Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
- By Date
- By Critic Score
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- Critic Score
There are times when it plays like a dream; conversely there are times that it plays more like the Arena League rather than the NFL.- Computer Games Magazine
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It's a guilty pleasure, but a pleasure nonetheless, and as action-adventures go you could certainly do worse.- Computer Games Magazine
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It's pretty looking and fun enough for government work, but a bit awkward and not terribly original.- Computer Games Magazine
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Fun to watch and play, but unless a patch fixes the AI it is only a game for big fans of mecha or RTS games, as that bothersome element makes it that much less enjoyable.- Computer Games Magazine
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Another example of a game that sports graphics that make you want to stand up and cheer and gameplay that induces hair loss due to nerve-bending frustration.- Computer Games Magazine
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Great level design, satisfying weapons, and unique enemies make this a title that any shooter fan will definitely want to check out, even if the thought of going to a KISS concert gives you hives.- Computer Games Magazine
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An inferior game in nearly every respect, including interface, artwork, setting, game mechanics, and card rarity.- Computer Games Magazine
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Most of the new scenarios are both challenging and interesting, the additional monuments are all superb, and the new features are welcome additions.- Computer Games Magazine
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RPG fans who are weary of the frenzied pace of recent games will enjoy a good chunk of Soulbringer, but it certainly won't win over any non-RPG gamers, as the quirks and frustrations are numerous indeed.- Computer Games Magazine
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Its depth, variety, creativity, and overall quality will give lots of enjoyment to the strategy player. The complexity and some control nuances make this game somewhat difficult to master, but persistence will be rewarded with a great gaming experience.- Computer Games Magazine
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If you have a wheel/pedal setup, a high end PC and take your racing Sims seriously, F1 World Grand Prix is difficult to recommend.- Computer Games Magazine
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One of the most compulsively playable titles to hit stores this summer. It’s arguably the best traditional RTS released in over a year, and indisputably one of the most attractive.- Computer Games Magazine
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It’s a very solid, attractive, and entertaining game, in a very traditional way.- Computer Games Magazine
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Most fans will not be able to get away from it, repetitive and simple or not. Diablo II is simply one of the most potent drugs of the year 2000. Take it orally for a week, and intravenous use is sure to follow.- Computer Games Magazine
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Despite a few small complaints about inconsistent AI or disappointing Direct3D performance, this is a tremendously entertaining game.- Computer Games Magazine
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Ultimately, the game wears thin—and quickly. The first dozen levels are pretty manageable but then it becomes an exercise in frustration.- Computer Games Magazine
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The games biggest draw has got to be Artistic Director Jacques Simian's fabulously atmospheric world. The other characters (and there aren't nearly enough of them) are gorgeously 3D rendered right down to the last bloody facial capillary.- Computer Games Magazine
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A smooth blend of game styles, solid execution, and quite a bit of fun.- Computer Games Magazine
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An outstanding game, both for its graphics and its gameplay, but it is not for everyone. Ground Control glaringly omits some standard genre features: there is no in-mission save, no speed control, no skirmish mode, and the AI is hit or miss. Yet this is truly a case of a game being greater than the sum of its parts.- Computer Games Magazine
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Offbeat humor, spectacular graphics, and excellent gameplay are the high points, it’s just a shame the journey through the bizarre world of MDK is over so soon.- Computer Games Magazine
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You’re not likely to be that disappointed with Traitors Gate, but then again the entire experience isn’t likely to become something you’ll cherish, either.- Computer Games Magazine
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It's tough to sum the experience up succinctly except to say that it's probably worthwhile—more so if you are the tolerant type.- Computer Games Magazine
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The visuals are terrific. Explosions are robust; the particle effects shine; starbases are huge and panoramic.- Computer Games Magazine
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All of the game's levels are very well crafted, and many of them are huge. Looking Glass has done an excellent job making each level feel like a "real" place.- Computer Games Magazine
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It may be pointless, and also brilliant, but it’s safe to say there’s nothing quite like The Sims. Its possibilities are endless.- Computer Games Magazine
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In short, X is a fairly good game that could have been great. With more missions, a better flight model, and better pacing, it might have dethroned "Elite." As is, it joins a long line of games like "Privateer II" that entertain but leave you wanting more.- Computer Games Magazine
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It has one basic concept, which it runs into the ground. You'll be doing a lot of the same things over and over through the game's three locales, and it's liable to get boring after a while.- Computer Games Magazine
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The one area where the game can be a bit of fun is in the multiplayer mode, in which you can play with up to seven other players and still part take in some of the surreal arcade action while zapping around the attic in a Hurricane.- Computer Games Magazine
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If you don't mind some weirdness, have a penchant for the macabre, and love the idea of role-playing in a setting where death is a doorway instead of a slammed door, then Planescape: Torment is just what the (witch) doctor ordered.- Computer Games Magazine
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Yes, you get tension, stress, and frustration in a way few other wargames can replicate, but you also get thrills and a strong sense of satisfaction at a job well done, at a plan that comes together just right. All-in-all, Antietam! may not be a major gaming leap over its predecessor… but then, given the quality of Gettysburg! it doesn't have to be.- Computer Games Magazine
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