COGconnected's Scores

  • Games
For 4,966 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Last of Us Remastered
Lowest review score: 10 Wander (2013)
Score distribution:
4972 game reviews
    • tbd Metascore
    • 65 Critic Score
    Dollhouse: Behind the Broken Mirror is a really solid psychological horror experience. It has a captivating story, a haunting atmosphere, and clever puzzles that make it stand out from other horror games. While the gunplay feels a bit off and the camera work is really odd, the game’s occasional strengths really make up for some of these issues. It’s not the best horror game you’ll ever play, but it’s an interesting experience.
    • 83 Metascore
    • 90 Critic Score
    Ultimately, MLB The Show 25 delivers another solid simulation baseball experience, building upon the strong foundation established by its predecessors. Does it capture the magic of being on the diamond? I think so. The improved fielding/running/hitting systems make the core gameplay loop feel fantastic. Franchise mode has seen a couple of much-appreciated additions. And Diamond Dynasty is fun again with the season system behind it. The team at San Diego Studio continues to show dedication and passion for capturing the essence of baseball. This year’s offering, while not perfect, demonstrates their commitment to evolving and improving the franchise.
    • 83 Metascore
    • 70 Critic Score
    Ever 17 – The Out of Infinity and Never 7 – The End of Infinity Double Pack should get a much better score than I’m going to give it. Unfortunately, narrative-heavy visual novels can’t afford to be unedited. I sincerely hope the developers return to these remasters and fix the translation errors. Until then, my criticisms stand.
    • 72 Metascore
    • 74 Critic Score
    A few weeks ago I went hands-on with a few, curated hours of Atomfall. I felt then the same as I feel now after playing the full game. The world is beautiful and thoroughly convincing, the characters are interesting but the combat lacks polish and finesse. I probably missed a lot of secrets or mishandled some leads, but given the game’s mechanics I’m not enthusiastic about filling in the gaps. Atomfall is one of those rare games that excited and disappointed me in equal measure.
    • 83 Metascore
    • 88 Critic Score
    Derivative though it most certainly is, The First Berserker: Khazan is still incredibly fun to play because combat is so satisfying. The gothic anime visuals look great, and the game manages to sneak a few new and smart mechanics into the formula. The First Berserker: Khazan may be a familiar experience, but it’s probably a must-play for fans of hardcore action games and Soulslikes.
    • 76 Metascore
    • 70 Critic Score
    Reignbreaker is a solid action roguelite that will feel familiar to fans of Hades. Its fast-paced combat is enjoyable, and the variety of power-ups encourages experimentation with different builds. While the art direction is creative, other aspects of the game adhere closely to genre conventions, rarely breaking away from its inspirations. Though undeniably well-crafted, it may struggle to distinguish itself in an increasingly crowded genre.
    • tbd Metascore
    • Critic Score
    The fantasy of living out an alternative life — or a parallel one, for that matter — in digital form has always driven games like The Sims and now, InZOI. I’ve only spent a few hours in a pre-early access version but I’m extremely impressed. InZOI Studios has iterated on a classic genre in a way that feels contemporary and potentially more immersive than the earlier games could ever have been. [Early Access Impressions]
    • 79 Metascore
    • 79 Critic Score
    Assassin’s Creed Shadows does not revolutionize the formula that has both served and undermined the franchise for a very long time. It does shake things up a bit by bringing back the twin protagonist mechanic in a new way and making some tentative progress with mission design, stealth, and combat. Shadows’ world and attention to Japanese history and culture are genuinely impressive. Naoe is not the ultimate assassin and Yesuke is not the most refined ARPG hero. However, their different strengths add creativity to combat and narrative complexity. I don’t think Assassin’s Creed Shadows will disappoint many fans, nor pull in the uninitiated in great numbers. It’s a solid AC game with just enough new ideas to make it stand apart from the recent titles.
    • 87 Metascore
    • 85 Critic Score
    I've had a difficult relationship with Xenoblade games in the past. They're enormous, unwieldy beasts that are weighed down with endless mechanical systems and floaty, disconnected combat. Somehow, all of this is applicable to Chronicles X, and I still love it. The combat feels more grounded, the mechanics more approachable, and the plot is more accessible. Plus, the custom outfits. Those really changed the game for me. Also, being able to pilot a team of mechs is a major bonus. Xenoblade games are still not for everyone. This is an imposing, enormous RPG series in every way. But against all odds, Xenoblade Chronicles X: Definitive Edition is somehow the one for me.
    • 80 Metascore
    • 70 Critic Score
    Wanderstop perfectly executes its intention: to pull players away from the fast-paced nature of life and immerse them in simple, meditative tasks. Its story unfolds in a relatable way, leaving you pondering its themes long after the credits roll. While the narrative shines, the gameplay, which focuses on farming-style tasks, feels more tedious than engaging. It succeeds in creating a peaceful atmosphere, but it never truly captivated me. Fans of cozy, narrative-driven experiences will likely find a lot to love, but those seeking more dynamic gameplay may not be as enthralled.
    • 81 Metascore
    • 80 Critic Score
    All in all, Atelier Yumia: The Alchemist of Memories & the Envisioned Land is a fun adventure in crafting and exploration. Its chill atmosphere mixes quite well with the slightly heavier themes. And the crafting is excellent.
    • 83 Metascore
    • 75 Critic Score
    Centum is a game for fans of psychological horror and mind-bending puzzles. If you enjoy a challenge that leaves you with more questions than answers, this is for you. The eerie atmosphere and complex puzzles will keep you engaged. Even if the constant confusion can sometimes make you feel lost. Recommended for those who love a mystery and don’t mind the occasional headache.
    • 80 Metascore
    • 75 Critic Score
    In the end, I can easily recommend WWE 2K25 to new players and fans. This is a gigantic entry in a venerated franchise that won’t steer you wrong. For more familiar fans, I can’t be so certain. Hopefully, my outsider’s viewpoint is still a useful one.
    • 81 Metascore
    • 65 Critic Score
    In spite of all my grievances, these are still two classic RPGs. Suikoden I&II are enormous adventures full of interesting characters to recruit, and epic plots to discover. To be perfectly clear, my final score reflects these games as remasters for a modern audience rather than as games in isolation. I loved the new sprites, and the levels do look better than ever before (even if the aesthetic saddens me). I wish more mechanics had been modernized more than anything else. We’ve come too far to go back to this kind of awful inventory management. But the point remains – this is the best way to play these games on modern hardware. If you simply must experience these games, then Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars is the way to do it.
    • 68 Metascore
    • 60 Critic Score
    It’s clear that Yu-Gi-Oh! Early Days Collection will only appeal to a tiny, very niche audience. It just so happens that I fall into that group. Poor choice of included games, an almost disrespectful lack of multiplayer, and no effort put into modernizing mechanics doesn’t exactly make for an enjoyable, user-friendly experience. Despite all of this, I’ve still had fun with it. It’s not great, but damnit, I kinda, sorta, like it.
    • 70 Metascore
    • 80 Critic Score
    Card battle games offer endless replayability, with little chance of things getting stale because the combinations of cards in a particular situation are unpredictable. Knights in Tight Places has solid and very enjoyable core systems and mechanics. The combat is fun and the new art style helps sell the new setting. The story was perfunctory but it got the action where it needed to go. If card battle games are your go-to genre, you’ll enjoy Knights in Tight Spaces. If you’ve never played this kind of game, it’s an easy one to start with, welcoming to new players and very satisfying to veterans.
    • 91 Metascore
    • 97 Critic Score
    Split Fiction is a soulful, artfully crafted experience. Mechanically, it is user-friendly, even for those who don’t play games much. It is stunning with its set pieces, character designs, and overall visual appeal that brings these tales to life. Meeting Mio and Zoe, learning their stories, and seeing who they are unfold – all within the scope of narratives they created – is a creative marvel. This all unfolds while under an overarching narrative with its own meta-subtext in a brilliantly clever feat of writing. Split Fiction is an innovative, exciting experience that is well worth every moment.
    • 84 Metascore
    • 85 Critic Score
    As it is, this is a great, relaxing, and yes, very fun game. I love the look and the intuitive design. The addition of expeditions is a great idea that works. It’s an easy game to pick up and just start having fun from the first moment to the 50th hour. It might not be perfect but Two Point Museum is another example of why Two Point Studios is the standard for sim games.
    • 70 Metascore
    • 55 Critic Score
    No, she wasn’t created with the best intentions. No, today’s character design by committee would never give her the green light these days. But there’s still plenty of room for Lara — cheeky, uncompromising, even distasteful — to play for sport. For now, I’ll stick with cleaning Croft Manor in PowerWash Simulator.
    • 88 Metascore
    • 76 Critic Score
    Monster Hunter Wilds builds on Worlds' combat, crafting, and upgrade systems. The new open zones and more complex monster behaviors are impressive and interesting to explore, and as always, hunts can be challenging, rewarding, exhausting, and fun. The lack of new weapons is disappointing, as are the many technical issues and the game's often unpolished feel. The bigger environments and more open-ended gameplay could have been the foundation for something really new and special. Monster Hunter Wilds feels like a lateral move rather than a significant advance.
    • 80 Metascore
    • 90 Critic Score
    PGA Tour 2K25 is slick, seamless, and pretty compelling. You’ve got a bunch of ways to play, and an endless amount of mechanical customization to mess with. If you want a particular kind of match, at a very specific difficulty setting, you can make that happen. I was mashing buttons through the post-game interviews, but the actual games are excellent. I’m thrilled they have so many control schemes to choose from, especially since stick controls are so egregious. The courses look awesome, your swings feel precise, and every stroke sounds excellent. If you’re looking for that next great sim golf game, PGA Tour 2K25 should be your first choice.
    • 68 Metascore
    • 70 Critic Score
    Warriors: Abyss is an addictive roguelite that successfully blends elements from acclaimed titles, carving out its own place in the genre. Combat is a thrill. Taking on hundreds at a time with an array of huge, diverse attacks leads to a compelling system that can quickly get its hooks in you. However, fights can get a little messy in the latter stages of the game removing some of the deliberate actions which take place in the earlier portions. Despite its dated visuals, this roguelite remains a fun and engaging experience.
    • 75 Metascore
    • 80 Critic Score
    If you like psychological horror, thrillers, mysteries, and the atmosphere of ghost stories, you’ll enjoy Urban Myth Dissolution Center. If you prefer your games to have actual gameplay beyond gathering and assembling information, you probably won’t. But please give this title a shot just for the sheer experience of playing it. It’s an unsettling gem.
    • 75 Metascore
    • 80 Critic Score
    Lost Records: Bloom & Rage – Tape 1 is everything you’d want from a DON’T NOD game: realistic characters, a gripping journey, and a sci-fi-infused adventure. While it doesn’t break new ground in the genre, it delivers a well-rounded, intriguing story. The first part lays the foundation for multiple compelling narrative threads. With its rich character drama and lingering mysteries, Tape 2’s release on April 15th can’t come soon enough.
    • 76 Metascore
    • 85 Critic Score
    Current issues aside, the PC version of Spider-Man 2 is just as thrilling and engrossing as laid out in our PS5 review. The story and characters grab you emotionally. The production values are top-notch across the board. If you are looking to play the ultimate version of Spider-Man 2, this is the version to play.
    • 79 Metascore
    • 80 Critic Score
    Does Like a Dragon: Pirate Yakuza in Hawaii reinvent the wheel? Certainly not. But it doesn’t have to. Ryu Ga Gotoku firmly remains in their wheelhouse with this follow-up to last year’s Infinite Wealth. They’ve absolutely done enough to warrant your swift return to Honolulu. Naval combat is a blast; hand-to-hand encounters are still satisfying in that old-school beat-em-up sort of way, and the setting is a pleasure to explore. If there was ever a game I didn’t know I needed, this is it.
    • 77 Metascore
    • 93 Critic Score
    Thanks to its legacy of the excellent Pillars of Eternity games, Avowed is built on a strong foundation. That comes through in every aspect of the game, from its deep lore to its exceptional world-building, characters, and writing. Smartly avoiding the pitfalls of an empty open world, it gives the players densely interesting zones to explore, weighty choices to make, and engaging companions to rely on. Avowed takes the Pillars of Eternity universe on an assured and thoroughly enjoyable journey from CRPG to the action genre.
    • 76 Metascore
    • 70 Critic Score
    Junkyard Jam is a pretty short DLC, all things told. On the other hand, it’s priced appropriately. A new heavy hitter and a much better third section is totally worth the asking cost. And the expanded artifact selection is a nice bonus as well. And yet, Casey Jones himself is a mixed bag of sorts. He’s powerful, but said power comes with some drawbacks. You can get through a standard run well enough, but he’s a real liability in the endgame. On balance though, Casey Jones & The Junkyard Jam is a perfect excuse to play more Splintered Fate. If you’ve been looking for a reason to jump back in, this DLC is a good one.
    • 75 Metascore
    • 80 Critic Score
    Virtua Fighter 5 R.E.V.O. isn’t a revolutionary overhaul, but it refines an already exceptional fighter with sharper visuals, rollback netcode, and improved combat. While these enhancements make for a smoother and more competitive experience, especially online, some players may be disappointed by the lack of new game modes. That said, this remains one of the finest 3D fighters ever made, standing as both a tribute to its legacy and a reminder of what awaits the series’ future. At its budget price, it’s an easy recommendation for both newcomers and veterans.
    • 78 Metascore
    • 82 Critic Score
    All in all, The Legend of Heroes: Trails Through Daybreak II is a great extension of the first Trails Through Daybreak. Just don’t try playing it first and you should have a great time.

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