AltGaming's Scores

  • Games
For 69 reviews, this publication has graded:
  • 26% higher than the average critic
  • 2% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 8.5 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 90 Phantom Brave
Lowest review score: 30 Street Racing Syndicate
Score distribution:
  1. Positive: 28 out of 69
  2. Negative: 13 out of 69
69 game reviews
    • 71 Metascore
    • 60 Critic Score
    It seems that Moto GP 4 really does have something for everyone – assuming everyone has an interest in racing, of course.
    • 58 Metascore
    • 40 Critic Score
    Just another average platformer, and by no means goes any further.
    • 72 Metascore
    • 30 Critic Score
    The gameplay is a chore, the story is unoriginal and the characters are as annoying as tooth ache. And the ‘it’s for kids’ angle is insulting to anyone who considers themselves a kid, including the over 16 kids.
    • 84 Metascore
    • 80 Critic Score
    While the incredibly stylish graphics will be the initial draw, you’ll stick around for one of the greatest examples of pure gameplay this side of the aforementioned "Katamari Damacy."
    • 93 Metascore
    • 90 Critic Score
    What San Andreas does is take every element from the previous two games and amplifies it. Everything good about the series has become even better, while the bad aspects have become mind-numbingly dire.
    • 69 Metascore
    • 80 Critic Score
    Don’t expect to complete Imperial Glory anytime soon; like a good book, you’ll have to invest your time, but you’re repaid with a great reward.
    • 61 Metascore
    • 40 Critic Score
    For the love of Lucas, buy Lego Star Wars instead.
    • 70 Metascore
    • 40 Critic Score
    The simple fact is Enthusia is simply a simulation of life, but has little life itself.
    • 81 Metascore
    • 80 Critic Score
    But all the dazzling gameplay, and stunning aesthetics can’t hide the fact that Hot Shots Golf simply isn’t truly designed for handheld play.
    • 85 Metascore
    • 80 Critic Score
    You really need to invest a huge amount of time to reach the depths of this racer, and whilst it is gloriously fulfilling and rewarding, few have such time to spare.
    • 70 Metascore
    • 50 Critic Score
    Not a single portion of the game, be it graphics, storyline, sound, or AI manages to live up to the standards we've come to expect from the FPS genre.
    • 92 Metascore
    • 70 Critic Score
    The problem with Forza is, however, that this is a game that feels somewhat empty. Your victories aren't celebrated and are barely acknowledged. Tuning up a car is so easy that is barely feels rewarding to feel it going at top speed.
    • 73 Metascore
    • 70 Critic Score
    The reliance of slow, methodical tactical play rather than letting things become a case of who can click their mouse button the fastest is implemented at an incredibly solid level, with very little to complain about.
    • 71 Metascore
    • 70 Critic Score
    It’s the sort of game you’d find yourself playing while on hold during a telephone call, or waiting for your computer to load - just like how you’d probably find yourself doodling if there was paper and a pen next to you instead of your DS.
    • 63 Metascore
    • 40 Critic Score
    A bad video game- resting on laurels established four years ago. New features that allow you to buy up and build on captured land do little but add a fleeting distraction.
    • 85 Metascore
    • 70 Critic Score
    The melee combat works well, and we're sure any future Unreal titles will feel lightweight without it-but as an experience, The Liandri Conflict is often a little too overwhelming.
    • 89 Metascore
    • 80 Critic Score
    Real time combat is simultaneously both Jade Empire's greatest achievement and its biggest flaw. When it works, it's more satisfying than any role playing game on the market. This is marred, however, by a dodgy camera and flawed upgrade system.
    • 84 Metascore
    • 80 Critic Score
    A thrilling, entertaining racer that's sadly lacking polish. Worth a look, nonetheless.
    • 65 Metascore
    • 70 Critic Score
    It is the best survival horror title I’ve played, if not the scariest game. It is quite humorous to watch, doesn’t take itself too seriously, and what’s more allows for two player co-op play and much dying.
    • 69 Metascore
    • 50 Critic Score
    It's all one big corridor, with the same enemies starting out in the same place each time you hit 'retry'.
    • 88 Metascore
    • 70 Critic Score
    But Doom 3 not only manages to scare and surprise you at every step, but also pushes you along at a terrifying rate, leaving you eagerly anticipating what the developers are going to put you up against once you turn the next corner. And that, at least, is a feeling that other FPS games should try to emulate.
    • 78 Metascore
    • 80 Critic Score
    Yes it’s shorter than an Ewok and easier than the dancer with the six tits in Jabba’s Palace, but it’s a jam-packed Death Star of replayable fun - and whether you’re six or sixty, isn’t that everything you could ever dare hope for in a game?
    • 54 Metascore
    • 40 Critic Score
    In the end, it feels more like an after pub game than one that you'd spend a whole summer mastering. Simple, easy and ultimately boring, you should pick it up for a fiver if you can.
    • 94 Metascore
    • 90 Critic Score
    The only aspect of the game that the developers have neglected to improve is the enemy AI, who remain as simple as ever before and can be lead like well armed, extremely dangerous sheep to the slaughter.
    • 69 Metascore
    • 70 Critic Score
    It isn’t finished for a start: while the game functions, there are way too many bugs, and they often hinder your progress whilst running missions. It’s been a just over a month since MxO’s release and it appears that Monolith are still struggling to get it running smoothly. "There’s a glitch in the Matrix" indeed.
    • 83 Metascore
    • 80 Critic Score
    While the game will not appeal to fans of more serious, focused shooters, and the Story is still not quite up to scratch, this game is still highly recommended thanks to some excellent humour and the top-class multiplayer.
    • 82 Metascore
    • 80 Critic Score
    You’ll be impressed by the Act of War’s destructible landscape, you’ll laugh at the ridiculous acting and you’ll yelp with a sick joy as your snipers pick off enemy commandos hidden in the undergrowth.
    • 68 Metascore
    • 70 Critic Score
    A solid, if a little unspectacular survival horror title. While the “fear factor” may be a touch below the sheer terror instilled, there’s still many a moment where your feel a little nervous as to what you’ll witness next.
    • 73 Metascore
    • 80 Critic Score
    On the whole, it’s an addictive, highly entertaining, egg-chucking cloud-drawing high-scoring romp with plenty of replay value that positively reeks of the Nintendo Difference and is guaranteed to while away many a dull train journey.
    • 80 Metascore
    • 80 Critic Score
    We know it's not for everyone, and we know it's short, but in the end we find it hard to fault a game that not only makes a mockery of standard gaming conventions, but delivers one of the most unique and entertaining (albeit tiring) experiences on the GameCube.
    • 84 Metascore
    • 70 Critic Score
    Even a game so entwined with the concept of hell and damnation shouldn't make playing it a torture. Given proper time to cultivate skills, this game will yield a sumptuous banquet for you to enjoy - but sadly it doesn't get anywhere near the casual treat it should have been.
    • 88 Metascore
    • 90 Critic Score
    Luckily both the AI of your squad and your enemies hold up fairly well.
    • 88 Metascore
    • 80 Critic Score
    Simply put: if you are a fan of boxing, this game is a must-have. The controls are hard to get used to at first, but once you do get used to them, prepare to unleash some serious fury upon your unfortunate foes.
    • 78 Metascore
    • 70 Critic Score
    Though repetitive at times, with poorly executed AI and multiplayer modes, the absorbing and immersive single player campaign that the game offers brings it 'up there' with the likes of Rogue Leader and Battlefront. LucasArts have done better than this - but then again, they've also done worse.
    • 89 Metascore
    • 90 Critic Score
    Replays are like the FMVs of bygone years, cars sparkling with lensflare as they screech around a corner, just before you slyly knock them out of position and take the first place. Now all of your road delinquency can be recorded in some of the best graphics available in gaming today.
    • 59 Metascore
    • 60 Critic Score
    A lack of entertainment value for the lone player is certainly made up for when demonstrating the game to your friends, and there is always demand for a game where you can just play it in a five minute stint, given the hectic social schedules of many older gamers.
    • 73 Metascore
    • 80 Critic Score
    Brings a fresh twist on a tired genre: providing the player with a real sense of choice – and coupled with an innovative USP, enchanting charactisation, a rich narrative and gameplay that really feels like what the game.
    • 81 Metascore
    • 70 Critic Score
    Quite how all the features demonstrated here can work as part of a worthwhile, consistent whole remains to be seen but for now, WarioWare has exactly what DS owners were probably looking for when they bought their machine: a fresh, fun and totally unique gaming experience.
    • 75 Metascore
    • 40 Critic Score
    The banality of the stealth sections and the laboured story telling are not worth the fun of the combat. The idea to blend together the two distinct, yet very successful in their own right, styles was interesting - but here the sum of the parts is much less than the total, and that’s your irony.
    • 88 Metascore
    • 90 Critic Score
    An unmissable title. It's been a very long time since I've enjoyed a videogame so much, and I feel that every gamer owes it to themselves to plough into Stranger's Odd adventure.
    • 61 Metascore
    • 60 Critic Score
    The game is far less socially encapsulating than the magazine it tries to represent.
    • 74 Metascore
    • 80 Critic Score
    While the gameplay may essentially be the same as the online flash version, which you’ll have no doubt tinkered with, the grip that Zoo Keeper has makes shelling out the money’s required more than worth it.
    • 69 Metascore
    • 60 Critic Score
    At the heart of the title, there's a generic third-person shooter. The game doesn't try and doesn't succeed in progressing or adding anything to the genre, and you'll probably get bored halfway through.
    • 68 Metascore
    • 60 Critic Score
    To deliver the final shot to the head as far as items are concerned, they very rarely actually have any strategic value in a race. You're perfectly capable of regaining your previous position in the race within a few seconds should you be hit with, say, a multicoloured spinning disc. Imaginative, huh?
    • 63 Metascore
    • 50 Critic Score
    In no particular area does Suikoden excel, and in no area does it progress the genre one iota.
    • 86 Metascore
    • 70 Critic Score
    The biggest praise that can be heaped upon the title is the fact that mere moments after turning my Xbox off, I was craving another piece of the enjoyable action. And isn't that what gaming's all about?
    • 86 Metascore
    • 70 Critic Score
    The ending has also caught the same sickness that plagued both "Halo 2" and "Half-Life 2," but the result is even more virulent; it made me scream angrily at the TV. When a 23 hour RPG has a less substantial ending cutscene than Katamari Damacy, I begin to despair.
    • 93 Metascore
    • 60 Critic Score
    Fix your game, Blizzard. Listen to your players, actually cater to the high end, fix bugs that need fixing, and don’t leave your playerbase hanging for months on end. Then I will give your game a higher mark.
    • 86 Metascore
    • 80 Critic Score
    An exceptionally good game. Daring to remain different, continuing to be wildly imaginative and striving at being furiously frustrating, those who loved the original will find much pleasure from this sequel and see its price tag as just an expensive luxury.
    • 91 Metascore
    • 90 Critic Score
    There has never been, and will not be for a long time a more convincing and immersive game released.
    • 57 Metascore
    • 30 Critic Score
    Capcom should be ashamed to put Ryu and other Street Fighter characters in there; as for the other two titles, what have they got on Street Fighter? Not even die hard fans would enjoy this title.
    • 73 Metascore
    • 70 Critic Score
    There's nothing cripplingly wrong with It's Mr Pants - far from it. But it's basically a simple case of the sum of its parts not reaching its true potential.
    • 66 Metascore
    • 50 Critic Score
    Overall the appeal of Rumble Roses has to be limited to the hormonal crazed wrestling fan adolescents, though really they could do better getting Smackdown and having a browse on Google images.
    • 71 Metascore
    • 50 Critic Score
    Unfortunately the fact that the game is largely unplayable 50% of the time due to the tracking issues is a problem too large to ignore, and takes AntiGrav from a “must buy” to a “might rent”.
    • 66 Metascore
    • 40 Critic Score
    Spend the cash on the DVD instead to avoid certain disappointment.
    • 83 Metascore
    • 90 Critic Score
    But behind the stunning visuals, the somehow very moving intro movie, and the bouncing breasts of the DOA girls lies a solid, addictive and extremely entertaining fighter that deserves a place in anybody's collection – and the Live modes are the icing on the cake.
    • 84 Metascore
    • 80 Critic Score
    Flying jets in the near future (2010) over the homeland of Osean and defending it doesn’t get more realistic or fun than this.
    • 79 Metascore
    • 80 Critic Score
    The added characters, the RPG elements, combined with the beautiful stylings of the previous game sum up to one quite incredible game.
    • 64 Metascore
    • 40 Critic Score
    The only impact this game makes on an already saturated market is decidedly minimum. It'll take a whole load of nudges to turn this spin of the wheel into a winner.
    • 57 Metascore
    • 60 Critic Score
    It’s a simple game that can be as much fun as it is annoying.
    • 85 Metascore
    • 80 Critic Score
    Even if disk two is useful only as a coaster for your role-playing coffee mug, Shadow Hearts: Covenant will still give you thirty hours of fantastic gameplay. That, in my opinion, is worth paying for.
    • 68 Metascore
    • 60 Critic Score
    Inevitably, such an involved game is unlikely to convert the masses, regardless of its quality. For wired-up MORPG fans though, Monster Hunter is a likeable, though unexceptional, addition to the genre.
    • 67 Metascore
    • 60 Critic Score
    Only on a cold day in hell would this game be your best choice.
    • 62 Metascore
    • 30 Critic Score
    It’s true that a lot of today’s youth do buy into the street racing life, but for them it would actually be more rewarding to steal a car and drive around in it for a bit than spend time on this.
    • 81 Metascore
    • 90 Critic Score
    Just like "Disgaea," Phantom Brave is an innovative, and superb gaming experience from start to finish.
    • 85 Metascore
    • 40 Critic Score
    The bonus levels are forgettable, while the attribute system is woefully underused.
    • 91 Metascore
    • 80 Critic Score
    The fact that there is neither 'easy' mode, nor training section hurts. The game is too harsh and hence off putting.
    • 75 Metascore
    • 80 Critic Score
    While the lack of true visual quality can be overlooked, the slightly confusing, and at times overwhelming interface that you're presented with can add to the nerve wracking nature of the game.
    • 38 Metascore
    • 40 Critic Score
    In the end, the acid test for a remake such as this really has to be whether you’d rather play it over the original. Sadly, even at a budget price, there’s little here worth your time, let alone your cash, meaning that we’d take the NES or C64 version every time.

Top Trailers