AusGamers' Scores
- Games
For 846 reviews, this publication has graded:
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57% higher than the average critic
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3% same as the average critic
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40% lower than the average critic
On average, this publication grades 3 points higher than other critics.
(0-100 point scale)
Average Game review score: 78
| Highest review score: | Red Dead Redemption 2 | |
|---|---|---|
| Lowest review score: | AMY |
Score distribution:
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Positive: 567 out of 846
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Mixed: 247 out of 846
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Negative: 32 out of 846
848
game
reviews
- By Date
- By Critic Score
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- Critic Score
The art is something the videogaming landscape has never seen before and is, arguably, worth the price of admission alone. But we come for the art, and stay for the challenge. And boy, does Cuphead have challenge in spades. If you’re used to modern gaming, this is going to take you to absolute breaking point and might even push you away, but if you grew up on the more arcade-centric 8 and 16-bit games of the past, and love the challenges those games served up, then Cuphead is absolutely for you. Art and design combine, but with the sole purpose of crushing you -- what’s not to love?- AusGamers
- Posted Oct 5, 2017
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There is a ridiculous amount of cars to collect in Forza 7, including a host of never before seen vehicles. Each of which can be hurled around the truly impressive variety of tracks brought to life by stunning weather and time of day lighting effects. Plus, even if you’ve seen some of these cars and tracks before they’ve never looked or felt this good. Racing is exciting in Forza 7 and accessible at any skill level. If you were to strip away the visuals and leave behind the core mechanics of racing hundreds of cars across numerous tracks, Forza 7 is still one of the most well rounded and solid racers ever created.- AusGamers
- Posted Oct 3, 2017
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In the case of Jettomero: Hero of the Universe, either the presentation strikes a chord hidden deep inside you or it doesn’t. If it’s the former then of course it’s an experience worth checking out. If it’s the latter then, well, it might feel as empty as the space between all the different planets Jettomero travels to.- AusGamers
- Posted Oct 2, 2017
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With its lineup of indistinguishable cars, bland Career mode, and the more enjoyable but limited Quick Game, WRC 7 presents few reasons to justify its price tag. It's fun for a quick bash sure, but for similar expenditure you could be playing Forza 7, Project Cars 2, or the literally billions of other racing games on the market.- AusGamers
- Posted Sep 29, 2017
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Ultimately, it once again comes down to the experience of playing your first campaign. The excitement, strategy, conflict, uncertainty, and fantasy spectacle. The first dragon you take into battle. Crossing a vast body of water to formally introduce yourself to the strange Lizardmen that live in equally strange forests. Total War Warhammer II is a milestone release, for the simple reason that the campaign is both one the most intricately detailed and most open we’ve seen so far in a Total War game. Proving that a sequel can take a very different perspective, showcase a new part of the world, and be all the better for it.- AusGamers
- Posted Sep 28, 2017
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Ruiner is momentum. The art drives the story, the story drives the setting, the setting drives the music, and the music drives the combat. Which in and of itself, needs none of the above. There are other very cool elements to be found from the versatile progression system to the way in which the boss battles evolve and really put your skills to the sent. And there are stretches where the momentum lags and cues are repeated. But with the sound turned up, the lights drawn, and your eyes firmly watching each enemy movement and background detail come to life there’s nothing better. Ruiner gets it. And I love it.- AusGamers
- Posted Sep 26, 2017
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As a fan of all things racing if push came to running start I'd probably place myself firmly in the garage of an arcade racing fan. Ahem. But as with the first game in the series I found a great deal of enjoyment with Project Cars 2. The graphics and sound especially won me over. And whilst the struggles, trials, and tribulations of such a demanding simulator may have left me shaking with rage, the sheer exhilaration I felt after hitting a series of apexes so perfectly, culminating in a podium finish, was sweet recompense.- AusGamers
- Posted Sep 25, 2017
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A no brainer for fans of the series, and a great way for newcomers to see what all the fuss is about.- AusGamers
- Posted Sep 25, 2017
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Lessons were learnt and learnt well. The looming Darkness has not consumed Bungie at this point in time. Quite the contrary. Destiny 2 is the glorious self-rez fans have been praying for. Stop orbiting it and dive in, today.- AusGamers
- Posted Sep 20, 2017
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In the end Tooth and Tail is a must for anyone that has enjoyed playing through any of Nintendo’s Advance Wars titles. Even though it doesn’t feature turn-based combat and instead opts for quick and simple build and attack mechanics. Where the two titles find common ground though is in the fantastical and comic setting they both apply to rather grim circumstances. Tooth and Tail may be a game with cute squirrels and mini-gun wielding badgers, but underneath that lies a great story about fighting for freedom. With equally impressive and inventive strategy too.- AusGamers
- Posted Sep 15, 2017
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Calling a game hard usually errs on the side of fact rather than opinion, and there’s no mistaking the spike in Songbringer’s difficulty after the first few dungeons. So, it’s worth mentioning if only just to list that as one of its undocumented features. And to highlight this aspect of the experience for those that tend to struggle with top down combat that requires a fair bit of skill. In the end Songbringer is an exciting, if familiar, take on the old Zelda formula that for the most part plays as good as it looks.- AusGamers
- Posted Sep 11, 2017
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My only gripe is that the game could have done with a world-map (there’s kind of a ‘map’ to help you track your battles and how you went in them, but it looks more like a McDonald’s kids place-mat and isn’t at all helpful). Otherwise this is near-perfect gaming experience. Wonderfully paced, beautifully presented, hilariously nostalgic and reverent, portable, ever-challenging and charming to a fault. If The Legend of Zelda: Breath of the Wild wasn’t enough to push your switch to Nintendo Switch, Mario + Rabbids: Kingdom Battle definitely should force your wallet.- AusGamers
- Posted Sep 6, 2017
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For fans of Life is Strange it’s no doubt worth your time, and the way in which Chloe and Rachel’s relationship evolves over the course of the first episode is a pleasure to watch. No so well done though, is all the supernatural stuff. Which fails to reach the same heights of the original, and feels a little forced.- AusGamers
- Posted Sep 5, 2017
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Combat in Yakuza is deep and with RPG-like progression and various fighting styles on offer things improve as the game goes on. It’s a shame then that the more difficult encounters feel a little silly when you need to keep eating and drinking to restore health and slowly chip away at a boss figure’s health bar. For newcomers, and well, anyone really, playing on easy comes recommended. For a game that is about story first, and getting to explore Japan second, having to deal with fighting that can often devolve into frustrating bouts of dodging and toying with the limited mechanics isn’t worth it. And a frustration-free Yakuza Kiwami experience means more time spent at one of the many hostess bars.- AusGamers
- Posted Aug 30, 2017
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For what it’s worth, I loved playing the game. I felt let down and disappointed with my major gripe riddled throughout this review, but every other facet of the game is a triumph. And so at the end of the day it boils down to where you stand on design progression, and on modern day humanised characters with sticky trigger fingers. While I’m in the former camp, I also realise I’m likely outnumbered by those in the latter.- AusGamers
- Posted Aug 24, 2017
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For many people out there, StarCraft represents one of the greatest PC games of all time. StarCraft: Remastered does little to dissuade that line of thought. With the new and impressive visuals and great new lighting effects, it’s an experience that is not only well worth revisiting. It’s recommended.- AusGamers
- Posted Aug 24, 2017
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The first few hours of Agents of Mayhem are genuinely exciting and entertaining. And funny too. It’s the open-world of high-tech Seoul and the repetitive missions that fail to live up to the colourful Agents and the Saturday morning cartoon vibe. Which is unfortunate. The juvenile sense of humour won’t appeal to everyone, but the same could be said for just about every Volition-developed title of the past decade. And in that sense, the studio’s latest effort is worth considering if you’re a Saints Row fan. For everyone else, imagine a ludicrous ‘80s cartoon built around the profane and juvenile marines featured in James Cameron’s classic film Aliens. Where they’re globe-trotting government agents, and prone to enter fits of gravity defying carnage.- AusGamers
- Posted Aug 17, 2017
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We’re excited to see where the story goes. And perhaps even more so, we’re excited to say that Season Two of Telltale’s Batman finally delivers a great take on the long-running and iconic character. In its very first episode.- AusGamers
- Posted Aug 14, 2017
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Tacoma shines where it counts, and that is with the story it tells and the feeling that each character within it feels real. Including the on-board AI called Odin. As an interactive story, getting to pause, rewind, and check out the movements and activities of different people in a digital recreation of past events works flawlessly. And it’s the sort of mechanic that feels fresh, whilst also being something that could only really exist in this form. Lasting roughly two hours or so, Tacoma also never feels laboured or padded with extraneous content. But, as it also doesn't present a story focusing on one character as the lead there’s a feeling that something is missing. Which, robs the ending of some of its emotional weight.- AusGamers
- Posted Aug 10, 2017
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Even though it has its flaws, with progression tied to many upon many upgrades, the experience unfortunately becomes less about the bosses and cool new areas as it is the repetition. But, you’ll keep coming back. Restarting after dying mid-battle, picking up the pieces and heading back out. Doing the same thing again and again. But, somehow different this time. Slightly more health, a new skill, more damage output, a better understanding of enemy patterns. Sundered, from Thunder Lotus Games, is a Rogue Legacy meets Super Metroid experience that is well worth checking out.- AusGamers
- Posted Aug 7, 2017
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As a pure action-brawler Redeemer’s appeal is limited. Like the classic arcade game Double Dragon II there’s a sense of fatigue that becomes hard to shake after a few hours, something that very few games in this genre manage to overcome. But, if you’re a fan of punching things and stringing together combos and takedowns in a violent action game, then there’s a lot to like here. Any hey, any game where you can, mid-combo, rip the arm off a mutant and then proceed to beat it to a pulp with both severity and a severed appendage -- is worth checking out.- AusGamers
- Posted Aug 3, 2017
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Turf War is where Splatoon 2 shines, and the same goes for the co-op Salmon Run mode. The single-player stuff is here, and quite solid, but is secondary to the core online experience. The most difficult part of Hero Mode usually comes down to finding each of the stages in the overworld, and then trying to collect all the hidden pieces within that unlock new stuff. For the most part, it serves as a great training ground for Turf War, with interesting boss encounters and charming character design and art direction. As a Nintendo Switch exclusive Splatoon 2 joins an already stellar first-party line-up for a console that is still only a few months old.- AusGamers
- Posted Jul 24, 2017
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With no real championship mode, and a limited number of tracks, the appeal begins to wear thin after a couple of hours. Perhaps the biggest mistake that World Series makes is with re-imagining a classic party and same-room multiplayer experience into a game with a focus on online competition. Some types of games just don’t work all that well when forced into the mould of a character-driven, loot box collecting, quick match system. Playing Micro Machines World Series with four players in the same room is undoubtedly fun, but this option is relegated to a secondary mode with no customisation or incentive to come back when all you have are limited options, and unbalanced vehicles.- AusGamers
- Posted Jul 5, 2017
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The Elder Scrolls Online: Morrowind is a definite success, it faithfully recreates and updates the iconic location for both modern audiences and modern gaming hardware. Seriously, simply walking around and taking in all the sights is worth the price of admission alone. Well, for those that think fondly of their time spent with the original Morrowind over a decade ago. But, with a great story that expands and digs deep into the sort of lore and history that would make any Elder Scrolls fan happy, The Elder Scrolls Online: Morrowind feels very much like its own thing too.- AusGamers
- Posted Jun 20, 2017
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By design the game portion comes first, providing an evocative experience where discovery feels earned and the pacing is spot on. The meaning comes later, at the very end in fact, but in a way that enhances everything that has comes before it. And in the process, leaves both a lasting impression and a cathartic sense of closure once you solve the biggest puzzle in the game -- its meaning.- AusGamers
- Posted May 26, 2017
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It’s safe to say that The Surge completely focuses on providing a souls-like experience from beginning to end, offering up deep combat mechanics with interesting and large-scale boss battles. The story, although engaging to a point, takes a back seat to this singular goal. It’s not without its flaws, and its appeal will primarily be limited to those looking so this one type of experience. But The Surge feels like a success, and one that we’ll probably end up dying several hundred more times in.- AusGamers
- Posted May 18, 2017
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Two days after finishing it, I'm still having Prey dreams. I'm still thinking about the ending, still wondering about the places I went, the things I did. I'm itching to talk about the things that occurred within it and similarly knowing I can't because nobody I know has yet finished it. It took me 24 and a half hours. I loved every minute of it. I woke up early to play it and went to bed late because I didn't want to stop.- AusGamers
- Posted May 7, 2017
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Large scale sci-fi strategy is a genre that will hopefully be here for many years to come. And at its core that’s what Dawn of War III is, and what its campaign and multiplayer highlight – epic sci-fi strategy with armies of varied units fighting against different races in heated and intense battles. It’s no secret that developer Relic understands this genre well, which in turn means that the balance and differences to be found among the Space Marines, Orks, and Eldar -- not only in units but in presentation and characterisation -- shines throughout. Which makes the addition of MOBA-like elements less of an experiment, than it is a different and fun approach. And just like the action-RPG direction of the second outing, Dawn of War III once again has made us eagerly anticipate what’s next for the series.- AusGamers
- Posted Apr 26, 2017
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At its core Yooka-Laylee features solid 3D platforming, all wrapped-up in a charming and funny package that oozes with the quality that drew a lot of players to Rare’s output during the N64 era. And although this may sound like strange criticism, we would have preferred it if the game featured fewer ideas, smaller worlds, and a more focused design. Yooka-Laylee’s better moments far outweigh its troublesome ones, and for the most part you’ll feel like you’re playing a Rare platformer from the year 1999. And when that’s what Yooka-Laylee promised to be, you can’t fault it for delivering on that promise. Warts and all.- AusGamers
- Posted Apr 10, 2017
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Breath of the Wild can’t be compared to the likes of The Witcher 3 or Skyrim because it’s not trying to be those games -- it’s a Nintendo game -- and series -- all grown up. It has a lot to offer and will keep you engaged for lengthy periods of time. If you’re playing on Switch as you absolutely should be, then you can also Zelda wherever you go. It’s arguably not the best Zelda game, but damn, it might be the most polished, and the most ambitious.- AusGamers
- Posted Mar 28, 2017
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