Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 L.A. Noire
Lowest review score: 20 Druuna: Morbus Gravis
Score distribution:
1455 game reviews
    • tbd Metascore
    • 60 Critic Score
    While The 13th Doll never quite equals its seminal inspiration, fans of The 7th Guest will find much to enjoy in this fan-created, puzzle-centric follow-up. Those new to the series, however, will probably feel left behind.
    • tbd Metascore
    • 60 Critic Score
    The Antidote is a charming and brain-teasing throwback to the weirder adventure games from a bygone age. Its focus on abstruse puzzles might be a turn-off for newer fans of the genre, but its tightly written script and peculiar visuals offer a memorable experience that should be worth a classic adventure fan’s time.
    • 65 Metascore
    • 60 Critic Score
    With a fun off-screen companion and an interesting story to delve into based on real-world concerns, The Bradwell Conspiracy is a fairly enjoyable experience even if a weak ending and an assortment of glitches hold it back from its full potential.
    • 51 Metascore
    • 50 Critic Score
    It has an interesting, thought-provoking story and takes an innovative approach in combining different gaming genres, but Headspun’s implementation is uneven and results in equal measures of fun and frustration.
    • 69 Metascore
    • 80 Critic Score
    Moons of Madness ditches the cold New England setting of Lovecraft’s eldritch tales for the dry, arid wastelands of Mars, and what results is a textbook example of how “cosmic” cosmic horror truly can be.
    • 54 Metascore
    • 40 Critic Score
    The Great Perhaps has a lot of good ideas yet fails to devote enough attention to them, raising lots of questions but not answering many. While the artwork and music are highlights, they’re not enough to balance out what is otherwise a disappointing experience.
    • tbd Metascore
    • 40 Critic Score
    Forgiveness features a few memorable puzzles and its presentation is top-notch, but inconsistent design choices and the promise of a story that never materializes render it frustratingly unfulfilling.
    • tbd Metascore
    • 70 Critic Score
    Bad Dream: Fever rises above its predecessor due to several design improvements. While staying true to the nightmarish concept and the leaps of logic that entails, the sequel offers more solid footing for those willing to take the plunge into the surreal.
    • 68 Metascore
    • 70 Critic Score
    To play, or not to play? If you like Shakespeare, definitely. But even if you dozed through high school English, the clever premise and time-loop puzzling make Elsinore a world worth exploring.
    • 75 Metascore
    • 50 Critic Score
    A faltering sequel that borrows even more liberally from well-worn horror tropes than its predecessor, Outlast 2 ends up a middling entry despite its high production values and some shining moments of found footage fright.
    • 79 Metascore
    • 80 Critic Score
    A variety of engrossing “choose-your-own” quests based on real-life travel memoirs, Wanderlust Travel Stories’ vividly written text will have you longing to start your own exotic adventure.
    • tbd Metascore
    • 90 Critic Score
    An intriguing, beautiful mystery with a deep and memorable lead character, Jenny LeClue – Detectivú delivers in just about every way.
    • 53 Metascore
    • 40 Critic Score
    Angelo and Deemon attempts to pay homage to the classic age of adventure gaming, but outside of a promising early premise it fails to deliver on its potential. Between frustrating puzzles and an exasperating translation, there are few reasons to travel down this highway to hell.
    • 81 Metascore
    • 90 Critic Score
    Balanced firmly between satisfying puzzles, survival horror gameplay, and an amusing story that satirizes the grind of corporate life, the odd but thoroughly engaging Yuppie Psycho has all the makings of a cult classic.
    • 78 Metascore
    • 90 Critic Score
    A slapstick romp through a stylish kingdom of loons and beasties, Pilgrims’ simple but inventive card-based inventory system and replay opportunities turn a slight game into a journey you’ll want to complete again and again.
    • tbd Metascore
    • 50 Critic Score
    Firewood is effective in its creepiness, but it’s hobbled by a confusingly disjointed story, overly simple puzzles and a brutally short playtime.
    • 51 Metascore
    • 40 Critic Score
    Apart from a few pulse-pounding moments in an otherwise generic haunted house story, the weakest link in Silver Chains is that it’s just not very scary or engaging enough to survive as an adventure game otherwise.
    • tbd Metascore
    • 60 Critic Score
    Player agency may be minimal throughout, but for those willing to work through all the reading, Lightstep Chronicles provides a gorgeous and compelling story of Artificial Intelligence gone horribly wrong.
    • tbd Metascore
    • 50 Critic Score
    Where the Bees Make Honey throws half a dozen different gameplay types at the wall, but with such an abbreviated play time very few of them are able to stick.
    • 78 Metascore
    • 90 Critic Score
    While intentionally vague on backstory, The Sojourn provides a solitary journey through relaxing vistas littered with enjoyably mind-bending navigational puzzles.
    • 57 Metascore
    • 70 Critic Score
    Don’t be fooled by the glitter and sparkles: Little Misfortune is a surprisingly dark but very engaging grown-up tale about a little girl trying to find beauty in life’s ugliness.
    • 82 Metascore
    • 90 Critic Score
    With its creatively whimsical yet sincere approach, entertaining mechanics, memorable story, likable characters and vibrant world, Wandersong proves to be one of the most memorable and endearing games to come out of an independent studio in recent times.
    • 75 Metascore
    • 80 Critic Score
    While predictably light on actual gameplay, Supermassive’s kick-off to their Dark Pictures Anthology is a welcome return to form that ticks all the right boxes for a scarily good time. Whether alone or with friends, raise the sails and weigh anchor aboard Man of Medan’s ghost ship if you dare.
    • 68 Metascore
    • 50 Critic Score
    Night Call is neither a great mystery nor a great cabbie simulator, but if you like dialogue and weird characters, this unique visual novel-style adventure is an interesting distraction.
    • tbd Metascore
    • 40 Critic Score
    As a Saw-inspired escape room adventure, Play With Me is a concept that works well on paper, but too many design choices inevitably stack up to an unsatisfying slog through one keycode puzzle after another.
    • tbd Metascore
    • 60 Critic Score
    Trails and Traces is an easy, modestly designed but enjoyable little comedy about pirates, detectives and megaphones, but it ends before it’s able to fully find its footing.
    • tbd Metascore
    • 80 Critic Score
    When it isn’t bogged down by overly long conversations and cutscenes, Neofeud presents a compelling vision of the future clearly influenced by science fiction tropes of the past.
    • 70 Metascore
    • 70 Critic Score
    DARQ’s rich atmosphere and clever central gameplay mechanic should overshadow any misgivings about its short length and narrative abstraction.
    • tbd Metascore
    • 60 Critic Score
    Too short for its own good, The Artifact has some fun and interesting game mechanics but the experience is over before it can leave a lasting impression.
    • tbd Metascore
    • 50 Critic Score
    The five-part Odysseus Kosmos and his Robot Quest sets up an interesting sci-fi story with a beautiful pixel art presentation, but it has a number of flaws that create an uneven experience overall.

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