Cheat Code Central's Scores

  • Games
For 6,324 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Command & Conquer 3: Tiberium Wars
Lowest review score: 0 High Rollers Casino
Score distribution:
6324 game reviews
    • 75 Metascore
    • 80 Critic Score
    The solid, single-player campaign, multi-tiered Kane's Challenge, Skirmishes, and online play make for well-rounded gameplay options.
    • 68 Metascore
    • 66 Critic Score
    As long as you can stomach the lengthy and repetitive events found within, Top Spin 3 serves up some great tennis action complete with good controls, decent visuals, and difficult A.I. opponents.
    • 56 Metascore
    • 48 Critic Score
    The game stood tall and proud on PC, but this port (with its underlying technical issues and wonky controls) doesn't translate the original's epic nature.
    • 39 Metascore
    • 32 Critic Score
    Unfortunately, if the Wii version of AITD is any indication as to where this series is headed, then nostalgia may be all that is left for its many fans.
    • 47 Metascore
    • 42 Critic Score
    Alone in the Dark can be played in a day. You can actually skip levels if you get too frustrated, but you can save a lot of frustration by just skipping the game entirely.
    • 69 Metascore
    • 80 Critic Score
    Gyrostarr is pretty, simplistic, and straight-forward.
    • 71 Metascore
    • 84 Critic Score
    It's awesome to be able to play Guitar Hero wherever you are, the song list is nice and varied (though too short), and the gameplay is almost perfect. The only downsides are you may get some serious tendinitis in your wrist if you play for too long, and the game feels like you're playing Guitar Hero rather than an actual guitar, which is the biggest attraction for the console counterparts.
    • 80 Metascore
    • 86 Critic Score
    The Wii version is not perfect, but the game is easily as enjoyable and addictive as it is on other consoles.
    • 51 Metascore
    • 66 Critic Score
    A game that fans of the series will appreciate simply because it allows them to play though the final season of their favorite TV show. But if you are looking for an exhilarating game to accompany the style and the story, you will be very disappointed.
    • 63 Metascore
    • 74 Critic Score
    Fatal Inertia EX is reminiscent of a top-shelf, budget-priced kart racer. It doesn't pretend to be more, and that I can live with.
    • 65 Metascore
    • 80 Critic Score
    Overall, I really loved playing Elements of Destruction. Destroying things using the weather is a delightful concept and makes for some seriously destructive fun.
    • 39 Metascore
    • 30 Critic Score
    While everything basically works as it should, steering is still made difficult by a mixture of poor camera angles and claustrophobic tracks.
    • 41 Metascore
    • 48 Critic Score
    Wacky Racers is still a better cartoon than a game. Crash and Dash is proof of that.
    • 85 Metascore
    • 80 Critic Score
    In theme, premise, and execution, the classic Space Invaders is an archetypal cliché. Space Invaders Extreme recognizes this, and it succeeds where other revivals have failed because it isn't concerned with what Space Invaders was, nor does it try to imagine what Space Invaders would be had it been imagined today. Instead, Extreme looks at what Space Invaders is; what it means to all of us.
    • 84 Metascore
    • 92 Critic Score
    The game runs smoothly in single or two-player mode. It manages to use the PSP's screen to good effect so that everything is easy to see. However, you may want to turn off the distracting, undulating background.
    • 61 Metascore
    • 80 Critic Score
    Arkanoid DS is an excellent handheld title that will resonate with casual gamers, arcade aficionados, and nostalgic gamers. Some may find the gameplay mechanic to be repetitive and even dull, but the majority of gamers should be pleased with the quick, intuitive play and multiplayer options.
    • 56 Metascore
    • 54 Critic Score
    Deadliest Catch: Alaskan Storm could have been a very good game if the developers would have sped up the action and further fleshed out the game's more cerebral portions. Unfortunately, the game gets caught between simulation, strategy, and action, and it doesn't pull any of them off.
    • 72 Metascore
    • 80 Critic Score
    Even though everything sounds like a hodge-podge Ratchet & Clank adventure, I enjoyed the variety and appreciated the less combat-oriented gameplay.
    • 83 Metascore
    • 76 Critic Score
    Concocting cool critters is incredibly addictive, and the ability to save any and all of your beasts for future use in the game is pretty awesome.
    • 70 Metascore
    • 36 Critic Score
    A boring Breakout/Arkanoid rip-off in a long line of boring Breakout/Arkanoid rip-offs.
    • 82 Metascore
    • 90 Critic Score
    It's simultaneously sadistic and marvelous.
    • 65 Metascore
    • 78 Critic Score
    Up to this point, it appears Insecticide is a reasonably good game unnecessarily sliced in twain.
    • 94 Metascore
    • 96 Critic Score
    People have been saying it for years, Hideo Kojima is a visionary comparable to a movie producer. He is capable of capturing depth and emotion in his characters like few others have been able to master. This time around, he's had the help of amazing graphics to tell his story. The environments, character models, and even the little intricacies of each weapon Snake holds bring a sense of realism to the title.
    • 78 Metascore
    • 78 Critic Score
    There are so many interesting things that can be done with this game's editor that it boggles the mind.
    • 47 Metascore
    • 52 Critic Score
    Jake Hunter could have been a good game if players were offered more to stay entertained with than a few multiple choice questions and a middling story.
    • 37 Metascore
    • 52 Critic Score
    This game has no excuse. It's very expensive for what it has to offer, and if I were to polish my Flash and ActionScript knowledge, I could have created it myself!
    • 56 Metascore
    • 50 Critic Score
    Prizefighter lacks the necessary skill set to become the next great champ or even contender for that matter. If I had to compare it to a fighter it would be the 'Hurricane' Peter McNeely of video game boxing. It does everything right to sell the fight, it just can't execute anything resembling skillful boxing once it steps into the ring.
    • 78 Metascore
    • 74 Critic Score
    A very simple and rather easy game with about 50 different levels. There's nothing else after getting through Story Mode, but you can replay every single one of the levels and try to improve your score…unless it was flawless to start with!
    • 69 Metascore
    • 80 Critic Score
    It has plenty of star power and lots of different ways to play. However, it doesn't really have much in the way of innovative automotive gameplay, which really hinders it from being a must-own title.
    • 65 Metascore
    • 80 Critic Score
    It has plenty of star power and lots of different ways to play. However, it doesn't really have much in the way of innovative automotive gameplay, which really hinders it from being a must-own title.

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