COGconnected's Scores
- Games
For 4,978 reviews, this publication has graded:
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62% higher than the average critic
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6% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Final Fantasy XVI | |
|---|---|---|
| Lowest review score: | Wander (2013) |
Score distribution:
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Positive: 3,080 out of 4978
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Mixed: 1,714 out of 4978
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Negative: 184 out of 4978
4983
game
reviews
- By Date
- By Critic Score
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- Critic Score
Rise & Shine is a great looking game that elicits a few chuckles and grins, but doesn’t have the gameplay chops to stand up to the big names in the genre.- COGconnected
- Posted Jan 13, 2017
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- Critic Score
Homefront: The Revolution has more problems than I can list, including some illogical design decisions I couldn’t wrap my head around. But it truly executes on some of the good ideas it presents, and redeems itself in its latter half to an extent.- COGconnected
- Posted May 20, 2016
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Unfortunately tedious, unimaginative missions and too much emphasis on the poorly presented combat system drags the rest of the game down. With serious technical issues afflicting the game, it would seem that Risen 2 performs better on its home turf, the PC.- COGconnected
- Posted Aug 9, 2012
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- Critic Score
The largest drawback to Monochroma was the repetition and simplicity of the game which makes it very boring to play. - See more at: http://cogconnected.com/review/monochroma-review/#sthash.ZHxCjDCL.dpuf- COGconnected
- Posted Jul 13, 2016
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Hopefully, Incuvo will honor their pledge to fix the game and in short order. There are teasing moments of fun that shine through all the current issues with the game. If they ever get fixed, then Bulletstorm could still turn out to be a fun game.- COGconnected
- Posted Jan 24, 2024
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It took me around three hours to complete Silver Chains, and if you’re looking for a distraction for an evening you could do worse – but you could also do so, so much better.- COGconnected
- Posted Feb 8, 2021
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It delivers what it promises – a depressingly-realistic simulation of utterly boring inter-urban train transportation.- COGconnected
- Posted Aug 2, 2018
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Anoxemia’s intended atmosphere is one of horror, yet I mostly felt annoyed. I wasn’t afraid or juiced up with adrenaline, I was just frustrated. If you’re looking for the wonder or the terror of the deep, you may want to look elsewhere.- COGconnected
- Posted Apr 7, 2017
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You can assemble a squad of mechas, a coven of mages, an elite military unit, or even a heavily armed pig and duck. You can fight aliens, fish-men, soldiers, pirates, and existential dread. What I mean to say is that I like the ideas in Black Legend, and I applaud the devs for remaining true to their vision. Although, this is an environment with stiff competition, and it wasn’t long before I felt my attention being pulled elsewhere. Black Legend will doubtlessly have its fans, but the magic simply isn’t there.- COGconnected
- Posted Mar 25, 2021
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Unfortunately, even the different modes, slick visuals and silky-smooth frame rate can’t make up for the fact that World Tennis Tour 2 Complete Edition’s core experience, playing tennis, is a huge let-down. It is extremely disappointing that Big Ant Studios has failed to adequately address the basic gameplay shortcomings that have been around since the first Tennis World Tour back in 2018. As a fan of the sport I badly wanted this game to be better, but Tennis World Tour 2 Complete Edition will make even the most die-hard tennis fanatic want to smash their racquet and head to the dressing room.- COGconnected
- Posted Apr 2, 2021
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Warhammer 40k: Eternal Crusade is a missed opportunity and a game that sadly has too many issues to ever completely work out.- COGconnected
- Posted Oct 11, 2016
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- Critic Score
I enjoy the idea, the concept, it’s all right on the money. I can’t stand the final product though. They had the near perfect game and they let it slip away. You may still find this game fun! You could enjoy it despite the flaws, take it at face value. There are people excited for this game, and I urge them to play it. Even if I didn’t like it at all on a technical level I wouldn’t bar someone from it. I would caution those who play. I had a horrible experience, the game was unstable, so I warn you. Otherwise, enjoy yourself. It’s not awful to like the local brands.- COGconnected
- Posted Nov 8, 2018
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Overall, the decent story, characters and narration made the game satisfactory, as did the simple controls, but the lack of gameplay, underwhelming graphics, slow movement and lag impacted the enjoyability of The Descendant greatly. I’m torn between wanting to see if the game gets better in the other four episodes, and leaving my playing time where it is.- COGconnected
- Posted Mar 28, 2016
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At its surface, Stranded Sails: Explorers of the Cursed Islands looks like an adorable and endearing addition to this genre, and though I so badly wanted to love it, I’d have difficulty recommending it to almost anyone other than young children. There is certainly a place in the gaming world for peaceful, low-pressure exploration and farming games, but unfortunately, I’m not convinced that Stranded Sails is one that belongs. The minute-to-minute gameplay is just not stimulating enough, the quests and actions are fairly mindless, and overall, there just isn’t enough reason to pick it up time and time again.- COGconnected
- Posted Oct 24, 2019
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- Critic Score
With only a few smile inducing moments and a complete lack of interesting interaction, One Way Trip ends up falling flat and may leave you begging for the credits to roll, if you can even last that long.- COGconnected
- Posted Sep 5, 2016
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- Critic Score
Merely chewing gum for the brain. It is a frantic mind numbing twin-stick action shooter that is relentless at times. There is a story to be had but it takes a back seat to the twin-stick shooter chaos.- COGconnected
- Posted Aug 1, 2013
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Overall, Tasomachi: Behind the Twilight is a bit of a letdown. I suppose some of that conclusion can be traced back to my own anticipation and misunderstanding of what the game was, but the fact is that objectively, Tasomachi is a simplistic collect-a-thon without a clear motivator to drive the player forward. While the game has a strong base, more could have been done to make it feel more like a game and less of a demo. While the sum of its parts leaves some to be desired, various aspects of Tasomachi: Behind the Twilight show what the developers at Orbital Express are capable of, and that is something I’ll be looking forward to.- COGconnected
- Posted Apr 27, 2021
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- Critic Score
I made a little space shooter once, I coded it and drew in the graphics pixel by pixel using MS Paint. Everything about the game was derivative, and had been done better elsewhere. But I felt incredibly accomplished. I even wrote a little MIDI track to serve as background music. I bring this up because I could never in a million years make a game as good as Pangeon. I couldn’t create one level, let alone 8. But I’m not here to compare Pangeon to the best thing I could create. I’m not even here to compare Pangeon to other games that try for similar things. Ultimately, I’m here to compare Pangeon to the best version of itself, and figure out if it’s reached its full potential. And it hasn’t, not even as a diversion.- COGconnected
- Posted Apr 21, 2020
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If blood is thicker than water, Bloody Bunny: The Game still wouldn’t be able to fill up the shallow end. It’s repetitive, uninteresting, and littered with bugs. The framerate does stay consistent, but if anything, that just works to highlight how awful everything else is. It’s never a good sign when you feel as if you’ve seen all that a game has to offer within the training stage. It’s even worse when the credits start to roll, and you realize that you did actually see everything the game has to offer in that training stage. Bloody hell, Bloody Bunny…- COGconnected
- Posted Mar 17, 2021
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It might have been a different story if the environments had more interactivity, but they’re mostly sterile and void of any real drama. You just walk through them until you’re expected to solve a puzzle.- COGconnected
- Posted Aug 17, 2015
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Overall, Police Simulator: Patrol Officers needs a little more time to cook. The concept of being a cop and working your way up the ladder dealing justice is a great one. Better implementation would take Police Simulator: Patrol Officers to the next level, plus a little more spit and polish because it seems like it was not ready to hit the streets yet. All those bugs and jank are a pretty big offense.- COGconnected
- Posted Nov 7, 2024
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Blind takes a novel VR concept and does nothing interesting with it. There is little here that you won’t be able to find in better alternatives of the genre, even if we’re only talking about other VR titles. If Blind was shorter and had less aggravating puzzles, it may be worth a try out of curiosity alone. But when a game is this testing of a player’s patience, it’s very hard to recommend.- COGconnected
- Posted Sep 25, 2018
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After the head changing, talking teeth, back and forth repetitive scenes, Clockwork Tales: Of Glass and Ink ends as a disappointing couple hours of play.- COGconnected
- Posted Jan 31, 2016
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There’s only one thing I can say; Empyre: Lords of the Sea Gates is not a finished product. It’s not even close. Things are hollow, broken, and un-freakin-readable. I love the premise for this game, but that’s the only affection I can have for it. So, so badly, I wanted this to be a fun experience, yet it’s anything but. In every aspect of the phrase, this game lacks the depth it needs to be called an RPG. The final rating can only reflect what’s presented, and that’s not much.- COGconnected
- Posted Oct 9, 2017
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The most frustrating thing about Earthfall is that it squanders its potential at every turn. From subpar graphics and gameplay mechanics to a story that’s been told a thousand times before, and a complete lack of game variety this alien shooter could have been a lot more fun.- COGconnected
- Posted Jul 17, 2018
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With issues regarding the AI, graphical glitches, and a high difficulty, I just don’t see myself alien raging again anytime soon.- COGconnected
- Posted Nov 3, 2013
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I can give it a point or two for the educational value, but as something that is supposed to be fun the interactive sequences are only mildly entertaining and the episodes themselves will have your eyelids getting heavy in no time flat.- COGconnected
- Posted Oct 5, 2012
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The controls are sluggish and impractical while the majority of the visuals could use some more oomph too. At the end of the day, if you are not a DIE HARD (caps for emphasis) fan of retro type games, I think you’d best stay away from this title as the negatives outweigh the positives.- COGconnected
- Posted Aug 3, 2015
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Performing and landing tricks are difficult and messy due to the constraints and method of “charging” your moves before executing them. To make matters worse, it’s plagued with a faulty respawn mechanic that puts you into an infinite loop of crashes and bails. While visually the game isn’t too shabby, it all becomes meaningless when snowboarding becomes such a burden.- COGconnected
- Posted Nov 2, 2016
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Leisure Suit Larry: Reloaded is a rehash of the 1987 original. While it has been updated in some ways, the interface and content are firmly rooted in the 80’s.- COGconnected
- Posted Jul 14, 2013
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| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
In Progress & Unscored
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- Critic Score
Double Kick Heroes is a friend to all manner of gamer, headbanger or not. It’s wonderful tracks, post-apocalyptic backdrop, and various features boost the fun factor well beyond your typical rhythm experience. While I don’t consider the IP to be anything groundbreaking, Headbang Club clearly has an audience in mind. I’d say they’ve managed to cater to that audience and then some. [Early Access Review]- COGconnected
- Posted Apr 2, 2018
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The fantasy of living out an alternative life — or a parallel one, for that matter — in digital form has always driven games like The Sims and now, InZOI. I’ve only spent a few hours in a pre-early access version but I’m extremely impressed. InZOI Studios has iterated on a classic genre in a way that feels contemporary and potentially more immersive than the earlier games could ever have been. [Early Access Impressions]- COGconnected
- Posted Mar 20, 2025
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#DRIVE Rally delivers on its intentions to be a fun, arcade rally racer. You can quickly get into a race if you are short on time or are just looking for something less demanding than a more realistic rally racer. The game launches on September 25, 2024 on the Steam, Epic, and GOG game stores. [Early Access Provisional Score = 75]- COGconnected
- Posted Sep 24, 2024
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As you work your way toward the new level cap of 25 and power level of 330-335 (depending on mods), there’s a decent amount of new content to experience. Sure, Mercury’s small and the strikes are a letdown, but between the world building, new gear, and gameplay features such as new Crucible maps and Raid Lairs, there’s a fair amount of fun to be had in Curse of Osiris.- COGconnected
- Posted Dec 5, 2017
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