Computer Games Online RO's Scores

  • Games
For 447 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 97 Star Wars: Knights of the Old Republic
Lowest review score: 30 Gothic 3: Forsaken Gods
Score distribution:
  1. Negative: 5 out of 447
447 game reviews
    • 81 Metascore
    • 84 Critic Score
    But if you’re willing to accept them, along with the awful AI and the linearity – the most controversial two aspects of NTW – then you’ll probably accept this game as a sequel worthy of the series’ reputation and a proper mise-en-scene for France’s closest call when it came to winning wars.
    • 68 Metascore
    • 75 Critic Score
    The small levels, map recycling and superficial storyline are only partially saved by a multiplayer that would have been a lot of fun had it not had such major technical scars.
    • 88 Metascore
    • 87 Critic Score
    Although I understand why BioShock 2 was made, I appreciate some ideas the designers had and acknowledge that it improves certain areas, I can’t help but feel that some of the magic was lost along the way.
    • 94 Metascore
    • 85 Critic Score
    Well, it certainly has a lot more soul. More interesting characters. It shows the “other side” of the Mass Effect universe and neatly sets the stage for the final showdown that will take place in the last title of the trilogy. If you put it under a microscope, its shortcomings will become even more apparent and the game is now a shooter more than an RPG, but it really depends how much you’re willing to forgive for a story that’s very well presented.
    • 72 Metascore
    • 70 Critic Score
    Ultimately, I was impressed by the length and complexity of Ego Draconis, and also by the stubbornness with which the producers wanted to present a high quality title. Indeed, if the game would have been bug-free, had a better voice acting and a more polished interface, it could have been a serious thorn in the back of Dragon Age: Origins.
    • 76 Metascore
    • 95 Critic Score
    Thus, I warmly recommend the Saboteur not only to sandbox fans, but also to people looking for a special atmosphere beyond anything else, placed at the beginning of World War II.
    • 79 Metascore
    • 80 Critic Score
    Loses a few points in the strategy department, but makes up for them in atmosphere, one in which I'm sure Uther Pendragon himself would have felt quite at home. On my part, I would have loved a deeper economic system and a better unit balance during the battles, but on the other hand, I was pleased by the character complexity and the RPG elements.
    • 82 Metascore
    • 87 Critic Score
    The tactical game mode also boasts a series of improvements.
    • 86 Metascore
    • 84 Critic Score
    Changing your game style in order to complete achievements will offer variation for a while, but the routine and technical limitations don’t make Modern Warfare 2 anything more than a rehash of a successful title, superior only in visual terms and inferior in many other departments that are far more important in my opinion.
    • 91 Metascore
    • 90 Critic Score
    Through the effort put at all levels of the game, BioWare has proven that it’s trying to transform Dragon Age into a new cult, but also into a new, rich imaginary culture.
    • 77 Metascore
    • 70 Critic Score
    Surely the strategists among you will be pleased with the new content, but those who expected more from this expansion have every reason to be unsatisfied.
    • 64 Metascore
    • 76 Critic Score
    Although it’s technically sound, it loses serious points because of the same old story about the end of the world, but especially because the puzzles that defy the most elementary logic.
    • 83 Metascore
    • 80 Critic Score
    All in all, if you ignore the obvious drawbacks – I feel compelled to repeat that Torchlight would have won a lot if it had any form of multiplayer in it – the title at hand managed to reproduce the Diablo recipe succesfully.
    • 78 Metascore
    • 82 Critic Score
    Ultimately, LoL's minor disadvantages are pretty damn redundant – we could complain about the details if it actually cost anything. Well, it doesn't. The main pro and con of the game is the same feature – the concept of a slow, simple DotA.
    • 81 Metascore
    • 82 Critic Score
    What I have to admit, in the end, is that Borderlands doesn’t have too many technical obstacles or annoying bugs, and compared to the other (few as they are) representatives of the so-called First Person Roleplaying Game genre, it’s a clear winner.
    • 85 Metascore
    • 88 Critic Score
    Therefore, Machinarium can be considered a very successful adventure game, which I recommend to any player, be it or not a passionate of the genre.
    • 65 Metascore
    • 78 Critic Score
    So without wanting to beat a dead horse more than it’s necessary with details that border the cheat / spoiler region, I wholeheartedly recommend Dragonica to anyone who doesn’t have a problem with big eyes on a small face that sports a pink hair style. Because it’s simply worth it.
    • 77 Metascore
    • 90 Critic Score
    I rarely come across a title with such an atmosphere, competent AI, interesting combat system and fleshed out characters.
    • 82 Metascore
    • 92 Critic Score
    TellTalle keeps proving for some time now (even more so in the past three months) that the episodic game format works. Tales of Monkey Island came out more or less on deadline, the content disappointed few people (statistically speaking) and, in my opinion, you can see a clear evolution from one episode to the next.
    • 71 Metascore
    • 80 Critic Score
    This is why Fallen Earth isn’t really for everyone, but if you have the patience to discover its secrets, you will not be disappointed.
    • 72 Metascore
    • 78 Critic Score
    Although at its most basic level, Majesty 2 is more of the same, there are many interesting elements that make it attractive. The economic system is well-designed, watching the heroes wandering by is not nearly as boring as it sounds, and the strategy will keep you at the monitor long enough to become entertaining.
    • 91 Metascore
    • 92 Critic Score
    Long story short, if you're still not convinced that Batman: Arkham Asylum deserves your precious time, grab the demo, play it, then run to the store and buy it.
    • 83 Metascore
    • 85 Critic Score
    It doesn’t matter that there are some technical issues, it doesn’t matter that the Carreer mode could have been better or the handling model should have worked better at default options: the main thing here is that the game is fun.
    • 86 Metascore
    • 88 Critic Score
    It aims for deep unconscious fear, and not for the superficial Goosebumps. The truth is probably somewhere in the middle, but whatever the conclusion, Resident Evil 5 is surely the best nightmare of the year, one you can experience with your eyes wide open.
    • 74 Metascore
    • 80 Critic Score
    That said, I’m sure that a lot of “serious” gamers scoffed at the score, so if you’re a member of the group, you can take down some 10 points to get an “objective” mark and sleep soundly tonight. For everyone else, I strongly recommend that you at least try the demo, because it would be a shame to miss out on one of the most fun and relaxing games of the year.
    • 72 Metascore
    • 65 Critic Score
    As it stands, Champions Online is not meant for the elitist MMO player, who craves for a lot of sudden changes of situation and coherent universes, but rather for your everyday consumer, who can escape work in the gross quantity of perks (read Achievements), in the mini-series heroes (read Vanity Pets) and in the overall lack of sense. And that, of course, only if their personal computer can handle it. And only if the producers will put a lot of effort into keeping up with the (still) growing community.
    • 72 Metascore
    • 80 Critic Score
    In the end though, barring the tactical possibilities offered by the suit modules and the burn-in spawn, Section 8 isn’t all that different from other similar titles. It’s true that the DCMs make every match an interesting one, but the fact that you depend on your teammates more than usual will be the reason you’ll either fall in love with it, or ignore it completely. It all comes down to what you like most.
    • 77 Metascore
    • 90 Critic Score
    The lack of minigames is a bit dissapointing right now, but there's still time to implement them. The interface wasn't improved at all, and although I don't mind that, others have complained about a few bits. What's certain however is that no pixelhunting is involved, no elusive hot spots and from this standpoint nothing will get in your way of solving puzzles
    • 74 Metascore
    • 75 Critic Score
    Rejoice that Wolfenstein has more to offer than the simple serious shooter, oversaturated with wars and consequences.
    • 66 Metascore
    • 78 Critic Score
    It's not a title for the books, but it's a game crafted with care and should be tried out even if you're not a fan of the genre.

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