Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Sam & Max Episode 204: Chariots of the Dogs
Lowest review score: 20 Mystery Of Rivenhallows
Score distribution:
1455 game reviews
    • 47 Metascore
    • 50 Critic Score
    The Fabled Woods delivers an intriguing trio of interconnected tales with a nice coat of production polish, but the game’s brevity and lack of interaction result in a power hike through the heart of the wilderness instead of a more compelling, slow-paced stroll.
    • 47 Metascore
    • 40 Critic Score
    There is very little about CSI: Fatal Conspiracy that would appeal to non-fans of the series.
    • 45 Metascore
    • 60 Critic Score
    It's enjoyable to play, but feels, at least at times, like playing basketball with a bum knee might. You have fun, yet the pain prevents you from playing at your full potential. Similarly, this game has lost some of its potential within the framework of its annoyances.
    • 45 Metascore
    • 60 Critic Score
    She Sees Red is a highly atmospheric, well-acted (but poorly dubbed) interactive movie that will keep you engaged for about the same length as a film before faltering a bit under its limited choice format.
    • 45 Metascore
    • 50 Critic Score
    Like its heroine, The Rockin' Dead may be pretty, but beauty is only skin deep, and to find any substance below the surface here, you're definitely going to need glasses.
    • 44 Metascore
    • 40 Critic Score
    NightCry is confusing mess of a game that nevertheless manages to provide a bit of schlocky B movie horror fun, particularly for those with fond memories of Clock Tower.
    • 44 Metascore
    • 60 Critic Score
    While The Sacred Rings has plenty of familiar gameplay to offer puzzle lovers, the absence of original ideas and creative spark means the game will have a limited appeal.
    • 44 Metascore
    • Critic Score
    While the story and entertaining characters will keep you engaged until the end of The Uncertain: Light at the End, you will still need to wait for the next episode to (hopefully) discover who wins the battle between humans and robots.
    • 43 Metascore
    • 20 Critic Score
    More often than not, though, it ends up being the most painful, soul-destroying, stressful, rather-stick-a-rusty-nail-in-my-eye excuse for an adventure game I have ever played.
    • 43 Metascore
    • 30 Critic Score
    Of Bird and Cage is an experimental music album that pairs interactive elements with the songs to create a unique experience. However, the game is plagued by bad mechanics and a story that is uninteresting and devoid of nuance.
    • 43 Metascore
    • 30 Critic Score
    All told, it took me a little under eight hours to finish Undercover: Dual Motives, which would have been an acceptable length in a better game. As it is, the meagre storyline, uninspired puzzles, and limited exploration already seem stretched at such a modest play time, and even fans of Operation Wintersun will find this handheld successor a shallow and unrewarding experience.
    • 42 Metascore
    • 40 Critic Score
    While it remains an innovative and highly laudable idea which I hope will one day be put to better use, in Jazz and Faust it fails to be more than a misguided gimmick. The ‘two adventures in one’ angle fails because even with this feature, the game is extremely short.
    • 42 Metascore
    • 30 Critic Score
    Beyond KURSK‘s virtual tour of the ill-fated titular submarine, this self-proclaimed “adventure documentary” works as neither a compelling adventure game nor a fact-based documentary of the mysterious disaster.
    • 41 Metascore
    • 50 Critic Score
    Oh, the story. It promises so much, yet delivers so little.
    • 41 Metascore
    • 20 Critic Score
    Monumental feels like an homage to the heyday of bad Myst clones that no one should be particularly nostalgic for.
    • 40 Metascore
    • 40 Critic Score
    9 Elefants effortlessly copies what should have been a successful formula on paper, but a lack of puzzle variety and story relevance causes most redeeming qualities to get lost in translation.
    • 39 Metascore
    • 50 Critic Score
    The debut installment of Montague’s Mount is very pretty and atmospheric, but the lack of plot, puzzles or scares so far should have you waiting until the next episode before you decide whether to climb on.
    • 39 Metascore
    • 50 Critic Score
    House of Caravan successfully builds an eerie atmosphere of darkness, but the bare-bones story and lack of character empathy largely squander the opportunity.
    • 39 Metascore
    • 50 Critic Score
    Not only is there a huge amount of territory to cover and explore — a real surprise in an indie game like this — there are a lot of puzzles to solve. None of which I would call easy.
    • 39 Metascore
    • 50 Critic Score
    For everyone else, there’s some mild point-and-click fun to be had, but this is one adventure that’s simply too paper thin.
    • 37 Metascore
    • 20 Critic Score
    Possibly the worst adventure game of 2003, guaranteed to piss off both adventurers and twitchers.
    • 37 Metascore
    • 50 Critic Score
    Ultimately, Jekyll & Hyde is a bit like its dual protagonists: a very mixed bag.
    • 36 Metascore
    • 60 Critic Score
    DARKSTAR: The Interactive Movie is a game that takes a lot of patience to truly enjoy. It's not a game for everyone, as some are sure to be turned off by the rarity and simplicity of its puzzles, while others may not relish a return to the infamous days of live actors as their game characters, particularly when some of the acting reminds us why this isn't always a good idea.
    • 32 Metascore
    • 30 Critic Score
    Like a vampire out in the midday sun, Dracula 4 is a short-lived and painfully weak episodic prelude that should be consigned back to its coffin until the series develops some real bite.
    • 31 Metascore
    • 20 Critic Score
    Instead of a labor of love, Forever Worlds plays more like a last-minute, pieced-together disaster. A waste of time and money guaranteed to disappoint adventure gamers with its complete lack of depth, user-friendliness, and sincerity.
    • 31 Metascore
    • 20 Critic Score
    Various puzzles of seemingly frustrating insignificance litter the entire experience.
    • 29 Metascore
    • 50 Critic Score
    Hoodwink establishes an interesting premise in a unique setting, but its ease and occasional frustrations spoil some of the fun in this (undisclosed) episodic debut.
    • 26 Metascore
    • 20 Critic Score
    Artematica’s video game adaptation of Morbus Gravis is underdeveloped, unbalanced, and borderline unplayable. Only the most dedicated of Druuna fans need subject themselves to the game’s insurmountable frustrations.
    • tbd Metascore
    • 20 Critic Score
    Go home, watch the show for free, and save your money for much, much better games.
    • tbd Metascore
    • 60 Critic Score
    A good, very well-written, snack-sized adventure for fans of Laura Bow games and Jane Jensen's writing—but only those who can tolerate a heap of casual game elements in their adventures. Don't bother otherwise.

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