But Why Tho?'s Scores

  • Games
For 866 reviews, this publication has graded:
  • 55% higher than the average critic
  • 9% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 2.7 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Figment 2: Creed Valley
Lowest review score: 20 Krut: The Mythic Wings
Score distribution:
  1. Negative: 32 out of 866
902 game reviews
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    When all is said and done, I have enjoyed the many microdecisions and challenging battles Oaken has tested me with. I think its small, but complex battlefields offer a lot of rewarding challenges for those who are prepared for a long and unforgiving journey. [Early Access review]
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    • 90 Critic Score
    Sonority is a beautiful tale that will take you on an emotional ride as you discover the importance of music. While players with musical backgrounds will have a special love for the game, it has a broad appeal that will make it a blast for anyone interested in the premise.
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    • 80 Critic Score
    Undeniably, Arcadegeddon is a fun experience, especially with friends. The music is phenomenal, and the game offers a good challenge…But the enemies do become stale the more you play, and there are only so many objectives to go around…Nevertheless, for the price, Arcadegeddon has so much to offer.
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    • 80 Critic Score
    As Dusk Falls is a memorable experience. The generation-spanning story is intriguing with its many twists and turns and too-human characters.
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    • 55 Critic Score
    While Lost Epic sports nice visuals, a great soundtrack and engaging, challenging gameplay, it’s also incredibly tedious to progress with many of its mechanics left unexplained, and a story that is incredibly dull and forgettable.
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    • 70 Critic Score
    Negatives aside, JoJo’s Bizarre Adventure: All-Star Battle R is a wonderful remaster with great visuals and aesthetics, smooth gameplay, and tons of content that JoJo fans will especially appreciate. And while the game is mainly tailored toward series fans, I believe it still offers an experience most fighting game fans will enjoy as long as they don’t play online or expect any cohesive narrative or story mode based on the franchise.
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    • 55 Critic Score
    Kitsune Zero is hitting the market just before its sequel, Kitsune Tails. The DLC is a blatant attempt at marketing its characters prior to a larger release and mostly fails in the process. Despite the thoughtless dialogue, frustrating controls, and lack of originality, the developers have at least put consideration into their art direction.
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    • 85 Critic Score
    Nobody Saves The World’s “Frozen Hearth” DLC ups the absurdity to a new level. It adds one of my favorite parts of a Drinkbox game—the challenge rooms—with new clever restrictions and missions. While it’s not as difficult as past challenge rooms, each one finds a way to make you think more outside the box using the zany toolbox from the base game while also throwing in some wilder tools into the mix which feel right at home with the 20+ roster of forms. Overall, “Frozen Hearth” adds an extra hour or two of fun to an already entertaining package.
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    • 85 Critic Score
    SpiderHeck is a fun, chaotic new addition to the action indie lineup. It works as both a single-player and multiplayer experience and is certainly unlike any other games of its type in how it uses the gravity of swinging from spiderwebs and sticking to surfaces for great 360-degree action.
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    • 85 Critic Score
    Harmony’s Odyssey is simple, and if you’re looking for a difficult puzzle game that will take a lot of time to work through, this isn’t it. But, if you’re looking for a cozy puzzle game with visual beauty and wonder in spades, then this is it. With appeal for a wide range of ages, a great score, and a fantastic and intelligent method of visualizing instructions Harmony’s Odyssey is a great buy, especially on the Nintendo Switch. The perfect handheld puzzler, I’m so happy it came into my life.
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    • 40 Critic Score
    Cobra Kai 2: Dojos Rising struggles mightily to match what makes Cobra Kai so appealing, largely because of how poorly the game itself actually performs. I was really hoping to get more out of my time with the game, and I hope future patches can help improve playability. Even if the bugs get squashed, a lack of innovative choices or new stories will still make Cobra Kai 2: Dojos Rising a disappointing release that couldn’t live up to its potential.
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    There is still plenty for 22 Racing Series to do to be a complete racing game, but the basic structure is there to make it a truly revolutionary racing game. The community’s ability to create custom tracks combined with an amazing physics system that incorporates legitimately intriguing strategy options has me excited to see what 22 Racing Series can become once it leaves early access. While it’s not a complete game yet, 22 Racing Series is absolutely a game to keep your eye on if you’re a fan of challenging racing games. [Early Access Review]
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    • 70 Critic Score
    Finish this final mission pair if you want to put a bow on your experience, but don’t expect enduring rewards or any real challenge.
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    • 50 Critic Score
    This means the only reason for someone to play the DLC is that they want an excuse to shoot more bad guys in Far Cry 6, but it struggles to deliver that with its small enemy count and lack of player choice in encounters. It isn’t like the game’s previous DLCs or the base game, where players have enough room in the world to take different approaches or experiment with their gear. It is effectively a shooting gallery with pretty colors for players to watch out for, and I don’t think that will be enough to motivate most players to check it out. 
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    • 50 Critic Score
    I could see the vision of Hello Neighbor 2. The premise was promising, and the puzzles offered some fun, but the game is very unpolished. Between the frequent crashes, visual and AI bugs, and no reason to sneak around whatsoever, I really can’t recommend this game as it currently stands, even if you are a fan of this series.
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    • 80 Critic Score
    River City Girls 2 is a solid beat ’em up on account of both its aesthetic and its gameplay. While it’s hampered by some elements of its combat not being as clear or precise as I’d hoped, the overall atmosphere and experience of playing the game are quite fun.
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    • 80 Critic Score
    Neon Souls is a great platformer with a nice difficulty spike. Its core gimmick doesn’t get old, instead really making the whole game. It gets quite tough after a while, but it always feels fair and creative as you go along.
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    • 40 Critic Score
    One Step After Fall managed to bring a strong first impression that quickly fizzled under the weight of its many glaring failures. If you are looking for games that deliver deep emotional stories coupled with simplistic gameplay, there are far better options out there than this.
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    The Pioneers: Surviving Desolation has a really neat premise and a steep challenge curve, but a lack of mechanics and a plethora of bugs this early on make it one to hold off on picking up just yet. That said, fans of challenging survival simulators should keep an eye out to see if Supercube can effectively use early access to polish a very intriguing game. [Early Access Review]
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    I was immediately intrigued by Plan B: Terraform before I had even launched the game, and yet I was still pleasantly surprised at how relaxing an experience it was. Even at this early stage, it feels like a polished game that anyone can enjoy. It would be nice to see some different modes and challenges added in the future, but even now it is well worth taking the time to check out. [Early Access Review]
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    • 30 Critic Score
    With so many Metroidvania games on the market, Clunky Hero will be drowned out by a multitude of far superior titles. Even if it has its moments, there is absolutely nothing that makes it stand out against similar, better-crafted titles like Hollow Knight or Monster Sanctuary. If anything, it’s worth picking up for a cheap laugh due to its lack of purpose.
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    Even in light of the issues that Superfuse may have, it is a fascinating game with care put into its presentation. The environments and animations are engaging and atmospheric, and its story is original and intriguing. The concepts and settings are fully realized and fleshed out, but anyone averse to repetitive exploration may want to skip it. Despite this, Superfuse is still a title that I would highly recommend. [Early Access Score = 80]
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    • 80 Critic Score
    World Championship Boxing Manager 2 is not a complex game, but it sure is an entertaining one…Fans of management sims or boxing fans looking for a game that represents their fandom are in for a treat here.
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    • 90 Critic Score
    The PowerWash Simulator Midgar Special Pack is a great way to bring in new players or get older players back in the cleaning action. It doesn’t seek to rewrite the formula that makes PowerWash Simulator, so fun to play but instead transports that fun to a new world.
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    • 65 Critic Score
    Tiny Troopers: Global Ops is a classic twin-stick third-person shooter that, while not offering anything unique, does offer plenty of entertainment for executing its genre completely spot on.
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    • 80 Critic Score
    While I wish there were more to the story and a few puzzles don’t quite hit the mark, Papetura absolutely achieves what it was made to be: an atmospheric experience.
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    • 80 Critic Score
    Tchia was a grand adventure that I couldn’t put down. Exploring these islands renewed my love of deep and well-realized open-world exploration games, all thanks to Soul-Jumping. Exploring the numerous land, sky, and sea creatures made what could be a long hike a joyous adventure.
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    • 90 Critic Score
    Adding a challenge mode to Sifu is a no-brainer, and Sifu Arenas absolutely delivers. There is enough variance in challenge types, modifiers, enemies, and locations to keep things feeling fresh throughout.
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    Plasma still has a ways to go in terms of core game content, but given that it is releasing in early access that will be coming down the road. For now, the main focus is on developing the systems that allow players to be creative and they have truly nailed that from the start. I can’t wait to see what wild creations the community comes up with. [Early Access Review]
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    • 80 Critic Score
    Kana Quest feels like a great game for the right kind of gamer. If puzzle-based challenges like Sudoku are things that engage you I think this game will have a lot to offer.

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