Combo Infinito's Scores

  • Games
For 119 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 5.5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Forza Horizon 6
Lowest review score: 40 Dreamcore
Score distribution:
  1. Positive: 91 out of 119
  2. Negative: 2 out of 119
119 game reviews
    • 73 Metascore
    • 90 Critic Score
    Mandragora: Whispers of the Witch Tree is a game that precisely blends the best of Metroidvanias and Souls-likes. With a well-told narrative, intense combat, powerful ambiance and an evolution system full of possibilities, it delivers an experience that goes far beyond expectations.
    • 84 Metascore
    • 90 Critic Score
    The Drifter stands out as a modern take on the point-and-click adventure genre, blending a gripping narrative with smart gameplay design. Its intuitive controls, immersive voice acting, and strong character development create a rich and engaging experience. While the pixel art could be more detailed and localization is limited, the game’s storytelling, atmosphere, and clever mechanics make it a must-play for fans of narrative-driven adventures.
    • 82 Metascore
    • 90 Critic Score
    Marathon delivers a standout sci-fi experience with a unique visual identity, deep lore and the signature Bungie gunplay that feels precise and rewarding. Its extraction-based gameplay is intense, highly challenging and often punishing, creating moments of tension and strong payoff for dedicated players. The mysterious narrative and faction-driven progression add depth, while the atmosphere and sound design elevate immersion. However, its difficulty, pacing issues in looting and some design choices make it a very selective experience. It’s an excellent game, but one that clearly isn’t for everyone.
    • 76 Metascore
    • 90 Critic Score
    Marvel's Spider-Man 2 on PC is a respectable port. Nixxes did an incredible job, maintaining all the fidelity of the original game and bringing excellent improvements. But we should always remember Insomniac's excellent work on the PS5 as well. The only problems are the occasional crash and some FPS drops, but nothing that can't be fixed with updates.
    • 83 Metascore
    • 90 Critic Score
    Robobeat is an innovative rhythm FPS that combines rogue-lite mechanics with music-synced gameplay. Developed by Inzanity, the game features an engaging retrofuturistic narrative and strategic challenges. The difference lies in the choice of songs, which function as classes, adapting the play style. Although it has limitations in enemy variety and button mapping, its accessibility and vibrant aesthetics make for a unique experience. A bold bet that redefines the rhythm genre.
    • 81 Metascore
    • 90 Critic Score
    Mark of the Deep is a title that shines in its purpose, delivering beautiful visuals and an engaging soundtrack. However, the lack of innovation in gameplay and the difficulty limit the game's potential a bit. I recommend the game to players looking for an immersive and relaxing experience.
    • 90 Metascore
    • 90 Critic Score
    Square Enix managed to do a good job with the PC version of Final Fantasy VII Rebirth after some mistakes on the platform. It's still not an exceptional job due to the lack of graphical options and performance, but overall we have a port with incredible graphics, far above the PS5. The definitive version of Rebirth is on PC without a doubt.
    • 80 Metascore
    • 90 Critic Score
    Fatal Frame 2: Crimson Butterfly Remake modernizes the 2003 classic with updated visuals, improved combat mechanics and a more immersive over-the-shoulder perspective. The terrifying atmosphere remains the highlight, with detailed environments and disturbing ghost designs that strengthen the game’s oppressive tone. New gameplay additions and quality-of-life improvements make the Camera Obscura system more dynamic and strategic. While the lack of Brazilian Portuguese support is disappointing, the remake successfully revitalizes one of the most iconic Japanese horror games. It stands as the definitive version of a genre classic.
    • 84 Metascore
    • 90 Critic Score
    Ninja Gaiden Ragebound delivers a sharp and thrilling platforming experience with tight gameplay, gorgeous pixel art, and a satisfying level of challenge. The ricochet mechanic adds depth to both combat and exploration, while the well-designed stages and intense boss fights showcase the skill of the developers at Game Kitchen. Backed by a strong soundtrack and smart level design, Ragebound stands as one of the best modern takes on retro action-platformers.
    • 86 Metascore
    • 90 Critic Score
    Nioh 3 refines the series by expanding its combat and structure without losing its identity. The ability to switch between Samurai and Ninja styles adds meaningful depth, changing how encounters are approached and keeping combat consistently engaging. Open-ended maps improve exploration and pacing, even though enemy and asset repetition still exists. Technical performance on PS5 shows some instability, and the visuals feel limited by an aging engine. Even so, its combat systems are the strongest the franchise has ever delivered, making Nioh 3 a confident and exciting evolution.
    • 84 Metascore
    • 90 Critic Score
    Lost Records: Bloom and Rage is an exciting start to Don’t Nod’s return to narrative adventures. Its excellent story, linked to the good use of the 90s theme, is enough to be captivating in this first episode. However, the game suffers from significant performance issues.
    • 73 Metascore
    • 90 Critic Score
    Yakuza Kiwami 3 & Dark Ties is a thoughtful remake that goes beyond simple restoration. Alongside a refined version of Yakuza 3, the new Dark Ties campaign adds meaningful narrative depth by exploring Yoshitaka Mine’s origins, offering a fresh perspective on the series’ themes. Combat improvements, massive side content, and full Brazilian Portuguese subtitles reinforce the care put into this package. While lighting issues in Okinawa hurt immersion and need patching, the overall experience delivers two dense, rewarding journeys. It stands as one of the most ambitious and generous remakes the franchise has seen.
    • 80 Metascore
    • 85 Critic Score
    ChromaGun 2: Dye Hard builds on its Portal-inspired foundation with clever, color-based puzzle design and strong level construction. The minimalist narrative stays out of the way, letting the mechanics take center stage, and that’s where the game truly shines. While visual variety is limited and checkpoint placement could be more forgiving, the core gameplay loop remains engaging and rewarding. For fans of first-person puzzle games, it’s an easy recommendation.
    • 87 Metascore
    • 85 Critic Score
    Absolum combines the style and impact of a modern beat ’em up with the structure and replayability of a roguelite, delivering a fast, fluid and addictive experience. Its hand-crafted visual style stands out with detailed environments and expressive animations, while the combat is weighty, technical and satisfying in every run. The four playable characters offer distinct pacing and depth, and the progression system strikes a strong balance between permanent upgrades and volatile abilities that reshape each attempt, even if the temporary upgrades could appear more frequently. With branching paths, optional missions and a world that naturally pushes experimentation, Absolum succeeds as one of the most creative and engaging action games of the year. Despite a few small shortcomings, it remains a standout release.
    • 81 Metascore
    • 85 Critic Score
    Sega and RGG Studios are once again successful and show that they understand the path of making many games in the Like a Dragon franchise with high quality, even though the technical part, such as the graphics, requires care in future releases. The return of Goro Majima is excellent and in a game full of good ideas with quite a lot of content.
    • 78 Metascore
    • 85 Critic Score
    Eriksholm: The Stolen Dream delivers a captivating experience with heartfelt storytelling, memorable atmosphere, and strategic gameplay. While it suffers from repetitive tutorials and weak AI, the overall quality is impressive, especially considering its small team and modest budget.
    • 81 Metascore
    • 85 Critic Score
    Constance delivers a heartfelt and visually expressive adventure that blends Hollow Knight inspired movement with a unique brush based mechanic tied to emotion and creativity. Its narrative stands out through playable vignettes that explore burnout, fear and self doubt with sincerity. The art direction is vibrant, the soundtrack is surprisingly powerful and performance is excellent across all modes. Exploration is engaging, boss fights are memorable and the reduced punishment system fits the game’s themes. A smaller but meaningful experience that leaves a strong impression.
    • 84 Metascore
    • 85 Critic Score
    Ender Magnolia is an interesting sequel to Ender Lilies, but it doesn't change much of what the first game did. It's a metro-divania that doesn't dare to do much, amplifying the concepts of Ender Lilies and its gameplay, with a very rewarding exploration.
    • 76 Metascore
    • 85 Critic Score
    Cronos: The New Dawn is one of the best survival horror games made today. Its pace, setting, and combat respect the tenets of a true title in the genre, while also raising the bar for future titles. Despite the lack of enemy variety and resource-gathering balance issues, Cronos: The New Dawn marks a new era for Bloober Team, leaving no reason to doubt its potential.
    • 89 Metascore
    • 85 Critic Score
    Death Stranding 2 is a brilliant game in many ways and is similar to the first in ways that could be improved. The narrative is wonderful, it makes us think about life and our choices, a true work of Hideo Kojima. The performances are out of this world. However, the gameplay delivery system, even though it has been improved, ends up getting tiring after many hours of playing through the same empty places. It's definitely not a bad thing that the game is "just a sequel", but it could be as surprising as the first in many ways.
    • 80 Metascore
    • 85 Critic Score
    Fatal Fury: City of the Wolves represents a return to form for the franchise. With refined gameplay, expressive art direction, a striking soundtrack and charismatic characters, the title cements its place among the great fighting games of the generation. Despite minor mistakes in the menus and EOST mode, SNK demonstrates competence and boldness in modernizing the series. City of the Wolves pleases old fans and new players alike, delivering a solid and fun experience.
    • 83 Metascore
    • 85 Critic Score
    Battlefield 6 delivers what the series does best: tight gunplay, immersive destruction, varied multiplayer modes, and outstanding audio design that raises the bar. The campaign offers variety through its class system but is short, narratively uneven, and ends without the closure it promises. Visual presentation could be sharper, and technical issues such as AI inconsistencies and occasional bugs break immersion. Still, with robust multiplayer and the franchise’s trademark scale, it remains a strong entry that shines most online.
    • 80 Metascore
    • 85 Critic Score
    Dragon Quest VII Reimagined delivers a charming and visually stunning remake that captures the spirit of classic JRPG adventure. Its quality-of-life improvements make exploration and turn-based combat far more comfortable, even if the core battles can feel repetitive outside of key moments. The story grows organically, using time and consequence in engaging ways that reward curiosity. Unfortunately, the lack of Portuguese subtitles is a major accessibility flaw for a text-heavy RPG. Even with this misstep, it remains a warm, enjoyable experience that honors its legacy.
    • 71 Metascore
    • 80 Critic Score
    Life is Strange Reunion successfully reconnects the series with its roots, delivering an emotional story that fixes past narrative issues while bringing back meaningful choices and time manipulation. The return of Max and the well-integrated presence of Chloe, strengthens the experience, making the journey engaging and heartfelt. Gameplay remains familiar but benefits from improved use of time travel, adding more depth to decisions. While technical issues, reused environments and some pacing problems hold it back, the game still stands as a solid and necessary step forward for the franchise.
    • 85 Metascore
    • 80 Critic Score
    Dragon Quest I & II HD-2D Remake honors the origins of the JRPG with care and restraint. The HD-2D art style remains enchanting, blending nostalgia and modern flair, while the reorchestrated soundtrack breathes new life into these timeless worlds. Yet, this remake feels content to admire the past rather than reinvent it. The first game is a humble adventure that shows its age, and the second expands beautifully but never surprises. On Switch 2, performance is smooth and the artistic direction shines, though the handheld mode suffers from a noticeably blurred image that hurts the overall clarity. Square Enix plays it safe, but in doing so, delivers a respectful and comforting journey, one that reminds us why Dragon Quest will always be the heart of Japanese RPGs.
    • 74 Metascore
    • 80 Critic Score
    Romeo is a Dead Man is pure Suda51: chaotic, stylish, self-aware and unapologetically weird. Its time-hopping narrative, genre-blending gameplay and constant mechanical surprises make it a creative joy, even when nothing fully makes sense. Combat is fun and flashy, but enemy repetition, camera issues and mission pacing hurt the experience. Technical problems on PC are the biggest drawback, at times seriously impacting progression. Even with its flaws, it’s another unmistakable Suda51 work that values creativity and personality over polish.
    • 84 Metascore
    • 80 Critic Score
    Ball X Pit distills the spirit of a great roguelite into something deceptively simple and endlessly addictive. Its minimalist visuals prioritize clarity over spectacle, allowing the chaos of ricocheting shots, enemy swarms, and evolving abilities to shine. The soundtrack, with its lo-fi pulse and electronic tension, adds surprising atmosphere and energy to every run. What truly elevates it is the flow: fast attempts, meaningful upgrades, smart synergies and characters that drastically change the rhythm and style of play. Even the light base-building layer contributes to progression without dragging momentum. It never wastes the player’s time, always rewards experimentation, and consistently fuels the urge for “just one more run”. Proof that sharp design beats big budgets, Ball X Pit is a tight, creative and dangerously replayable descent into chaos.
    • 81 Metascore
    • 80 Critic Score
    Mouse: P.I. For Hire charms the player with its visuals inspired by 1930s cartoons and a charismatic noir narrative. However, the simple and repetitive gameplay prevents the game from reaching its full potential as an FPS.
    • 79 Metascore
    • 80 Critic Score
    Hyrule Warriors: Age of Imprisonment revisits a pivotal era in Zelda lore with emotional weight and meaningful narrative intent. By expanding the brief glimpses seen in Tears of the Kingdom, it delivers context and dramatic moments that deepen the saga, supported by expressive performances and strong cinematic direction. Combat is flashy and satisfying, with smooth performance on Switch 2 and large-scale encounters that feel powerful, even as repetition and a gradual loss of challenge set in over time. Visuals follow the modern Zelda style convincingly, though environments are less detailed than in the mainline titles and some cutscenes appear to run at a lower resolution. Despite musou repetition and the lack of Portuguese localization, this is a rewarding, lore-rich extension of Zelda’s universe and one of the most narratively significant Warriors games to date.
    • 83 Metascore
    • 80 Critic Score
    Capcom Fighting Collection 2 is a respectable collection. Even with the absence of console modes in some games and the lack of crossplay, the package delivers quality fights, plenty of behind-the-scenes content, a packed museum, and competent netcode. If you're a fan of fighting games or want to get to know titles that marked an era, this is an unmissable opportunity.

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