Computer and Video Games' Scores

  • Games
For 1,000 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
1000 game reviews
    • 80 Metascore
    • 89 Critic Score
    Exciting, carnage-fueled, arcade racer with great track design. But wonky difficulty balancing and N64-era rubber-band AI hold it back from greatness.
    • 83 Metascore
    • 89 Critic Score
    Here is a game that's not only genre defying, it's quite possibly one of the weirdest games to ever appear on the PC. In fact, when it comes to atmosphere, story and personality, Beyond Good & Evil has a very similar feel to "Grim Fandango." [PC Zone]
    • 85 Metascore
    • 89 Critic Score
    Incredibly addictive. Unlike "Spec Ops," however, Rainbow Six is a game that, thanks to its replayability, makes it something you'll keep going back to time and time again. [PC Zone]
    • 84 Metascore
    • 88 Critic Score
    The best of its type on any console. Not for everyone, of course, but it's easily the best strategy title in a very long time. Shame about the crap visuals, though.
    • 87 Metascore
    • 88 Critic Score
    Well, who'd a thunk it? Ubisoft's horrible jumble of body parts in a genuinely wonderful game. Better dust off those reflexes: 2D platforming is back.
    • 85 Metascore
    • 88 Critic Score
    This was a feature of the first game, but here you can turn even the most peaceable follower of the Light into a bitter and twisted receptacle of evil. Kind of. [PC Zone]
    • 86 Metascore
    • 88 Critic Score
    Kratos is on fine form, but still refuses to do anything other than tear things to pieces.
    • 79 Metascore
    • 88 Critic Score
    For the most part Sphinx looks amazing. It's super-smooth, very fast and some of the exterior cityscapes are breathtaking, although close up the textures are sometimes very plain.
    • 87 Metascore
    • 88 Critic Score
    The game's skilful courses and challenging, inventive boss battles are a breath of fresh air amongst Wii's all-to-easy competition - and help DKCR remain a pleasingly faithful instalment in one of gaming's greatest ever series.
    • 82 Metascore
    • 88 Critic Score
    So while we're disappointed with the misplaced innovation and the lack of advancement, we still can't deny that it's Rome, that it's raised our bloodlust and our hackles in equal measure, and that it refreshes those parts that other strategy games just won't reach. [PC Zone]
    • 72 Metascore
    • 88 Critic Score
    Simply put, Blood II is more of the same: more guns and more enemies. Although it's not quite as pant-browning as we would've hoped, it's a stunning achievement considering the time Monolith have had to put it together. [PC Zone]
    • 88 Metascore
    • 88 Critic Score
    Like its predecessor, Sid Meier's game effortlessly takes the best of every style of gaming and mixes it into a consistent and enduringly charming whole. Certainly there are games with more strategy, and others with more action, but few, if any, can claim to be as breathlessly easy to enjoy. [PC Zone]
    • 79 Metascore
    • 88 Critic Score
    It can only be a matter of time before the first number one single created on a console goes top of the pops - MTV is that good.
    • 87 Metascore
    • 87 Critic Score
    One of the most impressive and rewarding expansion packs of recent years, matching and occasionally even outstripping the quality of its outstanding parent. But it could be a fully immersive VR porn sim for all you care - you'll still buy "Doom 3" instead.
    • 91 Metascore
    • 87 Critic Score
    A fabulously rewarding drive and the finest Forza yet, but one that comes with an Advisory Notice: more single-player focus and diversity will be needed next time out to prevent the franchise from suffering a potential misfire.
    • 84 Metascore
    • 87 Critic Score
    DICE has done enough to justify the status of sequel rather than expansion pack. It looks great, sounds funky and plays superbly. [PC Zone]
    • 83 Metascore
    • 87 Critic Score
    Tribes: Vengeance just feels right. Its fun lies in simple movement - something overlooked in all other high-octane blasters, and it gives you such a feeling of fluidity, control and desire for self-improvement, that on a basic level it's extremely hard to dislike.
    • 86 Metascore
    • 87 Critic Score
    Those who've been dying for a proper RPG on GameCube have just had their prayers answered. If you've never played through a game of this sort before.
    • 78 Metascore
    • 87 Critic Score
    A lot of last year's elements remain but this is ultimately a move away from sim and closer to classic PES on PS2. It's something PES fans will welcome with open arms but FIFA players will have no reason to defect.
    • 80 Metascore
    • 87 Critic Score
    Had the melee combat been more refined, the engine used to its full capabilities and the niggles ironed out, then you'd be looking at perhaps the finest RPG of all time. As it is, it'll have to make do with the accolade of being one of the deepest, most engrossing and entertaining PC games of 2004. [PC Zone]
    • 74 Metascore
    • 87 Critic Score
    One of the most addictive sporting experiences ever presented on a console.
    • 81 Metascore
    • 87 Critic Score
    If you don't like this because it's not "realistic", get over yourself - it's not supposed to be and you're missing out on a huge amount of multiplayer fun and single-player addictiveness.
    • 91 Metascore
    • 87 Critic Score
    Spectacular from start to finish. It doesn't innovate (and no co-op is a cop out) but its visual prowess and insane action make Killzone 2 unmissable.
    • 87 Metascore
    • 87 Critic Score
    Luckily, it's dead simple. When it comes to squad-level infantry manoeuvres, tactics have changed little in the last 2,000 years (so we're told), and they're almost insultingly basic. [PC Zone]
    • 82 Metascore
    • 87 Critic Score
    A deep and satisfying racing game that's accessible to all - but the sequel will have a clearer vision.
    • 81 Metascore
    • 87 Critic Score
    Questionable stealth elements and repetition prevent Assassin's from achieving greatness, but the free-running system and beautiful playgrounds mean Creed is still worth your attention.
    • 80 Metascore
    • 87 Critic Score
    The graphics are as beautiful as ever, the presentation is immaculate, the story keeps you gripped and your brain will appreciate the workout before you go back to killing it with beer, cheesy Wotsits and Hollyoaks. [PC Zone]
    • 83 Metascore
    • 87 Critic Score
    There's a greater feeling of depth, life and narrative to the tale and the gunplay is satisfying even if we do have to reserve some criticism for the AI, which still shows itself to be rough around the edges at times.
    • 90 Metascore
    • 87 Critic Score
    Chinatown Wars on PSP was always going to be a port job, and though it soils some of DS original's intuitive mini-games it maintains the inventive, thoroughly entertaining and built-for-handheld mission structure of the original - and that's what we loved most in the first place.
    • 83 Metascore
    • 87 Critic Score
    An immensely enjoyable experience and easily the most complete free-roaming action game we've played. We'd even go beyond that and call it the ultimate sandbox experience - it genuinely is a beast all of its own, building on the GTA formula rather than feeding off it.

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