Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 L.A. Noire
Lowest review score: 20 Druuna: Morbus Gravis
Score distribution:
1455 game reviews
    • 80 Metascore
    • 90 Critic Score
    While shorter than the last instalment, and the easiest of the three to boot, the final chapter of The Journey Down brings closure to series veterans and, more importantly, makes the entire trilogy required gaming for adventure fans in general.
    • 81 Metascore
    • 80 Critic Score
    Slighter than other Amanita offerings, CHUCHEL whizzes you through an assortment of easy but highly comical sketches, succeeding in its primary aim of making you laugh.
    • 77 Metascore
    • 60 Critic Score
    A Case of Distrust is a stylish and solid mystery adventure, but with no chance to solve it yourself, you may be left wondering what your role in this game actually is.
    • 55 Metascore
    • 40 Critic Score
    Although much more playable on standard PCs, Alice is a great idea lost amid mountains of technical issues in VR. If you have endless amounts of patience and like Lewis Carroll a whole heck of a lot, this is your game. Otherwise, you probably won’t find it your cup of tea.
    • tbd Metascore
    • 70 Critic Score
    Although The House of Da Vinci is slightly marred by persnickety mechanics and the occasionally frustrating puzzle, exploring the mind of a genius by reverse engineering his inventions will pull you into a gorgeous Renaissance world and keep you challenged throughout.
    • tbd Metascore
    • 60 Critic Score
    Captain Disaster in Death Has a Million Stomping Boots is a lighthearted and enjoyable point-and-click adventure with a good story and plenty of humour to help overcome the modest presentation and a few noticeable weaknesses.
    • tbd Metascore
    • 60 Critic Score
    Alternately compelling and maddening, INFRA requires a lot of patience but provides a uniquely grounded adventuring experience.
    • tbd Metascore
    • 60 Critic Score
    The deliberate pace and excessive reading will surely limit its appeal, but for high-fantasy fans, the rich game world, solid storyline, varied puzzles and exceptional background art make Eselmir and the five magical gifts worth being patient to see through to the end.
    • 77 Metascore
    • 40 Critic Score
    Very self-aware of being a prequel to a bestseller, Before the Storm puts fan service and farfetched melodrama above cohesive storytelling, resulting in a superficial and disappointing experience.
    • tbd Metascore
    • 80 Critic Score
    Little Kite tackles themes of abuse, drug addiction, and childhood trauma in a manner that few others dare, though its content might be a little too bleak for some players.
    • tbd Metascore
    • 70 Critic Score
    An intriguing first attempt at a gumshoe adventure modeled on the Carol Reed footprint. First-person mystery fans and Carol devotees should definitely give Silent Footsteps a go.
    • tbd Metascore
    • 40 Critic Score
    Other than the mildly non-linear, Her Story-style keyword investigation, How to shoot a criminal’s dull story and boring videos don’t leave much else to see in this FMV mystery game.
    • 64 Metascore
    • 30 Critic Score
    Perhaps best left locked in the past, The Silver Case is not worth looking into unless you REALLY like visual novels and Suda51 and have a lot of patience.
    • 80 Metascore
    • 80 Critic Score
    Newcomers need not apply, but fans of the Danganronpa series are in for a treat, as the story and characters are among the best we’ve seen, while the gameplay introduces just enough tweaks to keep things interesting.
    • tbd Metascore
    • 50 Critic Score
    Misao’s potential for an engrossing, topical storyline is unfortunately shoved aside in favor of aimless exploration, but with the right expectations and a budget price, horror fans might find it worth a look.
    • tbd Metascore
    • 70 Critic Score
    With enough updates finally addressing the most serious technical problems at launch (though some still remain), the clever second entry is a funny and much more substantial cartoon romp through Victorian London.
    • 84 Metascore
    • 90 Critic Score
    Gorogoa is a clever, well-balanced tile-based puzzler that shines through its visual illusions. If you’re seeking an innovative game with unique brain-teasers and gorgeous graphics, this game is for you.
    • 71 Metascore
    • 60 Critic Score
    As a point-and-click experience in spirit, Psychonauts in the Rhombus of Ruin is much better suited to hardcore adventure gamers than its sometimes demanding platforming predecessor ever was, but it isn’t a standout game in terms of enjoyment or quality. It’s a short side mission that doesn’t wow with its puzzles or offer anything revolutionary in terms of gameplay or narrative. But it accomplishes what it sets out to do, by bringing a sorely-needed new dose of Psychonauts to the faithful, or at least those with a PlayStation 4 and a PSVR headset. It neither particularly delights nor disappoints, but marks its place as a competent placeholder in the expanding Psychonauts series, and a reasonable point of entry for those new to the virtual reality experience.
    • tbd Metascore
    • 80 Critic Score
    An adventure out of time, Thaumistry‘s a lighthearted text romp that casts its entertaining puzzle magic on the modern era.
    • 68 Metascore
    • 70 Critic Score
    Though the gameplay isn’t particularly inspired, Darkestville Castle is a winner thanks to its prank-prone principal character, delightful cartoon environments, and witty humour.
    • 69 Metascore
    • 60 Critic Score
    AER creates a beautiful fantasy world with a wonderful flying mechanic to explore it, but ultimately doesn’t give players much to do besides repetitive platforming puzzles.
    • tbd Metascore
    • 50 Critic Score
    Trackless feels like it’s trying to offer some kind of social commentary, but any deeper meaning remains unclear, and nothing of any substance is ever revealed. In the end, that leaves us with a cool blend of puzzle styles that is perhaps worth a single cursory playthrough for those looking for something a little different.
    • 60 Metascore
    • 50 Critic Score
    A brief reboot of the cult classic series, Black Mirror does well to pile more richly atmospheric doom and gloom on the Gordon family, but is hobbled by creaking mechanics and poor design decisions.
    • tbd Metascore
    • 70 Critic Score
    Even though it doesn’t offer much story or puzzle depth, Tiny Echo is nevertheless a treat for the eyes and an enchanting journey worth every minute of its two-hour playtime.
    • 75 Metascore
    • 80 Critic Score
    As a game it’s fairly simple and repetitive, but if the idea of a well-crafted, emotional story gives you shivers, Last Day of June is an interactive experience you need to play.
    • 78 Metascore
    • 80 Critic Score
    Bloober Team’s >observer_ marries cyberpunk and body horror tropes into an intense, disturbing sensory feast, for the most part successfully.
    • tbd Metascore
    • 60 Critic Score
    Tales of Cosmos is an adventure in the classic mould, putting puzzles before story, having fun before making much sense, and ideas before polish. Whether that’s refreshing or just old-fashioned is up to you.
    • 77 Metascore
    • 80 Critic Score
    If you love British comedies like Blackadder and surreal mysteries like Twin Peaks, The Darkside Detective is a retro-styled supernatural adventure game you don’t want to miss.
    • tbd Metascore
    • 70 Critic Score
    Once the momentum picks up, the three-part Bear With Me is a funny, well-written point-and-click adventure, with memorable characters that will stick with you for a long time.
    • 79 Metascore
    • 70 Critic Score
    Though still an enjoyable adventure with high production values, The Last Wind Monk marks something of a tonal shift in the series. Part of what made The Inner World so appealing was its charm, and the sequel ends up leaving a little of that behind in favor of a darker story full of challenging puzzles.

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