Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 L.A. Noire
Lowest review score: 20 Druuna: Morbus Gravis
Score distribution:
1455 game reviews
    • 63 Metascore
    • 30 Critic Score
    Unless you're a glutton for punishment, avoid 15 Days. There are much better adventure games-or interactive stories, for that matter-to be played.
    • 79 Metascore
    • 80 Critic Score
    A Twist of Fate has restored my faith in the Runaway series, thanks to its engaging narrative and streamlined interface. This is a great game for Runaway fans and newbies alike.
    • 71 Metascore
    • 70 Critic Score
    It's a funhouse mirror, providing a totally new perspective on a familiar place, but gaze into it once and you won't want to look away.
    • 85 Metascore
    • 90 Critic Score
    If you're the kind of person who enjoys the rush of simulated terror, follow the developer's advice: wait until sundown, put on some headphones, and start up Amnesia: The Dark Descent
    • 75 Metascore
    • 80 Critic Score
    You may wonder what all of the beautiful set pieces have to do with the story, and you may knock your head against a few stubbornly long and tedious puzzles, but you can't help but walk away moved by the wonderful world of Stonebriar.
    • 66 Metascore
    • 70 Critic Score
    A series of small issues prevent it from shining as brightly as it could have, but its fun puzzles in a cool setting make Ghost Pirates of Vooju Island an entertaining adventure.
    • 81 Metascore
    • 80 Critic Score
    Despite the odd rough story edge and puzzling design choice, The City That Dares Not Sleep is a refreshing, triumphant end to The Devil's Playhouse.
    • 59 Metascore
    • 70 Critic Score
    Ultimately, although it definitely suffers for its extremely ill-conceived finale, Alter Ego shows significant improvements on some of the problems that plagued Future Games' previous projects, and in fact is probably the best game the developer has produced to date.
    • 76 Metascore
    • 70 Critic Score
    It's still worth playing, with its usual stellar production values and increasingly bizarre storyline, but this episode again feels like it's primarily laying the groundwork for a spectacular finale.
    • 87 Metascore
    • 90 Critic Score
    So whether you're a newcomer or a LeChuck's Revenge veteran, it's definitely worth taking the trip back to the world of Monkey Island.
    • 70 Metascore
    • 70 Critic Score
    Anyone looking for the next Sam & Max or Monkey Island won't find anything like that here, but with Puzzle Agent Telltale took an intriguing step in a new direction towards puzzle-based adventuring, and the result has proven to be well worthwhile.
    • tbd Metascore
    • 60 Critic Score
    I thought the idea of working with a storm chasing team was a great premise, but not enough was really done with it to hold my interest throughout the game.
    • 71 Metascore
    • 80 Critic Score
    The simple interface, stunning graphics which are some of the best I’ve seen on the DS, and an intriguing storyline all add up to an enthralling adventure.
    • 75 Metascore
    • 70 Critic Score
    This episode doesn't showcase the duo at their best, but it's still worth your while to continue following where they're headed.
    • 71 Metascore
    • 70 Critic Score
    Jolly Rover may not be the most original of stories, but if you're in the mood for something short and sweet and not too challenging, this funny pirate (dog) adventure gives you plenty of chuckles and lots to sink your teeth into.
    • 83 Metascore
    • 80 Critic Score
    While other Telltale series have suffered a bit of a letdown after a promising start, The Devil's Playhouse is shaping up to be a consistently entertaining season, any way you slice the cucumber.
    • 70 Metascore
    • 80 Critic Score
    This is a game that can be enjoyed by children, but is equally adept at speaking to adults about a childhood we only now perceive clearly. It got to me, and I think it will get to you, so do yourself a favor and visit The Whispered World for yourselves.
    • 72 Metascore
    • 60 Critic Score
    Overall, the game is a fairly fun little ride thanks to its variety of gameplay and nicely designed cartoonish environments, but the puzzles are often too simple, making for a very short game.
    • 75 Metascore
    • 80 Critic Score
    It won’t impress you with its story, but if you like an adventure that can send shivers down your spine as it flexes your brain, you owe it to yourself to check out Dark Fall: Lost Souls.
    • 81 Metascore
    • 80 Critic Score
    It's been a whole two years without a new adventure for the Freelance Police, but the wait has been worth it, at least for one episode
    • 52 Metascore
    • 70 Critic Score
    This game has a clever premise with gameplay to support it, and even though the story falls way short of its promise, players who go into it with the right expectations will find a lot to like here.
    • 49 Metascore
    • 40 Critic Score
    Even so, while the tragic backstory is worth seeing through and the cell phone concept is novel for a while, all that’s left beyond that is a poorly-paced exploration in the dark, punctuated by a series of startling yet repetitive ghost encounters. So unless that’s your idea of a good time, this is one number that’s probably not worth picking up.
    • 57 Metascore
    • 50 Critic Score
    As it is, unfortunately the game can't maintain a proper serious tone long enough to really be engrossing, and ultimately comes off as another substandard adventure with—ironically enough, considering the country of origin—a lack of polish.
    • 78 Metascore
    • 60 Critic Score
    The most devoted series fans will probably still love it, but newcomers should check out life as a defense attorney first. The rest of us are likely to find it entertaining enough at times, but a little too meandering, a little too mediocre to fully live up to the Ace Attorney legacy.
    • Adventure Gamers
    • tbd Metascore
    • 70 Critic Score
    3 Cards to Dead Time is a (very) lite word-based adventure that offers a gripping ghost story full of interesting characters. However, its casual nature means it isn't for everyone, and the sequel doesn't quite measure up to the standards of its predecessor.
    • tbd Metascore
    • 60 Critic Score
    Treasure Island isn’t as good as the source material that inspired it, but offers enough pleasant discoveries that pirate fans should find worth the journey.
    • 79 Metascore
    • 80 Critic Score
    This reimagining significantly alters the Silent Hill formula, but for those willing to put up with the occasional frustrating chase sequence, Shattered Memories is a masterpiece of atmosphere and storytelling that demands your attention.
    • 81 Metascore
    • 80 Critic Score
    In spite of this chapter's sometimes bland early tone and uneven puzzle mechanics, Rise of the Pirate God and the series as a whole both come with my highest recommendation as a modern adventure genre must-play.
    • 82 Metascore
    • 70 Critic Score
    Despite a few arbitrary cracks, Dire Grove is another (frozen) solid entry in the growing casual adventure library, and a worthy addition to the Mystery Case Files series.
    • 53 Metascore
    • 20 Critic Score
    Agatha Christie was obviously a masterful author, and The A.B.C. Murders could have been an engaging interactive companion to one of her most famous works. It's too bad the gameplay is so atrocious that even a good story couldn't make up for it.

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