But Why Tho?'s Scores

  • Games
For 866 reviews, this publication has graded:
  • 55% higher than the average critic
  • 9% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 2.7 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Figment 2: Creed Valley
Lowest review score: 20 Krut: The Mythic Wings
Score distribution:
  1. Negative: 32 out of 866
902 game reviews
    • 56 Metascore
    • 40 Critic Score
    HUNTER x HUNTER NEN x IMPACT struggles to find the fun. While its core gameplay concepts feel like a great framework for intense battles, the lack of balancing sucks the joy out of its 3v3 fights.
    • 56 Metascore
    • 40 Critic Score
    With the source material being so well known for its quality, it’s a shame Bluey: The Videogame is nowhere near as good in writing, gameplay, animation, or anything for that matter. Even with the target audience being young gamers or parents wanting their kids to try something they are familiar with, it’s hard to see many people finding joy here.
    • tbd Metascore
    • 40 Critic Score
    Cobra Kai 2: Dojos Rising struggles mightily to match what makes Cobra Kai so appealing, largely because of how poorly the game itself actually performs. I was really hoping to get more out of my time with the game, and I hope future patches can help improve playability. Even if the bugs get squashed, a lack of innovative choices or new stories will still make Cobra Kai 2: Dojos Rising a disappointing release that couldn’t live up to its potential.
    • 66 Metascore
    • 40 Critic Score
    This is, unfortunately, where many of Sands of Salzaar’s mechanics fall. The meshing of genres is definitely interesting and full of potential, but so much of what is included feels half-baked or poorly implemented that it feels as though the developers would have had an easier time with a more focused product.
    • tbd Metascore
    • 40 Critic Score
    One Step After Fall managed to bring a strong first impression that quickly fizzled under the weight of its many glaring failures. If you are looking for games that deliver deep emotional stories coupled with simplistic gameplay, there are far better options out there than this.
    • 71 Metascore
    • 40 Critic Score
    In the end, the main takeaway I have from playing through Circus Electrique is just how flat it all feels. Playing the game is never explicitly unpleasant but is never memorable or particularly fun, either. Instead, the game is almost liminal. So while the game is unlikely to end up on any lists for worst games of the year, I doubt that most players who try it will remember its release for very long.
    • 60 Metascore
    • 40 Critic Score
    While there is some fun to be had, SYNDUALITY: Echo of Ada offers a mostly tedious experience in many ways. The gameplay is ridiculously arduous and painfully repetitive, the performance is barely acceptable, and its monetization model is questionable.
    • 72 Metascore
    • 30 Critic Score
    I have no doubt that Throne and Liberty will find a niche in the MMO community that it somehow speaks to. And I’m happy for those people that they will find something to enjoy here. But for most players, I don’t think Throne and Liberty will have anything valuable.
    • 67 Metascore
    • 30 Critic Score
    Anyone who isn’t thrilled at the idea of having Roiland constantly chattering in their ear for a dozen hours straight will likely find the game’s incessant need to force itself on the player annoying. With the addition of uncompelling combat, frustrating exploration, and a lack of anything else to offer players, High on Life is one of the most annoying, derivative, and slogging experiences in years.
    • 44 Metascore
    • 30 Critic Score
    For those hoping several patches could make MindsEye into a possibly well-executed game, there’s no salvaging the mess left behind in Redrock.
    • 58 Metascore
    • 30 Critic Score
    From better versions of characters available for a premium to its ammo types and generic clean science-fiction setting, there is little about The First Descendant that feels original. Every element feels like a cheap facsimile of the successes of other loot-based games without understanding what makes those systems work in their original contexts. This leaves The First Descendant feeling like an online shop with the imitation of a game built around it with gameplay and mechanics relegated to second-thoughts at best.
    • 53 Metascore
    • 30 Critic Score
    Space Jam: A New Legacy – The Game is free, but it still does very little to justify players spending any time with it at all…For fans of beat-em-ups, there are plenty of better options available that are not much more expensive, especially if players have Xbox Game Pass already. For Space Jam fans, there is so little of the characters or personality of the movie in the game that it does not seem as though it would justify the time investment.
    • 50 Metascore
    • 30 Critic Score
    I wanted to like Captain Blood. A throwback title without the modern faff that comes with so many newer releases was refreshing…Still, Captain Blood’s lacking design and poor tuning make it an absolute chore to play through. It quickly wears through any goodwill or nostalgia it might have benefited from and ultimately has very little going for it.
    • tbd Metascore
    • 30 Critic Score
    Mongil Star Dive misses far more than it hits. Obnoxious characters weigh down a passable story, while decent gameplay is curtailed by an oppressive leveling system that feels too inhibitive to the experience.
    • 62 Metascore
    • 30 Critic Score
    I really wanted to love Vampire: The Masquerade – Swansong. I already am a fan of its setting, desperately want AA video games to rise in prominence again, and love slow burns that are focused on character dialogue and interactions. However, there is just too much getting in the way of Swansong’s success. There is no way of knowing exactly what happened, but the final product is one that I can’t even recommend picking up on sale.
    • tbd Metascore
    • 30 Critic Score
    With so many Metroidvania games on the market, Clunky Hero will be drowned out by a multitude of far superior titles. Even if it has its moments, there is absolutely nothing that makes it stand out against similar, better-crafted titles like Hollow Knight or Monster Sanctuary. If anything, it’s worth picking up for a cheap laugh due to its lack of purpose.
    • tbd Metascore
    • 30 Critic Score
    Playing tends to mostly involve just going around the same loop repeatedly while crossing one’s fingers hoping to land on the few spots needed to progress while combat is usually just an excuse to put the phone down and pay attention to a show on the TV.
    • 43 Metascore
    • 20 Critic Score
    With a price tag of even just $10, I can’t say that Krut: The Mythic Wings is worth it. Even the time investment of playing the game is a deterrent, as it will only remind you that there are better titles you could be playing instead.

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