Cheat Code Central's Scores

  • Games
For 6,324 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Command & Conquer 3: Tiberium Wars
Lowest review score: 0 High Rollers Casino
Score distribution:
6324 game reviews
    • 78 Metascore
    • 72 Critic Score
    It's addictive at first, but I just don't see it holding interest after several hours of play unless you have a highly competitive group of friends to continually challenge to best your scores.
    • 73 Metascore
    • 68 Critic Score
    It's a fun game, but you'll get bored with it pretty quickly.
    • 69 Metascore
    • 60 Critic Score
    Gamers who are looking for an experience thick with atmosphere and who don't mind this linear approach will probably enjoy I Am Alive, but the rest of us might want to wait and see if there's a more interesting survival experience provided by the upcoming Tomb Raider reboot.
    • 76 Metascore
    • 60 Critic Score
    It's unwelcoming, has some technical hiccups, and the experience has been shaved down to the necessities, but those necessities are incredibly solid. They would just be better if they had the trappings to go with them.
    • 71 Metascore
    • 76 Critic Score
    Unit 13 is perhaps the first competent cooperative shooter we've seen on a handheld device, but its repetitive environments and awkward cover mechanics keep it from reaching its full potential.
    • 84 Metascore
    • 78 Critic Score
    A fun game? Sure. Worth 60 dollars? Definitely. The next evolution in Street Fighter? Maybe not.
    • 79 Metascore
    • 78 Critic Score
    The story is long and branching, and will take at least 20 hours the first time you play through.
    • 93 Metascore
    • 92 Critic Score
    I was hooked from the beginning. The extras and refinement brought into this game have only made it better, and BioWare has made the latest installment in the Mass Effect series nearly perfect.
    • 75 Metascore
    • 80 Critic Score
    Great for the avid pool player, but probably not for the rest of us.
    • 76 Metascore
    • 86 Critic Score
    For the time being, Wakfu holds great promise, and it's like nothing I've ever seen before. Fans of anime, MMOs, nature management, and even sociology will want to give Wakfu a try, if for no other reason than to see what happens when you let gamers run the world.
    • 74 Metascore
    • 68 Critic Score
    It's definitely a mediocre game. It plays it safe in every way possible. It's only feature of note is its voice recognition system, but everything else feels like it came straight out of a How to Make a Cover-Based Shooter for Dummies book or something. It's not bad; it's just generic. It's a "me too" game that tries to sell you on ideas that could be awesome but aren't fleshed out all that well.
    • 53 Metascore
    • 52 Critic Score
    There may be plenty of "hours" of gameplay, but when that time is stuffed with pointless dialogue and boring game design, it can't be counted as time well spent.
    • 83 Metascore
    • 86 Critic Score
    Without a solid multiplayer component, the title definitely suffers, but the rest of the game tries to make up for it.
    • 81 Metascore
    • 92 Critic Score
    SSX
    SSX has so many great things wrapped into it that I could hardly be happier. Aside from the way the Deadly Descents "storyline" plays out and the occasional character getting stuck between two rocks, SSX brings back the joy of playing all hours of the night trying to outdo your previous score.
    • 55 Metascore
    • 60 Critic Score
    There will always be missions to do, but they can certainly get repetitive, while main story missions are few and far between.
    • 88 Metascore
    • 88 Critic Score
    The lack of multiplayer aside, there's still enough levels crammed in to keep you going for several hours, and many more if you're looking to collect everything.
    • 67 Metascore
    • 72 Critic Score
    A very good Dynasty Warriors entry, if a somewhat traditional one. Its Vita-specific additions are somewhat lacking, and the core action will get repetitive over time, but it makes for a killer diversion and provides a wholly satisfying, console-quality Dynasty Warriors experience for the player on the go.
    • 57 Metascore
    • 56 Critic Score
    The tactical combat can be exciting at times, but it soon becomes repetitive-as do the environments and the music.
    • 49 Metascore
    • 62 Critic Score
    The Vita copy of Dungeon Hunter: Alliance is in a rather unique and unsavory position. You see, the exact same game can be purchased on the PlayStation Network for less than a third of the $39.99 Vita cartridge cost, and cheaper still on the iOS app store.
    • 72 Metascore
    • 44 Critic Score
    You've probably played this game before. If you haven't, you probably don't want to, and this isn't the best version to start on. It doesn't add enough for old fans or do enough to reel in new players.
    • 69 Metascore
    • 74 Critic Score
    If you absolutely need to look at the fanciest graphics, or if you just simply hate weird Japanese humor, Touch My Katamari is not for you. However, for anyone who can handle it, this title offers gameplay so addictive you'll struggle to put it down, despite its flaws.
    • 76 Metascore
    • 90 Critic Score
    Despite some repetition in the environments, the bigger arsenal of weapons, new enemies, easier-to-follow story, and the new Fight 'til Dawn mode make Alan Wake's American Nightmare a fantastic addition to anyone's arcade library.
    • 71 Metascore
    • 50 Critic Score
    It's like gaming through proxy, and I don't like it.
    • 73 Metascore
    • 40 Critic Score
    In terms of value, this is one of the worst fighting game re-releases yet.
    • 75 Metascore
    • 72 Critic Score
    There's tons of content to play though here if you've never experienced Tales of the Abyss. If you have, though, skip it, because there's not so much as a single word of dialogue added to this release.
    • 74 Metascore
    • 76 Critic Score
    A competent shooter. It has some good ideas that are unfortunately marred by repetitive gameplay and out-of-place puzzle elements. Its true strengths lie in its interesting setting and fast-paced gameplay.
    • 78 Metascore
    • 94 Critic Score
    The game is extremely expansive, and features just as much value as (if not a little bit more than) the original.
    • 76 Metascore
    • 86 Critic Score
    There's a staggering amount of content here, between the amount of various courses and bonus content.
    • 62 Metascore
    • 64 Critic Score
    The single-player career mode and customization options make this a fun diversion, but it's not as addictive or polished as Mario Kart, it lacks key features, and it fails to take full advantage of the Vita's hardware. This is a bargain-bin purchase for people who love kart racing, not a must-own title for gamers of all stripes.
    • 83 Metascore
    • 82 Critic Score
    Rhythm Heaven is just fun. It's not the longest game out there and it's a simple premise, but it has the childlike charm that its predecessors had, coupled with the graphics capabilities of a console rather than a handheld.

Top Trailers