CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dreams
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 48 Metascore
    • 45 Critic Score
    Linearity, complete absence of suspense, poorly written characters, ill-conceived gameplay mechanics and various bugs turned Arkham Horror: Mother’s Embrace into a huge disappointment. [06/2021, p.54]
    • CD-Action
    • 59 Metascore
    • 45 Critic Score
    Was it worth the 10-year wait? Well, the game itself was, because it is still good, but the port is straight up awful, which is kinda funny, because it was made by the same studio that developed the infamously terrible PC version of Batman: Arkham Knight. There are moments when the graphics are impressive, but optimization is horrible and the game will surprise you with crashes more often than it will with story twists.
    • 67 Metascore
    • 45 Critic Score
    Creating your own robots is cool, but pointless due to their terrible AI. Why invest a fortune in upgrades if your dumb metal buddy will probably get stuck on a first rock he encounters? [06/2016, p.55]
    • CD-Action
    • 78 Metascore
    • 45 Critic Score
    Everybody’s Gone to the Rapture claims to be something more than a game, but that claim is completely groundless. [10/2015, p.50]
    • CD-Action
    • 61 Metascore
    • 45 Critic Score
    Gameplay-wise Fahrenheit aged awfully and Aspyr did next to nothing to at least make it look decently. No one in our office could tell the difference between the original game and the remastered version (apart from widescreen modes). [04/2015, p.64]
    • CD-Action
    • 62 Metascore
    • 45 Critic Score
    Deadline is worse than its predecessor in every aspect and finally it wore mi down with its insubordinate camera and terrible interface. [10/2015, p.61]
    • CD-Action
    • 72 Metascore
    • 45 Critic Score
    I was fed up with Steel Empire after 15 minutes. The game is too easy, weapons lack punch, action sequences are anemic. [03/2016, p.73]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    You’ll need just 10-15 minutes to complete 10 free levels, and that is fortunate. [09/2015, p.69]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    The vibe of a decade long gone was not enough to make me happy. There were moments when I had genuine fun, but almost every one of them was quickly spoiled by dubious design choices, terrible AI or one of many other flaws.
    • 70 Metascore
    • 45 Critic Score
    Huge disappointment. Undisputed is a much, much worse boxing game than Fight Night Champion, which premiered over 13 years ago.
    • tbd Metascore
    • 45 Critic Score
    I don’t believe games can breed psychopaths, but if any game was to evoke murderous instincts, it would be this one. You decide which of the suspects is guilty based on clues (shabby, obscure visuals do not help) and then you flick the switch of the electric chair and listen to him scream in agony. [11/2015, p.48]
    • CD-Action
    • 65 Metascore
    • 45 Critic Score
    Call of Duty series is undergoing a serious crisis, and the new installment of Black Ops, instead of helping it get out of trouble, only exacerbates existing problems and adds many new ones.
    • tbd Metascore
    • 45 Critic Score
    Fallen fails to take even the smallest step outside the basics defined in the 90s by Jagged Alliance and X-COM. [11/2015, p.55]
    • CD-Action
    • 54 Metascore
    • 45 Critic Score
    Sometimes it manages to tickle the pleasure center of the brain, but these moments are like grains of sand in the desert of low budget mediocrity. [05/2016, p.63]
    • CD-Action
    • 53 Metascore
    • 45 Critic Score
    Not a great adventure game and a weak action title. Foreclosed’s only aspect that deserves praise are its comic book-style visuals. [11/2021, p.58]
    • CD-Action
    • 61 Metascore
    • 45 Critic Score
    Scathe is a mess. Constant lack of ammo forces you to use the base weapon (which is painful the more so that some guns are really fun), heavy backtracking is extremely frustrating, enemies respawning in previously cleared areas are annoying, and the overall repetitiveness will wear you down unless the soundtrack will put you to sleep first.
    • 57 Metascore
    • 45 Critic Score
    The story made me uneasy not because I thought: ‘those are the kind of things that shouldn’t be said out loud’ but because I thought: ‘it’s unsettling how poorly it is written, how badly they depicted a child’s naivety and how everything is just too over the top’. [12/2019, p.78]
    • CD-Action
    • 62 Metascore
    • 45 Critic Score
    Concord is a bland, personality-less hero shooter that was a good few years late to the party, yet failed to build on the achievements of its predecessors and insisted on doing everything its own way, with very poor results.
    • tbd Metascore
    • 45 Critic Score
    Nothing more than an attempt to snatch some money. [April 2012, p.74]
    • CD-Action
    • 68 Metascore
    • 45 Critic Score
    Isn’t it high time to stop resurrecting this stale series? [07/2014, p.60]
    • CD-Action
    • 39 Metascore
    • 45 Critic Score
    On paper this was material for a blockbuster but good ideas were buried under incompetence and lack of experience. [May 2012, p.64]
    • CD-Action
    • 69 Metascore
    • 45 Critic Score
    Shadows of Doubt has the potential to become a highly engaging detective immersive sim, but in order to achieve that, a lot needs to be done about technical flaws and clarity of gameplay mechanics. Right now the game can be summed up as a great concept with awful execution.
    • 61 Metascore
    • 45 Critic Score
    The developers from Gaming Corps don’t even try to hide the fact that they are shamelessly copying from Telltale. What’s more, The Descendant is a highly imperfect counterfeit – poorly written, not engaging, sometimes unintentionally funny and technically flawed. [02/2017, p.43]
    • CD-Action
    • 39 Metascore
    • 45 Critic Score
    A generic top-down shooter that fails to deliver anything novel. [CD-Action 03/2013, p.76]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    Despite my numerous attempts to calibrate Move the controller's precision in Hunter's Trophy left much to be desired. It's an old, ugly game that can appeal only to retired hunting enthusiasts. [February 2012, p.63]
    • CD-Action
    • 57 Metascore
    • 45 Critic Score
    Randal’s Monday is so packed with references to movies, books and other games that it’s bursting at the seams, but it never rises to the level of the works it mocks. [01/2015, p.77]
    • CD-Action
    • 59 Metascore
    • 45 Critic Score
    Boss battles are tedious and companion's AI is disastrous (which might explain why the puzzles are so basic and repetitive – that dumb rabbit probably wouldn't handle anything more elaborate). And it's not really a game for kids because on occasion it's rather difficult (partly due to abysmal jumping mechanics). Each time I put the controller aside after playing this painfully generic game, I was tired and bored. And I hated my job a little. [1/2013, p.60]
    • CD-Action
    • 37 Metascore
    • 45 Critic Score
    A low budget shooter with unbelievably dumb AI, rather ugly visuals (even though it uses Unreal Engine 3) and ridiculous dialogues. [January 2012, p.64]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    Generic missions, bland locations and poor humour make Bunch of Heroes an uneven battle not only against alien invaders but mostly against boredom. [January 2012, p.66]
    • CD-Action
    • 63 Metascore
    • 45 Critic Score
    Simply put, Bethesda showed us how not to port mobile games to big platforms. Fallout Shelter formula just does not fit PC gaming. [10/2016, p.53]
    • CD-Action

Top Trailers