COGconnected's Scores
- Games
For 4,978 reviews, this publication has graded:
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62% higher than the average critic
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6% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Final Fantasy XVI | |
|---|---|---|
| Lowest review score: | Wander (2013) |
Score distribution:
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Positive: 3,080 out of 4978
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Mixed: 1,714 out of 4978
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Negative: 184 out of 4978
4983
game
reviews
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- Critic Score
Ultimately, WRC Powerslide is the perfect example of an average game and it’s hard to recommend when there are better arcade racers on the market.- COGconnected
- Posted Feb 26, 2014
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If you were a fan of Blackguards when it came out, I would recommend picking up the DLC. The price is reasonable and adds some extra meat to the game to sink your teeth into.- COGconnected
- Posted Mar 19, 2014
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When it comes to virtual pinball, Zen Studios are the masters and it should come as no surprise that they managed to pretty much knock the Star Wars Pinball: Heroes Within Pack out of the park.- COGconnected
- Posted May 8, 2014
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It will surely appeal to fans of Guardians of the Galaxy franchise and will most likely be picked up by a virtual pinball table collector such as myself. That being said, the lack of randomness in the opening of the game and repetitive voice work has me actually recommending that newbies to Pinball FX2 take a perusal of their extensive table library to find something that really piques their interest, then after some quality time with other tables, take a gander at this one.- COGconnected
- Posted Aug 18, 2014
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The attention to detail is fantastic, rebuilding and bringing to life key elements from TV shows, movies, and comics, all within the confines of a pinball table and making it work, and The Walking Dead table is no exception.- COGconnected
- Posted Sep 3, 2014
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- Posted Sep 7, 2014
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I hate to say it but if the development team had put as much effort into refining Boo Bunny Plague’s gameplay as they did the soundtrack, this could have been a very enjoyable game. Poor controls, bland level design, and last-gen graphics just make the experience so disappointing.- COGconnected
- Posted Sep 18, 2014
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I’ve always been a staunch supporter of the idea that a game doesn’t always need to break new ground in order to be good so I won’t say that Juju is in any way a bad game. I just wish it had something to it that really made it stand out from the impressive list of amazing games it so clearly borrowed from.- COGconnected
- Posted Jan 15, 2015
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It doesn’t really bring anything else new to the table in the team deathmatch genre, but what it does bring, it does it well.- COGconnected
- Posted Apr 20, 2015
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It’s a fine follow up, and I can’t recommend it enough, but I also cannot shake that nagging feeling that everything it brings to bear wasn’t adding anything new, it was merely completing the original.- COGconnected
- Posted Jun 1, 2015
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- Posted Jun 2, 2015
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If there’s no groundwork and fundamentals in place for players to interact with one another, especially for a game with zero objectives, it’s destined to fail. I can understand what Wander was trying to do, but even so, it’s both nowhere near complete and polished, and sadly, completely void of fun in any way.- COGconnected
- Posted Jun 7, 2015
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If you’re a fan of the game and are looking for a little more or you’re simply looking for a new indie game to dive into, Alcatraz is a great addition to an already solid game that will leave you feeling like Tim Robbins (not sorry) in the end!- COGconnected
- Posted Jun 10, 2015
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A puzzle game is only as good as its level design, and unfortunately, Chip’s Challenge 2’s levels are a mixed bag of hit and miss. Considering it’s a game from 1991; however, it’s impressive that some of these levels are as fun as they are and can still enjoyed.- COGconnected
- Posted Jun 15, 2015
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The Bozak Horde is a fine endeavour by Techland. Not going with the safe, bonus missions DLC again, they decided to branch out and give you a whole different way to experience Dying Light. Unfortunately, a new way to play isn’t always enough. The lack of storyline to it left me wanting more and the timed trials eventually became more of a ‘how well did I memorize each level’ instead of how skilled I was with a machete while performing intricate parkour.- COGconnected
- Posted Jun 18, 2015
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The truth of the matter is if you enjoy the base Card Hunter game then Card Hunter: Expedition to the Sky Citadel will be a welcome addition.- COGconnected
- Posted Aug 13, 2015
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All in all, my real issue with this game is that it feels like there was enough put in place to really make something fun. Despite the quality of each piece, and the unique take on the beat-em up genre, I almost feel like the game could have functioned much better as a side-scrolling title.- COGconnected
- Posted Aug 18, 2015
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Fans looking for a fighting game with deep gameplay that rewards mastery of game mechanics best look elsewhere. Fans of the characters that just want to run amuck with them for awhile should be pleasantly diverted. At least for awhile.- COGconnected
- Posted Aug 21, 2015
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Overall, The Bridge gets by well on its unique influence, style and on its difficulty. It’s a perspective bender that will leave your brain hurting and really challenges you in the puzzle solving genre.- COGconnected
- Posted Aug 26, 2015
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The game is very focused on the essence of platforming which is good for dedicated fans of the genre, but might seem a little repetitive for a wider audience.- COGconnected
- Posted Aug 27, 2015
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Sadly though the game only boasts four levels to play on and even though these take you from the depths of Atlantis to the top of the trees on the Island of Spirits, this small variety is disappointing.- COGconnected
- Posted Sep 4, 2015
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Placed alongside Endless Legend’s previous expansion, ‘Guardians’, Shadows is similarly priced and has a lot more to offer in the way of content. How that content is introduced to the player could use some work, but the amount given is neither too much nor too little.- COGconnected
- Posted Sep 9, 2015
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This one is definitely for the heavy hitters.- COGconnected
- Posted Sep 29, 2015
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The fact that this PC version is a massive downgrade from the original, or any previous version to be honest, speaks volumes. As a fan of RPG’s I whole heartedly recommend FFV, just make sure you play any other version than this embarrassing PC port.- COGconnected
- Posted Oct 4, 2015
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Despite its flaws, Eternal Step isn’t a terrible little indie game if you’re a fan of the roguelike genre. It has enough gameplay depth to keep things fresh, at least for a while.- COGconnected
- Posted Oct 22, 2015
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Don’t buy Vicky Saves the Big Dumb World expecting some niche masterpiece, or the next indie breakout star. Go into it expecting to play something that doesn’t take itself too seriously, but in all the right ways.- COGconnected
- Posted Oct 25, 2015
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Overall, if you enjoy puzzle or time management games, this is a pretty fun one as it is very easy to pick up and play and it is definitely the type of game you come to when you have a bit of free time.- COGconnected
- Posted Nov 12, 2015
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More variety in enemy types and more gadgets at the disposal of the player would do wonders for an already solid stealth game.- COGconnected
- Posted Dec 21, 2015
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Cherry Pop has done an elegant job of making the controls as seamless and intuitive as possible.- COGconnected
- Posted Dec 21, 2015
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Even with its eye-catching art and a bubbly soundtrack, it needs a deeper combat system in what tools you are given, mainly in its lack of a parry function. In the end, Questria both succeeds and fails in its quest to deliver a solid dungeon crawler.- COGconnected
- Posted Jan 4, 2016
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