But Why Tho?'s Scores

  • Games
For 864 reviews, this publication has graded:
  • 55% higher than the average critic
  • 9% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 2.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Figment 2: Creed Valley
Lowest review score: 20 Krut: The Mythic Wings
Score distribution:
  1. Negative: 32 out of 864
901 game reviews
    • 80 Metascore
    • 95 Critic Score
    Dark Deity delivers virtually everything I could ask for from an entry into one of my favorite genres. Fun, intricate battles, meaningful character progression, and a cast of characters I quickly became invested in. If these features sound appealing to you, I cannot recommend this game enough.
    • 58 Metascore
    • 60 Critic Score
    With its frustrating controls, and questionable AI the enjoyment that can be gained from Dungeons & Dragons: Dark Alliance is severely limited. If a player is looking to romp through a strongly realized D&D world, and a classic story of heroes scrambling to stop the legions of evil, it may be worth keeping the game on easy just to enjoy the setting and story. However, if you are looking for a full-fledged action RPG experience there are far better offering out there.
    • 88 Metascore
    • 100 Critic Score
    The game is stunningly beautiful, incredibly smooth to play, and brilliantly written. A truly vibrant and dynamic universe you will never want to leave.
    • tbd Metascore
    • 85 Critic Score
    I enjoyed this new adventure in the frozen land of Colorado. The challenging combat, choice-driven narrative, and fun humor are hitting on all cylinders in Wasteland 3: The Battle of Steeltown. If you enjoyed the gameplay of the original release, I can easily recommend checking this out.
    • 81 Metascore
    • 90 Critic Score
    Ultimately, Final Fantasy VII Remake Intergrade offers a fun and enjoyable new adventure with new characters and new game modes that improve performance and graphics. While nothing new is added to the base game, the new modes will certainly make either replaying the game or starting it for the first time worthwhile. The DLC adds more to the story for new and old fans to enjoy. The upgraded version and DLC will certainly leave fans excited for what’s to come in future games.
    • 72 Metascore
    • 75 Critic Score
    If the ultimate goal of the game is to have fun by turning your brain off and brutally defeating your enemies in elegant yet deadly combinations for hours on end where the story doesn’t matter, then Ninja Gaiden: Master Collection.
    • tbd Metascore
    • 90 Critic Score
    When all is said and done, the developers at Ubisoft Mainz have once again proven that while DLC and expanding the game are important, so is making the base game feel playable this long after release. Now in its third season, the devs have proved time and time again that quality of life is at the forefront of the choices behind adding new mechanics. With “Tourist Season,” they’ve pushed players to see their islands differently, and also view their world as interconnected instead of sequestered. Now, your goal isn’t just to get an island fully optimized, it’s to get it optimized and make it aesthetically appealing – invest in attractveness, invest in culture, and make sure that your hotspots aren’t just on their own but woven into your residents. Which begs the question what will “High Life” bring? For us, well, we can’t wait.
    • 56 Metascore
    • 40 Critic Score
    Necromunda: Hired Gun comes this close to being a good game. It takes heavy inspiration from one of the best FPS games on the market, but with an uninteresting narrative, clunky graphics, uneven performance, and a litany of undercooked ideas. Necromunda: Hired Gun is hard to recommend, even at its budget price tag. You might find yourself having fun from time to time with it, but those moments are simply too short to recommend putting up with the rest of the game.
    • 78 Metascore
    • 80 Critic Score
    An excellent entry in the series. It is an entry that should satisfy fans who are itching to blow up some giant ants and is a wonderful starting point for new players. The new gameplay style is a fun new way to play while keeping the heart of the series alive. The new voxel aesthetic also gives World Brothers its own style, but it also allows the game to have the best technical performance of any title in the series. The game easily handles a myriad of enemies with explosions, effects, and destruction without any hitch, which helps the action feel good and smooth throughout every mission.
    • 82 Metascore
    • 90 Critic Score
    Tainted Grail: Conquest is definitely not a title for everyone. Its difficulty and dark atmosphere will undoubtedly be too much for many players out there, even some fans of RPGs, deck-builders, or roguelike. However, for fans that do want those aspects, it’s one of the best in the genre. There are countless hours for players to find in the game, and the deep mechanics and systems are incredibly rewarding
    • 54 Metascore
    • 40 Critic Score
    I commend the game for trying something totally new in the realm of puzzle games. In a sea of match-three and click-and-find puzzle games, Trenga Unlimited does something I have never seen before. And it’s not that it fails, by any means. On the contrary, the puzzle concept itself is excellent. It’s just an unpolished and unbalanced game. I can’t keep incentivized to play it because the story mode has no incentives, and the survival mode is far too difficult. A game using this same concept but with some polish and apt difficulty curve could be great.
    • 65 Metascore
    • 65 Critic Score
    It’s interesting and unique enough of a concept with some gameplay elements that keep it from being just a straightforward game or a straight-up simulator. It’s polished in some regards but rather empty in others—fun for a while, but ultimately, not the most captivating thing on the market.
    • 86 Metascore
    • 90 Critic Score
    The Mass Effect trilogy is the crown jewel of BioWare’s storied history, and Mass Effect: Legendary Edition gives one of gaming’s best trilogies the caring attention it deserves and delivers it with numerous changes that service the games as a whole very well.
    • tbd Metascore
    • 85 Critic Score
    The Wild at Heart is a lovely game altogether. Its story and characters are just as charming as the gameplay is fun. There are a few nitpicks I can make about sound design and the Spriteling well menu having more tabs than it should need to, but they’re just nitpicks. It’s a touching and sharp game absolutely worth the dive into.
    • 66 Metascore
    • 70 Critic Score
    The game’s simple gameplay and relatively short playtime make it perfect for beginners and are sure to bring a smile to veterans. Framerate issues and tedious levels keep it from being a must-play, but if you’ve got a few hours to spare, playing Wonder Boy: Asha in Monster World is a good way to spend them.
    • 71 Metascore
    • 80 Critic Score
    Miitopia is a simple RPG with a few very unmodern character-creating mechanics. Whether you are charmed by Miis or not is certainly your own prerogative, but the gameplay itself is perfect for beginner RPG players with its focus on relationships between your party members. Longtime RPG players may find a good time in its relative simplicity.
    • 55 Metascore
    • 90 Critic Score
    With the launch of the “Odyssey” expansion, Elite Dangerous has taken on a new life as a next-generation space sim. It now feels truly unprecedented in scope, scale, and fidelity. Over the seven years since the game’s release Elite Dangerous has impressively continued to grow. The best part of it all is that “Odyssey” is just another step in the game’s ongoing evolution. It all comes together to make a space MMO that is a must-play for any fans of the genre. There is something to do for every type of player, whether they want just to build deadly ships, participate in dogfights, maximize a profitable trade route, team up with friends to explore the unknown galaxy, or whatever else.
    • 82 Metascore
    • 80 Critic Score
    Knockout City is, indeed, a knockout. It’s absolutely a blast, and despite some small issues, it’s an entirely creative and sharp concept and execution. I only hope the fun lasts after the initial buzz and free play period dies down.
    • tbd Metascore
    • 70 Critic Score
    My Hero Academia: The Strongest Hero provides a fun if sometimes confusing romp through the world of the popular series. I’m overall enjoying my time with the game as the short burst mission structure lets me get a fix of some of my favorite heroes in training.
    • 68 Metascore
    • 85 Critic Score
    Combined with its determination to not unduly punish players by keeping systems intuitive and making crafting choices easily reversible, Biomutant keeps its fun gameplay and beautiful environments open to many gamers who otherwise might struggle with the game's many systems and combat.
    • tbd Metascore
    • 80 Critic Score
    Backworlds is a short and sweet game that offers up ample amounts of wholesomeness and challenge in the best way. Painting your way through the world isn’t just a gimmick; it’s an integral part of the game, which is important for niche travel mechanics. Plus, there are a few surprises in-store, including teleportation. So if you’re looking for a game to play on the go and puzzles to keep you focused, then Backworlds is definitely for you. A port from the PC, this one takes full advantage of the way you play your Switch and just works.
    • 72 Metascore
    • 80 Critic Score
    While playing Layers of Fear 2 on the go isn’t quite as scary as its console versions, it’s nevertheless creepy and thought-provoking as you explore the well-crafted scenes and lose yourself in becoming a completely different person.
    • 76 Metascore
    • 80 Critic Score
    Days Gone on the PC is a great experience that brings a stellar upgrade for graphics that take full advantage of the dynamic weather system. And, with a much smoother ride than it got on console, this is well worth the buy for PC-players looking to get in on zombie action. While it definitely plays better on a controller, the experience is still a great one.
    • 73 Metascore
    • 85 Critic Score
    Wrath of the Druids is an excellent DLC. It does everything right in setting the new locale apart from its neighbor to the east while delivering a strong new plot and set of characters. Not every new mechanic feels fully realized, but for what they do offer, I enjoyed them and particularly enjoyed the way they played into the greater mythos and context of the game as a whole. If the remainder of Assassin’s Creed Valhall‘s major DLC—and future Assassin’s Creed stories, for that matter—follow suit, I’ll be very glad for it.
    • tbd Metascore
    • Critic Score
    Sherwood Extreme will satisfy a very particular type of player. It offers an experience all about skillful play executed as quickly as possible. There are a handful of aspects that are not fully fleshed out or developed, but fleshing out and improving those aspects are exactly what early access is for. Hopefully, Sherwood Extreme will use the program well and be able to build a community of players who love what the title has to offer. [Early Access Score = 70]
    • 83 Metascore
    • 80 Critic Score
    Resident Evil Village is a great game that embraces the elements of the series that we know and love while also carving out its own space nestled deep in dark fantasy. In fact, this game beautifully finds a middle ground to please existing fans of the franchise but also serves as a great entry point for new players.
    • tbd Metascore
    • 80 Critic Score
    Despite a couple of light typos and some choppy wording that may be more the result of losses in translation than writer error, Dull Grey is a visual novel well worth your time. It successfully delivers what every visual novel strives for—transcending words to pull the reader into its world and rewarding players who are curious and patient enough to see beneath its surface.
    • 86 Metascore
    • 75 Critic Score
    Almost everything about Returnal is working towards making it the premier PS5 exclusive. Stellar graphics, a great story, and amazing gameplay make it a joy to play, but a lack of saving and the constant fear of crashes make it hard to recommend at the present moment. At the end of the day, Returnal is a fantastic game, but whether or not you want to risk wasting hours of your life on potential crashes is really up to you.
    • tbd Metascore
    • 50 Critic Score
    When the easy flow and music clicks just right, it hits well, but there is little else on offer here. Its lack of deeper mechanics or aspects for players to sink their teeth into is rather disappointing and leaves Skate City with nothing to hook players after experiencing the vibe it offers.
    • 76 Metascore
    • 90 Critic Score
    Save Me Mr. Tako: Definitive Edition is truly an instant classic. With a few small gripes, this game is perfect for platformer newbies and vets alike as the charming game scales in difficulty but offers ample room for mistakes if you choose to take it.

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