CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
-
9% same as the average critic
-
52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Grand Theft Auto V | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
-
Positive: 1,731 out of 3535
-
Mixed: 1,478 out of 3535
-
Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
-
- Critic Score
A fast, demanding and satisfying shooter that would benefit from better boss fights and more varied settings. [11/2013, p.72]- CD-Action
Posted Oct 16, 2013 -
- Critic Score
After having played ATS for over a dozen hours I put it aside and returned to Euro Truck Simulator 2. Right now ATS is just a foundation for a game and it will take a couple of DLCs to fill it properly with content. [04/2016, p.60]- CD-Action
Posted May 1, 2016 -
- Critic Score
Pleasant exploration and interesting turn-based combat are unfortunately counterbalanced by too much backtracking, over-the-top number of fights and not very functional map. [05/2015, p.65]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
I tried, really tried to like The Elder Scrolls as a MMORPG, I gave it a fair number of chances. Now I hoped the Morrowind will be a game-changer, but unfortunately it will not convince those who were unable to embrace TESO earlier. [09/2017, p.50]- CD-Action
Posted Sep 25, 2017 -
- Critic Score
I can recommend Wizard Wars to all fans of original Magicka but if you’re looking for a MOBA that puts emphasis on tactics, you have to look elsewhere. [07/2015, p.55]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
It worked much better as an iOS game than it does on PC. [CD-Action 02/2013, p.69]- CD-Action
Posted Feb 6, 2013 -
- Critic Score
Due to continental drift North America moves away from Europe at the rate of about an inch per year, which means the continents are much livelier than the story of Trails of Cold Steel. [04/2016, p.62]- CD-Action
Posted May 1, 2016 -
- Critic Score
Time travel elements could have been realized better and the levels are uninspired, but YesterMorrow’s biggest problem is that it lacks a feature that would allow it to stand out from a dozen other fantasy-themed platformers. [01/2021, p.34]- CD-Action
Posted Jun 9, 2021 -
- Critic Score
The developers cooked up a really pretty open world. Small but full of life. There’s also good sound design, pleasant graphics and... the feeling of deficiency after the end credits. [13/2019, p.45]- CD-Action
Posted Nov 25, 2019 -
- Critic Score
Less than two hours of playing time is just right for Abzu’s shallow gameplay. The game offers a hefty dose of “beautiful moments” but fails to make any lasting impact. [10/2016, p.68]- CD-Action
Posted Oct 14, 2016 -
- Critic Score
The Reaper of Souls expansion really shook the foundations of Diablo III, giving us a reason to revisit the game and stay for longer. Compared to it Rise of the Necromancer is a disappointing waste of a chance to make something great again. [09/2017, p.61]- CD-Action
Posted Sep 25, 2017 -
- Critic Score
When The Unfinished Swan was released back in 2012 on PS3, it was unique. Today, upon its arrival on PC, it’s lost in a sea of much better indie games. [12/2020, p.66]- CD-Action
Posted Dec 18, 2020 -
- Critic Score
Code Vein has its heart in the right place but I really wouldn’t want to spend my time playing stuff that have been already done better somewhere else. If a potential sequel finds its own identity, it would be an interesting addition to the genre. [13/2019, p.58]- CD-Action
Posted Nov 25, 2019 -
- Critic Score
The only thing Godfall has going for it is its great combat system. Everything else just came along for the ride. [01/2021, p.42]- CD-Action
Posted Jun 9, 2021 -
- Critic Score
Right now it looks like an advanced beta but in a couple of months, reinforced by patches and mods, it could be a really good game. [13/2019, p.60]- CD-Action
Posted Nov 25, 2019 -
- Critic Score
Lichtspeer is a repetitive one trick pony but still I’m curious what the developers will think of in the sequel (if they ever make one, that is). [13/2016, p.75]- CD-Action
Posted Jan 12, 2017 -
- Critic Score
One of those indie games that in theory do everything right but lack a spark that make them memorable. [07/2015, p.65]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
The story is decent but lacks a spark. Supporting characters and dialogue are flimsy and uninspired. Shooting is solid – especially the slow-mo moments – but that pretty much exhausts the topic of the core gameplay elements. I have to admit though dual wielding is fun. There are a couple of car chases that were supposed to raise your adrenaline level but their execution is poor. And there are bugs and run-of-the-mill graphics that add to the smell of low budget that hangs over The Cartel. I hope Call of Juarez 4 returns to the Wild West, because it seems that's where Techland feels much more confident. [August 2011, p.42]- CD-Action
Posted Aug 2, 2011 -
- Critic Score
Cool graphics are the biggest strength of this modest platformer, because its gameplay is repetitive and essentially primitive. [CD-Action 13/2012, p.79]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
I was not unhappy playing Ancient Space, but I don’t feel like playing it again, because at some point during the 15-hours-long campaign, the gameplay got boring. [13/2014, p.68]- CD-Action
Posted Jan 9, 2015 -
- Critic Score
Obduction is scant storywise and in contrast to The Witness failed to gradually teach me how to deal with its puzzles, instead forcing me to use the trial and error method. Myst fans, however, should enjoy it. [11/2016, p.46]- CD-Action
Posted Nov 18, 2016 -
- Critic Score
A decent Zelda-like game which needs some time to really get going and won’t dazzle you with its beauty. [09/2017, p.73]- CD-Action
Posted Sep 25, 2017 -
- Critic Score
F1 2014 is not a bad game, it was built on solid foundations of its predecessors, but it doesn’t offer anything new and is clearly just an appetizer before the next-gen F1 2015. [13/2014, p.71]- CD-Action
Posted Jan 9, 2015 -
- Critic Score
Lacks polish and shows obvious signs of cuts, compromises and overall unfavourable circumstances in which the game was made. [01/2014, p.64]- CD-Action
Posted Jan 10, 2014 -
- Critic Score
The developers were so fixated on nostalgia that they failed to offer anything to modern gamers. [07/2015, p.72]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
The gameplay of this timeless classic hasn’t aged a bit but the game itself deserves a Switch version much, much better than this disappointing, hurried and cheap attempt. [08/2017, p.64]- CD-Action
Posted Jul 20, 2017 -
- Critic Score
It can be fun, but only in co-op mode. If you’re planning to play alone, there are much better ways to spend the money. [06/2015, p.55]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
The only thing still attractive about RE5 is Sheva Alomar. Everything else – the design, the mechanics, the visuals (it’s a port, not a remaster) – aged to various degrees, but always noticeably. [09/2016, p.63]- CD-Action
Posted Sep 17, 2016 -
- Critic Score
Until you get bored with characters and arenas, fun can be had. Updates will decide whether The Showdown Effect stays with us for longer. [CD-Action 05/2013, p.69]- CD-Action
Posted May 7, 2013 -
- CD-Action
Posted Jan 9, 2015