Critic Score
    An epic strategy game for conquerors who want more than just the standard RTS. [Aug 2005, p.86]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    It might be a rough console port, but it's still the best soccer game on any platform. [Feb 2004, p.89]
    • Computer Gaming World
    • 77 Metascore
    • 60 Critic Score
    A great concept but is filled with crippling annoyances that drag down the entire experience. [Nov 2002, p.120]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    Best pastime for hockey fans until the NHL and NHLPA get their collective heads out of their asses. [March 2005, p.77]
    • Computer Gaming World
    • 77 Metascore
    • 20 Critic Score
    Nice graphics and a good physics model can't hide the inflexible playability of a game that could have been a real treat to play. [Mar 2003, p.107]
    • Computer Gaming World
    • 77 Metascore
    • 50 Critic Score
    The problem here isn't so much with the game's content, which remains as ambitious and poignant as ever, but rather with Konami's sloppy porting efforts to the PC. [Aug 2003, p.78]
    • Computer Gaming World
    • 77 Metascore
    • 50 Critic Score
    The developers get credit for trying something new, but the slow gameplay, some dull missions, nonsensical story, and annoying micromanagement make Perimeter unenjoyable. [Sept 2004, p.78]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    For kids, it's great. For adults, eh, not so much. [Aug 2005, p.78]
    • Computer Gaming World
    • 77 Metascore
    • 50 Critic Score
    SR2 might stop you from using monosyllabic words, but I wouldn’t recommend picking it up for an action-packed gaming session. [Mar 2002, p.81]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    The ability to fire behind cover effectively in Vietcong is a notable feature lacking in almost every shooter game to date. [May 2004, p.82]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    Short but sweet - and you get to be a giant gorilla. [Feb 2006, p.75]
    • Computer Gaming World
    • 77 Metascore
    • 40 Critic Score
    A few patches from fun. [Feb 2006, p.72]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    It sounds great, it looks even better, and it's the most original RPG not named "Morrowind" released in 2002. [Mar 2003, p.94]
    • Computer Gaming World
    • 77 Metascore
    • 70 Critic Score
    Call me a mullet-wearing redneck, but I prefer my off-road action a little more exciting. [May 2002, p.77]
    • Computer Gaming World
    • 77 Metascore
    • 80 Critic Score
    PureSim Baseball's biggest strength is its incredible interface. [Aug 2002, p.73]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    It has a depth few games of this genre can match. Fewer still can equal the level of micromanagement. [Feb 2002, p.92]
    • Computer Gaming World
    • 76 Metascore
    • 60 Critic Score
    Once things are set in motion, there's not much to do aside from the occasional tweak. [June 2003, p.85]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    Everything is improved in what's still the coolest railroad builder around, but oh boy, you better love trains. [Apr 2004, p.85]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    The makers of the well-received "Monopoly Tycoon" have created an entertaining sim - Vegas Tycoon gets the look and feel of Sin City just right. [Apr 2004, p.92]
    • Computer Gaming World
    • 76 Metascore
    • 80 Critic Score
    If you're a military sim gamer who's looking for endless hours of action devoid of strategy or tactics, then this is your game. [June 2003, p.84]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    Battlefront gives fans a perfectly good way to act out their fantasies of being a grunt in either of hte series' wars. [Holiday 2004, p.82]
    • Computer Gaming World
    • 76 Metascore
    • 40 Critic Score
    Adults might find it simplistic, repititious, and boring, but it's possible that younger kids might find it accessible, challenging, and addictive. [Nov 2002, p.124]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    With some A.I. tweaks, flyable torpedo bombers, and various bug fixes, this game would be a sim junkie's dream. [Jan 2005, p.97]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    Great for joystick jockeys who like their games tough and frantic. [Jan 2005, p.102]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    Detailed terrain, buildings, water, and effects lend an unprecedented feeling of speed to low-level flight. [March 2004, p.82]
    • Computer Gaming World
    • 76 Metascore
    • 70 Critic Score
    Gun
    Controls are fuzzy, and the overforgiving targeting, combined with weak enemy A.I., makes it nearly impossible to miss. The game is also extremely easy. [Feb 2006, p.81]
    • Computer Gaming World
    • 76 Metascore
    • 50 Critic Score
    The real challenge comes not from a smart enemy, but from a bad interface. [May 2003, p.90]
    • Computer Gaming World
    • 76 Metascore
    • 90 Critic Score
    It can stand on its own as probably the best 4X strategy game of the past five years. [Feb 2004, p.67]
    • Computer Gaming World
    • 76 Metascore
    • 80 Critic Score
    Vastly superior to the previous Myth games. [Feb 2002, p.80]
    • Computer Gaming World
    • 76 Metascore
    • 80 Critic Score
    Trying to create a winning team through trades and the draft is remarkably compelling. [May 2002, p.90]
    • Computer Gaming World
    • 76 Metascore
    • 80 Critic Score
    Wisely focuses on humankind's hedonistic tendencies, with less emphasis on acquisition and more on enjoying life outside the house.
    • 76 Metascore
    • 70 Critic Score
    A surprisingly decent stealth shooter. [Jan 2005, p.90]
    • 75 Metascore
    • 50 Critic Score
    A clever combination of real-time strategy and The Sims isn't clever enough to hold your interest for long.

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