ComicBook's Scores

  • Games
For 494 reviews, this publication has graded:
  • 47% higher than the average critic
  • 5% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dragon Quest VII Reimagined
Lowest review score: 20 Balan Wonderworld
Score distribution:
  1. Negative: 20 out of 494
503 game reviews
    • 79 Metascore
    • 90 Critic Score
    Speaking of patience, the game may test players in an unintended way. Patrick and SpongeBob both have a few lines of dialogue that repeat when you do certain actions. Sometimes, the repetition of these lines can get a bit irritating, such as Patrick screaming “Underpants underpants!” every time you get a new life. There’s always the mute button if this gets on your nerves, but it is one way the game felt more targeted towards kids than adults. Turn that off, however, and you’ve got a solid SpongeBob SquarePants platformer the whole family will enjoy.
    • 79 Metascore
    • 80 Critic Score
    The King of Fighters XV is the return of a long running franchise, yet feels like it was just invented yesterday. A perfect blend of older and newer elements that make it the most pleasing overall package that fans haven't gotten from this franchise since the 2D pixel art days. The king has returned, and it's going to rule for a while.
    • 79 Metascore
    • 90 Critic Score
    A great pick for younger players that older fans will find plenty to appreciate in its lively tweaks on well-worn but effective styles of gameplay, People of Note is a big and bombastic blast if you let it be.
    • 79 Metascore
    • 80 Critic Score
    The game has the potential to become even better once it's in players' hands because of the new Sandbox Mode. In pre-release form, it's a bit bare, but when players jump in and start creating their own houses, there will be all kinds of new places to fix up. The original House Flipper received a ton of DLC content over the years, but this Sandbox Mode could give players nearly limitless options of new houses to flip. That's an exciting, yet terrifying prospect, as I worry that all of my free time is about to be taken over by yet another great simulation house-flipping game from Frozen District.
    • 79 Metascore
    • 90 Critic Score
    Some scattered FPS drops and behind-the-veil repetitiveness may hamper Metal: Hellsinger at times, but those infrequent hang-ups do little to detract from the overall experience The Outsiders have created. It's easy to say this game should inspire others to pursue this genre mashup, too, to create similar experiences, but The Outsiders got it so very right with Metal: Hellsinger that perhaps it's better to let this one marinate for a while before a truly creative iteration of this comes along.
    • 79 Metascore
    • 80 Critic Score
    Like a Dragon: Pirate Yakuza in Hawaii is a swashbuckling adventure fans will love to dive into. Despite some hiccups with the story and graphics, there’s a lot to like with the title. RGG Studio continues its success story, putting Majima in the well-deserved spotlight for what is one of 2025’s most eccentric yet charming games so far.
    • 79 Metascore
    • 80 Critic Score
    The Quarry is a charming and surprisingly intimate horror story that creates real stakes and successfully does away with the idea of plot armor. Although it has some annoying or even frustrating quirks, it’s a worthy successor to a game like Until Dawn and highlights Supermassive Games as masters of their craft.
    • 79 Metascore
    • 80 Critic Score
    With gorgeous graphics, solid visual aesthetics, and a script that fits the tone, The Outer Worlds 2 is a very solid addition to the sci-fi landscape. While it may not be perfect, it’s a very impressive showcase from Obsidian highlights how the developer continues to improve on the sandbox approach they’ve been refining for years. Fans of the first game, the Fallout series, and good comedy writing will find plenty to love about this adventure.
    • 79 Metascore
    • 90 Critic Score
    Elden Ring Nightreign already has a phenomenal foundation, and an online-focused game like Elden Ring Nightreign should be the pinnacle of FromSoftware's post-launch support, so I'm more excited for the future of Nightreign than I have been for any of FromSoftware's games before it.
    • 79 Metascore
    • 70 Critic Score
    The Xbox Series X|S and PS5 versions of Grand Theft Auto V and GTA Online are good, this isn't a bad game, it's just not as impressive as one may hope. It has some flashy new graphical effects, a menu redesign, and the 60FPS mode is remarkable, but it's all marginal. For newcomers with little to no experience with the game, this is going to be an absolute treat. For veterans, this may ring a bit hollow. It's worth picking up if you want to keep up with GTA Online and have the best possible version, but otherwise, there are no enhancements that demand you replay the story once more.
    • 79 Metascore
    • 100 Critic Score
    Resident Evil 3 proves that Resident Evil 2 wasn’t just a one-off success of a remake and shows that Capcom has a winning formula on its hands.
    • 79 Metascore
    • 60 Critic Score
    Persona 5 Tactica doesn't capture the magic of Persona 5 or even Persona 5 Strikers. It may remind fans instead of the Persona Q games, dungeon-crawler spinoffs designed for the Nintendo 3DS. Those game have their fans, as Persona 5 Tactica surely will as well. Yet, while the game has its moments, there are too many flaws to earn a full-throated recommendation. Those who live at the intersection of "Persona fan" and "tactical RPG fan" will likely find it worth at least a look and die-hard Persona 5 fans probably won't want to miss another Phantom Thieves adventure. More casual Persona enjoyers will be fine passing on this outing.
    • 79 Metascore
    • 80 Critic Score
    Dirt 5’s story has a solid foundation and stellar voice acting, but it ultimately fails to capitalize on its potential.
    • 79 Metascore
    • 60 Critic Score
    Even with a ton of collectibles to unlock and challenges to take on, I can’t see myself returning to Kirby Air Riders much in the future. This is a racer that tries to buck many of the genre’s most traditional conventions, which, at the very least, makes it quite memorable. Ultimately, though, the content on hand in Air Riders wears thin in no time, which leads to it being a game that you’ll put down sooner than you might anticipate.
    • 79 Metascore
    • 70 Critic Score
    If you like fast-paced, hack-and-slash combat, you’re going to have fun with this game. There’s a nice sense of progression as you unlock new characters and power up their moves and weapons. But a few missions have some unique map mechanics, and I couldn’t help but wish the game leaned more into that. Capturing base after base gets repetitive, whereas those rare times you do something different felt fresh and exciting. Adding a few more unique maps and mission goals would have gone a long way to make the overall gameplay loop feel more satisfying.
    • 79 Metascore
    • 80 Critic Score
    LEGO Voyagers also feels inspired by the mini-renaissance of cooperative video games led by It Takes Two and Split Fiction creator Hazelight Studios, and this title deserves to be mentioned in the same breath as those two acclaimed games. Despite some minor blemishes, LEGO Voyagers produces joy and nostalgia that anyone who loves co-op experiences — along with an affinity for plastic bricks — should play.
    • 79 Metascore
    • 80 Critic Score
    Death Howl comes from small indie developer The Outer Zone and publisher 11-bit studios. It uses a unique color palette to bring its dark spirit world to life in stunning pixel art form. With a combination of deck-building and tactical grid-based combat, Death Howl will challenge your strategic skills as you explore 4 different realms of the spirit world on Ro’s quest to save her son. Though the grind can admittedly get a bit frustrating, Death Howl is an engaging blend of strategic gameplay and emotional storytelling. It feels right at home on Nintendo Switch.
    • 79 Metascore
    • 80 Critic Score
    But even if you miss all of that beautiful metatext, Alan Wake remains a tense thriller that will keep players on the edge of their seats and is a testament to how sometimes less can be more, even in relatively big-budget game designs. Alan Wake Remastered presents an opportunity for a new generation of players to experience a gem that never got its due, and they'd be foolish not to take advantage. Still, they may want to keep on the lights when they do.
    • 79 Metascore
    • 80 Critic Score
    Capcom Fighting Collection is the best way to play many of these classic arcade titles as there have been enough adjustments to each title and adjustments to the ease of playing each one that it marks this collection as the best one of these re-release packages yet. It's a great step in the right direction for the future of collections of this ilk, and a great first collection for fans who might have never checked out one of these before. There are some repeats, but the new additions make up for it.
    • 79 Metascore
    • 70 Critic Score
    Digimon Story: Time Stranger is the best Digimon game we’ve had. The graphics and nuance are absolutely stunning, and the game offers a solid turn-based JRPG experience. But with its pricetag, it feels like it’s missing just a bit of polish. For Digimon fans, though, Time Stranger is a must-play that will truly take you into the Digital World.
    • 79 Metascore
    • 70 Critic Score
    Octopath Traveler 0 is a fine JRPG that has a weird mix of capitalizing on the series’ strengths while also deviating from them. It finds reasons to pull you out of the narrative, even if it drops a hooking moment, and combat rarely feels challenging. But when the story and combat grip you, you become completely invested. Square Enix and DokiDoki have certainly created an expansive game, but dialing in on what made the series so beloved could have delivered the perfect conclusion to one of the best JRPG series in recent years.
    • 78 Metascore
    • 100 Critic Score
    Even with that gripe, Lost in Random just does so much right that it doesn't even really matter. I wouldn't trade my experience in the game for anything, and I'd be willing to get lost in the world of Random all-over gain. If you're on the fence, trust me, just roll the dice and jump on in, because you won't regret it.
    • 78 Metascore
    • 90 Critic Score
    Once you tally up the new and the old, there's really not that much "new" about Tiny Tina's Wonderlands, or at least not new in terms of innovation. Cascading loot and relentless humor check the Borderlands boxes, but instead of coming up with totally new elements, all it had to do was shift things around and finally let us create a character. Future Borderlands experiences may not be set in fantasy settings of this kind, but they should at least look to adopt in some ways the fanciful and varied nature of Tiny Tina's Wonderlands.
    • 78 Metascore
    • 80 Critic Score
    Beyond its technical limits, Age of Calamity is a welcome addition to the Legend of Zelda lore, even if it adds more timeline questions than it answers. The story's branching history will surely upset some timeline purists, but the game mitigates those concerns with a well-told story. Fans are finally given a version of Zelda they've wanted to see for years, and playing at the capable princess is a gift I will never forget. The story's emotional tale is one that I am eager to explore again, and it has reinvigorated my interest to replay Breath of the Wild. This works out perfectly for Nintendo given how the company is currently developing a sequel to the original. And if that follow-up puts as much care into its characters as Age of Calamity does, then fans are in for a delightful treat.
    • 78 Metascore
    • 80 Critic Score
    Granblue Fantasy: Versus feels like one of those games that will get better with time, as the rough bits get smoothed over with future patches, but as it stands, it’s only "pretty good" rather than "great." Thankfully, the core gameplay is actually a lot of fun, and punching folks feels and looks good with creative characters front and center. It’s better than "fine," but just misses out on being a real champion of a fighting video game.
    • 78 Metascore
    • 90 Critic Score
    The game’s run-time is in the range of 8 to 12 hours, depending on how much you want to explore the world and complete side quests, and it will leave players wanting more. It’s almost disappointing when the narrative all wraps up, as the infectious charm at the heart of the experience will leave players wanting more. That’s better than over-stretching, but it also means the game doesn’t have the larger scope that it could probably benefit from. Still, there’s a lot to love about Under the Island. Even beyond the throwback vibes and solid gameplay, the visual and music presentation make for a sweet experience that’s perfect for younger gamers and older players alike. Under the Island is a great modern take on a classic archetype.
    • 78 Metascore
    • 80 Critic Score
    Kena: Bridge of Spirits is an action-adventure game whose cute graphics might lull you into a false sense of security. The game brings Souls-lite combat, platforming, and puzzles that will put your gaming skills to the test. On Switch 2, the game looks great and runs smoothly (for the most part). Despite being only a few years old, it feels like old-school Legend of Zelda with modern graphics, and that makes it a perfect addition to the Switch 2 lineup of action games.
    • 78 Metascore
    • 40 Critic Score
    Dying Light: The Beast’s inability to focus on the right aspects is its ultimate downfall. The parkour should be the focal point the title revolves around since it is its most unique feature with the greatest potential, yet it’s hobbled by inaccurate controls and incessant losses in momentum. Most of the other mechanics — like its stealth, melee combat, and RPG systems — are shallow or superfluous; flavorless gruel meant to pad out the menu. It’s hard not to see the breadth having anything but a negative influence on its depth, showing how this beast isn’t nearly as formidable as it should be.
    • 78 Metascore
    • 80 Critic Score
    As somebody who loves survival-crafting games and the world of Dune, I am still getting hours of entertainment out of Dune: Awakening. With the updates that it’s currently receiving and maybe some bigger content patches in the future, I think that it can turn into a polished homage to the world of Dune, perfect not only for fans of the franchise but also for fans who simply want to try a new survival-crafting title. It’s especially fun to play with friends, but it can feel lonely if you pick a random server without others. Like any game, your experience will vary, but I’m glad that I was able to play around in Arrakis, and I’ll be returning to be eaten by sandworms again.
    • 78 Metascore
    • 80 Critic Score
    Even with its faults, Metroid Prime 4 still has a lot to like. Many of the game’s newer elements fall flat and don’t help push this series forward in the way that I’d prefer, but the most vital aspects that have allowed this franchise to become one of the most acclaimed in video game history are still very much present here in this long-awaited sequel. Metroid Prime 4 may not have warranted all of the hype and attention that has been placed on it for the better part of the past decade, but at the end of the day, it’s still good to have Samus back in another new adventure.

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