Cinescape's Scores

  • Games
For 340 reviews, this publication has graded:
  • 67% higher than the average critic
  • 1% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 3.6 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Spider-Man 2
Lowest review score: 0 Motocross Mania
Score distribution:
  1. Negative: 31 out of 340
340 game reviews
    • 67 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • Cinescape
    • 60 Metascore
    • 58 Critic Score
    This is a great looking racing game that really pushes these early capabilities of the DS and does it while running at 60 frames per second. The problem is that the gameplay is just uninspired.
    • 95 Metascore
    • 67 Critic Score
    I felt so screwed out of some sort of satisfaction, screwed out of more levels off of the Halo, screwed out of many hours of my life that I just poured into one of the most amazingly bad excuses for a single-player first-person shooter campaign. I was bored, I was tired and by the end of it, I was just really pissed off.
    • 59 Metascore
    • 58 Critic Score
    The one point of Magna Cum Laude that stands out is the fairly hysterical humor of the game. Borrowing pages from movies such as "Animal House," Magna Cum Laude has some of the funniest lines ever uttered in a video game. The characters and the dialog bring unprecedented humor to the consoles.
    • 60 Metascore
    • 58 Critic Score
    The one point of Magna Cum Laude that stands out is the fairly hysterical humor of the game. Borrowing pages from movies such as "Animal House," Magna Cum Laude has some of the funniest lines ever uttered in a video game. The characters and the dialog bring unprecedented humor to the consoles.
    • 62 Metascore
    • 58 Critic Score
    The one point of Magna Cum Laude that stands out is the fairly hysterical humor of the game. Borrowing pages from movies such as "Animal House," Magna Cum Laude has some of the funniest lines ever uttered in a video game. The characters and the dialog bring unprecedented humor to the consoles.
    • 62 Metascore
    • 50 Critic Score
    It's not terrible, but it's flawed. It just doesn't do a good job with recreating the pinball experience, or really a good Mario experience.
    • 62 Metascore
    • 67 Critic Score
    Fans of the game series will feel right at home, as will fans of the show. Unfortunately, it doesn’t seem much was added since the last game.
    • 77 Metascore
    • 67 Critic Score
    From the prospective of an Olympic game to play, this is a great choice for any kid, or even for you if you’re on the road a lot and get in plenty of Game Boy time.
    • 53 Metascore
    • 50 Critic Score
    It’s a little hard to justify picking this up. It’s been available for a long time, and even though this one is arcade perfect, it’s easy to get elsewhere. 20 bucks isn’t worth it.
    • 76 Metascore
    • 67 Critic Score
    The graphics and sound are largely pulled from the Game Boy Advance game. So we're running some graphics far below the GameCube's level.
    • 67 Metascore
    • 67 Critic Score
    While marred by a few technical problems, you won’t find a much better game that captures the spirit of a television show (and at a price point that most can’t beat).
    • 64 Metascore
    • 67 Critic Score
    The concept is well and good, and works well – except for the fact that you still must slow down to use Knuckles and Tails (or the equivalent member in one of the three other teams in the game). These are the moments that the game truly lags, and once again the shoddy camera has come back to once again make the game a pain.
    • 73 Metascore
    • 67 Critic Score
    The concept is well and good, and works well – except for the fact that you still must slow down to use Knuckles and Tails (or the equivalent member in one of the three other teams in the game). These are the moments that the game truly lags, and once again the shoddy camera has come back to once again make the game a pain.
    • 72 Metascore
    • 67 Critic Score
    The concept is well and good, and works well – except for the fact that you still must slow down to use Knuckles and Tails (or the equivalent member in one of the three other teams in the game). These are the moments that the game truly lags, and once again the shoddy camera has come back to once again make the game a pain.
    • 68 Metascore
    • 58 Critic Score
    Quite simply, the game offers nothing that you can’t get in the other games, and can’t have a better time getting in the other games.
    • 65 Metascore
    • 58 Critic Score
    Quite simply, the game offers nothing that you can’t get in the other games, and can’t have a better time getting in the other games.
    • 68 Metascore
    • 58 Critic Score
    Quite simply, the game offers nothing that you can’t get in the other games, and can’t have a better time getting in the other games.
    • 56 Metascore
    • 58 Critic Score
    While there isn’t much there, it’s fun to play while it lasts.
    • 65 Metascore
    • 58 Critic Score
    The coolest new addition to GameDay is the voice-recognition features. Those of you who bought SOCOM: US Navy Seals, and have the VR headset will be able to call your plays, send men in motion, and even hike the ball.
    • 61 Metascore
    • 58 Critic Score
    Some steps in the right direction have been made, and with a little refining, the 2005 version should be competitive. Still, you probably will prefer "NCAA Football" over this.
    • 74 Metascore
    • 67 Critic Score
    One cool thing about NFL Fever 2004 is the ability to save the game whenever you want. If you’ve got to run out for a bit and don’t want to leave the system on, you can save your game in the middle of the quarter.
    • 59 Metascore
    • 50 Critic Score
    Even the fans of the show may want to "try-before-you-buy" because there really isn’t much to do after beating the game once.
    • 67 Metascore
    • 50 Critic Score
    The moves and modifers require a lot more memorization and button tapping. It's frustrating and there is quite the learning curve on the controls, so you can't just jump in.
    • 71 Metascore
    • 58 Critic Score
    A rental at best. It's too short, and too repetitive to be a purchase.
    • 65 Metascore
    • 58 Critic Score
    The game does suffer from a bit of a slowdown when there are numerous zombies on-screen.
    • 76 Metascore
    • 58 Critic Score
    The cool thing about the online mode is that you can join games already in progress.
    • 62 Metascore
    • 67 Critic Score
    While Enter the Matrix ties in really well with the movie franchise, it isn’t much of a game.
    • 66 Metascore
    • 67 Critic Score
    While Enter the Matrix ties in really well with the movie franchise, it isn't much of a game.
    • 63 Metascore
    • 67 Critic Score
    While Enter the Matrix ties in really well with the movie franchise, it isn’t much of a game.
    • 80 Metascore
    • 58 Critic Score
    Maybe wrestling and rap will suit you more than me, or maybe it won’t.
    • 63 Metascore
    • 50 Critic Score
    Furious Karting isn’t that furious, or really that extreme to me.
    • 65 Metascore
    • 50 Critic Score
    While it does retail for 10 bucks less than most other brand new games, marketing a 5 year old game for 40 bucks is still ridiculous.
    • 66 Metascore
    • 58 Critic Score
    The biggest problem I found was control. Nag all you want about the AI, its not that big a deal. But I hardly ever felt like I was in true control of the car that I was driving.
    • 68 Metascore
    • 58 Critic Score
    While Kung Fu Chaos is marketed as a party game intended for four players, I keep finding the single-player mode more riveting and fun.
    • 73 Metascore
    • 50 Critic Score
    Falls short by being vastly repetitive and not offering much new to gamers. A rental at best.
    • 66 Metascore
    • 50 Critic Score
    While the game is visually stunning, the gameplay and sound really bring Black & Bruised down for the count.
    • 68 Metascore
    • 67 Critic Score
    The problem is that the game was taken from its original close quarters setting and brought to a more open setting. Something about it just doesn’t feel right.
    • 72 Metascore
    • 67 Critic Score
    Feels a little recycled with a brand new name. Not bad, but could have been better.
    • 73 Metascore
    • 58 Critic Score
    Good, not great.
    • 70 Metascore
    • 67 Critic Score
    I like the idea of a simulation driving game but I just don’t think it’s feasible. Confining it to one car hurts the game’s replay value.
    • 62 Metascore
    • 67 Critic Score
    As whole, things like the fine tuning of the free throw shooting and shooting just don’t quite compare to some of the other games that will be released over the next couple of weeks. It’s a shame really, but ShootOut doesn’t play as well as the competitors.
    • 59 Metascore
    • 58 Critic Score
    A big problem I’ve had with the game is load times. You can walk across large plots of land with no slowdown whatsoever. But enter a house, and be prepared to sit for a while waiting for the game to load.
    • 60 Metascore
    • 67 Critic Score
    The game plays a lot like the Genesis version, but seems a bit more confined as the Game Boy Advance screen size plays a big role in this.
    • 82 Metascore
    • 58 Critic Score
    There are a couple of very ingenious puzzles, but these are few and far between. Often you find yourself wishing you had to do something more interesting, as the game gets repetitive.
    • 68 Metascore
    • 67 Critic Score
    While outdated, it’s still the best (only?) 2D fighter for the GameCube, and worth a rental.
    • 70 Metascore
    • 67 Critic Score
    It’s not that the racers become increasingly difficult, it’s just that the game gets so much faster. Later in the game when you’re on a higher difficulty, it is almost impossible to tell where you’re going, and normally by the time you see a wall, you’ve run into it.
    • 74 Metascore
    • 67 Critic Score
    Rather than something new (I’m really yearning for mechs that are a bit easier to control) it’s just the same thing again. Fans of the original will love it, but it’s not really reaching out to a new audience at all. I’m not seeing a lot of innovation.
    • 76 Metascore
    • 67 Critic Score
    The problem with the gameplay lies not in the mechanics, but rather the objectives. I literally got frustrated. I couldn’t figure out what I had to do at times because the objectives were too vague.
    • 69 Metascore
    • 67 Critic Score
    Making it more difficult is the fact that it felt to me like the Xbox timing was just different enough from the Dreamcast's to make it annoying.
    • 32 Metascore
    • 67 Critic Score
    Leaves the feeling of mediocrity in your stomach after playing. Its fun, it’s enjoyable, but it gets old fast.
    • 38 Metascore
    • 67 Critic Score
    While the game is pretty fun, it can become very frustrating. At times, it seems your character doesn’t want to swing his light saber in a certain direction, or misses a jump you know that you hit, or just hits something in the 3D level that didn’t look like a mine.
    • 73 Metascore
    • 58 Critic Score
    This is about the hardest game I've ever played. Rarely do I get frustrated at a game, but I found myself constantly pausing this game and walking away to blow off steam.
    • 56 Metascore
    • 50 Critic Score
    The story isn’t a bad concept, the combat system is decent, and if the gameplay engine and graphics had been updated a bit, this could have been a good game.
    • 68 Metascore
    • 58 Critic Score
    Changing the gameplay system is a step in the wrong direction though, and really takes away from what could have been the best wrestling game yet.
    • 73 Metascore
    • 67 Critic Score
    I love Sonic. The problem is that Sonic Adventure 2 Battle is only about 33% Sonic. The rest is lost in mindless Tails and Knuckles levels that pull the rest of the game down.
    • 67 Metascore
    • 67 Critic Score
    The game needs more polish and some more ingenuity with the songs, but this will keep you satisfied until the third installment releases.
    • 65 Metascore
    • 67 Critic Score
    While the game runs well, there is little intensity to push the envelope. So much has changed since these games came out, and it just doesn’t seem nearly as exciting or intense.
    • 64 Metascore
    • 58 Critic Score
    The lack of gameplay ingenuity, long load times and crappy graphics will turn most off. But Simpsons fans will love the game anyway.
    • 61 Metascore
    • 58 Critic Score
    I can't say the controls are all that precise. While the controls are designed for anyone to pick them up and play (unlike some flight sims where you need to look at a manual before you turn your plane to starboard), they just don't have a good feel to them.
    • 72 Metascore
    • 67 Critic Score
    Not great, but good with an imaginative storyline, spectacular graphics and a soundtrack that keeps you excited throughout the levels.
    • 78 Metascore
    • 67 Critic Score
    Leaps and bounds more interesting than its "Iridion 3D" neighbor, the new Gradius offers a ridiculously large amount of options and weapons keeping the classic gamers happy with a true sequel, while satisfying newcomers with a title belonging to a genre almost forgotten.
    • 73 Metascore
    • 58 Critic Score
    The graphic engine doesn't seem to have been touched, nor does the gameplay engine.
    • 70 Metascore
    • 67 Critic Score
    Now, once you get into the traditional elements of the RPG such as battle, the comedy continues. While the zany names get old, as well as the dialogue, the game is pretty funny overall.
    • 64 Metascore
    • 67 Critic Score
    If you can look past some horrendous voice acting, you might be satisfied with the music and sound effects in the game. I personally couldn’t get past the voice acting and how it hurt the plot.
    • 70 Metascore
    • 50 Critic Score
    May be one of the easiest golf games I've ever played.
    • 63 Metascore
    • 67 Critic Score
    My other complaint is that the environments aren’t very interactive. There is a giant amusement park that you can’t really do too much to.
    • 48 Metascore
    • 67 Critic Score
    While the music doesn't offer much, except the six tracks found in the rhythm-guitar playing sessions, it's decent and surprisingly fits the game. It's not "Final Fantasy", but what is?
    • 53 Metascore
    • 50 Critic Score
    One of the more graphically impressive GBA launch titles. From the 3D menus to the in-game 3D environments, Iridion does drop jaws with its impressive graphics. Unfortunately, the rest of the game takes away from this sense of euphoria.

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