Computer Games Online RO's Scores

  • Games
For 447 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 97 Star Wars: Knights of the Old Republic
Lowest review score: 30 Gothic 3: Forsaken Gods
Score distribution:
  1. Negative: 5 out of 447
447 game reviews
    • 84 Metascore
    • 80 Critic Score
    Fans are probably loving it, and also completed it several times on all difficulty levels in order to find all its, but for me, Resident Evil 5 is just a 3rd person action game that could have done more.
    • 64 Metascore
    • 70 Critic Score
    Because Uprising doesn’t lack a certain charm, but even the people it addresses – devoted fans – will have to be very tolerant towards what the game can offer.
    • 72 Metascore
    • 70 Critic Score
    Because no matter how you look at it, paying 15 Euros for six single-player missions and two multiplayer maps which can be downloaded for free isn’t much of a bargain. Moreover, Ubisoft already released the Complete Edition of the game, which contains both World in Conflict and Soviet Assault.
    • 61 Metascore
    • 63 Critic Score
    For an episodic game – one that costs 18 Euros on Steam – The End is Nigh might just be worth its price, if you understand and accept its handicaps for what they are.
    • 90 Metascore
    • 92 Critic Score
    In the end, what we have here is probably the best Total War in terms of concept, but with a launch shadowed by a multitude of technical issues and the fact that it didn’t have a multiplayer campaign.
    • 73 Metascore
    • 84 Critic Score
    Ceville is an adventure which had high goals and for the most part, it achieved them.
    • 80 Metascore
    • 85 Critic Score
    Entrenchment offers exactly what it says: a fortification extravaganza. It’s a win for micromanagement, a loss in dynamics, but Iron Clad has promised two more such expansions, so it remains to be seen whether the action will become more furious, or be toned down even more.
    • 68 Metascore
    • 71 Critic Score
    EndWar will most likely represent a disappointment for real time strategies fans, as it was created for a totally different market, that of “casual gamers". Because barring the voice command system and a mildly interesting multiplayer mode, EndWar unfortunately doesn’t have anything to keep you interested in long run, being more of an appetizer than the main course.
    • 72 Metascore
    • 60 Critic Score
    Puzzle Quest: Galactrix bears on its shoulders the burden of the glorious past created by its older brother and I’m sure that if it had been the first born, it would have been much better received.
    • 75 Metascore
    • 75 Critic Score
    Drakensang is interesting and can keep you glued to your seat, but its replay value isn’t quite as high as it could have been and the sometimes overzealous difficulty can be a turn-off for newcomers.
    • 85 Metascore
    • 88 Critic Score
    At this point however, it’s just a good title, an interesting experiment in the real-time strategies genre for which Relic should be congratulated, having the boldness to execute it, but it’s really not for everyone. Hardcore classic strategy fans will probably shove it aside and get back to their favorite titles, while rookies or people bored of said RTS games will appreciate it for having the guts to do things “differently”.
    • 93 Metascore
    • 92 Critic Score
    Even without the update, however, we have great graphics, new spectacular moves and the intensity with which the matches are disputed is also very good. So until the launch of King of Fighters XII, we can safely say that Street Fighter IV is the best 2D fighting game on the market.
    • 79 Metascore
    • 85 Critic Score
    Project Origin isn’t a bad game. It’s pretty nice and you can recommend it to your friends without remorse.
    • 87 Metascore
    • 92 Critic Score
    It’s a rare thing to come across such an excellent game which offers a steady supply of adrenaline and a brilliant sensation of speed. Especially considering that it’s a port.
    • 81 Metascore
    • 85 Critic Score
    The concept, the presentation and the execution of Mirror’s Edge makes it worth the money on paper, but it all feels like a slice of delicious cake, layered cream on top and the obligatory cherry, which leaves you hanging when you realize there is no more cake beyond that.
    • 59 Metascore
    • 60 Critic Score
    The developers probably wanted the game to have Action and RPG characteristics in equal doses, but the blend ultimately failed. And I personally regret that the mystifying ancient Greek missed its potential in this title.
    • 82 Metascore
    • 77 Critic Score
    All of these things only take me to one conclusion: the stream of conceptual smoothness from the Sands of Time trilogy is gone, replaced by a lot of glossy plastic that can be seen by anyone, anywhere, anytime.
    • 90 Metascore
    • 92 Critic Score
    In short, the best Grand Theft Auto so far and an interesting platform for a sequel in the spirit of Vice City or San Andreas. A pity that its launch on the PC was eclipsed by so many technical issues.
    • 87 Metascore
    • 87 Critic Score
    Superb graphics, a musical score in tone with the atmosphere, balanced characters and great gameplay. What more can we ask for only 15 dollars?
    • 44 Metascore
    • 30 Critic Score
    Because no matter how much they fix it, Forsaken Gods is a very poor title. I didn’t like it, I don’t recommend it and I am saying that not without regrets, because we’re still talking about a Gothic game.
    • 79 Metascore
    • 87 Critic Score
    For an add-on of only 9MB, Vae Victis added many things to a game already complex, with a learning curve that’s quite steep and not accessible to everyone. But those who will discover its secrets will be rewarded with a realistic and historical experience that will keep them glued to the computer for many hours on end.
    • 80 Metascore
    • 76 Critic Score
    If the release would have been delayed a couple of months (the time required to fix the large number of bugs (some of them being very bad), Underworld could have been labeled as a fruitful combination of Legend and Anniversary. But the impression of an unfinished product also reflects in reduced replay value, puzzle simplicity and insufficient use of the level design. And some options, like (at least partial) camera control, are yet to be seen.
    • 89 Metascore
    • 88 Critic Score
    So Left 4 Dead is basically the „Royale with Cheese” of this year’s multiplayer shooters. Just that the french fries next to it aren’t covered in mayo, but blood.
    • 72 Metascore
    • 78 Critic Score
    And although I hate to admit that the replay value is reduced because of a precarious balance between characters and also due to the multiplayer options, which aren’t too varied, I can recommend this game to any fan of the series and also to those who only wish to relax with a title worthy of being called Mortal Kombat.
    • 91 Metascore
    • 93 Critic Score
    Wrath of the Lich King is a casual MMORPG. It’s a vast game, in which you can still easily get to see all content playing 8 hours a week, slipped in here and there, because of the low difficulty and free structure.
    • 71 Metascore
    • 80 Critic Score
    The AI is pretty dumb, the pathfinding is indirectly and randomly reliant on the cursor’s direction, and there are some pretty ridiculous situations in which a “highly” intelligent person would think of “real sex”, but it’s at the same time the game is extraordinary through its “heart-pounding” addictiveness and the fact that it made me laugh out loud a few times.
    • 79 Metascore
    • 80 Critic Score
    Mirror's Edge is a game with an innovative approach, but unfortunately it is rough around the edges, and with a little more work on it would have been an amazing title.
    • 83 Metascore
    • 85 Critic Score
    World at War is a remarkable Call of Duty title, once again, but it’s clear that more could have been done on the multiplayer side. Unlike the rest of the games in the series, Treyarch studios can’t pride themselves with this latter aspect, which has always ensured the series’ longevity.
    • 93 Metascore
    • 88 Critic Score
    Is it worth buying? Definitely. Is it better than the first? That’s debatable.
    • 77 Metascore
    • 83 Critic Score
    Thanks to the good implementation of voice commands, EndWar manages to tackle one of the most problematic aspects of strategy games on consoles and enter the club of good games.

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