COGconnected's Scores

  • Games
For 4,966 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4972 game reviews
    • 85 Metascore
    • 80 Critic Score
    Choices matter, both in life and in The Forgotten City, which uses ancient Roman beliefs about morality, ethics, and law to subtly comment on our present-day conflicts. But it’s never heavy-handed and what you’ll mostly pay attention to are the characters and their needs, your own objectives, the mysterious city, and the clever way time loops and puzzle-solving work together. Whether you play it once or try for the multiple alternative endings, The Forgotten City is a unique adventure.
    • 74 Metascore
    • 92 Critic Score
    Setting aside it coming from such a small team, I think The Ascent is miraculous in a couple of ways. First, the detailed world-building, environmental storytelling, and atmosphere are maybe the best expression of the cyberpunk aesthetic I've ever seen in a game. Second, the developers have seemingly cataloged every annoying mechanic in RPGs and action games -- from death to rapid travel to inventory management -- and found a way to make them less onerous or disappear altogether. The Ascent is not an easy game, either mechanically or thematically, but it is completely engaging if for no other reason than to see into a very convincingly realized future.
    • 73 Metascore
    • 84 Critic Score
    It is not often that a game attempts to fuse elements from so many genres. Usually, the result weakens the overall experience but Tribes of Midgard is that rare exception, a game in which all the disparate parts resonate and reinforce each other. The early levels can grow a bit repetitive but exploration, crafting, and combat continue to engage throughout. Tribes of Midgard should appeal to fans of action RPGs, survival games, co-op PvE and of course, the rich tapestry of Viking combat, lore, and culture.
    • 70 Metascore
    • 77 Critic Score
    Cotton Reboot is one of my favorite horizontal shoot ‘em ups of all time, alongside Keio Flying Squadron, Harmful Park, Cho Aniki, and Zombie Nation. What those all have in common is that they’re weird and unique in their presentation. They all have solid gameplay but don’t re-invent the wheel with anything other than style. Casual shooter fans can’t go wrong with Cotton Reboot!. It has an interesting presentation, tight controls, and scale-able difficulty. It won’t challenge hardcore bullet hell enthusiasts, but they probably want their shmups to be vertical anyways.
    • tbd Metascore
    • 85 Critic Score
    Despite Anna’s Quest not necessarily bringing anything new to the point and click genre, it fully makes up for it in the story, acting, and characterization. You’ll definitely enjoy playing through this title if you like dark fairy tales or stories from the Brothers Grimm. It’s a bittersweet tale of a coming of age story as Anna goes from a timid young girl to a confident and strong young lady. Her journey isn’t easy, but it sure is worth experiencing.
    • 65 Metascore
    • 73 Critic Score
    Last Stop’s anthology-based approach to storytelling is great and helps to keep you engaged throughout. Even though your choices don’t really impact the story, it’s a lovely journey that touches on some interesting themes. Unfortunately, the conclusion is disappointing as it delves a little too far into the realm of science fiction. Regardless of this, the grounded characters and interesting cast are worth meeting.
    • 69 Metascore
    • 72 Critic Score
    As much as I love the aesthetics of Cris Tales, there are issues with the gameplay that affect the experience. Although fans of retro JRPGs will be able to overlook the constant random battles, lack of auto-save, and the monotonous grind, these aspects will deter gamers who are used to contemporary design elements. The clever use of the time mechanic allows you to be more tactical in your approach to fights; however, this is overshadowed by the sheer volume of encounters and repetitive enemy types. At its core, Cris Tales is a solid JRPG with an interesting twist; however, it sticks to the well-trodden paths of those that came before, creating a disparity between the gameplay and visuals.
    • tbd Metascore
    • 87 Critic Score
    What appeals to individual gamers is, of course, subjective but I’ve long felt that Elder Scrolls Online is the best MMORPG on consoles thanks to its world-building, lore, quests, story, and ability to reward both solo and group experiences equally. The recent introduction of companions made a solo-friendly game even more inviting. With the Enhanced Version, Elder Scrolls Online definitely steps up as the best looking and smoothest running MMORPG you can find on the PS5, and no longer feels in any way inferior to the PC version.
    • 82 Metascore
    • 80 Critic Score
    The Great Ace Attorney Chronicles is a fantastic value. It contains two Ace Attorney games, each with five stories. Considering the most recent great visual novel compilation, Famicom Detective Club, was a full-priced collection, containing two games less than half the length of the two found in The Great Ace Attorney Chronicles, this collection at 2/3 the cost is a steal for visual novel fans. If you’re a fan of the original Ace Attorney games, The Great Ace Attorney Chronicles is an excellent return to form.
    • 52 Metascore
    • 40 Critic Score
    I can’t imagine anyone so desperate for content that they would find value in this only marginally improved ten-year-old game. Akiba’s Trip: Hellbound & Debriefed is and has always been, awful and no HD remaster will fix its terrible story, lackluster combat, primitive graphics, and creepy tone. Some games are broken or bad in a kind of fun way, but Akiba’s Trip: Hellbound & Debriefed isn’t broken, it’s just bad and decidedly, aggressively not fun at all.
    • 87 Metascore
    • 88 Critic Score
    Death’s Door is a masterclass in level design. The interwoven areas encourage and reward exploration, whilst the simple yet challenging combat makes confrontations a thrill. With an alluring art style, sorrowful soundtrack, Acid Nerve has managed to create one of the greatest indie titles of 2021.
    • 70 Metascore
    • 75 Critic Score
    Although Risk System might not appeal to bullet hell enthusiasts, it still provides an excellent challenge. And really, Risk System isn’t trying to appeal to them anyway; it’s made to be much more accessible and innovative. In that sense, it exceeds in shining colors. I just wish there was more game to play. But for the low price tag, anyone interested in the shoot ‘em up genre can’t go wrong with a Risk System purchase.
    • 71 Metascore
    • 76 Critic Score
    Out of Line is a great example of the puzzle platform genre. Nerd Monkey’s methodical approach to puzzles is delightful. Although the game lacks challenge, the tasks continue to develop and are always enjoyable. Due to the low difficulty, the game is accessible and acts as the perfect gateway to the genre. The endearing art style is a highlight of the game, helping to give context to the subjective narrative. Even though the game is relatively short, each moment in the mechanical world is a joy.
    • tbd Metascore
    • 76 Critic Score
    From the moment you lay your eyes on Mother Bilby, you’ll fall in love with this title. The beautiful animation, emotive story, and luscious backdrops echo great cartoons of the past. Proud Dinosaur has expertly crafted puzzles that mature in quality and difficulty as the game progresses. Although Macrotis: A Mother’s Journey is relatively short and a little sluggish at times, the game imbues quality, making this a journey worth taking.
    • 75 Metascore
    • 75 Critic Score
    Labyrinth City: Pierre, the Maze Detective, is an enjoyable experience that combines intelligent-level design and a charming art style. The lovely setting, packed with detail, is a joy to explore even though it lacks any real challenge. With several collectibles in each level, there is some replayability. However, I would be surprised if many revisit the game after completing it. That being said, each moment of the roughly 3-hour story was an absolute joy. Although a little repetitive, I loved perusing the world, inspecting the oddities, and marveling at the landscape. Fans of the franchise will be enamored with this interpretation of the books, and newcomers will fall in love with the world. Due to this, I would recommend getting lost in Labyrinth City.
    • tbd Metascore
    • 90 Critic Score
    What more can we say about this upgraded version of A Plague Tale? It was a great experience when it came out in 2019, and it still is two years later. It is not made better in any major way, but it cannot be improved without fundamentally changing the game, which I am thankful it did not. If you have not played this game, you are doing yourself a disservice.
    • 81 Metascore
    • 80 Critic Score
    On its own merits, Skyward Sword HD still has a little rust on the blade. The level design leans on outdated, clumsy mechanics. Traversal between islands is boring at best, painful at worst. The motion controls, the outdated mechanics in question, are still an absolute third rail, not to be engaged with for any reason. On the other hand, this is an excellent remaster. The introduction of gamepad controls is a true life-saver. Your entire approach to the game, your stress levels, and your focus are altered on a fundamental level. 90 percent of Fi's handholding is optional now, which tightens up the gameplay loop by several degrees. With these hindrances removed, you can actually experience the game that so many fans still rave about to this day. While it's not perfect, The Legend of Zelda: Skyward Sword HD is a massive improvement over the original release.
    • 63 Metascore
    • 55 Critic Score
    Curved Space is described as arcade-style anyways, so I don’t understand why the devs thought the story was needed at all. If they focused on polishing a mode that players can have some mindless fun, Curved Space could be leaps and bounds better. There’s a reason why rogue-lites have been finding so much success in the indie sphere: gameplay-first designs that just feel nice to play.
    • 80 Metascore
    • 79 Critic Score
    Old World clearly shows its origins, coming from a small team of developers intimately connected with 4x strategy games. It adds several new mechanics to an established genre, some of which are clearly brilliant and others that seem less significant. Old World succeeds in giving genre fans a clear alternative to their favorite games, but it seems unconcerned with welcoming the uninitiated, thanks to a fussy interface, lack of patient tutorials, and a focus on a fairly narrow slice of history and culture. Fundamentally, Old World both honors a tradition and gently pushes it forward.
    • 88 Metascore
    • 92 Critic Score
    For anyone who has even the slightest interest in Formula 1 racing - and thanks to the Netflix documentary series Drive to Survive there may be many with their curiosity piqued - F1 2021 will become their new sports gaming pastime. Catering to both casual newcomers and the most exacting simulation-seekers, F1 2021 offers a mind-blowing amount of polished and entertaining content, whether your preference is to race alone or with others.
    • 68 Metascore
    • 88 Critic Score
    Where the Heart Leads falls into a short, unique list of titles that lead you to ponder things long after the credits roll. The narrative holds a mirror to the player, cornering them against realistic in-game situations and forces them to investigate their values. It’s not preachy, by any means, but it uses realism in a way that made me want to get my own life in order. If such was the goal, Armature Games has succeeded through and through.
    • 68 Metascore
    • 58 Critic Score
    Crash Drive 3 is a fun idea that is enjoyable in short bursts. Unfortunately, in longer sessions, an array of issues are glaringly obvious. The slippy driving mechanics, repetitive missions and bland visuals make this an uninspiring release. With almost no reason to play solo, the game’s reliance on a community could mean that the game crashes before it hits the highway. Due to this, I would hit the brakes before picking up this racer.
    • 76 Metascore
    • 89 Critic Score
    This is a fantastic use of VR. And excellent use of the Aim Controller. The level of immersion provided by this peripheral is unparalleled. So much so that if there was a tripod attachment for the Aim, I would buy it. Just so I can truly feel like a sniper setting up the shots. Sniper Elite VR is the complete package. It’s got great gameplay, excellently designed levels, and the best scope use of any game to date. While the game may have some graphical blemishes, Rebellion has stated that a day one game patch will be available to address them plus other items.
    • 81 Metascore
    • 72 Critic Score
    To dismiss Boomerang X as little more than a tech demo would be unfair, but it is also hard to ignore that the game skimps on a lot of elements that would give it depth and replayability or really make the player engage with something more than throwing a weapon to kill waves of enemies, no matter how initially satisfying that can be. Not everyone is going to love the attention-getting and specific art style and level of abstraction, or the bare minimum story or lack of interesting characters. That said, a game that knows how to balance its strengths with just enough story, gameplay, and challenge is worth playing, and Boomerang X definitely knows its strength.
    • 54 Metascore
    • 59 Critic Score
    With so little effort put into making Space Wolf feel like it actually belongs anywhere near the new systems, it’s hard not to be anything but disappointed and cynical about this release. Graphics aren’t everything, of course, but Space Wolf’s other elements aren’t nearly strong enough to tip this one into the win column.
    • 81 Metascore
    • 89 Critic Score
    Monster Hunter Stories 2: Wings of Ruin is the perfect example of a game I didn’t know I needed. It scratches the itch that Pokemon hasn’t been able to touch in years, all the while setting itself apart from the influences it drew from. While it may be limited in certain aspects by the Switch itself, there’s no denying that this one of the best games for the system in 2021.
    • 73 Metascore
    • 88 Critic Score
    If you already love Disgaea, you’ll probably love Disgaea 6: Defiance of Destiny. You’ll definitely get the most out of this game if you’re already familiar with other SRPGs, but this is a fine place to enter the series–or the genre, for that matter. In the end, all that Disgaea 6 truly demands of a player is the willingness to learn its mechanics, an appreciation for its zany sense of humor, and a fondness for cute anime demons causing problems on purpose. As long as you can give it that, you’ll have a good time with this game.
    • 88 Metascore
    • 87 Critic Score
    Although it can be a little frustrating, Ender Lilies combat-by-proxy is an interesting and generally successful twist on familiar action mechanics, and the game hits the sweet spot between challenge and accessibility most of the time.
    • tbd Metascore
    • 76 Critic Score
    All in all, Strange Brigade is a solid romp that runs very well on Nintendo’s limited hardware. If you and a few friends are looking for a good cooperative diversion to blast through on the weekend, then you can look no further. If you’re hoping for a true successor to Left 4 Dead on the Switch, temper those expectations a bit. Otherwise, come in for the zombie and mummy hordes, and stay for the absolutely endless alliteration the narrator provides. Also, each hero’s special ability is just over the top and cool. My personal favorite being a lasso of doom that vaporizes anything in front.
    • 73 Metascore
    • 75 Critic Score
    Players of the first Sniper Ghost Warrior Contracts game will find this second game an all-around improvement, especially in mission design and pacing. The story is a bland concoction of cultural and military stereotypes but it does a proper job of setting the stage for the action, which can be very satisfying, at least at sniping distance. The less open-world nature of the campaign keeps things moving and the large toybox of gadgets and weapons is there for players to use, or not. I wish Sniper Ghost Warrior Contracts 2 had a more engaging set of characters and better action combat outside the sniping mechanics, but the game is a well-made step in the right direction for the franchise.

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