Computer and Video Games' Scores

  • Games
For 1,000 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
1000 game reviews
    • 64 Metascore
    • 70 Critic Score
    A shameless imitation that nevertheless does a convincing job while trying to bring something new to the table. Bravo, you cheeky sods.
    • Computer and Video Games
    • 73 Metascore
    • 70 Critic Score
    It's good to see Ubisoft completely rewriting history, rather than just slightly altering it, to spin one of the series' most absurd and intriguing yarns. Washington as a comical cartoon villain is entertaining, and the Wolf Cloak makes stealth less frustrating than it was in the vanilla game. Still, it isn't a vastly different experience, and if you've already bled Assassin's Creed 3 dry, you might find this add-on a little too familiar at times.
    • Computer and Video Games
    • 43 Metascore
    • 62 Critic Score
    Sure, it looks like the film on the surface, but you don't have to dig far to find a game that fails to live up to the license. Surprisingly, it's the competitive multiplayer that impresses the most.
    • Computer and Video Games
    • 59 Metascore
    • 50 Critic Score
    Looks handsome like Top Gun-era Cruise, but After Burner's fast-paced dog-fighting doesn't really work with iPad's touch-screen.
    • 76 Metascore
    • 73 Critic Score
    Dead Space 3's co-op mode ends up mirroring the single-player experience: slick, entertaining, with the occasional moment of brilliance, marred by a lack of tension, pacing and pant-filling scares.
    • 54 Metascore
    • 52 Critic Score
    A botched blend of XCOM and Tropico, which ultimately boils down to shallow strategy in a Goodfellas skin.
    • 72 Metascore
    • 60 Critic Score
    Solid iPad racer let down by a lack of content and poor weaponry.
    • 66 Metascore
    • 60 Critic Score
    A spook-tacular recreation of the Ghostbusters world, let down by dodgy spook-snatching and no-mark characters.
    • 68 Metascore
    • 70 Critic Score
    Picross e2 is another example why Picross is such an addictive series. While it's not the outstanding highlight of this 18 year-old series, it remains a brilliant budget option for those curious about its cult following.
    • 71 Metascore
    • 73 Critic Score
    There is fun to be had here - a lot of fun in fact, if you're prepared to dig and claw for it. For those people, anarchy will indeed reign, but everyone else will find themselves wishing for a little more law and order.
    • 77 Metascore
    • 70 Critic Score
    Should have been more inventive, more memorable and more important. After we were spoiled by the beautiful Epic Yarn last year, Adventure highlights the dangers of appealing to a very vocal minority.
    • 72 Metascore
    • 67 Critic Score
    All Stars proved that simple ideas could create a pick-up-and-play WWE title without sacrificing depth for the hardcore, and WWE 12 would have done well to learn from its arcade-focused cousin.
    • 84 Metascore
    • 70 Critic Score
    Some amazing moments... and some truly abysmal ones. Saints Row: The Third is wildly imaginative and frequently entertaining, but a lack of technical polish and weak combat overshadow its achievements.
    • 72 Metascore
    • 57 Critic Score
    Putting aside N64 loyalty, GoldenEye is not a great game. Not, at least, in the context of the current 360/PS3 shooting scene.
    • 66 Metascore
    • 70 Critic Score
    Business as usual for the Kinect Sports franchise. Season 2 packs fun new features but anyone who wasn't won over by the original will have little reason to love this.
    • 54 Metascore
    • 56 Critic Score
    Kinect has confused the gaming cosmos. Rise of Nightmares certainly isn't a good game - but just about passes for a good Kinect game.
    • 71 Metascore
    • 65 Critic Score
    Missions generally consist of bludgeoning your way from A to B; sometimes you'll have to retrieve an item, sometimes you'll have to flick a switch. Take away the specifics though and it boils down to walking across an island of hungry corpses and back again nine times out of ten.
    • 49 Metascore
    • 59 Critic Score
    An interesting game that's too-often a dog-egg to actually play. Sorry Duke, take fourteen years and try again...
    • 70 Metascore
    • 61 Critic Score
    Breathlessly imaginative in everything but gameplay. Only die-hards need to journey down this particular rabbit hole.
    • 52 Metascore
    • 53 Critic Score
    Might just be proof that racing games will never work with Kinect.
    • 49 Metascore
    • 62 Critic Score
    Eorzea is a beautiful world with huge potential for vast adventures, but it's just a shame that this first voyage into it is such a mis-step.
    • 62 Metascore
    • 69 Critic Score
    I'm also just very peeved at just how confined it makes you feel - and, most of all, how Activision didn't just port its own Blur into the Bond world for the driving bits.
    • 61 Metascore
    • 63 Critic Score
    Overly jaunty and a bit threadbare - but by no means an embarrassment for Microsoft.
    • 84 Metascore
    • 70 Critic Score
    Mikami has the basis for a gorgeous, thrilling shooter here. But the wooden narrative, stale mechanic and non-existent learning curve prevent Vanquish from ever reaching those heights.
    • 58 Metascore
    • 50 Critic Score
    For avid Assassin's Creed fans filling in the story gap might be worth the £3 asking price, otherwise Battle of Forli is an ungenerous and forgettable add-on.
    • 74 Metascore
    • 67 Critic Score
    Superb car handling is the only redeeming factor for GT PSP. It feels great to drive. But that driving needed to be packaged with an actual racing game and that game isn't here.
    • 79 Metascore
    • 70 Critic Score
    Potentially brilliant multiplayer romp hindered by PSN's lack of communication. Bundled headsets please, Sony.
    • 69 Metascore
    • 59 Critic Score
    A generic, below-average first-person shooter experience marginally cushioned by robust online options.
    • 78 Metascore
    • 70 Critic Score
    It's a classic case of being sucked in by a license; an average shooter resting heavily on the shoulders of an acclaimed movie license. It's not all bad, just don't expect it to be as good as you're probably expecting it to be.
    • 70 Metascore
    • 70 Critic Score
    A solid tennis game but underwhelming in most areas.

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