Checkpoint Gaming's Scores

  • Games
For 1,227 reviews, this publication has graded:
  • 40% higher than the average critic
  • 8% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Lust from Beyond
Score distribution:
1230 game reviews
    • 82 Metascore
    • 75 Critic Score
    Vampire Crawlers is a fun roguelike deckbuilder that you can easily spend hours playing. It’s fun trying different strategies and card combinations to overcome a dungeon’s bosses. Many concepts must be learned on the go, and it’s clear that some cards are much better than others. It helps if you are already familiar with Vampire Survivors, but even if you aren’t, you can still have a good time.
    • 85 Metascore
    • 85 Critic Score
    Mixtape is an adventure specifically for those of us who grew up in the angsty 90s. For those players, the top-tier soundtrack selection and unpacking themes you may have been avoiding for a few decades is going to hit very hard. For others, the rose-tinted glasses and hammy dialogue may feel distant or indulgent. Just like an actual mixtape someone makes for you, not every track lands. But it’s so clearly made with love, and the tracks that do will stay with you long after it’s over.
    • 86 Metascore
    • 90 Critic Score
    Wax Heads makes you feel like you are part of this safe, wholesome, creative world of Repeater Records, surrounded by alternative and queer folk who just want to keep rockin’ as long as they can. Finding records for people is fun, but also challenging, so you’ll have to not only scour Repeater’s records, but watch cutscenes, search through your apps, and pay attention to the customer’s vibe. For someone who grew up in 90s indie record stores, longing to hear something that would change my teen life, Wax Heads really cultivates an atmosphere of curiosity, love and respect for musical communities, and how much better music is when it involves human connection.
    • 64 Metascore
    • 80 Critic Score
    Gambonanza isn’t as feature-rich or varied as it could be, but it remains hypnotically compelling all the same. Whether you’re a champion chess player or don’t know your Rooks from your Pawns, Gambonanza’s short, sharp matches and varied Gambit mechanics are engagingly addictive, and are worth checking out for any roguelike fan.
    • 81 Metascore
    • 80 Critic Score
    inKONBINI: One Store. Many Stories is a delightful, bite-sized exploration of finding beauty in the mundane and the importance of being kind. The setting feels intimate, like an episode from a slice-of-life anime. While the cast of characters is small, they are each equally as enjoyable to get to know, and their stories feel real and relatable. The simple gameplay style is satisfying, and the small touches, such as sticky notes from the day shift commending the work done on the night shift, brought a whole world of unseen characters to life.
    • 83 Metascore
    • 75 Critic Score
    Moomintroll: Winter’s Warmth is a heartfelt adventure that understands the magic of its storybook world. Jansson’s childhood series is rendered with such love and care that I quickly fell in love with the Moominverse. Hyper Games has very clearly treated the source material with great care and respect, creating an experience that feels made for longtime fans while also remaining warm and welcoming to newcomers. While the gameplay can feel repetitive at times and the firewood grind did sour my experience, it was still good to explore the snow-covered Moominvalley as the adorable Moomintroll to experience a winter that would send any Australian into shock.
    • 87 Metascore
    • 75 Critic Score
    SAROS delivers Housemarque’s best-in-class gameplay, backed by a genuinely intriguing narrative and a unique world. But it’s lacking polish, with performance and optimisation issues that are impossible to ignore for a game so reliant on precision. Arjun’s story truly gets its hooks into you and refuses to let go, but it’s difficult to give glowing praise in its current state. As it stands, SAROS is an excellent game that’s being held back from greatness.
    • 84 Metascore
    • 90 Critic Score
    Titanium Court possesses the spirit of the fool and the wit and insight to match. It is a joy of a game to clown around in – a hilarious, richly designed and ingeniously made roguelike that also gleefully points the finger back at us through the screen, daring us to prove that we don’t enjoy running around in circles for its own (and our) amusement. If it pleases the queen, this is a play of a game that deserves front row tickets.
    • 74 Metascore
    • 80 Critic Score
    Dosa Divas is another concise and wonderful RPG from Outerloop Games that may be simplistic, but in turn offers adventurous storytelling and themes. With a diverse cast of characters with strong voice acting, emotional beats that hit and a love of all things food and South Asian culture, it’s an incredibly impactful and resonant experience that is a damn great jaunt for the genre. Filled with striking vibes, the entire adventure melts in your mouth and goes down well, lingering within your brain like that one childhood dish you just can’t get enough of. There’s good eatin’ here, folks.
    • 86 Metascore
    • 80 Critic Score
    OPUS: Prism Peaks is a heartfelt journey about the human condition and the importance of friends and family. While this is a slower-paced experience, focused on imagery and storytelling, every aspect felt engaging and enjoyable. The 3D anime art style and vivid colours make the landscapes really pop and become the perfect backdrop for photo taking. A real orchestral soundtrack adds a beautiful layer of depth and emotion to the already emotional story, and it’s hard not to fall in love with the charismatic cast of characters. While this style of gameplay won’t be for everyone, the story is one that will stick with players for a long time.
    • 78 Metascore
    • 80 Critic Score
    There is an immense amount of fun to be had in Tomodachi Life: Living the Dream, though much like its predecessor, it’s a game that is best absorbed in small bursts. Additions like the little quirks and pronunciation tool do so much to improve upon the original formula, and it’s great to finally see these little guys return to the forefront. I’ve missed them.
    • 81 Metascore
    • 80 Critic Score
    It may seem counterintuitive, but not all games live or die on gameplay. Experientially, games have evolved to be a diverse format, and often the most memorable elements are more esoteric than the raw mechanics. Rarely, however, is this the case for a shooter. But it is true for MOUSE: PI For Hire. A mechanically solid albeit mostly average FPS wrapped in a beautifully realised stylistic package with incredible commitment to the bit. MOUSE is a game that lives and dies on the charm in the art it evokes, and the references it is slavishly committed to. If you want to play a shooter that doesn’t take itself too seriously, you can do far worse.
    • 79 Metascore
    • 80 Critic Score
    Fishbowl will put you through an emotional rollercoaster. It’s a narrative-heavy story dealing with grief, the loss of a loved one, isolation and even depression. Fishbowl features little mini-games for you to play, as you help Alo uncover the boxes filled with memories of her grandma. The art and sound design are fantastic, and there are some moments where the characters touch on topics perceived as taboo. The game presents a lot of unique characters who help Alo grow, and who Alo can help, too. There are issues, like some gameplay elements not being explained well. But, overall, it’s a touching game that will have me thinking about it for years to come.
    • 85 Metascore
    • 75 Critic Score
    Though none of its individual pieces is all that original: a sci-fi setting where a tragedy has befallen a space station, a side content emphasis and a cute young companion aiding you on your journey, Pragmata is still a certifiably damn good time. Though we've seen plenty of hacking in games before, its intrinsic link within the combat makes for some juicy action-packed and tactile fights that feel satisfying to pull off. Diana, while not the deepest of characters, endears the player and is a trusty sidekick with her technological know-how that aids the protagonist's combat prowess. Less of an evolution for Capcom and more of an homage and fusion of their prior works under a new skin, Pragmata may not light the world on fire, but it is still a great success with plenty of promise should they choose to revisit its world in a sequel. A worthy space mission indeed.
    • 76 Metascore
    • 80 Critic Score
    Minos is another excellent and entertaining gameplay-focused experience from the underrated developer Artificer. Crafting deadly labyrinths to make waves upon waves of human meat victims feels truly devious, thanks to the diverse set of traps and creative building abilities you can experiment with. Though I don’t quite think every piece of the pie works, it’s a winning formula in the form of a well-designed roguelike experience that I can’t exactly turn my nose up at either. Besides, how many other games let you feel like your own ancient Greek version of Jigsaw, crafting mazes and escape room hellscapes of death and torture? Not bloody many.
    • 78 Metascore
    • 90 Critic Score
    I ended my time with People of Note with a huge smile on my face, and if you fall into the specific Venn diagram of “turn-based RPG fan” and “musical fan”, then you probably will as well. The game’s music-infused combat system and world felt incredibly engaging and cohesive, with an elaborate, very fun combat system and an assortment of puzzles that are mostly challenging but fair. If you enjoy turn-based RPGs, People of Note is delightful and nails its particular medley of genres with excellence.
    • 88 Metascore
    • 80 Critic Score
    A solo-developed whimsical puzzle adventure, Rhell: Warped Worlds and Troubled Times impressively amalgamates some of the best ideas in recent indie gaming and presents them in a gorgeously neo-retro package. From its witty, low-stakes writing to its diabolical open-ended puzzles, it scratches the brain just right. Some awkwardness in its movement can be forgiven when presented with the sheer freedom of experimentation its rune system and element-based world allow. A true indie gem.
    • 82 Metascore
    • 85 Critic Score
    Aether & Iron takes immense joy messing around in the noir decopunk playground it has constructed, and that joy is often infectious. Some polish, mechanical depth and omissions aside, Aether & Iron’s world and characters monologued their way into my heart, and the inventive tactical car combat, charming indulgence of tropes, and overall direction make for a glamorous and gold-embellished package that deserves to have its name in lights for a time.
    • 85 Metascore
    • 85 Critic Score
    Super Mario Bros. Wonder was a joy to play in 2023, and the Meetup in Bellabel Park expansion for Nintendo Switch 2 has only sweetened it. Even if you're only playing solo, the amazing new boss fights and extra challenges do a lot to inject additional variety and additional difficulty into the experience and make it worth a return to the Flower Kingdom. Once you have finished with those, Bellabel Park's minigame attractions are loads of fun if you have friends to play with, either in co-op or competitive play. While some of the features feel redundant, like the Co-Star Luma or greetings options, or gratuitously overpowered, like the Dual Badges, Super Mario Bros. Wonder + Meetup in Bellabel Park remains the definitive version of one of Nintendo's best 2D platformers.
    • 72 Metascore
    • 80 Critic Score
    iRacing Arcade is an impressively well-made and fun little game. It features cute, shrunken-down models of real race cars, tearing around equally shrunken and cute versions of real-life tracks. The career mode features a fun world builder on the side, which has practical impacts in the form of usable perks. The gameplay is tight, and you can tell they have implemented a nibble of their physics engine in the mix as well. If anything, some additional content would have been nice, but as a snack-sized arcade racing game, this hits the mark.
    • 76 Metascore
    • 85 Critic Score
    Among the many great arcade racers out there, Screamer sets itself apart with its TV-worthy campaign, The Tournament, which highlights its roster of compelling characters across a tour of a futuristic urban setting. For those who just want the racing, its Arcade modes offer more than enough challenge with unique driving controls that really make you feel like you’re behind the wheel.
    • 77 Metascore
    • 75 Critic Score
    Crimson Desert is clearly a labour of love whose developers filled it to the brim. While many central mechanical systems work well, they are accompanied by numerous side systems that never quite earn their place in the wider world of Pywel. There is plenty to enjoy here, but you can’t help shake the feeling that if Pearl Abyss had focused on fewer systems and a more grounded narrative, Crimson Desert could have been truly special.
    • 89 Metascore
    • 90 Critic Score
    Pokémon Pokopia soars and excels by utilising the series’ 30-year legacy as its strength, harmoniously fusing the adorable, warm world and character design of Pokémon with the likes of other beloved life-sim titles. There’s excitement waiting around every corner as you unearth a new Pokémon at a habitat, find a weird bit of lore in the zany backstory, or show off your creative flair with a robust crafting and building system. There is never a dull moment to be found here, always offering new sights and things to do that make you feel giddy and like a kid all over again. Pokémon has got the magic juice again, and all it took was creating the most sensical fusion of games in history. I doubt this’ll be the end of the Pokopia name. It’s amazing, and a continuation would just print money. If a single spin-off can deliver such heights, I can’t help but feel hopeful that the tides are changing again for the beloved creature collector series. There’s a pulse here yet.
    • 85 Metascore
    • 85 Critic Score
    Timberborn has spent a long time in early access now, and all that time was clearly worth it because the game is incredibly well-crafted with only a few minor caveats. If you are looking for a city builder with a more naturalistic tone and some cute beavers to protect, this might be the one for you.
    • 86 Metascore
    • 75 Critic Score
    Monster Hunter Stories 3: Twisted Reflection expands the series’ horizons in some ways while remaining stubbornly traditional in others. Soaring across the sky on the back of my Rathalos felt amazing, and I’d love for Capcom to utilise more of the open world exploration elements in the main Monster Hunter series. While the more dramatic narrative and engaging cast of characters were appreciated, if you didn’t enjoy the largely luck-based combat in previous entries, then the fact that those elements have not been altered much won’t impress you. Capcom has delivered a compelling world to explore in Monster Hunter Stories 3, and if you can look past some of the combat system’s drawbacks, you’ll likely have a good time with it.
    • 78 Metascore
    • 80 Critic Score
    WWE 2K26 is still the heavyweight champion of the scene; the series does not disappoint with loads of content across multiple varied modes of play. It features the largest roster of past and present Superstars of the series, despite a handful of those sitting behind a grind. Questionable micro-transactions still exist, but the gameplay is still solid and competitive, and there are several new features that help with immersion and presentation. It’s a worthy entry to the series, even if we are not exactly reinventing the wheel.
    • 90 Metascore
    • 85 Critic Score
    Lost and Found Co. displays exactly what makes hidden-object games compelling. What starts as almost overwhelming density slowly, almost meditatively, becomes parsable with a bit of effort. Though the hints and juju points can cause frustration, Bit Egg Inc.’s passion still manages to shine through in every space you explore. There’s just so much care in the chaos and clutter. Even when finishing levels, I found myself lingering and still finding details I’d missed. Combined with an endearing story and a fun decorating system to spend many hours in, it all comes together in a great experience that’s hard not to enjoy.
    • 79 Metascore
    • 85 Critic Score
    Planet of Lana II is the sequel to Wishfully’s debut game, Planet of Lana. Like its previous title, the game continues to have outstanding visuals and an amazing score. Even then, there are some great upgrades that make this sequel that much stronger. We get more insight into Lana’s aspirations, along with Mui’s backstory. Admittedly, it’s not all perfect; Mui’s controls feel sluggish, and there’s unnecessary gameplay sandwiched between two cutscenes. With that said, there are new adorable creatures introduced that Mui can control, and the puzzles work well within the game. Sometimes sequels aren’t as good as the prequel, but this time, Planet of Lana II knocks it out of the park.
    • 85 Metascore
    • 80 Critic Score
    Esoteric Ebb is the videogame equivalent of the best kind of cover band – one that understands, remixes, hybridises and ultimately shows great affection for its inspirations. While its immediate and constant comparisons to Disco Elysium do often do a disservice to its narration and companionship, its writing, thoughtful reflections on chance, sense of humour and largely successful melding of D&D 5e systems with Disco Elysium’s storytelling creates a flawed but otherwise accomplished foray into a richly designed world.
    • 84 Metascore
    • 80 Critic Score
    Dead in Antares is beautiful in art style and sound, and delivers a resource management experience that will keep any genre fan happy. Its turn-based battles might be the weakest link in the package, but in the face of everything the game does right, it’s easy to overlook a few dragged-out battles in exchange for that feeling of satisfaction you get when every crewmember is fed, happy, and working to save humanity.

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