CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 52 Metascore
    • 65 Critic Score
    A fast, demanding and satisfying shooter that would benefit from better boss fights and more varied settings. [11/2013, p.72]
    • CD-Action
    • 76 Metascore
    • 65 Critic Score
    After having played ATS for over a dozen hours I put it aside and returned to Euro Truck Simulator 2. Right now ATS is just a foundation for a game and it will take a couple of DLCs to fill it properly with content. [04/2016, p.60]
    • CD-Action
    • 66 Metascore
    • 65 Critic Score
    Pleasant exploration and interesting turn-based combat are unfortunately counterbalanced by too much backtracking, over-the-top number of fights and not very functional map. [05/2015, p.65]
    • CD-Action
    • 77 Metascore
    • 65 Critic Score
    I tried, really tried to like The Elder Scrolls as a MMORPG, I gave it a fair number of chances. Now I hoped the Morrowind will be a game-changer, but unfortunately it will not convince those who were unable to embrace TESO earlier. [09/2017, p.50]
    • CD-Action
    • 69 Metascore
    • 65 Critic Score
    I can recommend Wizard Wars to all fans of original Magicka but if you’re looking for a MOBA that puts emphasis on tactics, you have to look elsewhere. [07/2015, p.55]
    • CD-Action
    • 79 Metascore
    • 65 Critic Score
    It worked much better as an iOS game than it does on PC. [CD-Action 02/2013, p.69]
    • CD-Action
    • 77 Metascore
    • 65 Critic Score
    Due to continental drift North America moves away from Europe at the rate of about an inch per year, which means the continents are much livelier than the story of Trails of Cold Steel. [04/2016, p.62]
    • CD-Action
    • 71 Metascore
    • 65 Critic Score
    Time travel elements could have been realized better and the levels are uninspired, but YesterMorrow’s biggest problem is that it lacks a feature that would allow it to stand out from a dozen other fantasy-themed platformers. [01/2021, p.34]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    The developers cooked up a really pretty open world. Small but full of life. There’s also good sound design, pleasant graphics and... the feeling of deficiency after the end credits. [13/2019, p.45]
    • CD-Action
    • 83 Metascore
    • 65 Critic Score
    Less than two hours of playing time is just right for Abzu’s shallow gameplay. The game offers a hefty dose of “beautiful moments” but fails to make any lasting impact. [10/2016, p.68]
    • CD-Action
    • 76 Metascore
    • 65 Critic Score
    The Reaper of Souls expansion really shook the foundations of Diablo III, giving us a reason to revisit the game and stay for longer. Compared to it Rise of the Necromancer is a disappointing waste of a chance to make something great again. [09/2017, p.61]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    When The Unfinished Swan was released back in 2012 on PS3, it was unique. Today, upon its arrival on PC, it’s lost in a sea of much better indie games. [12/2020, p.66]
    • CD-Action
    • 70 Metascore
    • 65 Critic Score
    Code Vein has its heart in the right place but I really wouldn’t want to spend my time playing stuff that have been already done better somewhere else. If a potential sequel finds its own identity, it would be an interesting addition to the genre. [13/2019, p.58]
    • CD-Action
    • 61 Metascore
    • 65 Critic Score
    The only thing Godfall has going for it is its great combat system. Everything else just came along for the ride. [01/2021, p.42]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    Right now it looks like an advanced beta but in a couple of months, reinforced by patches and mods, it could be a really good game. [13/2019, p.60]
    • CD-Action
    • 72 Metascore
    • 65 Critic Score
    Lichtspeer is a repetitive one trick pony but still I’m curious what the developers will think of in the sequel (if they ever make one, that is). [13/2016, p.75]
    • CD-Action
    • 75 Metascore
    • 65 Critic Score
    One of those indie games that in theory do everything right but lack a spark that make them memorable. [07/2015, p.65]
    • CD-Action
    • 47 Metascore
    • 65 Critic Score
    The story is decent but lacks a spark. Supporting characters and dialogue are flimsy and uninspired. Shooting is solid – especially the slow-mo moments – but that pretty much exhausts the topic of the core gameplay elements. I have to admit though dual wielding is fun. There are a couple of car chases that were supposed to raise your adrenaline level but their execution is poor. And there are bugs and run-of-the-mill graphics that add to the smell of low budget that hangs over The Cartel. I hope Call of Juarez 4 returns to the Wild West, because it seems that's where Techland feels much more confident. [August 2011, p.42]
    • CD-Action
    • 64 Metascore
    • 65 Critic Score
    Cool graphics are the biggest strength of this modest platformer, because its gameplay is repetitive and essentially primitive. [CD-Action 13/2012, p.79]
    • CD-Action
    • 68 Metascore
    • 65 Critic Score
    I was not unhappy playing Ancient Space, but I don’t feel like playing it again, because at some point during the 15-hours-long campaign, the gameplay got boring. [13/2014, p.68]
    • CD-Action
    • 76 Metascore
    • 65 Critic Score
    Obduction is scant storywise and in contrast to The Witness failed to gradually teach me how to deal with its puzzles, instead forcing me to use the trial and error method. Myst fans, however, should enjoy it. [11/2016, p.46]
    • CD-Action
    • 74 Metascore
    • 65 Critic Score
    A decent Zelda-like game which needs some time to really get going and won’t dazzle you with its beauty. [09/2017, p.73]
    • CD-Action
    • 61 Metascore
    • 65 Critic Score
    F1 2014 is not a bad game, it was built on solid foundations of its predecessors, but it doesn’t offer anything new and is clearly just an appetizer before the next-gen F1 2015. [13/2014, p.71]
    • CD-Action
    • 71 Metascore
    • 65 Critic Score
    Lacks polish and shows obvious signs of cuts, compromises and overall unfavourable circumstances in which the game was made. [01/2014, p.64]
    • CD-Action
    • 54 Metascore
    • 65 Critic Score
    The developers were so fixated on nostalgia that they failed to offer anything to modern gamers. [07/2015, p.72]
    • CD-Action
    • 66 Metascore
    • 65 Critic Score
    The gameplay of this timeless classic hasn’t aged a bit but the game itself deserves a Switch version much, much better than this disappointing, hurried and cheap attempt. [08/2017, p.64]
    • CD-Action
    • 59 Metascore
    • 65 Critic Score
    It can be fun, but only in co-op mode. If you’re planning to play alone, there are much better ways to spend the money. [06/2015, p.55]
    • CD-Action
    • 69 Metascore
    • 65 Critic Score
    The only thing still attractive about RE5 is Sheva Alomar. Everything else – the design, the mechanics, the visuals (it’s a port, not a remaster) – aged to various degrees, but always noticeably. [09/2016, p.63]
    • CD-Action
    • 67 Metascore
    • 65 Critic Score
    Until you get bored with characters and arenas, fun can be had. Updates will decide whether The Showdown Effect stays with us for longer. [CD-Action 05/2013, p.69]
    • CD-Action
    • 59 Metascore
    • 65 Critic Score
    A solid game that can’t hold a candle to NBA 2K15. [13/2014, p.74]
    • CD-Action

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