Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 L.A. Noire
Lowest review score: 20 Druuna: Morbus Gravis
Score distribution:
1455 game reviews
    • 63 Metascore
    • 50 Critic Score
    Investigating a murder mystery tinged with political corruption from a balcony makes for a compelling concept, but the passive gameplay, slow pace and poor animation prevents The Flower Collectors from ever fully blooming.
    • tbd Metascore
    • 60 Critic Score
    Summit of the Wolf tells an emotionally heavy story that tackles difficult issues in an honest, unflinching way, but it’s hurt by the many production corners it seems to have cut along the way.
    • 79 Metascore
    • 80 Critic Score
    Arise uses creative level design, gorgeous visuals and challenging environmental puzzles to explore the length and breadth of a full lifetime. A few presentation issues aside, it’s a moving, thought-provoking experience that tells a complete story with scarcely a word.
    • tbd Metascore
    • 40 Critic Score
    To forgive is divine, but The Unholy Society comes up sinfully short in too many areas to deserve a full redemption without further acts of contrition in future installments.
    • 79 Metascore
    • 60 Critic Score
    Murder by Numbers combines the unlikely trio of maths, melodrama and murder in a stylishly animated equation that is somewhat unbalanced by its repetitive Picross puzzles.
    • tbd Metascore
    • 70 Critic Score
    After two freeware warm-ups, Nick Bounty returns for his first commercial outing, this time picking up a sidekick to help him solve a baffling murder. Don’t expect much in the way of challenge, but the comedy and production values make for an entertaining couple of hours.
    • tbd Metascore
    • 40 Critic Score
    More illustrated e-book than game, Mira is a trip through beautifully painted Slavic myths and legends that’s let down by a lack of gameplay and poor localization.
    • tbd Metascore
    • 60 Critic Score
    The side-scrolling Creepy Tale offers a captivating journey through the dark woods of imagination, but a short playtime and an overly-derivative visual style make it hard to enjoy fully.
    • tbd Metascore
    • Critic Score
    Joyfess is a pleasant series introduction on the surface, with compelling artwork and a nicely designed world, but its lacklustre game mechanics and story delivery make it hard to endorse for now as an unfinished product.
    • tbd Metascore
    • 60 Critic Score
    Emphasizing style over substance, Weakless provides plenty of gorgeous views to appreciate but little else to leave a lasting impression.
    • 91 Metascore
    • 100 Critic Score
    A murder mystery set in a rich, fictional setting, Disco Elysium is told with sweeping profundity and hilarious absurdity. With no combat to impede story progression, this is a choice-driven role-playing adventure that deftly raises the bar of quality for the medium.
    • tbd Metascore
    • 70 Critic Score
    Despite some excessive backtracking, the Reversion series finale ups the ante with much more to see and do, and its well-paced plot development ties up the loose ends left over from the earlier chapters.
    • tbd Metascore
    • 80 Critic Score
    The genre-bending Nauticrawl successfully turns intentionally confusing submarine controls into an immersive journey of discovery where understanding leads to incremental progression and exploration is key to your survival. It’s by no means perfect, and feels like it could have been more, but it’s nevertheless an unforgettable experience.
    • tbd Metascore
    • 70 Critic Score
    Though definitely not aimed at impatient or directionally challenged gamers, Woven’s splendidly fashioned locales, likeable heroes and amusing transformations are tailor-made for a unique experience.
    • 62 Metascore
    • 90 Critic Score
    Once The Complex enters full-on thriller mode, this compelling choice-driven tale of a trapped scientist facing terrorists and moral decisions doesn’t let up and even provides enough prompting and interesting options to weather multiple plays.
    • tbd Metascore
    • 60 Critic Score
    Planet RIX-13 doesn’t offer much from either a puzzle or narrative perspective, but it does provide a constant sense of progress while exploring an interesting alien setting. It’s the kind of casual game that could perhaps best be described as a guilty pleasure, though with its short runtime, there’s actually very little to even feel guilty about.
    • 68 Metascore
    • 50 Critic Score
    The Blind Prophet has an appealing graphic novel aesthetic and an interesting premise, but it’s not enough to compensate for a poor translation and bland, frustrating gameplay.
    • tbd Metascore
    • 70 Critic Score
    Once you have mastered the interface and worked your way through some design issues, Cutish will treat you to a fun if challenging experience that will definitely scratch your Myst-style game itch.
    • 67 Metascore
    • 80 Critic Score
    Interrogation: You will be deceived ambitiously marries adventure, RPG and strategy elements with a dark edge that will even have you asking questions of yourself.
    • 76 Metascore
    • 80 Critic Score
    The Brotherhood had a tall mountain to scale when delivering their follow-up effort to STASIS, but Beautiful Desolation succeeds admirably on most fronts. It may be a little too big for its own good, but an intriguing new world beckons, ready to amaze even as it provides lots of choice in shaping its stories.
    • tbd Metascore
    • 60 Critic Score
    With an eclectic cast of characters, the simple but charmingly cartoon-styled Edgar: Bokbok in Boulzac keeps players guessing what they’ll encounter next in this bizarre quest to save a squash farm.
    • tbd Metascore
    • 80 Critic Score
    Though a few artistic and technical blemishes stifle the immersion, Demons Never Lie remains an engaging if not particularly challenging narrative adventure.
    • 84 Metascore
    • 80 Critic Score
    Lair of Clockwork God blends adventure and platforming to mixed effect, but it’s a very accomplished game overall, bursting with enough variety, style and humour to keep you surprised and entertained throughout its surprisingly generous play time.
    • 63 Metascore
    • 60 Critic Score
    On paper, The Suicide of Rachel Foster promises a spooky ghost tale grounded in the drama of a family driven apart. While some of that potential is eventually made good on, the road there is a bit too bland and unengaging to make the whole experience shine as brightly as it should.
    • tbd Metascore
    • 80 Critic Score
    Kentucky Route Zero’s short, elegiac coda sweetly and sadly puts a pin on this drawn-out but richly rewarding magical realist episodic series.
    • tbd Metascore
    • 70 Critic Score
    Although scouring Dark Fall: Ghost Vigil’s haunted Harwood House for supernatural signs can be tedious at times, the puzzles that lurk within its genuinely dark and spooky walls are anything but.
    • tbd Metascore
    • 50 Critic Score
    A Long Road Home won’t be everyone’s cup of tea and may even attract the altogether wrong audience given its JRPG aesthetic, but there are enough positive aspects that a good time shines through from time to time.
    • 68 Metascore
    • 70 Critic Score
    While Dry Drowning’s conclusion may be overly complicated, the visual novel-styled journey of tracking down a serial killer in a future dystopian city more than makes up for it.
    • tbd Metascore
    • 80 Critic Score
    The latest Carol Reed detective escapade fires on all cylinders, as Geospots crafts a compelling tale and fascinating quest through awesomely eye-catching vistas.
    • 75 Metascore
    • 70 Critic Score
    LUNA: The Shadow Dust is an audio-visual delight, with charming hand-drawn animation accompanied by a stellar soundtrack, though its gameplay isn’t very inventive and is ultimately more a case of style over substance.

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