Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Sam & Max Episode 204: Chariots of the Dogs
Lowest review score: 20 Mystery Of Rivenhallows
Score distribution:
1455 game reviews
    • 63 Metascore
    • 70 Critic Score
    Seeing (and hearing, and playing) is believing, so do yourself a favour and check out Illusion: A Tale of the Mind, a flawed but wonderfully immersive and inexplicably-unheralded little 3D platforming adventure.
    • 63 Metascore
    • 70 Critic Score
    While seasoned adventure gamers will have surely visited the lost city of Atlantis many times before, and this latest excursion does include a few missteps, if you have the VR hardware to play Ryte: The Eye of Atlantis, you’ll find it worth your time for its fresh take on this age-old story.
    • 63 Metascore
    • 60 Critic Score
    My Beautiful Paper Smile drops players into a dark, captivating world of masks, monsters, and malice seemingly torn straight from a mad poet’s notebook, though its many memorable shocks can’t entirely distract from its frustrating gameplay elements and deceptively simplistic narrative.
    • 62 Metascore
    • 40 Critic Score
    The Sundew is very nice to look at and attempts to use its cyberpunk setting to cover intriguing thematic ground, but its story, gameplay and presentation come up short in just about every other way that matters.
    • 62 Metascore
    • 50 Critic Score
    It is much, much easier for me to recommend the game as a free browser-based Flash game than as a commercial product.
    • 62 Metascore
    • 50 Critic Score
    The platforming-adventure hybrid Between Me and the Night benefits from an impressive audio-visual presentation, but falls flat when it comes to narrative and puzzle integration.
    • 62 Metascore
    • 50 Critic Score
    Despite some solid production values, Morningstar: Descent to Deadrock is just too short and uninspired to strongly recommend.
    • 62 Metascore
    • 90 Critic Score
    I fell from Grace needs to be played more than once to get the most out of a shifting story driven by your choices. If you enjoy tales with darker tones or gritty urban dramas, you definitely cannot miss this.
    • 62 Metascore
    • 50 Critic Score
    Supposedly Wonderful Future feels a bit like a cross between a heady sci-fi visual novel and a social experiment, focused on recording players’ choices when faced with moral dilemmas. Unfortunately, none of these are implemented in a way that serves the story in a meaningful way, making the experience, while unique, ultimately flat and unfulfilling.
    • 62 Metascore
    • 70 Critic Score
    I should also point out that The Scorpio Ritual is a short game—six to eight hours of play spread across four main locations—and it culminates with an unusually abrupt ending.
    • 62 Metascore
    • 50 Critic Score
    There are promising aspects of Don’t Forget Me, like its choice-based storyline and thought-provoking gameplay concepts, but clunky writing, poor localization and flawed puzzle implementation keep it from realizing much of its potential.
    • 62 Metascore
    • 70 Critic Score
    The large number of puzzles and colourful range of environments make Lucid Dream a worthwhile experience for those who care more for problem-solving and exploration than narrative.
    • 62 Metascore
    • 50 Critic Score
    Here They Lie seems like a game made for a very specific type of player who values experience over challenge or even clarity, and thus will leave many gamers cold and nonplussed at its exotic design decisions.
    • 62 Metascore
    • 40 Critic Score
    A positive late-game change in design ethos and cute atmospheric graphics can’t save Tales of the Neon Sea from a lack of story coherency, tedious gameplay, and poor writing.
    • 62 Metascore
    • 90 Critic Score
    Once The Complex enters full-on thriller mode, this compelling choice-driven tale of a trapped scientist facing terrorists and moral decisions doesn’t let up and even provides enough prompting and interesting options to weather multiple plays.
    • 62 Metascore
    • 50 Critic Score
    Sadly, the largely static emotion of the narrative and the inconsequential nature of the puzzles don’t flesh out the story to great effect, turning this game into just an average game, rather than a great one.
    • 62 Metascore
    • 70 Critic Score
    The Little Acre is a great debut effort with impressive production values for an indie studio, but sadly it’s over far too soon.
    • 61 Metascore
    • 60 Critic Score
    Lust from Beyond tells a thoughtful, albeit unapologetically disturbing, story. Its puzzles won’t leave you stumped for long, its action and stealth aren’t particularly engaging, and a number of technical issues are sure to cause frustration, but if you have a strong stomach for this particular brand of erotic horror, the excellent world-building and grotesque imagery will reward those who see it through.
    • 61 Metascore
    • 70 Critic Score
    A very entertaining game that successfully transcends its edu-tainment leanings.
    • 61 Metascore
    • 60 Critic Score
    A charming yet unassuming adventure through the pantheon of Swedish folklore, Oknytt is good enough to warrant your attention, though it won’t blow you away.
    • 61 Metascore
    • 60 Critic Score
    The World After is a beautiful FMV adventure set in the French countryside with a fresh sci-fi take on a global pandemic, though it falls short in too many areas to make the most of its own concept.
    • 61 Metascore
    • 40 Critic Score
    Fans of the show will enjoy it as a quick diversion; hardcore adventure fans will definitely not get their money's worth.
    • 61 Metascore
    • 40 Critic Score
    Play this game if you enjoy feeling hopeless and frustrated or are just plain curious as to how a game would specifically seek to bring about such a feeling. Otherwise, you'd be wise not to bother.
    • 61 Metascore
    • 40 Critic Score
    What Happened is an abstract first-person acid trip through a troubled teenaged mind that is impressive both visually and aurally, but it has very little gameplay and fumbles the delivery of its narrative with barely anything new to say through the entire second half.
    • 61 Metascore
    • 80 Critic Score
    The Perils of Man is a well-constructed, compelling adventure full of mechanical contraptions, scientific hubris, impending disaster, and singular courage.
    • 61 Metascore
    • 50 Critic Score
    So if you’re feeling nostalgic for the bygone days of Shadowgate, or simply like your content dark and deep and don’t mind slogging through a world of hurt to get to it, Theresia may just warrant a look.
    • 61 Metascore
    • 60 Critic Score
    Most necessary elements of a winning formula are in place, but Violett desperately needs a story to bind the disparate parts together into a classic experience.
    • 61 Metascore
    • 50 Critic Score
    Whilst its exciting plot twists are sure to have you dizzy with surprise, Vertigo ultimately fails to stand up against the weight of expectation brought about by its own name.
    • 61 Metascore
    • 70 Critic Score
    A short game. A very short game. It wouldn’t be at all difficult to complete it within one sitting, and experienced adventure gamers may zip through within an hour or two. As a comparison, it gives Full Throttle a run for its money for World’s Shortest Adventure Game.
    • 61 Metascore
    • 50 Critic Score
    This game is a quick snack, clocking in for me at about 15 hours. Though rough in a few spots, it has some very interesting puzzles and challenges that I really enjoyed.

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