COGconnected's Scores

  • Games
For 4,978 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4983 game reviews
    • 69 Metascore
    • 72 Critic Score
    Though Moons of Madness isn’t the first game to do so and it likely won’t be the last, it’s a survival horror experience that succeeding in giving a grown man nightmares, which is something a zombie game just can’t do.
    • 69 Metascore
    • 74 Critic Score
    With its more focused campaign less burdened by irrelevancy, The Siege of Paris is a leaner, tighter and brisker expansion than Wrath of the Druids or much of the main story. The new/old Infiltration mechanic is a welcome changeup from the usual routine of explore and battle, but maybe not enough to entirely wipe away the feeling that the Siege of Paris is sticking a little too close to the template. What it lacks in creativity, bold new mechanics and mission structures, The Siege of Paris delivers in art direction, atmosphere and story. Though I personally enjoyed the visit to Ireland a little more, Eivor’s trip to Francia is by no means lacking in quality. For better or worse, it’s just more of the same.
    • 69 Metascore
    • 82 Critic Score
    If you’re a fan of games like Harvest Moon, Stardew Valley and Rune Factory, you’ll definitely like this title. It has a decent balance of farming and adventure, a solid story and the most adorable characters you will ever see. Since the game is pretty open, you can really go at your own pace, you don’t have to do any of the story quests right away if you feel like opting towards farming and gathering instead. Or if you think you can get away with a limited income, you can mostly forgo the farming and head straight into the adventure! Overall, Kitaria Fables is a wholesome and relaxed time.
    • 69 Metascore
    • 72 Critic Score
    While I love the moment to moment action, the pacing can still get downright glacial at times. If you’re hoping for an RPG experience, you’ll be rather let down. As far as action platformers go however, Dragon Marked For Death is a ripping good time.
    • 69 Metascore
    • 70 Critic Score
    Akane is unapologetically fast, tough, and challenging. It’s setting and general yakuza/cyberpunk themes mesh incredibly well together in telling the player everything they need to know about the games’ last stand. The combat is fast and fluid with a moderate amount of skill required, yet its also designed to be something you can easily learn and improve upon the more you play. The challenges the game offers also give you a variety of goals to work towards and various helpful rewards to unlock which not only helps encourage replayability but offers short term goals that can keep you playing for hours. Whether you have a few minutes to spare or an hour waiting in line, Akane is a title you can pick up and play for any length of time.
    • 69 Metascore
    • 68 Critic Score
    Earth Defense Force: Iron Rain is light on narrative and heavy on fast paced action. The soundtrack keeps your heart pounding and the variety of weapons and abilities unlocked through your armor really let you play your own unique style. The character creation is a bit lacking – especially from a studio which has made so many WWE games – and the cast is mostly forgettable but the intense combat and overwhelming number of enemies really makes you feel like the underdog in a story about fighting for survival against alien forces.
    • 69 Metascore
    • 79 Critic Score
    All in all, Heartworm is a lovely journey into classic survival horror fun. Just be prepared for your heart to ache as well as freeze in fear.
    • 69 Metascore
    • 65 Critic Score
    It has some positive notes, such as the ability to play single player, couch co-op and online co-op (even going as far as offering unique levels depending on whether you played co-op or alone). The characters have some fun animations and some of the platforming was well-designed – you always get a bit of a rush when you nail a great throw of your partner. Unfortunately, the game also has a number of issues too, such as the numerous glitches and steep difficulty curve (particularly in co-op). If you’re looking for a decent co-op puzzle-platformer, then Shift Happens should be able to fill that void.
    • 69 Metascore
    • 50 Critic Score
    Resident Evil 5 had its time to shine in 2009, but even rose tinted glasses can’t save this game in 2016.
    • 69 Metascore
    • 70 Critic Score
    Assassin’s Creed Chronicles: China takes a bold new step for the franchise. While I did have fun, I spent most of the game frustrated by buggy controls and A.I. that seemed to forget what its limitations were.
    • 69 Metascore
    • 82 Critic Score
    While they didn’t necessarily reinvent the wheel (well, in one scene they kind of did) this installment in the LEGO series of games does what LEGO does best and it’s purely fun to play. Now if I could only get this stupid song out of my head.
    • 69 Metascore
    • 80 Critic Score
    Open-world sequels are a risky venture. Sometimes a winning formula can’t be transplanted into open spaces without consequences. But Titanic Scion manages the shift. Your time in this massive world is focused on that critical combat/custom/upgrade gameplay loop, so you never feel lost or shiftless. I could do with fewer load times, and the routine gear scrutiny does mess with the pacing. But once you’re actually out in the world, mixing it up, the game flows quite beautifully. I can’t get enough of that core loop, at least once it gets going. If you’re looking for an enormous mecha RPG with tons of customization and a captivating story, then Titanic Scion is exactly what you need.
    • 69 Metascore
    • 83 Critic Score
    If this is indeed the end for the series (and the studio) at least it goes out on a strong note.
    • 69 Metascore
    • 80 Critic Score
    The story quality in the quest line is great, but the adventuring feels short and hastily constructed. If what you want is simply a solid addition to the base game, particularly if you’re on console and can’t play with mods yet, then Automatron will surely spark your interest.
    • 69 Metascore
    • 62 Critic Score
    Ganryu 2 succeeds in its goal to continue the legacy of the arcade, however, it’s dragged down by the shackles that come with it. Its failure to take inspiration from modern games means that it struggles to compete with contemporaries. The presentation is stunning and the levels are well designed, varying throughout. However, the stiff movement and lack of continues can make this a laborious experience.
    • 69 Metascore
    • 60 Critic Score
    There’s a lot to like about this game. The sense of scale and visuals is amazing. However, the core aspects of the game, such as handling and getting access to the main rally, are frustrating. Saber Interactive has done a good job on the macro level of the game. With upcoming pledged updates, I’m hoping they enhance the micro aspects which are badly needed.
    • 69 Metascore
    • 80 Critic Score
    Miasma Chronicles is not light years away from Mutant Year Zero in either setting or gameplay. It is, however, a more refined and self-assured game, with an even better narrative and characters. The world-building and story are worth the price of admission, backed up by solid and creative tactical combat mechanics.
    • 69 Metascore
    • 75 Critic Score
    Friday the 13th: Ultimate Slasher Edition is not perfect by any means, but it is a perfect representation of the movie series as a whole. By providing players thrills and tense moments any Nintendo Switch owning horror fan should enjoy it, even with some of its deficiencies. The additional DLC extras, offline mode and various goodies all add to the package, and developer Black Tower Studios’s effort is one that would make even Mrs. Voorhees proud.
    • 69 Metascore
    • 75 Critic Score
    The battles you fight in are incredibly fast paced and frenetic, exactly what you would expect and hope for from a Dragon Ball game.
    • 69 Metascore
    • 70 Critic Score
    There is a lot to love about Deliver At All Costs. It trumpets an exuberant charm with its clever writing, wacky missions, and chaotic gameplay. Each area of the map is beautifully crafted and a delight to explore. Whether working on the story, completing odd jobs, or just cruising around town, it is always a satisfying adventure. The story of Deliver At All Costs has enough hooks to make you keep wanting to learn more, but the overall tone of the story juxtaposes against the comical nature of the gameplay. A few QOL missteps, like not being able to set waypoints and the restrictive camera, are minor annoyances to an otherwise very enjoyable experience. Deliver At All Costs simply delivers.
    • 69 Metascore
    • 66 Critic Score
    Overall, Pokemon Mystery Dungeon: Rescue Team DX is a decent foray back into the Pokemon universe for those waiting for Sword and Shield DLC. However, without the Pokemon license, I’m not so sure that this game would be as well regarded as it is. Despite that, it takes what it has, and makes it a fun experience in its own right. Die-hard Pokemon fans won’t have too hard of a time deciding whether to purchase this game, but for everyone else, there is currently a demo on the eShop in which progress carries over.
    • 69 Metascore
    • 60 Critic Score
    Eiyuu Senki – The World Conquest appeals to a very niche audience. It has very good combat, and lots of options, but most gamers, even those who love their RPGs very Japenese, will have a difficult time getting into the silly story, and boring dialogue. This game is for hardcore visual novel and strategy RPG enthusiasts only.
    • 69 Metascore
    • 55 Critic Score
    Hover: Revolt of Gamers is definitely not a game that I enjoyed at all. It was boring, uninspired and often times way too frustrating. With that said, I could see it being a game that could potentially appeal to others. I felt the multiplayer aspect didn’t add anything special to the game, the visuals were bland and the music was awful (the music will definitely have an audience that loves it – it’s just not something I enjoy listening to). The missions were way too repetitive and usually varied between boring and frustrating with very few hitting that sweet spot where I was having fun.
    • 69 Metascore
    • 62 Critic Score
    Despite the clunky dialogue and unreliable environmental hit boxes, Manticore is still an enjoyable experience and looks great both on your TV and on the go.
    • 69 Metascore
    • 75 Critic Score
    If you play Black Ops 2 for its multiplayer component you have likely already downloaded the pack. If you haven’t by now, and you are looking for a reason to get back into it, Vengeance may just be the reason you need.
    • 69 Metascore
    • 82 Critic Score
    Whether it is tackling the single player chapters, collecting comic book pages throughout the city, or breaking up crimes, the amount of variety and replay value in the game is endless. The Amazing Spider-Man is not an amazing game, it but is a very good game that Spidey fans will absolutely want to pick-up this summer.
    • 69 Metascore
    • 57 Critic Score
    As the first in an episodic series, Dead Synchronicity ends quite abruptly, which is very disappointing after putting the time into the story.
    • 69 Metascore
    • 70 Critic Score
    Lost Records: Bloom & Rage – Tape 2 refines the gameplay while delivering a story conclusion that may divide players. The story gives satisfying resolutions to many of the complex, multilayered narrative threads, but some of the more ambitious supernatural elements fail to deliver a full payoff. The addition of new gameplay mechanics, particularly the puzzles that shift between past and present, adds welcome depth to the experience. Ultimately, the story comes together in a way that feels emotionally fitting, but it leaves several key questions unanswered. As it stands, the game feels incomplete, and it needs another Tape or a full sequel to truly bring the narrative to a close.
    • 69 Metascore
    • 78 Critic Score
    Sea of Solitude is a short but impactful, memorable experience that treats the subject matter of depression, loneliness, and mental illness with both respect and honesty. At times the content may hit a little too close to home, but pushing through the pain and reaching the end of the game is a satisfying and worthwhile experience. It is, however, only the games powerhouse storytelling that holds it together as mechanically it’s a lot of walking with some minor platforming. There is a lot of potential for some innovative and memorable puzzles here, but the games heavy focus on its emotional narrative detracts from it being, well, a game.

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